wine/dlls/dplayx/dplayx_messages.h
2025-04-25 23:48:54 +02:00

338 lines
9.3 KiB
C

/*
* Copyright 2000 Peter Hunnisett
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WINE_DPLAYX_MESSAGES__
#define __WINE_DPLAYX_MESSAGES__
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "dplay.h"
#include "rpc.h" /* For GUID */
#include "dplay_global.h"
typedef struct
{
DWORD flags;
DPID id;
DWORD versionOrSystemPlayerId;
DPNAME name;
DWORD playerDataLength;
void *playerData;
DWORD spDataLength;
void *spData;
DWORD playerCount;
DPID *playerIds;
DPID parentId;
DWORD shortcutCount;
DPID *shortcutIds;
} DPPLAYERINFO;
DWORD CreateLobbyMessageReceptionThread( HANDLE hNotifyEvent, HANDLE hStart,
HANDLE hDeath, HANDLE hConnRead );
DWORD DP_MSG_ComputeMessageSize( SGBUFFER *buffers, DWORD bufferCount );
HRESULT DP_MSG_SendRequestPlayerId( IDirectPlayImpl *This, DWORD dwFlags,
LPDPID lpdipidAllocatedId );
HRESULT DP_MSG_ReadPackedPlayer( char *data, DWORD *offset, DWORD maxSize,
DPPLAYERINFO *playerInfo );
HRESULT DP_MSG_ForwardPlayerCreation( IDirectPlayImpl *This, DPID dpidServer, WCHAR *password );
HRESULT DP_MSG_SendCreatePlayer( IDirectPlayImpl *This, DPID toId, DPID id, DWORD flags,
DPNAME *name, void *playerData, DWORD playerDataSize,
DPID systemPlayerId );
HRESULT DP_MSG_SendAddPlayerToGroup( IDirectPlayImpl *This, DPID toId, DPID playerId,
DPID groupId );
HRESULT DP_MSG_SendPingReply( IDirectPlayImpl *This, DPID toId, DPID fromId, DWORD tickCount );
HRESULT DP_MSG_SendAddForwardAck( IDirectPlayImpl *This, DPID id );
void DP_MSG_ReplyReceived( IDirectPlayImpl *This, WORD wCommandId,
LPCVOID lpMsgBody, DWORD dwMsgBodySize,
const void *msgHeader );
void DP_MSG_ToSelf( IDirectPlayImpl *This, DPID dpidSelf );
/* Timings -> 1000 ticks/sec */
#define DPMSG_WAIT_5_SECS 5000
#define DPMSG_WAIT_30_SECS 30000
#define DPMSG_WAIT_60_SECS 60000
#define DPMSG_DEFAULT_WAIT_TIME DPMSG_WAIT_30_SECS
/* Message types etc. */
#pragma pack(push,1)
typedef struct
{
DWORD size;
DWORD flags;
DPID id;
DWORD shortNameLength;
DWORD longNameLength;
DWORD spDataLength;
DWORD playerDataLength;
DWORD playerCount;
DPID systemPlayerId;
DWORD fixedSize;
DWORD version;
DPID parentId;
} DPLAYI_PACKEDPLAYER;
/* Non provided messages for DPLAY - guess work which may be wrong :( */
#define DPMSGCMD_ENUMSESSIONSREPLY 1
#define DPMSGCMD_ENUMSESSIONSREQUEST 2
#define DPMSGCMD_GETNAMETABLEREPLY 3 /* Contains all existing players in session */
#define DPMSGCMD_REQUESTNEWPLAYERID 5
#define DPMSGCMD_NEWPLAYERIDREPLY 7
#define DPMSGCMD_CREATESESSION 8 /* Might be a create nameserver or new player msg */
#define DPMSGCMD_CREATENEWPLAYER 9
#define DPMSGCMD_SYSTEMMESSAGE 10
#define DPMSGCMD_DELETEPLAYER 11
#define DPMSGCMD_DELETEGROUP 12
#define DPMSGCMD_ADDPLAYERTOGROUP 13
#define DPMSGCMD_GROUPDATACHANGED 17
#define DPMSGCMD_FORWARDADDPLAYER 19
#define DPMSGCMD_PING 22
#define DPMSGCMD_PINGREPLY 23
#define DPMSGCMD_FORWARDADDPLAYERNACK 36
#define DPMSGCMD_SUPERENUMPLAYERSREPLY 41
#define DPMSGCMD_ADDFORWARD 46
#define DPMSGCMD_ADDFORWARDACK 47
#define DPMSGCMD_JUSTENVELOPE 1000
#define DPMSGCMD_JUSTENVELOPEREPLY 1001
/* This is what DP 6 defines it as. Don't know what it means. All messages
* defined below are DPMSGVER_DP6.
*/
#define DPMSGVER_DP6 11
/* MAGIC number at the start of all dplay packets ("play" in ASCII) */
#define DPMSGMAGIC_DPLAYMSG 0x79616c70
/* All messages sent from the system are sent with this at the beginning of
* the message.
* Size is 8 bytes
*/
typedef struct tagDPMSG_SENDENVELOPE
{
DWORD dwMagic;
WORD wCommandId;
WORD wVersion;
} DPMSG_SENDENVELOPE, *LPDPMSG_SENDENVELOPE;
typedef const DPMSG_SENDENVELOPE* LPCDPMSG_SENDENVELOPE;
/* System messages exchanged between players seems to have this
* payload envelope on top of the basic envelope
*/
typedef struct tagDPMSG_SYSMSGENVELOPE
{
DWORD dwPlayerFrom;
DWORD dwPlayerTo;
} DPMSG_SYSMSGENVELOPE, *LPDPMSG_SYSMSGENVELOPE;
typedef const DPMSG_SYSMSGENVELOPE* LPCDPMSG_SYSMSGENVELOPE;
/* Reply sent in response to an enumsession request */
typedef struct tagDPMSG_ENUMSESSIONSREPLY
{
DPMSG_SENDENVELOPE envelope;
#if 0
DWORD dwSize; /* Size of DPSESSIONDESC2 struct */
DWORD dwFlags; /* Sessions flags */
GUID guidInstance; /* Not 100% sure this is what it is... */
GUID guidApplication;
DWORD dwMaxPlayers;
DWORD dwCurrentPlayers;
BYTE unknown[36];
#else
DPSESSIONDESC2 sd;
#endif
DWORD dwUnknown; /* Seems to be equal to 0x5c which is a "\\" */
/* Encryption package string? */
/* At the end we have ... */
/* WCHAR wszSessionName[1]; Var length with NULL terminal */
} DPMSG_ENUMSESSIONSREPLY, *LPDPMSG_ENUMSESSIONSREPLY;
typedef const DPMSG_ENUMSESSIONSREPLY* LPCDPMSG_ENUMSESSIONSREPLY;
/* Msg sent to find out what sessions are available */
typedef struct tagDPMSG_ENUMSESSIONSREQUEST
{
DPMSG_SENDENVELOPE envelope;
GUID guidApplication;
DWORD passwordOffset;
DWORD dwFlags; /* dwFlags from EnumSessions */
} DPMSG_ENUMSESSIONSREQUEST, *LPDPMSG_ENUMSESSIONSREQUEST;
typedef const DPMSG_ENUMSESSIONSREQUEST* LPCDPMSG_ENUMSESSIONSREQUEST;
/* Size is 146 received - with 18 or 20 bytes header = ~128 bytes */
typedef struct tagDPMSG_CREATESESSION
{
DPMSG_SENDENVELOPE envelope;
DPID toId;
DPID playerId;
DPID groupId;
DWORD createOffset;
DWORD passwordOffset;
} DPMSG_CREATESESSION, *LPDPMSG_CREATESESSION;
typedef const DPMSG_CREATESESSION* LPCDPMSG_CREATESESSION;
/* 12 bytes msg */
typedef struct tagDPMSG_REQUESTNEWPLAYERID
{
DPMSG_SENDENVELOPE envelope;
DWORD dwFlags; /* dwFlags used for CreatePlayer */
} DPMSG_REQUESTNEWPLAYERID, *LPDPMSG_REQUESTNEWPLAYERID;
typedef const DPMSG_REQUESTNEWPLAYERID* LPCDPMSG_REQUESTNEWPLAYERID;
/* 48 bytes msg */
typedef struct tagDPMSG_NEWPLAYERIDREPLY
{
DPMSG_SENDENVELOPE envelope;
DPID dpidNewPlayerId;
DPSECURITYDESC secDesc;
DWORD sspiProviderOffset;
DWORD capiProviderOffset;
HRESULT result;
} DPMSG_NEWPLAYERIDREPLY, *LPDPMSG_NEWPLAYERIDREPLY;
typedef const DPMSG_NEWPLAYERIDREPLY* LPCDPMSG_NEWPLAYERIDREPLY;
typedef struct
{
DPMSG_SENDENVELOPE envelope;
DPID toId;
DPID playerId;
DPID groupId;
DWORD createOffset;
DWORD passwordOffset;
} DPSP_MSG_ADDPLAYERTOGROUP;
typedef struct
{
DPMSG_SENDENVELOPE envelope;
DPID toId;
DPID groupId;
DWORD dataSize;
DWORD dataOffset;
} DPSP_MSG_GROUPDATACHANGED;
typedef struct tagDPMSG_FORWARDADDPLAYER
{
DPMSG_SENDENVELOPE envelope;
DPID toId;
DPID playerId;
DPID groupId;
DWORD createOffset;
DWORD passwordOffset;
} DPMSG_FORWARDADDPLAYER, *LPDPMSG_FORWARDADDPLAYER;
typedef const DPMSG_FORWARDADDPLAYER* LPCDPMSG_FORWARDADDPLAYER;
/* This is an error message that can be received. Not sure if this is
* specifically for a forward add player or for all errors
*/
typedef struct tagDPMSG_FORWARDADDPLAYERNACK
{
DPMSG_SENDENVELOPE envelope;
HRESULT errorCode;
} DPMSG_FORWARDADDPLAYERNACK, *LPDPMSG_FORWARDADDPLAYERNACK;
typedef const DPMSG_FORWARDADDPLAYERNACK* LPCDPMSG_FORWARDADDPLAYERNACK;
typedef struct
{
DWORD size;
DWORD flags;
DPID id;
DWORD infoMask;
DWORD versionOrSystemPlayerId;
} DPLAYI_SUPERPACKEDPLAYER;
#define DPLAYI_SUPERPACKEDPLAYER_SHORT_NAME_PRESENT 0x001
#define DPLAYI_SUPERPACKEDPLAYER_LONG_NAME_PRESENT 0x002
#define DPLAYI_SUPERPACKEDPLAYER_SP_DATA_LENGTH_SIZE( mask ) (((mask) >> 2) & 0x3)
#define DPLAYI_SUPERPACKEDPLAYER_PLAYER_DATA_LENGTH_SIZE( mask ) (((mask) >> 4) & 0x3)
#define DPLAYI_SUPERPACKEDPLAYER_PLAYER_COUNT_SIZE( mask ) (((mask) >> 6) & 0x3)
#define DPLAYI_SUPERPACKEDPLAYER_PARENT_ID_PRESENT 0x100
#define DPLAYI_SUPERPACKEDPLAYER_SHORTCUT_COUNT_SIZE( mask ) (((mask) >> 9) & 0x3)
typedef struct
{
DPMSG_SENDENVELOPE envelope;
DPID fromId;
DWORD tickCount;
} DPSP_MSG_PING;
typedef struct
{
DPMSG_SENDENVELOPE envelope;
HRESULT error;
} DPSP_MSG_ADDFORWARDREPLY;
typedef struct
{
DPMSG_SENDENVELOPE envelope;
DWORD playerCount;
DWORD groupCount;
DWORD packedOffset;
DWORD shortcutCount;
DWORD descriptionOffset;
DWORD nameOffset;
DWORD passwordOffset;
} DPSP_MSG_SUPERENUMPLAYERSREPLY;
typedef struct
{
DPMSG_SENDENVELOPE envelope;
DPID toId;
DPID playerId;
DPID groupId;
DWORD createOffset;
DWORD passwordOffset;
} DPSP_MSG_ADDFORWARD;
typedef struct
{
DPMSG_SENDENVELOPE envelope;
DPID id;
} DPSP_MSG_ADDFORWARDACK;
#pragma pack(pop)
#endif