wine/dlls/d3d11
Henri Verbeet e98df10a29 d3d11: Disable anisotropic filtering for sampler states with zero MaxAnisotropy.
It's not a meaningful combination. Additionally, on the OpenGL side it
is an error to set TEXTURE_MAX_ANISOTROPY to a value less than 1.0, and
Vulkan's VUID-VkSamplerCreateInfo-anisotropyEnable-01071 imposes a
similar restriction.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=57946
2025-08-18 13:10:21 +02:00
..
tests d3d11/tests: Test that sampler states with anisotropic filtering and zero MaxAnisotropy can be created. 2025-08-18 13:10:20 +02:00
async.c d3d11: Add ID3D11Device5 stub. 2025-05-28 22:17:29 +02:00
buffer.c d3d11: Add ID3D11Device5 stub. 2025-05-28 22:17:29 +02:00
d3d11.spec gdi32: Add stub for D3DKMTQueryAdapterInfo. 2023-10-09 11:37:49 +02:00
d3d11_main.c d3d11: Build without -DWINE_NO_LONG_TYPES. 2022-04-25 20:35:27 +02:00
d3d11_private.h d3d11: Implement CreateRasterizerState2(). 2025-06-13 17:32:28 +02:00
decoder.c d3d11: Add ID3D11Device5 stub. 2025-05-28 22:17:29 +02:00
device.c d3d11: Return S_OK for d3d11_device_RegisterDeviceRemovedEvent(). 2025-08-05 16:28:56 +09:00
inputlayout.c d3d11: Add ID3D11Device5 stub. 2025-05-28 22:17:29 +02:00
Makefile.in d3d11: Stub ID3D11VideoDecoder. 2024-09-25 12:09:30 +02:00
shader.c d3d11: Add ID3D11Device5 stub. 2025-05-28 22:17:29 +02:00
state.c d3d11: Disable anisotropic filtering for sampler states with zero MaxAnisotropy. 2025-08-18 13:10:21 +02:00
texture.c d3d11: Add ID3D11Device5 stub. 2025-05-28 22:17:29 +02:00
utils.c wined3d: Use a separate format value for d3d10+ NV12. 2025-02-28 14:14:23 +01:00
version.rc resources: Generate version strings from the corresponding version number. 2025-06-19 22:54:53 +02:00
view.c d3d11: Add ID3D11Device5 stub. 2025-05-28 22:17:29 +02:00