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286 lines
10 KiB
C
286 lines
10 KiB
C
/* WinRT CoreMessaging Implementation
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*
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* Copyright (C) 2024 Mohamad Al-Jaf
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "initguid.h"
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#include "private.h"
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#include "dispatcherqueue.h"
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WINE_DEFAULT_DEBUG_CHANNEL(messaging);
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struct dispatcher_queue_controller_statics
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{
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IActivationFactory IActivationFactory_iface;
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IDispatcherQueueControllerStatics IDispatcherQueueControllerStatics_iface;
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LONG ref;
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};
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static inline struct dispatcher_queue_controller_statics *impl_from_IActivationFactory( IActivationFactory *iface )
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{
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return CONTAINING_RECORD( iface, struct dispatcher_queue_controller_statics, IActivationFactory_iface );
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}
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static HRESULT WINAPI factory_QueryInterface( IActivationFactory *iface, REFIID iid, void **out )
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{
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struct dispatcher_queue_controller_statics *impl = impl_from_IActivationFactory( iface );
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TRACE( "iface %p, iid %s, out %p.\n", iface, debugstr_guid( iid ), out );
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if (IsEqualGUID( iid, &IID_IUnknown ) ||
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IsEqualGUID( iid, &IID_IInspectable ) ||
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IsEqualGUID( iid, &IID_IAgileObject ) ||
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IsEqualGUID( iid, &IID_IActivationFactory ))
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{
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*out = &impl->IActivationFactory_iface;
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IInspectable_AddRef( *out );
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return S_OK;
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}
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if (IsEqualGUID( iid, &IID_IDispatcherQueueControllerStatics ))
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{
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*out = &impl->IDispatcherQueueControllerStatics_iface;
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IInspectable_AddRef( *out );
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return S_OK;
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}
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FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) );
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*out = NULL;
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return E_NOINTERFACE;
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}
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static ULONG WINAPI factory_AddRef( IActivationFactory *iface )
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{
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struct dispatcher_queue_controller_statics *impl = impl_from_IActivationFactory( iface );
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ULONG ref = InterlockedIncrement( &impl->ref );
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TRACE( "iface %p increasing ref to %lu.\n", iface, ref );
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return ref;
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}
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static ULONG WINAPI factory_Release( IActivationFactory *iface )
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{
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struct dispatcher_queue_controller_statics *impl = impl_from_IActivationFactory( iface );
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ULONG ref = InterlockedDecrement( &impl->ref );
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TRACE( "iface %p decreasing ref to %lu.\n", iface, ref );
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return ref;
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}
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static HRESULT WINAPI factory_GetIids( IActivationFactory *iface, ULONG *iid_count, IID **iids )
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{
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FIXME( "iface %p, iid_count %p, iids %p stub!\n", iface, iid_count, iids );
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return E_NOTIMPL;
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}
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static HRESULT WINAPI factory_GetRuntimeClassName( IActivationFactory *iface, HSTRING *class_name )
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{
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FIXME( "iface %p, class_name %p stub!\n", iface, class_name );
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return E_NOTIMPL;
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}
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static HRESULT WINAPI factory_GetTrustLevel( IActivationFactory *iface, TrustLevel *trust_level )
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{
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FIXME( "iface %p, trust_level %p stub!\n", iface, trust_level );
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return E_NOTIMPL;
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}
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static HRESULT WINAPI factory_ActivateInstance( IActivationFactory *iface, IInspectable **instance )
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{
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FIXME( "iface %p, instance %p stub!\n", iface, instance );
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return E_NOTIMPL;
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}
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static const struct IActivationFactoryVtbl factory_vtbl =
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{
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factory_QueryInterface,
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factory_AddRef,
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factory_Release,
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/* IInspectable methods */
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factory_GetIids,
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factory_GetRuntimeClassName,
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factory_GetTrustLevel,
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/* IActivationFactory methods */
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factory_ActivateInstance,
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};
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struct dispatcher_queue_controller
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{
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IDispatcherQueueController IDispatcherQueueController_iface;
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LONG ref;
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};
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static inline struct dispatcher_queue_controller *impl_from_IDispatcherQueueController( IDispatcherQueueController *iface )
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{
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return CONTAINING_RECORD( iface, struct dispatcher_queue_controller, IDispatcherQueueController_iface );
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}
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static HRESULT WINAPI dispatcher_queue_controller_QueryInterface( IDispatcherQueueController *iface, REFIID iid, void **out )
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{
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struct dispatcher_queue_controller *impl = impl_from_IDispatcherQueueController( iface );
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TRACE( "iface %p, iid %s, out %p.\n", iface, debugstr_guid( iid ), out );
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if (IsEqualGUID( iid, &IID_IUnknown ) ||
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IsEqualGUID( iid, &IID_IInspectable ) ||
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IsEqualGUID( iid, &IID_IAgileObject ) ||
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IsEqualGUID( iid, &IID_IDispatcherQueueController ))
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{
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*out = &impl->IDispatcherQueueController_iface;
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IInspectable_AddRef( *out );
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return S_OK;
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}
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FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) );
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*out = NULL;
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return E_NOINTERFACE;
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}
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static ULONG WINAPI dispatcher_queue_controller_AddRef( IDispatcherQueueController *iface )
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{
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struct dispatcher_queue_controller *impl = impl_from_IDispatcherQueueController( iface );
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ULONG ref = InterlockedIncrement( &impl->ref );
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TRACE( "iface %p increasing ref to %lu.\n", iface, ref );
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return ref;
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}
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static ULONG WINAPI dispatcher_queue_controller_Release( IDispatcherQueueController *iface )
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{
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struct dispatcher_queue_controller *impl = impl_from_IDispatcherQueueController( iface );
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ULONG ref = InterlockedDecrement( &impl->ref );
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TRACE( "iface %p decreasing ref to %lu.\n", iface, ref );
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if (!ref) free( impl );
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return ref;
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}
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static HRESULT WINAPI dispatcher_queue_controller_GetIids( IDispatcherQueueController *iface, ULONG *iid_count, IID **iids )
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{
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FIXME( "iface %p, iid_count %p, iids %p stub!\n", iface, iid_count, iids );
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return E_NOTIMPL;
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}
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static HRESULT WINAPI dispatcher_queue_controller_GetRuntimeClassName( IDispatcherQueueController *iface, HSTRING *class_name )
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{
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FIXME( "iface %p, class_name %p stub!\n", iface, class_name );
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return E_NOTIMPL;
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}
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static HRESULT WINAPI dispatcher_queue_controller_GetTrustLevel( IDispatcherQueueController *iface, TrustLevel *trust_level )
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{
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FIXME( "iface %p, trust_level %p stub!\n", iface, trust_level );
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return E_NOTIMPL;
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}
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static HRESULT WINAPI dispatcher_queue_controller_get_DispatcherQueue( IDispatcherQueueController *iface, IDispatcherQueue **value )
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{
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FIXME( "iface %p, value %p stub!\n", iface, value );
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return E_NOTIMPL;
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}
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static HRESULT shutdown_queue_async( IUnknown *invoker, IUnknown *param, PROPVARIANT *result )
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{
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return S_OK;
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}
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static HRESULT WINAPI dispatcher_queue_controller_ShutdownQueueAsync( IDispatcherQueueController *iface, IAsyncAction **operation )
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{
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FIXME( "iface %p, operation %p stub!\n", iface, operation );
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if (!operation) return E_POINTER;
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*operation = NULL;
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return async_action_create( NULL, shutdown_queue_async, operation );
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}
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static const struct IDispatcherQueueControllerVtbl dispatcher_queue_controller_vtbl =
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{
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dispatcher_queue_controller_QueryInterface,
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dispatcher_queue_controller_AddRef,
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dispatcher_queue_controller_Release,
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/* IInspectable methods */
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dispatcher_queue_controller_GetIids,
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dispatcher_queue_controller_GetRuntimeClassName,
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dispatcher_queue_controller_GetTrustLevel,
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/* IDispatcherQueueController methods */
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dispatcher_queue_controller_get_DispatcherQueue,
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dispatcher_queue_controller_ShutdownQueueAsync,
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};
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DEFINE_IINSPECTABLE( dispatcher_queue_controller_statics, IDispatcherQueueControllerStatics, struct dispatcher_queue_controller_statics, IActivationFactory_iface )
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static HRESULT WINAPI dispatcher_queue_controller_statics_CreateOnDedicatedThread( IDispatcherQueueControllerStatics *iface, IDispatcherQueueController **result )
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{
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FIXME( "iface %p, result %p stub!\n", iface, result );
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return E_NOTIMPL;
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}
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static const struct IDispatcherQueueControllerStaticsVtbl dispatcher_queue_controller_statics_vtbl =
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{
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dispatcher_queue_controller_statics_QueryInterface,
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dispatcher_queue_controller_statics_AddRef,
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dispatcher_queue_controller_statics_Release,
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/* IInspectable methods */
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dispatcher_queue_controller_statics_GetIids,
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dispatcher_queue_controller_statics_GetRuntimeClassName,
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dispatcher_queue_controller_statics_GetTrustLevel,
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/* IDispatcherQueueControllerStatics methods */
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dispatcher_queue_controller_statics_CreateOnDedicatedThread,
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};
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static struct dispatcher_queue_controller_statics dispatcher_queue_controller_statics =
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{
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{&factory_vtbl},
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{&dispatcher_queue_controller_statics_vtbl},
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1,
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};
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static IActivationFactory *dispatcher_queue_controller_factory = &dispatcher_queue_controller_statics.IActivationFactory_iface;
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HRESULT WINAPI DllGetActivationFactory( HSTRING classid, IActivationFactory **factory )
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{
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const WCHAR *name = WindowsGetStringRawBuffer( classid, NULL );
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TRACE( "classid %s, factory %p.\n", debugstr_hstring( classid ), factory );
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*factory = NULL;
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if (!wcscmp( name, RuntimeClass_Windows_System_DispatcherQueueController ))
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IActivationFactory_QueryInterface( dispatcher_queue_controller_factory, &IID_IActivationFactory, (void **)factory );
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if (*factory) return S_OK;
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return CLASS_E_CLASSNOTAVAILABLE;
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}
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HRESULT WINAPI CreateDispatcherQueueController( DispatcherQueueOptions options, PDISPATCHERQUEUECONTROLLER *queue_controller )
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{
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struct dispatcher_queue_controller *impl;
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FIXME( "options.dwSize = %lu, options.threadType = %d, options.apartmentType = %d, queue_controller %p semi-stub!\n",
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options.dwSize, options.threadType, options.apartmentType, queue_controller );
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if (!queue_controller) return E_POINTER;
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if (options.dwSize != sizeof( DispatcherQueueOptions )) return E_INVALIDARG;
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if (options.threadType != DQTYPE_THREAD_DEDICATED && options.threadType != DQTYPE_THREAD_CURRENT) return E_INVALIDARG;
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if (!(impl = calloc( 1, sizeof( *impl ) ))) return E_OUTOFMEMORY;
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impl->IDispatcherQueueController_iface.lpVtbl = &dispatcher_queue_controller_vtbl;
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impl->ref = 1;
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*queue_controller = &impl->IDispatcherQueueController_iface;
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TRACE( "created IDispatcherQueueController %p.\n", *queue_controller );
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return S_OK;
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}
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