wine/dlls/coremessaging/main.c
2025-05-15 23:21:43 +02:00

286 lines
10 KiB
C

/* WinRT CoreMessaging Implementation
*
* Copyright (C) 2024 Mohamad Al-Jaf
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "initguid.h"
#include "private.h"
#include "dispatcherqueue.h"
WINE_DEFAULT_DEBUG_CHANNEL(messaging);
struct dispatcher_queue_controller_statics
{
IActivationFactory IActivationFactory_iface;
IDispatcherQueueControllerStatics IDispatcherQueueControllerStatics_iface;
LONG ref;
};
static inline struct dispatcher_queue_controller_statics *impl_from_IActivationFactory( IActivationFactory *iface )
{
return CONTAINING_RECORD( iface, struct dispatcher_queue_controller_statics, IActivationFactory_iface );
}
static HRESULT WINAPI factory_QueryInterface( IActivationFactory *iface, REFIID iid, void **out )
{
struct dispatcher_queue_controller_statics *impl = impl_from_IActivationFactory( iface );
TRACE( "iface %p, iid %s, out %p.\n", iface, debugstr_guid( iid ), out );
if (IsEqualGUID( iid, &IID_IUnknown ) ||
IsEqualGUID( iid, &IID_IInspectable ) ||
IsEqualGUID( iid, &IID_IAgileObject ) ||
IsEqualGUID( iid, &IID_IActivationFactory ))
{
*out = &impl->IActivationFactory_iface;
IInspectable_AddRef( *out );
return S_OK;
}
if (IsEqualGUID( iid, &IID_IDispatcherQueueControllerStatics ))
{
*out = &impl->IDispatcherQueueControllerStatics_iface;
IInspectable_AddRef( *out );
return S_OK;
}
FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) );
*out = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI factory_AddRef( IActivationFactory *iface )
{
struct dispatcher_queue_controller_statics *impl = impl_from_IActivationFactory( iface );
ULONG ref = InterlockedIncrement( &impl->ref );
TRACE( "iface %p increasing ref to %lu.\n", iface, ref );
return ref;
}
static ULONG WINAPI factory_Release( IActivationFactory *iface )
{
struct dispatcher_queue_controller_statics *impl = impl_from_IActivationFactory( iface );
ULONG ref = InterlockedDecrement( &impl->ref );
TRACE( "iface %p decreasing ref to %lu.\n", iface, ref );
return ref;
}
static HRESULT WINAPI factory_GetIids( IActivationFactory *iface, ULONG *iid_count, IID **iids )
{
FIXME( "iface %p, iid_count %p, iids %p stub!\n", iface, iid_count, iids );
return E_NOTIMPL;
}
static HRESULT WINAPI factory_GetRuntimeClassName( IActivationFactory *iface, HSTRING *class_name )
{
FIXME( "iface %p, class_name %p stub!\n", iface, class_name );
return E_NOTIMPL;
}
static HRESULT WINAPI factory_GetTrustLevel( IActivationFactory *iface, TrustLevel *trust_level )
{
FIXME( "iface %p, trust_level %p stub!\n", iface, trust_level );
return E_NOTIMPL;
}
static HRESULT WINAPI factory_ActivateInstance( IActivationFactory *iface, IInspectable **instance )
{
FIXME( "iface %p, instance %p stub!\n", iface, instance );
return E_NOTIMPL;
}
static const struct IActivationFactoryVtbl factory_vtbl =
{
factory_QueryInterface,
factory_AddRef,
factory_Release,
/* IInspectable methods */
factory_GetIids,
factory_GetRuntimeClassName,
factory_GetTrustLevel,
/* IActivationFactory methods */
factory_ActivateInstance,
};
struct dispatcher_queue_controller
{
IDispatcherQueueController IDispatcherQueueController_iface;
LONG ref;
};
static inline struct dispatcher_queue_controller *impl_from_IDispatcherQueueController( IDispatcherQueueController *iface )
{
return CONTAINING_RECORD( iface, struct dispatcher_queue_controller, IDispatcherQueueController_iface );
}
static HRESULT WINAPI dispatcher_queue_controller_QueryInterface( IDispatcherQueueController *iface, REFIID iid, void **out )
{
struct dispatcher_queue_controller *impl = impl_from_IDispatcherQueueController( iface );
TRACE( "iface %p, iid %s, out %p.\n", iface, debugstr_guid( iid ), out );
if (IsEqualGUID( iid, &IID_IUnknown ) ||
IsEqualGUID( iid, &IID_IInspectable ) ||
IsEqualGUID( iid, &IID_IAgileObject ) ||
IsEqualGUID( iid, &IID_IDispatcherQueueController ))
{
*out = &impl->IDispatcherQueueController_iface;
IInspectable_AddRef( *out );
return S_OK;
}
FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) );
*out = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI dispatcher_queue_controller_AddRef( IDispatcherQueueController *iface )
{
struct dispatcher_queue_controller *impl = impl_from_IDispatcherQueueController( iface );
ULONG ref = InterlockedIncrement( &impl->ref );
TRACE( "iface %p increasing ref to %lu.\n", iface, ref );
return ref;
}
static ULONG WINAPI dispatcher_queue_controller_Release( IDispatcherQueueController *iface )
{
struct dispatcher_queue_controller *impl = impl_from_IDispatcherQueueController( iface );
ULONG ref = InterlockedDecrement( &impl->ref );
TRACE( "iface %p decreasing ref to %lu.\n", iface, ref );
if (!ref) free( impl );
return ref;
}
static HRESULT WINAPI dispatcher_queue_controller_GetIids( IDispatcherQueueController *iface, ULONG *iid_count, IID **iids )
{
FIXME( "iface %p, iid_count %p, iids %p stub!\n", iface, iid_count, iids );
return E_NOTIMPL;
}
static HRESULT WINAPI dispatcher_queue_controller_GetRuntimeClassName( IDispatcherQueueController *iface, HSTRING *class_name )
{
FIXME( "iface %p, class_name %p stub!\n", iface, class_name );
return E_NOTIMPL;
}
static HRESULT WINAPI dispatcher_queue_controller_GetTrustLevel( IDispatcherQueueController *iface, TrustLevel *trust_level )
{
FIXME( "iface %p, trust_level %p stub!\n", iface, trust_level );
return E_NOTIMPL;
}
static HRESULT WINAPI dispatcher_queue_controller_get_DispatcherQueue( IDispatcherQueueController *iface, IDispatcherQueue **value )
{
FIXME( "iface %p, value %p stub!\n", iface, value );
return E_NOTIMPL;
}
static HRESULT shutdown_queue_async( IUnknown *invoker, IUnknown *param, PROPVARIANT *result )
{
return S_OK;
}
static HRESULT WINAPI dispatcher_queue_controller_ShutdownQueueAsync( IDispatcherQueueController *iface, IAsyncAction **operation )
{
FIXME( "iface %p, operation %p stub!\n", iface, operation );
if (!operation) return E_POINTER;
*operation = NULL;
return async_action_create( NULL, shutdown_queue_async, operation );
}
static const struct IDispatcherQueueControllerVtbl dispatcher_queue_controller_vtbl =
{
dispatcher_queue_controller_QueryInterface,
dispatcher_queue_controller_AddRef,
dispatcher_queue_controller_Release,
/* IInspectable methods */
dispatcher_queue_controller_GetIids,
dispatcher_queue_controller_GetRuntimeClassName,
dispatcher_queue_controller_GetTrustLevel,
/* IDispatcherQueueController methods */
dispatcher_queue_controller_get_DispatcherQueue,
dispatcher_queue_controller_ShutdownQueueAsync,
};
DEFINE_IINSPECTABLE( dispatcher_queue_controller_statics, IDispatcherQueueControllerStatics, struct dispatcher_queue_controller_statics, IActivationFactory_iface )
static HRESULT WINAPI dispatcher_queue_controller_statics_CreateOnDedicatedThread( IDispatcherQueueControllerStatics *iface, IDispatcherQueueController **result )
{
FIXME( "iface %p, result %p stub!\n", iface, result );
return E_NOTIMPL;
}
static const struct IDispatcherQueueControllerStaticsVtbl dispatcher_queue_controller_statics_vtbl =
{
dispatcher_queue_controller_statics_QueryInterface,
dispatcher_queue_controller_statics_AddRef,
dispatcher_queue_controller_statics_Release,
/* IInspectable methods */
dispatcher_queue_controller_statics_GetIids,
dispatcher_queue_controller_statics_GetRuntimeClassName,
dispatcher_queue_controller_statics_GetTrustLevel,
/* IDispatcherQueueControllerStatics methods */
dispatcher_queue_controller_statics_CreateOnDedicatedThread,
};
static struct dispatcher_queue_controller_statics dispatcher_queue_controller_statics =
{
{&factory_vtbl},
{&dispatcher_queue_controller_statics_vtbl},
1,
};
static IActivationFactory *dispatcher_queue_controller_factory = &dispatcher_queue_controller_statics.IActivationFactory_iface;
HRESULT WINAPI DllGetActivationFactory( HSTRING classid, IActivationFactory **factory )
{
const WCHAR *name = WindowsGetStringRawBuffer( classid, NULL );
TRACE( "classid %s, factory %p.\n", debugstr_hstring( classid ), factory );
*factory = NULL;
if (!wcscmp( name, RuntimeClass_Windows_System_DispatcherQueueController ))
IActivationFactory_QueryInterface( dispatcher_queue_controller_factory, &IID_IActivationFactory, (void **)factory );
if (*factory) return S_OK;
return CLASS_E_CLASSNOTAVAILABLE;
}
HRESULT WINAPI CreateDispatcherQueueController( DispatcherQueueOptions options, PDISPATCHERQUEUECONTROLLER *queue_controller )
{
struct dispatcher_queue_controller *impl;
FIXME( "options.dwSize = %lu, options.threadType = %d, options.apartmentType = %d, queue_controller %p semi-stub!\n",
options.dwSize, options.threadType, options.apartmentType, queue_controller );
if (!queue_controller) return E_POINTER;
if (options.dwSize != sizeof( DispatcherQueueOptions )) return E_INVALIDARG;
if (options.threadType != DQTYPE_THREAD_DEDICATED && options.threadType != DQTYPE_THREAD_CURRENT) return E_INVALIDARG;
if (!(impl = calloc( 1, sizeof( *impl ) ))) return E_OUTOFMEMORY;
impl->IDispatcherQueueController_iface.lpVtbl = &dispatcher_queue_controller_vtbl;
impl->ref = 1;
*queue_controller = &impl->IDispatcherQueueController_iface;
TRACE( "created IDispatcherQueueController %p.\n", *queue_controller );
return S_OK;
}