wine/dlls/win32u/d3dkmt.c

851 lines
29 KiB
C

/*
* Copyright 2024 Rémi Bernon for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#if 0
#pragma makedep unix
#endif
#include "config.h"
#include <pthread.h>
#include "ntstatus.h"
#define WIN32_NO_STATUS
#include "ntgdi_private.h"
#include "win32u_private.h"
#include "ntuser_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(vulkan);
struct d3dkmt_adapter
{
D3DKMT_HANDLE handle; /* Kernel mode graphics adapter handle */
struct list entry; /* List entry */
VkPhysicalDevice vk_device; /* Vulkan physical device */
};
struct d3dkmt_device
{
D3DKMT_HANDLE handle; /* Kernel mode graphics device handle*/
struct list entry; /* List entry */
};
struct d3dkmt_vidpn_source
{
D3DKMT_VIDPNSOURCEOWNER_TYPE type; /* VidPN source owner type */
D3DDDI_VIDEO_PRESENT_SOURCE_ID id; /* VidPN present source id */
D3DKMT_HANDLE device; /* Kernel mode device context */
struct list entry; /* List entry */
};
static pthread_mutex_t d3dkmt_lock = PTHREAD_MUTEX_INITIALIZER;
static struct list d3dkmt_adapters = LIST_INIT( d3dkmt_adapters );
static struct list d3dkmt_devices = LIST_INIT( d3dkmt_devices );
static struct list d3dkmt_vidpn_sources = LIST_INIT( d3dkmt_vidpn_sources ); /* VidPN source information list */
static VkInstance d3dkmt_vk_instance; /* Vulkan instance for D3DKMT functions */
static PFN_vkGetPhysicalDeviceMemoryProperties2KHR pvkGetPhysicalDeviceMemoryProperties2KHR;
static PFN_vkGetPhysicalDeviceMemoryProperties pvkGetPhysicalDeviceMemoryProperties;
static PFN_vkGetPhysicalDeviceProperties2KHR pvkGetPhysicalDeviceProperties2KHR;
static PFN_vkEnumeratePhysicalDevices pvkEnumeratePhysicalDevices;
static void d3dkmt_init_vulkan(void)
{
static const char *extensions[] =
{
VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME,
};
VkInstanceCreateInfo create_info =
{
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
.enabledExtensionCount = ARRAY_SIZE( extensions ),
.ppEnabledExtensionNames = extensions,
};
PFN_vkDestroyInstance p_vkDestroyInstance;
PFN_vkCreateInstance p_vkCreateInstance;
VkResult vr;
if (!vulkan_init())
{
WARN( "Failed to open the Vulkan driver\n" );
return;
}
p_vkCreateInstance = (PFN_vkCreateInstance)p_vkGetInstanceProcAddr( NULL, "vkCreateInstance" );
if ((vr = p_vkCreateInstance( &create_info, NULL, &d3dkmt_vk_instance )))
{
WARN( "Failed to create a Vulkan instance, vr %d.\n", vr );
return;
}
p_vkDestroyInstance = (PFN_vkDestroyInstance)p_vkGetInstanceProcAddr( d3dkmt_vk_instance, "vkDestroyInstance" );
#define LOAD_VK_FUNC( f ) \
if (!(p##f = (void *)p_vkGetInstanceProcAddr( d3dkmt_vk_instance, #f ))) \
{ \
WARN( "Failed to load " #f ".\n" ); \
p_vkDestroyInstance( d3dkmt_vk_instance, NULL ); \
d3dkmt_vk_instance = NULL; \
return; \
}
LOAD_VK_FUNC( vkEnumeratePhysicalDevices )
LOAD_VK_FUNC( vkGetPhysicalDeviceProperties2KHR )
LOAD_VK_FUNC( vkGetPhysicalDeviceMemoryProperties )
LOAD_VK_FUNC( vkGetPhysicalDeviceMemoryProperties2KHR )
#undef LOAD_VK_FUNC
}
static BOOL d3dkmt_use_vulkan(void)
{
static pthread_once_t once = PTHREAD_ONCE_INIT;
pthread_once( &once, d3dkmt_init_vulkan );
return !!d3dkmt_vk_instance;
}
/* d3dkmt_lock must be held */
static struct d3dkmt_adapter *find_adapter_from_handle( D3DKMT_HANDLE handle )
{
struct d3dkmt_adapter *adapter;
LIST_FOR_EACH_ENTRY( adapter, &d3dkmt_adapters, struct d3dkmt_adapter, entry )
if (adapter->handle == handle) return adapter;
return NULL;
}
/******************************************************************************
* NtGdiDdDDIOpenAdapterFromHdc (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIOpenAdapterFromHdc( D3DKMT_OPENADAPTERFROMHDC *desc )
{
FIXME( "(%p): stub\n", desc );
return STATUS_NO_MEMORY;
}
/******************************************************************************
* NtGdiDdDDIEscape (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIEscape( const D3DKMT_ESCAPE *desc )
{
FIXME( "(%p): stub\n", desc );
return STATUS_NO_MEMORY;
}
/******************************************************************************
* NtGdiDdDDICloseAdapter (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDICloseAdapter( const D3DKMT_CLOSEADAPTER *desc )
{
NTSTATUS status = STATUS_INVALID_PARAMETER;
struct d3dkmt_adapter *adapter;
TRACE( "(%p)\n", desc );
if (!desc || !desc->hAdapter) return STATUS_INVALID_PARAMETER;
pthread_mutex_lock( &d3dkmt_lock );
if ((adapter = find_adapter_from_handle( desc->hAdapter )))
{
list_remove( &adapter->entry );
status = STATUS_SUCCESS;
}
pthread_mutex_unlock( &d3dkmt_lock );
free( adapter );
return status;
}
static UINT get_vulkan_physical_devices( VkPhysicalDevice **devices )
{
UINT device_count;
VkResult vr;
if ((vr = pvkEnumeratePhysicalDevices( d3dkmt_vk_instance, &device_count, NULL )))
{
WARN( "vkEnumeratePhysicalDevices returned %d\n", vr );
return 0;
}
if (!device_count || !(*devices = malloc( device_count * sizeof(**devices) ))) return 0;
if ((vr = pvkEnumeratePhysicalDevices( d3dkmt_vk_instance, &device_count, *devices )))
{
WARN( "vkEnumeratePhysicalDevices returned %d\n", vr );
free( *devices );
return 0;
}
return device_count;
}
static VkPhysicalDevice get_vulkan_physical_device( const GUID *uuid )
{
VkPhysicalDevice *devices, device;
UINT device_count, i;
if (!(device_count = get_vulkan_physical_devices( &devices ))) return VK_NULL_HANDLE;
for (i = 0, device = VK_NULL_HANDLE; i < device_count; ++i)
{
VkPhysicalDeviceIDProperties id = {.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES};
VkPhysicalDeviceProperties2 properties2 = {.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2, .pNext = &id};
pvkGetPhysicalDeviceProperties2KHR( devices[i], &properties2 );
if (IsEqualGUID( uuid, id.deviceUUID ))
{
device = devices[i];
break;
}
}
free( devices );
return device;
}
/******************************************************************************
* NtGdiDdDDIOpenAdapterFromLuid (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIOpenAdapterFromLuid( D3DKMT_OPENADAPTERFROMLUID *desc )
{
static D3DKMT_HANDLE handle_start = 0;
struct d3dkmt_adapter *adapter;
GUID uuid = {0};
if (!(adapter = calloc( 1, sizeof(*adapter) ))) return STATUS_NO_MEMORY;
if (!d3dkmt_use_vulkan())
WARN( "Vulkan is unavailable.\n" );
else if (!get_vulkan_uuid_from_luid( &desc->AdapterLuid, &uuid ))
WARN( "Failed to find Vulkan device with LUID %08x:%08x.\n",
desc->AdapterLuid.HighPart, desc->AdapterLuid.LowPart );
else if (!(adapter->vk_device = get_vulkan_physical_device( &uuid )))
WARN( "Failed to find vulkan device with GUID %s\n", debugstr_guid( &uuid ) );
pthread_mutex_lock( &d3dkmt_lock );
desc->hAdapter = adapter->handle = ++handle_start;
list_add_tail( &d3dkmt_adapters, &adapter->entry );
pthread_mutex_unlock( &d3dkmt_lock );
return STATUS_SUCCESS;
}
/******************************************************************************
* NtGdiDdDDICreateDevice (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDICreateDevice( D3DKMT_CREATEDEVICE *desc )
{
static D3DKMT_HANDLE handle_start = 0;
struct d3dkmt_device *device;
BOOL found = FALSE;
TRACE( "(%p)\n", desc );
if (!desc) return STATUS_INVALID_PARAMETER;
pthread_mutex_lock( &d3dkmt_lock );
found = !!find_adapter_from_handle( desc->hAdapter );
pthread_mutex_unlock( &d3dkmt_lock );
if (!found) return STATUS_INVALID_PARAMETER;
if (desc->Flags.LegacyMode || desc->Flags.RequestVSync || desc->Flags.DisableGpuTimeout)
FIXME( "Flags unsupported.\n" );
device = calloc( 1, sizeof(*device) );
if (!device) return STATUS_NO_MEMORY;
pthread_mutex_lock( &d3dkmt_lock );
device->handle = ++handle_start;
list_add_tail( &d3dkmt_devices, &device->entry );
pthread_mutex_unlock( &d3dkmt_lock );
desc->hDevice = device->handle;
return STATUS_SUCCESS;
}
/******************************************************************************
* NtGdiDdDDIDestroyDevice (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIDestroyDevice( const D3DKMT_DESTROYDEVICE *desc )
{
D3DKMT_SETVIDPNSOURCEOWNER set_owner_desc = {0};
struct d3dkmt_device *device, *found = NULL;
TRACE( "(%p)\n", desc );
if (!desc || !desc->hDevice) return STATUS_INVALID_PARAMETER;
pthread_mutex_lock( &d3dkmt_lock );
LIST_FOR_EACH_ENTRY( device, &d3dkmt_devices, struct d3dkmt_device, entry )
{
if (device->handle == desc->hDevice)
{
list_remove( &device->entry );
found = device;
break;
}
}
pthread_mutex_unlock( &d3dkmt_lock );
if (!found) return STATUS_INVALID_PARAMETER;
set_owner_desc.hDevice = desc->hDevice;
NtGdiDdDDISetVidPnSourceOwner( &set_owner_desc );
free( found );
return STATUS_SUCCESS;
}
/******************************************************************************
* NtGdiDdDDIQueryAdapterInfo (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIQueryAdapterInfo( D3DKMT_QUERYADAPTERINFO *desc )
{
TRACE( "(%p).\n", desc );
if (!desc || !desc->hAdapter || !desc->pPrivateDriverData)
return STATUS_INVALID_PARAMETER;
switch (desc->Type)
{
case KMTQAITYPE_CHECKDRIVERUPDATESTATUS:
{
BOOL *value = desc->pPrivateDriverData;
if (desc->PrivateDriverDataSize < sizeof(*value))
return STATUS_INVALID_PARAMETER;
*value = FALSE;
return STATUS_SUCCESS;
}
case KMTQAITYPE_DRIVERVERSION:
{
D3DKMT_DRIVERVERSION *value = desc->pPrivateDriverData;
if (desc->PrivateDriverDataSize < sizeof(*value))
return STATUS_INVALID_PARAMETER;
*value = KMT_DRIVERVERSION_WDDM_1_3;
return STATUS_SUCCESS;
}
default:
{
FIXME( "type %d not handled.\n", desc->Type );
return STATUS_NOT_IMPLEMENTED;
}
}
}
/******************************************************************************
* NtGdiDdDDIQueryStatistics (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIQueryStatistics( D3DKMT_QUERYSTATISTICS *stats )
{
FIXME( "(%p): stub\n", stats );
return STATUS_SUCCESS;
}
/******************************************************************************
* NtGdiDdDDIQueryVideoMemoryInfo (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIQueryVideoMemoryInfo( D3DKMT_QUERYVIDEOMEMORYINFO *desc )
{
VkPhysicalDeviceMemoryBudgetPropertiesEXT budget;
VkPhysicalDeviceMemoryProperties2 properties2;
struct d3dkmt_adapter *adapter;
OBJECT_BASIC_INFORMATION info;
NTSTATUS status;
unsigned int i;
TRACE( "(%p)\n", desc );
if (!desc || !desc->hAdapter ||
(desc->MemorySegmentGroup != D3DKMT_MEMORY_SEGMENT_GROUP_LOCAL &&
desc->MemorySegmentGroup != D3DKMT_MEMORY_SEGMENT_GROUP_NON_LOCAL))
return STATUS_INVALID_PARAMETER;
/* FIXME: Wine currently doesn't support linked adapters */
if (desc->PhysicalAdapterIndex > 0) return STATUS_INVALID_PARAMETER;
status = NtQueryObject( desc->hProcess ? desc->hProcess : GetCurrentProcess(),
ObjectBasicInformation, &info, sizeof(info), NULL );
if (status != STATUS_SUCCESS) return status;
if (!(info.GrantedAccess & PROCESS_QUERY_INFORMATION)) return STATUS_ACCESS_DENIED;
desc->Budget = 0;
desc->CurrentUsage = 0;
desc->CurrentReservation = 0;
desc->AvailableForReservation = 0;
pthread_mutex_lock( &d3dkmt_lock );
if ((adapter = find_adapter_from_handle( desc->hAdapter )) && adapter->vk_device)
{
memset( &budget, 0, sizeof(budget) );
budget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT;
properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2;
properties2.pNext = &budget;
pvkGetPhysicalDeviceMemoryProperties2KHR( adapter->vk_device, &properties2 );
for (i = 0; i < properties2.memoryProperties.memoryHeapCount; ++i)
{
if ((desc->MemorySegmentGroup == D3DKMT_MEMORY_SEGMENT_GROUP_LOCAL &&
properties2.memoryProperties.memoryHeaps[i].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) ||
(desc->MemorySegmentGroup == D3DKMT_MEMORY_SEGMENT_GROUP_NON_LOCAL &&
!(properties2.memoryProperties.memoryHeaps[i].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT)))
{
desc->Budget += budget.heapBudget[i];
desc->CurrentUsage += budget.heapUsage[i];
}
}
desc->AvailableForReservation = desc->Budget / 2;
}
pthread_mutex_unlock( &d3dkmt_lock );
return adapter ? STATUS_SUCCESS : STATUS_INVALID_PARAMETER;
}
/******************************************************************************
* NtGdiDdDDISetQueuedLimit (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDISetQueuedLimit( D3DKMT_SETQUEUEDLIMIT *desc )
{
FIXME( "(%p): stub\n", desc );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDISetVidPnSourceOwner (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDISetVidPnSourceOwner( const D3DKMT_SETVIDPNSOURCEOWNER *desc )
{
struct d3dkmt_vidpn_source *source, *source2;
BOOL found;
UINT i;
TRACE( "(%p)\n", desc );
if (!desc || !desc->hDevice || (desc->VidPnSourceCount && (!desc->pType || !desc->pVidPnSourceId)))
return STATUS_INVALID_PARAMETER;
pthread_mutex_lock( &d3dkmt_lock );
/* Check parameters */
for (i = 0; i < desc->VidPnSourceCount; ++i)
{
LIST_FOR_EACH_ENTRY( source, &d3dkmt_vidpn_sources, struct d3dkmt_vidpn_source, entry )
{
if (source->id == desc->pVidPnSourceId[i])
{
/* Same device */
if (source->device == desc->hDevice)
{
if ((source->type == D3DKMT_VIDPNSOURCEOWNER_EXCLUSIVE &&
(desc->pType[i] == D3DKMT_VIDPNSOURCEOWNER_SHARED ||
desc->pType[i] == D3DKMT_VIDPNSOURCEOWNER_EMULATED)) ||
(source->type == D3DKMT_VIDPNSOURCEOWNER_EMULATED &&
desc->pType[i] == D3DKMT_VIDPNSOURCEOWNER_EXCLUSIVE))
{
pthread_mutex_unlock( &d3dkmt_lock );
return STATUS_INVALID_PARAMETER;
}
}
/* Different devices */
else
{
if ((source->type == D3DKMT_VIDPNSOURCEOWNER_EXCLUSIVE || source->type == D3DKMT_VIDPNSOURCEOWNER_EMULATED) &&
(desc->pType[i] == D3DKMT_VIDPNSOURCEOWNER_EXCLUSIVE ||
desc->pType[i] == D3DKMT_VIDPNSOURCEOWNER_EMULATED))
{
pthread_mutex_unlock( &d3dkmt_lock );
return STATUS_GRAPHICS_VIDPN_SOURCE_IN_USE;
}
}
}
}
/* On Windows, it seems that all video present sources are owned by DMM clients, so any attempt to set
* D3DKMT_VIDPNSOURCEOWNER_SHARED come back STATUS_GRAPHICS_VIDPN_SOURCE_IN_USE */
if (desc->pType[i] == D3DKMT_VIDPNSOURCEOWNER_SHARED)
{
pthread_mutex_unlock( &d3dkmt_lock );
return STATUS_GRAPHICS_VIDPN_SOURCE_IN_USE;
}
/* FIXME: D3DKMT_VIDPNSOURCEOWNER_EXCLUSIVEGDI unsupported */
if (desc->pType[i] == D3DKMT_VIDPNSOURCEOWNER_EXCLUSIVEGDI || desc->pType[i] > D3DKMT_VIDPNSOURCEOWNER_EMULATED)
{
pthread_mutex_unlock( &d3dkmt_lock );
return STATUS_INVALID_PARAMETER;
}
}
/* Remove owner */
if (!desc->VidPnSourceCount && !desc->pType && !desc->pVidPnSourceId)
{
LIST_FOR_EACH_ENTRY_SAFE( source, source2, &d3dkmt_vidpn_sources, struct d3dkmt_vidpn_source, entry )
{
if (source->device == desc->hDevice)
{
list_remove( &source->entry );
free( source );
}
}
pthread_mutex_unlock( &d3dkmt_lock );
return STATUS_SUCCESS;
}
/* Add owner */
for (i = 0; i < desc->VidPnSourceCount; ++i)
{
found = FALSE;
LIST_FOR_EACH_ENTRY( source, &d3dkmt_vidpn_sources, struct d3dkmt_vidpn_source, entry )
{
if (source->device == desc->hDevice && source->id == desc->pVidPnSourceId[i])
{
found = TRUE;
break;
}
}
if (found) source->type = desc->pType[i];
else
{
source = malloc( sizeof(*source) );
if (!source)
{
pthread_mutex_unlock( &d3dkmt_lock );
return STATUS_NO_MEMORY;
}
source->id = desc->pVidPnSourceId[i];
source->type = desc->pType[i];
source->device = desc->hDevice;
list_add_tail( &d3dkmt_vidpn_sources, &source->entry );
}
}
pthread_mutex_unlock( &d3dkmt_lock );
return STATUS_SUCCESS;
}
/******************************************************************************
* NtGdiDdDDICheckVidPnExclusiveOwnership (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDICheckVidPnExclusiveOwnership( const D3DKMT_CHECKVIDPNEXCLUSIVEOWNERSHIP *desc )
{
struct d3dkmt_vidpn_source *source;
TRACE( "(%p)\n", desc );
if (!desc || !desc->hAdapter) return STATUS_INVALID_PARAMETER;
pthread_mutex_lock( &d3dkmt_lock );
LIST_FOR_EACH_ENTRY( source, &d3dkmt_vidpn_sources, struct d3dkmt_vidpn_source, entry )
{
if (source->id == desc->VidPnSourceId && source->type == D3DKMT_VIDPNSOURCEOWNER_EXCLUSIVE)
{
pthread_mutex_unlock( &d3dkmt_lock );
return STATUS_GRAPHICS_PRESENT_OCCLUDED;
}
}
pthread_mutex_unlock( &d3dkmt_lock );
return STATUS_SUCCESS;
}
struct vk_physdev_info
{
VkPhysicalDeviceProperties2 properties2;
VkPhysicalDeviceIDProperties id;
VkPhysicalDeviceMemoryProperties mem_properties;
};
static int compare_vulkan_physical_devices( const void *v1, const void *v2 )
{
static const int device_type_rank[6] = { 100, 1, 0, 2, 3, 200 };
const struct vk_physdev_info *d1 = v1, *d2 = v2;
int rank1, rank2;
rank1 = device_type_rank[ min( d1->properties2.properties.deviceType, ARRAY_SIZE(device_type_rank) - 1) ];
rank2 = device_type_rank[ min( d2->properties2.properties.deviceType, ARRAY_SIZE(device_type_rank) - 1) ];
if (rank1 != rank2) return rank1 - rank2;
return memcmp( &d1->id.deviceUUID, &d2->id.deviceUUID, sizeof(d1->id.deviceUUID) );
}
BOOL get_vulkan_gpus( struct list *gpus )
{
struct vk_physdev_info *devinfo;
VkPhysicalDevice *devices;
UINT i, j, count;
if (!d3dkmt_use_vulkan()) return FALSE;
if (!(count = get_vulkan_physical_devices( &devices ))) return FALSE;
if (!(devinfo = calloc( count, sizeof(*devinfo) )))
{
free( devices );
return FALSE;
}
for (i = 0; i < count; ++i)
{
devinfo[i].id.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES;
devinfo[i].properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
devinfo[i].properties2.pNext = &devinfo[i].id;
pvkGetPhysicalDeviceProperties2KHR( devices[i], &devinfo[i].properties2 );
pvkGetPhysicalDeviceMemoryProperties( devices[i], &devinfo[i].mem_properties );
}
qsort( devinfo, count, sizeof(*devinfo), compare_vulkan_physical_devices );
for (i = 0; i < count; ++i)
{
struct vulkan_gpu *gpu;
if (!(gpu = calloc( 1, sizeof(*gpu) ))) break;
memcpy( &gpu->uuid, devinfo[i].id.deviceUUID, sizeof(gpu->uuid) );
gpu->name = strdup( devinfo[i].properties2.properties.deviceName );
gpu->pci_id.vendor = devinfo[i].properties2.properties.vendorID;
gpu->pci_id.device = devinfo[i].properties2.properties.deviceID;
for (j = 0; j < devinfo[i].mem_properties.memoryHeapCount; j++)
{
if (devinfo[i].mem_properties.memoryHeaps[j].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT)
gpu->memory += devinfo[i].mem_properties.memoryHeaps[j].size;
}
list_add_tail( gpus, &gpu->entry );
}
free( devinfo );
free( devices );
return TRUE;
}
void free_vulkan_gpu( struct vulkan_gpu *gpu )
{
free( gpu->name );
free( gpu );
}
/******************************************************************************
* NtGdiDdDDIShareObjects (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIShareObjects( UINT count, const D3DKMT_HANDLE *handles, OBJECT_ATTRIBUTES *attr,
UINT access, HANDLE *handle )
{
FIXME( "count %u, handles %p, attr %p, access %#x, handle %p stub!\n", count, handles, attr, access, handle );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDICreateAllocation2 (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDICreateAllocation2( D3DKMT_CREATEALLOCATION *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDICreateAllocation (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDICreateAllocation( D3DKMT_CREATEALLOCATION *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDIDestroyAllocation2 (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIDestroyAllocation2( const D3DKMT_DESTROYALLOCATION2 *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDIDestroyAllocation (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIDestroyAllocation( const D3DKMT_DESTROYALLOCATION *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDIOpenResource (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIOpenResource( D3DKMT_OPENRESOURCE *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDIOpenResource2 (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIOpenResource2( D3DKMT_OPENRESOURCE *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDIOpenResourceFromNtHandle (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIOpenResourceFromNtHandle( D3DKMT_OPENRESOURCEFROMNTHANDLE *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDIQueryResourceInfo (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIQueryResourceInfo( D3DKMT_QUERYRESOURCEINFO *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDIQueryResourceInfoFromNtHandle (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIQueryResourceInfoFromNtHandle( D3DKMT_QUERYRESOURCEINFOFROMNTHANDLE *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDICreateKeyedMutex2 (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDICreateKeyedMutex2( D3DKMT_CREATEKEYEDMUTEX2 *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDICreateKeyedMutex (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDICreateKeyedMutex( D3DKMT_CREATEKEYEDMUTEX *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDIDestroyKeyedMutex (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIDestroyKeyedMutex( const D3DKMT_DESTROYKEYEDMUTEX *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDIOpenKeyedMutex2 (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIOpenKeyedMutex2( D3DKMT_OPENKEYEDMUTEX2 *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDIOpenKeyedMutex (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIOpenKeyedMutex( D3DKMT_OPENKEYEDMUTEX *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDIOpenKeyedMutexFromNtHandle (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIOpenKeyedMutexFromNtHandle( D3DKMT_OPENKEYEDMUTEXFROMNTHANDLE *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDICreateSynchronizationObject2 (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDICreateSynchronizationObject2( D3DKMT_CREATESYNCHRONIZATIONOBJECT2 *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDICreateSynchronizationObject (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDICreateSynchronizationObject( D3DKMT_CREATESYNCHRONIZATIONOBJECT *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDIOpenSyncObjectFromNtHandle2 (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIOpenSyncObjectFromNtHandle2( D3DKMT_OPENSYNCOBJECTFROMNTHANDLE2 *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDIOpenSyncObjectFromNtHandle (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIOpenSyncObjectFromNtHandle( D3DKMT_OPENSYNCOBJECTFROMNTHANDLE *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDIOpenSyncObjectNtHandleFromName (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIOpenSyncObjectNtHandleFromName( D3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDIOpenSynchronizationObject (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIOpenSynchronizationObject( D3DKMT_OPENSYNCHRONIZATIONOBJECT *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}
/******************************************************************************
* NtGdiDdDDIDestroySynchronizationObject (win32u.@)
*/
NTSTATUS WINAPI NtGdiDdDDIDestroySynchronizationObject( const D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *params )
{
FIXME( "params %p stub!\n", params );
return STATUS_NOT_IMPLEMENTED;
}