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338 lines
9.3 KiB
C
338 lines
9.3 KiB
C
/*
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* Copyright 2000 Peter Hunnisett
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WINE_DPLAYX_MESSAGES__
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#define __WINE_DPLAYX_MESSAGES__
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "dplay.h"
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#include "rpc.h" /* For GUID */
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#include "dplay_global.h"
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typedef struct
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{
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DWORD flags;
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DPID id;
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DWORD versionOrSystemPlayerId;
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DPNAME name;
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DWORD playerDataLength;
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void *playerData;
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DWORD spDataLength;
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void *spData;
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DWORD playerCount;
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DPID *playerIds;
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DPID parentId;
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DWORD shortcutCount;
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DPID *shortcutIds;
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} DPPLAYERINFO;
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DWORD CreateLobbyMessageReceptionThread( HANDLE hNotifyEvent, HANDLE hStart,
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HANDLE hDeath, HANDLE hConnRead );
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DWORD DP_MSG_ComputeMessageSize( SGBUFFER *buffers, DWORD bufferCount );
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HRESULT DP_MSG_SendRequestPlayerId( IDirectPlayImpl *This, DWORD dwFlags,
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LPDPID lpdipidAllocatedId );
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HRESULT DP_MSG_ReadPackedPlayer( char *data, DWORD *offset, DWORD maxSize,
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DPPLAYERINFO *playerInfo );
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HRESULT DP_MSG_ForwardPlayerCreation( IDirectPlayImpl *This, DPID dpidServer, WCHAR *password );
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HRESULT DP_MSG_SendCreatePlayer( IDirectPlayImpl *This, DPID toId, DPID id, DWORD flags,
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DPNAME *name, void *playerData, DWORD playerDataSize,
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DPID systemPlayerId );
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HRESULT DP_MSG_SendAddPlayerToGroup( IDirectPlayImpl *This, DPID toId, DPID playerId,
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DPID groupId );
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HRESULT DP_MSG_SendPingReply( IDirectPlayImpl *This, DPID toId, DPID fromId, DWORD tickCount );
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HRESULT DP_MSG_SendAddForwardAck( IDirectPlayImpl *This, DPID id );
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void DP_MSG_ReplyReceived( IDirectPlayImpl *This, WORD wCommandId,
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LPCVOID lpMsgBody, DWORD dwMsgBodySize,
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const void *msgHeader );
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void DP_MSG_ToSelf( IDirectPlayImpl *This, DPID dpidSelf );
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/* Timings -> 1000 ticks/sec */
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#define DPMSG_WAIT_5_SECS 5000
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#define DPMSG_WAIT_30_SECS 30000
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#define DPMSG_WAIT_60_SECS 60000
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#define DPMSG_DEFAULT_WAIT_TIME DPMSG_WAIT_30_SECS
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/* Message types etc. */
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#pragma pack(push,1)
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typedef struct
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{
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DWORD size;
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DWORD flags;
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DPID id;
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DWORD shortNameLength;
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DWORD longNameLength;
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DWORD spDataLength;
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DWORD playerDataLength;
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DWORD playerCount;
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DPID systemPlayerId;
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DWORD fixedSize;
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DWORD version;
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DPID parentId;
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} DPLAYI_PACKEDPLAYER;
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/* Non provided messages for DPLAY - guess work which may be wrong :( */
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#define DPMSGCMD_ENUMSESSIONSREPLY 1
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#define DPMSGCMD_ENUMSESSIONSREQUEST 2
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#define DPMSGCMD_GETNAMETABLEREPLY 3 /* Contains all existing players in session */
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#define DPMSGCMD_REQUESTNEWPLAYERID 5
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#define DPMSGCMD_NEWPLAYERIDREPLY 7
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#define DPMSGCMD_CREATESESSION 8 /* Might be a create nameserver or new player msg */
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#define DPMSGCMD_CREATENEWPLAYER 9
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#define DPMSGCMD_SYSTEMMESSAGE 10
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#define DPMSGCMD_DELETEPLAYER 11
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#define DPMSGCMD_DELETEGROUP 12
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#define DPMSGCMD_ADDPLAYERTOGROUP 13
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#define DPMSGCMD_GROUPDATACHANGED 17
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#define DPMSGCMD_FORWARDADDPLAYER 19
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#define DPMSGCMD_PING 22
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#define DPMSGCMD_PINGREPLY 23
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#define DPMSGCMD_FORWARDADDPLAYERNACK 36
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#define DPMSGCMD_SUPERENUMPLAYERSREPLY 41
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#define DPMSGCMD_ADDFORWARD 46
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#define DPMSGCMD_ADDFORWARDACK 47
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#define DPMSGCMD_JUSTENVELOPE 1000
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#define DPMSGCMD_JUSTENVELOPEREPLY 1001
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/* This is what DP 6 defines it as. Don't know what it means. All messages
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* defined below are DPMSGVER_DP6.
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*/
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#define DPMSGVER_DP6 11
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/* MAGIC number at the start of all dplay packets ("play" in ASCII) */
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#define DPMSGMAGIC_DPLAYMSG 0x79616c70
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/* All messages sent from the system are sent with this at the beginning of
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* the message.
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* Size is 8 bytes
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*/
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typedef struct tagDPMSG_SENDENVELOPE
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{
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DWORD dwMagic;
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WORD wCommandId;
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WORD wVersion;
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} DPMSG_SENDENVELOPE, *LPDPMSG_SENDENVELOPE;
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typedef const DPMSG_SENDENVELOPE* LPCDPMSG_SENDENVELOPE;
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/* System messages exchanged between players seems to have this
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* payload envelope on top of the basic envelope
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*/
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typedef struct tagDPMSG_SYSMSGENVELOPE
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{
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DWORD dwPlayerFrom;
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DWORD dwPlayerTo;
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} DPMSG_SYSMSGENVELOPE, *LPDPMSG_SYSMSGENVELOPE;
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typedef const DPMSG_SYSMSGENVELOPE* LPCDPMSG_SYSMSGENVELOPE;
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/* Reply sent in response to an enumsession request */
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typedef struct tagDPMSG_ENUMSESSIONSREPLY
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{
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DPMSG_SENDENVELOPE envelope;
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#if 0
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DWORD dwSize; /* Size of DPSESSIONDESC2 struct */
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DWORD dwFlags; /* Sessions flags */
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GUID guidInstance; /* Not 100% sure this is what it is... */
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GUID guidApplication;
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DWORD dwMaxPlayers;
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DWORD dwCurrentPlayers;
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BYTE unknown[36];
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#else
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DPSESSIONDESC2 sd;
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#endif
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DWORD dwUnknown; /* Seems to be equal to 0x5c which is a "\\" */
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/* Encryption package string? */
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/* At the end we have ... */
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/* WCHAR wszSessionName[1]; Var length with NULL terminal */
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} DPMSG_ENUMSESSIONSREPLY, *LPDPMSG_ENUMSESSIONSREPLY;
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typedef const DPMSG_ENUMSESSIONSREPLY* LPCDPMSG_ENUMSESSIONSREPLY;
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/* Msg sent to find out what sessions are available */
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typedef struct tagDPMSG_ENUMSESSIONSREQUEST
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{
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DPMSG_SENDENVELOPE envelope;
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GUID guidApplication;
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DWORD passwordOffset;
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DWORD dwFlags; /* dwFlags from EnumSessions */
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} DPMSG_ENUMSESSIONSREQUEST, *LPDPMSG_ENUMSESSIONSREQUEST;
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typedef const DPMSG_ENUMSESSIONSREQUEST* LPCDPMSG_ENUMSESSIONSREQUEST;
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/* Size is 146 received - with 18 or 20 bytes header = ~128 bytes */
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typedef struct tagDPMSG_CREATESESSION
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{
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DPMSG_SENDENVELOPE envelope;
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DPID toId;
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DPID playerId;
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DPID groupId;
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DWORD createOffset;
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DWORD passwordOffset;
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} DPMSG_CREATESESSION, *LPDPMSG_CREATESESSION;
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typedef const DPMSG_CREATESESSION* LPCDPMSG_CREATESESSION;
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/* 12 bytes msg */
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typedef struct tagDPMSG_REQUESTNEWPLAYERID
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{
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DPMSG_SENDENVELOPE envelope;
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DWORD dwFlags; /* dwFlags used for CreatePlayer */
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} DPMSG_REQUESTNEWPLAYERID, *LPDPMSG_REQUESTNEWPLAYERID;
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typedef const DPMSG_REQUESTNEWPLAYERID* LPCDPMSG_REQUESTNEWPLAYERID;
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/* 48 bytes msg */
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typedef struct tagDPMSG_NEWPLAYERIDREPLY
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{
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DPMSG_SENDENVELOPE envelope;
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DPID dpidNewPlayerId;
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DPSECURITYDESC secDesc;
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DWORD sspiProviderOffset;
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DWORD capiProviderOffset;
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HRESULT result;
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} DPMSG_NEWPLAYERIDREPLY, *LPDPMSG_NEWPLAYERIDREPLY;
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typedef const DPMSG_NEWPLAYERIDREPLY* LPCDPMSG_NEWPLAYERIDREPLY;
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typedef struct
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{
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DPMSG_SENDENVELOPE envelope;
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DPID toId;
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DPID playerId;
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DPID groupId;
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DWORD createOffset;
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DWORD passwordOffset;
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} DPSP_MSG_ADDPLAYERTOGROUP;
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typedef struct
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{
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DPMSG_SENDENVELOPE envelope;
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DPID toId;
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DPID groupId;
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DWORD dataSize;
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DWORD dataOffset;
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} DPSP_MSG_GROUPDATACHANGED;
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typedef struct tagDPMSG_FORWARDADDPLAYER
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{
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DPMSG_SENDENVELOPE envelope;
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DPID toId;
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DPID playerId;
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DPID groupId;
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DWORD createOffset;
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DWORD passwordOffset;
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} DPMSG_FORWARDADDPLAYER, *LPDPMSG_FORWARDADDPLAYER;
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typedef const DPMSG_FORWARDADDPLAYER* LPCDPMSG_FORWARDADDPLAYER;
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/* This is an error message that can be received. Not sure if this is
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* specifically for a forward add player or for all errors
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*/
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typedef struct tagDPMSG_FORWARDADDPLAYERNACK
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{
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DPMSG_SENDENVELOPE envelope;
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HRESULT errorCode;
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} DPMSG_FORWARDADDPLAYERNACK, *LPDPMSG_FORWARDADDPLAYERNACK;
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typedef const DPMSG_FORWARDADDPLAYERNACK* LPCDPMSG_FORWARDADDPLAYERNACK;
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typedef struct
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{
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DWORD size;
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DWORD flags;
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DPID id;
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DWORD infoMask;
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DWORD versionOrSystemPlayerId;
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} DPLAYI_SUPERPACKEDPLAYER;
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#define DPLAYI_SUPERPACKEDPLAYER_SHORT_NAME_PRESENT 0x001
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#define DPLAYI_SUPERPACKEDPLAYER_LONG_NAME_PRESENT 0x002
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#define DPLAYI_SUPERPACKEDPLAYER_SP_DATA_LENGTH_SIZE( mask ) (((mask) >> 2) & 0x3)
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#define DPLAYI_SUPERPACKEDPLAYER_PLAYER_DATA_LENGTH_SIZE( mask ) (((mask) >> 4) & 0x3)
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#define DPLAYI_SUPERPACKEDPLAYER_PLAYER_COUNT_SIZE( mask ) (((mask) >> 6) & 0x3)
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#define DPLAYI_SUPERPACKEDPLAYER_PARENT_ID_PRESENT 0x100
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#define DPLAYI_SUPERPACKEDPLAYER_SHORTCUT_COUNT_SIZE( mask ) (((mask) >> 9) & 0x3)
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typedef struct
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{
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DPMSG_SENDENVELOPE envelope;
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DPID fromId;
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DWORD tickCount;
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} DPSP_MSG_PING;
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typedef struct
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{
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DPMSG_SENDENVELOPE envelope;
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HRESULT error;
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} DPSP_MSG_ADDFORWARDREPLY;
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typedef struct
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{
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DPMSG_SENDENVELOPE envelope;
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DWORD playerCount;
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DWORD groupCount;
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DWORD packedOffset;
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DWORD shortcutCount;
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DWORD descriptionOffset;
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DWORD nameOffset;
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DWORD passwordOffset;
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} DPSP_MSG_SUPERENUMPLAYERSREPLY;
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typedef struct
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{
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DPMSG_SENDENVELOPE envelope;
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DPID toId;
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DPID playerId;
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DPID groupId;
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DWORD createOffset;
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DWORD passwordOffset;
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} DPSP_MSG_ADDFORWARD;
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typedef struct
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{
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DPMSG_SENDENVELOPE envelope;
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DPID id;
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} DPSP_MSG_ADDFORWARDACK;
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#pragma pack(pop)
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#endif
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