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143 lines
3.8 KiB
C
143 lines
3.8 KiB
C
/*
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* Copyright 2008 Ismael Barros Barros
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WINE_DPWSOCKX_DLL_H
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#define __WINE_DPWSOCKX_DLL_H
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#include "windef.h"
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#include "winbase.h"
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#include "winsock2.h"
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#include "winnt.h"
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#include "wine/dplaysp.h"
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#include "wine/list.h"
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#include "wine/rbtree.h"
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#define DPWS_MAXQUEUESIZE 0
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#define DPWS_HUNDREDBAUD 0
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#define DPWS_LATENCY 500
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#define DPWS_MAXLOCALPLAYERS 65536
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#define DPWS_TIMEOUT 5000
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#define DPWS_MAXBUFFERSIZE 65479
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#define DPWS_MAXPLAYERS 65536
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#define DPWS_GUARANTEED_MAXBUFFERSIZE 1048547
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#define DPWS_GUARANTEED_MAXPLAYERS 64
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#pragma pack(push,1)
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typedef struct tagDPSP_MSG_HEADER
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{
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DWORD mixed;
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SOCKADDR_IN SockAddr;
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} DPSP_MSG_HEADER, *LPDPSP_MSG_HEADER;
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typedef const DPSP_MSG_HEADER* LPCDPSP_MSG_HEADER;
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typedef struct
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{
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SOCKADDR_IN tcpAddr;
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SOCKADDR_IN udpAddr;
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} DPWS_PLAYERDATA;
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#pragma pack(pop)
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typedef struct tagDPWS_IN_CONNECTION DPWS_IN_CONNECTION;
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typedef void DPWS_COMPLETION_ROUTINE( DPWS_IN_CONNECTION *connection );
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struct tagDPWS_IN_CONNECTION
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{
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struct list entry;
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SOCKADDR_IN addr;
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SOCKET tcpSock;
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WSAOVERLAPPED overlapped;
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WSABUF wsaBuffer;
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DPWS_COMPLETION_ROUTINE *completionRoutine;
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DPSP_MSG_HEADER header;
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char *buffer;
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DWORD bufferSize;
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IDirectPlaySP *sp;
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};
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typedef struct
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{
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SOCKADDR_IN addr;
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BOOL guaranteed;
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} DPWS_CONNECTION_KEY;
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typedef struct
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{
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struct rb_entry entry;
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DPWS_CONNECTION_KEY key;
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SOCKET tcpSock;
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WSAOVERLAPPED overlapped;
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} DPWS_OUT_CONNECTION;
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typedef struct
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{
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struct rb_entry entry;
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ULONG ref;
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DPWS_OUT_CONNECTION *connection;
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} DPWS_CONNECTION_REF;
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typedef struct
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{
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struct rb_entry entry;
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DPID id;
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struct rb_tree connectionRefs;
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} DPWS_PLAYER;
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typedef struct tagDPWS_DATA
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{
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LPDIRECTPLAYSP lpISP;
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SOCKET tcpSock;
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SOCKADDR_IN tcpAddr;
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WSAEVENT acceptEvent;
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struct list inConnections;
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SOCKET udpSock;
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SOCKADDR_IN udpAddr;
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WSAOVERLAPPED overlapped;
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WSABUF wsaBuffer;
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char buffer[ 65536 ];
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CRITICAL_SECTION sendCs;
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DPWS_PLAYER nameserver;
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DPWS_CONNECTION_REF nameserverConnectionRef;
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struct rb_tree connections;
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BOOL started;
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HANDLE thread;
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WSAEVENT stopEvent;
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} DPWS_DATA, *LPDPWS_DATA;
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#define DPSP_MSG_TOKEN_REMOTE 0xFAB00000
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#define DPSP_MSG_TOKEN_FORWARDED 0xCAB00000
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#define DPSP_MSG_TOKEN_SERVER 0xBAB00000
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#define DPSP_MSG_MAKE_MIXED(s,t) ((s) | (t))
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#define DPSP_MSG_SIZE(m) ((m) & 0x000FFFFF)
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#define DPSP_MSG_TOKEN(m) ((m) & 0xFFF00000)
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HRESULT WINAPI SPInit( LPSPINITDATA );
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#endif /* __WINE_DPWSOCKX_DLL_H */
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