wine/dlls/win32u/dce.c
Rémi Bernon bf1a031343 win32u: Clear DC opengl drawable when releasing cached dce.
We won't be able to do it later on otherwise as get_dc_ptr will fail
with a disabled DC, and release_dce will then not clear the drawable.

This will delay the drawable release until the dce is later reused, for
instance for a different window, which may cause a complicated deadlock.
2025-08-03 11:19:55 +09:00

2228 lines
74 KiB
C

/*
* Window painting functions
*
* Copyright 1993, 1994, 1995, 2001, 2004, 2005, 2008 Alexandre Julliard
* Copyright 1996, 1997, 1999 Alex Korobka
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#if 0
#pragma makedep unix
#endif
#include <assert.h>
#include <pthread.h>
#include "ntstatus.h"
#define WIN32_NO_STATUS
#include "ntgdi_private.h"
#include "ntuser_private.h"
#include "wine/opengl_driver.h"
#include "wine/server.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(win);
struct dce
{
struct list entry; /* entry in global DCE list */
HDC hdc;
HWND hwnd;
HRGN clip_rgn;
UINT flags;
LONG count; /* usage count; 0 or 1 for cache DCEs, always 1 for window DCEs,
always >= 1 for class DCEs */
};
static struct list dce_list = LIST_INIT(dce_list);
#define DCE_CACHE_SIZE 64
static struct list window_surfaces = LIST_INIT( window_surfaces );
static pthread_mutex_t surfaces_lock = PTHREAD_MUTEX_INITIALIZER;
/*******************************************************************
* Dummy window surface for windows that shouldn't get painted.
*/
static void dummy_surface_set_clip( struct window_surface *window_surface, const RECT *rects, UINT count )
{
/* nothing to do */
}
static BOOL dummy_surface_flush( struct window_surface *window_surface, const RECT *rect, const RECT *dirty,
const BITMAPINFO *color_info, const void *color_bits, BOOL shape_changed,
const BITMAPINFO *shape_info, const void *shape_bits )
{
/* nothing to do */
return TRUE;
}
static void dummy_surface_destroy( struct window_surface *window_surface )
{
/* nothing to do */
}
static const struct window_surface_funcs dummy_surface_funcs =
{
dummy_surface_set_clip,
dummy_surface_flush,
dummy_surface_destroy
};
struct window_surface dummy_surface =
{
.funcs = &dummy_surface_funcs,
.ref = 1,
.rect = {.right = 1, .bottom = 1},
.mutex = PTHREAD_MUTEX_INITIALIZER,
};
/*******************************************************************
* Off-screen window surface.
*/
static void offscreen_window_surface_set_clip( struct window_surface *surface, const RECT *rects, UINT count )
{
}
static BOOL offscreen_window_surface_flush( struct window_surface *surface, const RECT *rect, const RECT *dirty,
const BITMAPINFO *color_info, const void *color_bits, BOOL shape_changed,
const BITMAPINFO *shape_info, const void *shape_bits )
{
return TRUE;
}
static void offscreen_window_surface_destroy( struct window_surface *surface )
{
}
static const struct window_surface_funcs offscreen_window_surface_funcs =
{
offscreen_window_surface_set_clip,
offscreen_window_surface_flush,
offscreen_window_surface_destroy
};
static void create_offscreen_window_surface( HWND hwnd, const RECT *surface_rect, struct window_surface **window_surface )
{
char buffer[FIELD_OFFSET( BITMAPINFO, bmiColors[256] )];
struct window_surface *surface, *previous;
BITMAPINFO *info = (BITMAPINFO *)buffer;
TRACE( "hwnd %p, surface_rect %s, window_surface %p.\n", hwnd, wine_dbgstr_rect( surface_rect ), window_surface );
/* check that old surface is an offscreen_window_surface, or release it */
if ((previous = *window_surface) && previous->funcs == &offscreen_window_surface_funcs) return;
memset( info, 0, sizeof(*info) );
info->bmiHeader.biSize = sizeof(info->bmiHeader);
info->bmiHeader.biWidth = surface_rect->right;
info->bmiHeader.biHeight = -surface_rect->bottom; /* top-down */
info->bmiHeader.biPlanes = 1;
info->bmiHeader.biBitCount = 32;
info->bmiHeader.biSizeImage = get_dib_image_size( info );
info->bmiHeader.biCompression = BI_RGB;
*window_surface = window_surface_create( sizeof(*surface), &offscreen_window_surface_funcs, hwnd, surface_rect, info, 0 );
if (previous) window_surface_release( previous );
}
struct scaled_surface
{
struct window_surface header;
struct window_surface *target_surface;
UINT dpi_from;
UINT dpi_to;
};
static struct scaled_surface *get_scaled_surface( struct window_surface *window_surface )
{
return CONTAINING_RECORD( window_surface, struct scaled_surface, header );
}
static void scaled_surface_set_clip( struct window_surface *window_surface, const RECT *rects, UINT count )
{
struct scaled_surface *surface = get_scaled_surface( window_surface );
HRGN hrgn = map_dpi_region( window_surface->clip_region, surface->dpi_from, surface->dpi_to );
window_surface_set_clip( surface->target_surface, hrgn );
if (hrgn) NtGdiDeleteObjectApp( hrgn );
}
static BOOL scaled_surface_flush( struct window_surface *window_surface, const RECT *rect, const RECT *dirty,
const BITMAPINFO *color_info, const void *color_bits, BOOL shape_changed,
const BITMAPINFO *shape_info, const void *shape_bits )
{
struct scaled_surface *surface = get_scaled_surface( window_surface );
RECT src = *dirty, dst;
HDC hdc_dst, hdc_src;
src.left &= ~7;
src.top &= ~7;
src.right = (src.right + 7) & ~7;
src.bottom = (src.bottom + 7) & ~7;
dst = map_dpi_rect( src, surface->dpi_from, surface->dpi_to );
hdc_dst = NtGdiCreateCompatibleDC( 0 );
hdc_src = NtGdiCreateCompatibleDC( 0 );
NtGdiSelectBitmap( hdc_src, window_surface->color_bitmap );
NtGdiSelectBitmap( hdc_dst, surface->target_surface->color_bitmap );
/* FIXME: implement HALFTONE with alpha for layered surfaces */
if (!window_surface->alpha_mask) set_stretch_blt_mode( hdc_dst, STRETCH_HALFTONE );
NtGdiStretchBlt( hdc_dst, dst.left, dst.top, dst.right - dst.left, dst.bottom - dst.top,
hdc_src, src.left, src.top, src.right - src.left, src.bottom - src.top,
SRCCOPY, 0 );
NtGdiDeleteObjectApp( hdc_dst );
NtGdiDeleteObjectApp( hdc_src );
window_surface_lock( surface->target_surface );
add_bounds_rect( &surface->target_surface->bounds, &dst );
window_surface_unlock( surface->target_surface );
if (shape_changed)
{
HRGN hrgn = map_dpi_region( window_surface->shape_region, surface->dpi_from, surface->dpi_to );
window_surface_set_shape( surface->target_surface, hrgn );
if (hrgn) NtGdiDeleteObjectApp( hrgn );
window_surface_set_layered( surface->target_surface, window_surface->color_key,
window_surface->alpha_bits, window_surface->alpha_mask );
}
window_surface_flush( surface->target_surface );
return TRUE;
}
static void scaled_surface_destroy( struct window_surface *window_surface )
{
struct scaled_surface *surface = get_scaled_surface( window_surface );
window_surface_release( surface->target_surface );
}
static const struct window_surface_funcs scaled_surface_funcs =
{
scaled_surface_set_clip,
scaled_surface_flush,
scaled_surface_destroy
};
static void scaled_surface_set_target( struct scaled_surface *surface, struct window_surface *target, UINT dpi_to )
{
if (surface->target_surface) window_surface_release( surface->target_surface );
window_surface_add_ref( (surface->target_surface = target) );
surface->dpi_to = dpi_to;
}
static struct window_surface *scaled_surface_create( HWND hwnd, const RECT *surface_rect, UINT dpi_from, UINT dpi_to,
struct window_surface *target_surface )
{
char buffer[FIELD_OFFSET( BITMAPINFO, bmiColors[256] )];
BITMAPINFO *info = (BITMAPINFO *)buffer;
struct window_surface *window_surface;
struct scaled_surface *surface;
memset( info, 0, sizeof(*info) );
info->bmiHeader.biSize = sizeof(info->bmiHeader);
info->bmiHeader.biWidth = surface_rect->right;
info->bmiHeader.biHeight = -surface_rect->bottom; /* top-down */
info->bmiHeader.biPlanes = 1;
info->bmiHeader.biBitCount = 32;
info->bmiHeader.biSizeImage = get_dib_image_size( info );
info->bmiHeader.biCompression = BI_RGB;
if ((window_surface = window_surface_create( sizeof(*surface), &scaled_surface_funcs, hwnd, surface_rect, info, 0 )))
{
surface = get_scaled_surface( window_surface );
surface->dpi_from = dpi_from;
scaled_surface_set_target( surface, target_surface, dpi_to );
}
return window_surface;
}
static RECT get_surface_rect( RECT rect )
{
OffsetRect( &rect, -rect.left, -rect.top );
rect.left &= ~127;
rect.top &= ~127;
rect.right = max( rect.left + 128, (rect.right + 127) & ~127 );
rect.bottom = max( rect.top + 128, (rect.bottom + 127) & ~127 );
return rect;
}
void create_window_surface( HWND hwnd, BOOL create_layered, const RECT *surface_rect, UINT monitor_dpi,
struct window_surface **window_surface )
{
struct window_surface *previous, *driver_surface;
UINT dpi = get_dpi_for_window( hwnd );
RECT monitor_rect;
monitor_rect = get_surface_rect( map_dpi_rect( *surface_rect, dpi, monitor_dpi ) );
if ((driver_surface = get_driver_window_surface( *window_surface, monitor_dpi )))
{
/* reuse the underlying driver surface only if it also matches the target monitor rect */
if (EqualRect( &driver_surface->rect, &monitor_rect )) window_surface_add_ref( driver_surface );
else window_surface_add_ref( (driver_surface = &dummy_surface) );
}
if (!user_driver->pCreateWindowSurface( hwnd, create_layered, &monitor_rect, &driver_surface ))
{
if (driver_surface) window_surface_release( driver_surface );
if (*window_surface)
{
/* create an offscreen window surface if the driver doesn't implement CreateWindowSurface */
create_offscreen_window_surface( hwnd, surface_rect, window_surface );
}
return;
}
if (!driver_surface || dpi == monitor_dpi)
{
if (*window_surface) window_surface_release( *window_surface );
*window_surface = driver_surface;
return;
}
/* reuse previous scaling surface, update its target to the driver surface */
if ((previous = *window_surface) && previous->funcs == &scaled_surface_funcs)
{
struct scaled_surface *surface = get_scaled_surface( previous );
scaled_surface_set_target( surface, driver_surface, monitor_dpi );
window_surface_release( driver_surface );
return;
}
if (previous) window_surface_release( previous );
*window_surface = scaled_surface_create( hwnd, surface_rect, dpi, monitor_dpi, driver_surface );
window_surface_release( driver_surface );
}
struct window_surface *get_driver_window_surface( struct window_surface *surface, UINT monitor_dpi )
{
if (!surface || surface == &dummy_surface) return surface;
if (surface->funcs != &scaled_surface_funcs) return surface;
if (get_scaled_surface( surface )->dpi_to != monitor_dpi) return &dummy_surface;
return get_scaled_surface( surface )->target_surface;
}
/* window surface common helpers */
static UINT get_color_component( UINT color, UINT mask )
{
int shift;
for (shift = 0; !(mask & 1); shift++) mask >>= 1;
return (color * mask / 255) << shift;
}
static COLORREF get_color_key( const BITMAPINFO *info, COLORREF color_key )
{
if (color_key == CLR_INVALID) return CLR_INVALID;
if (info->bmiHeader.biBitCount <= 8) return CLR_INVALID;
if (color_key & (1 << 24)) /* PALETTEINDEX */ return 0;
if (color_key >> 16 == 0x10ff) /* DIBINDEX */ return 0;
if (info->bmiHeader.biCompression == BI_BITFIELDS)
{
UINT *masks = (UINT *)info->bmiColors;
return get_color_component( GetRValue( color_key ), masks[0] ) |
get_color_component( GetGValue( color_key ), masks[1] ) |
get_color_component( GetBValue( color_key ), masks[2] );
}
return (GetRValue( color_key ) << 16) | (GetGValue( color_key ) << 8) | GetBValue( color_key );
}
static void set_surface_shape_rect( BYTE *bits, UINT stride, const RECT *rect )
{
BYTE *begin = bits + rect->top * stride, *end = bits + rect->bottom * stride;
UINT l = rect->left / 8, l_mask, r = rect->right / 8, r_mask;
/* 1bpp bitmaps use MSB for lowest X */
l_mask = (1 << (8 - (rect->left & 7))) - 1;
r_mask = (1 << (8 - (rect->right & 7))) - 1;
if (r_mask == 0xff) { r--; r_mask = 0; } /* avoid writing to the next byte */
if (rect->right - rect->left == 8 * stride) memset( begin, 0xff, end - begin );
else if (l == r) for (bits = begin; bits < end; bits += stride) bits[l] |= l_mask & r_mask;
else if (l < r)
{
for (bits = begin; bits < end; bits += stride)
{
bits[l] |= l_mask;
memset( bits + l + 1, 0xff, r - l - 1 );
bits[r] |= ~r_mask;
}
}
}
static void *window_surface_get_shape( struct window_surface *surface, BITMAPINFO *info )
{
struct bitblt_coords coords = {0};
struct gdi_image_bits gdi_bits;
BITMAPOBJ *bmp;
if (!(bmp = GDI_GetObjPtr( surface->shape_bitmap, NTGDI_OBJ_BITMAP ))) return NULL;
get_image_from_bitmap( bmp, info, &gdi_bits, &coords );
GDI_ReleaseObj( surface->shape_bitmap );
return gdi_bits.ptr;
}
static BYTE shape_from_alpha_mask( UINT32 *bits, UINT32 alpha_mask, UINT32 alpha )
{
BYTE i, bit, mask = 0;
for (i = 0, bit = 7; i < 8; i++, bit--) mask |= ((bits[i] & alpha_mask) == alpha) << bit;
return ~mask;
}
static BYTE shape_from_color_key_16( UINT16 *bits, UINT16 color_mask, UINT16 color_key )
{
BYTE i, bit, mask = 0;
for (i = 0, bit = 7; i < 8; i++, bit--) mask |= ((bits[i] & color_mask) == color_key) << bit;
return ~mask;
}
static BYTE shape_from_color_key_32( UINT32 *bits, UINT32 color_mask, UINT32 color_key )
{
BYTE i, bit, mask = 0;
for (i = 0, bit = 7; i < 8; i++, bit--) mask |= ((bits[i] & color_mask) == color_key) << bit;
return ~mask;
}
static BOOL set_surface_shape( struct window_surface *surface, const RECT *rect, const RECT *dirty,
const BITMAPINFO *color_info, void *color_bits )
{
UINT width, height, x, y, shape_stride, color_stride, alpha_mask = surface->alpha_mask;
char shape_buf[FIELD_OFFSET( BITMAPINFO, bmiColors[256] )];
BITMAPINFO *shape_info = (BITMAPINFO *)shape_buf;
COLORREF color_key = surface->color_key;
void *shape_bits, *old_shape;
RECT *shape_rect, tmp_rect;
WINEREGION *data;
BOOL ret;
width = color_info->bmiHeader.biWidth;
height = abs( color_info->bmiHeader.biHeight );
assert( !(width & 7) ); /* expect 1bpp bitmap to be aligned on bytes */
if (!surface->shape_bitmap) surface->shape_bitmap = NtGdiCreateBitmap( width, height, 1, 1, NULL );
if (!(shape_bits = window_surface_get_shape( surface, shape_info ))) return FALSE;
old_shape = malloc( shape_info->bmiHeader.biSizeImage );
memcpy( old_shape, shape_bits, shape_info->bmiHeader.biSizeImage );
color_stride = color_info->bmiHeader.biSizeImage / height;
shape_stride = shape_info->bmiHeader.biSizeImage / abs( shape_info->bmiHeader.biHeight );
if (!surface->shape_region) set_surface_shape_rect( shape_bits, shape_stride, dirty );
else if ((data = GDI_GetObjPtr( surface->shape_region, NTGDI_OBJ_REGION )))
{
if (EqualRect( rect, dirty )) memset( shape_bits, 0, shape_info->bmiHeader.biSizeImage );
for (shape_rect = data->rects; shape_rect < data->rects + data->numRects; shape_rect++)
{
if (!intersect_rect( &tmp_rect, shape_rect, dirty )) continue;
set_surface_shape_rect( shape_bits, shape_stride, &tmp_rect );
}
GDI_ReleaseObj( surface->shape_region );
}
switch (color_info->bmiHeader.biBitCount)
{
case 16:
{
UINT *masks = (UINT *)color_info->bmiColors, color_mask;
BYTE *shape = shape_bits, *color = color_bits;
if (color_key == CLR_INVALID) color_mask = 0;
else color_mask = masks[0] | masks[1] | masks[2];
if (!color_mask) break;
color += dirty->top * color_stride;
shape += dirty->top * shape_stride;
for (y = dirty->top; y < dirty->bottom; y++, color += color_stride, shape += shape_stride)
{
for (x = dirty->left; x < dirty->right; x += 8)
{
shape[x / 8] &= shape_from_color_key_16( (UINT16 *)color + x, color_mask, color_key );
}
}
break;
}
case 24: case 32:
{
BYTE *shape = shape_bits, *color = color_bits;
UINT color_mask, alpha = 0;
if (color_key == CLR_INVALID) color_mask = 0;
else if (color_info->bmiHeader.biCompression == BI_RGB) color_mask = 0xffffff;
else
{
UINT *masks = (UINT *)color_info->bmiColors;
color_mask = masks[0] | masks[1] | masks[2];
}
if (!alpha_mask && !color_mask) break;
if (!alpha_mask) alpha = -1;
color += dirty->top * color_stride;
shape += dirty->top * shape_stride;
for (y = dirty->top; y < dirty->bottom; y++, color += color_stride, shape += shape_stride)
{
for (x = dirty->left; x < dirty->right; x += 8)
{
shape[x / 8] &= shape_from_alpha_mask( (UINT32 *)color + x, alpha_mask, alpha );
shape[x / 8] &= shape_from_color_key_32( (UINT32 *)color + x, color_mask, color_key );
}
}
break;
}
}
ret = memcmp( old_shape, shape_bits, shape_info->bmiHeader.biSizeImage );
free( old_shape );
return ret;
}
static BOOL clear_surface_shape( struct window_surface *surface )
{
if (!surface->shape_bitmap) return FALSE;
NtGdiDeleteObjectApp( surface->shape_bitmap );
surface->shape_bitmap = 0;
return TRUE;
}
static BOOL update_surface_shape( struct window_surface *surface, const RECT *rect, const RECT *dirty,
const BITMAPINFO *color_info, void *color_bits )
{
if (surface == &dummy_surface) return FALSE;
if (surface->shape_region || surface->alpha_mask || surface->color_key != CLR_INVALID)
return set_surface_shape( surface, rect, dirty, color_info, color_bits );
else
return clear_surface_shape( surface );
}
W32KAPI struct window_surface *window_surface_create( UINT size, const struct window_surface_funcs *funcs, HWND hwnd,
const RECT *rect, BITMAPINFO *info, HBITMAP bitmap )
{
struct window_surface *surface;
if (!(surface = calloc( 1, size ))) return NULL;
surface->funcs = funcs;
surface->ref = 1;
surface->hwnd = hwnd;
surface->rect = *rect;
surface->color_key = CLR_INVALID;
surface->alpha_bits = -1;
surface->alpha_mask = 0;
reset_bounds( &surface->bounds );
if (!bitmap) bitmap = NtGdiCreateDIBSection( 0, NULL, 0, info, DIB_RGB_COLORS, 0, 0, 0, NULL );
if (!(surface->color_bitmap = bitmap))
{
free( surface );
return NULL;
}
pthread_mutex_init( &surface->mutex, NULL );
TRACE( "created surface %p for hwnd %p rect %s\n", surface, hwnd, wine_dbgstr_rect( &surface->rect ) );
return surface;
}
W32KAPI void window_surface_add_ref( struct window_surface *surface )
{
InterlockedIncrement( &surface->ref );
}
W32KAPI void window_surface_release( struct window_surface *surface )
{
ULONG ret = InterlockedDecrement( &surface->ref );
if (!ret)
{
if (surface != &dummy_surface) pthread_mutex_destroy( &surface->mutex );
if (surface->clip_region) NtGdiDeleteObjectApp( surface->clip_region );
if (surface->color_bitmap) NtGdiDeleteObjectApp( surface->color_bitmap );
if (surface->shape_bitmap) NtGdiDeleteObjectApp( surface->shape_bitmap );
surface->funcs->destroy( surface );
if (surface != &dummy_surface) free( surface );
}
}
W32KAPI void window_surface_lock( struct window_surface *surface )
{
if (surface == &dummy_surface) return;
pthread_mutex_lock( &surface->mutex );
}
W32KAPI void window_surface_unlock( struct window_surface *surface )
{
if (surface == &dummy_surface) return;
pthread_mutex_unlock( &surface->mutex );
}
void *window_surface_get_color( struct window_surface *surface, BITMAPINFO *info )
{
struct bitblt_coords coords = {0};
struct gdi_image_bits gdi_bits;
BITMAPOBJ *bmp;
if (surface == &dummy_surface)
{
static BITMAPINFOHEADER header = {.biSize = sizeof(header), .biWidth = 1, .biHeight = 1,
.biPlanes = 1, .biBitCount = 32, .biCompression = BI_RGB};
static DWORD dummy_data;
info->bmiHeader = header;
return &dummy_data;
}
if (!(bmp = GDI_GetObjPtr( surface->color_bitmap, NTGDI_OBJ_BITMAP ))) return NULL;
get_image_from_bitmap( bmp, info, &gdi_bits, &coords );
GDI_ReleaseObj( surface->color_bitmap );
return gdi_bits.ptr;
}
W32KAPI void window_surface_flush( struct window_surface *surface )
{
char color_buf[FIELD_OFFSET( BITMAPINFO, bmiColors[256] )];
char shape_buf[FIELD_OFFSET( BITMAPINFO, bmiColors[256] )];
BITMAPINFO *color_info = (BITMAPINFO *)color_buf;
BITMAPINFO *shape_info = (BITMAPINFO *)shape_buf;
RECT dirty = surface->rect, bounds;
void *color_bits;
window_surface_lock( surface );
/* align bounds / dirty rect to help with 1bpp shape bitmap updates */
bounds.left = surface->bounds.left & ~7;
bounds.top = surface->bounds.top;
bounds.right = (surface->bounds.right + 7) & ~7;
bounds.bottom = surface->bounds.bottom;
OffsetRect( &dirty, -dirty.left, -dirty.top );
if (intersect_rect( &dirty, &dirty, &bounds ) && (color_bits = window_surface_get_color( surface, color_info )))
{
BOOL shape_changed = update_surface_shape( surface, &surface->rect, &dirty, color_info, color_bits );
void *shape_bits = window_surface_get_shape( surface, shape_info );
TRACE( "Flushing hwnd %p, surface %p %s, bounds %s, dirty %s\n", surface->hwnd, surface,
wine_dbgstr_rect( &surface->rect ), wine_dbgstr_rect( &surface->bounds ), wine_dbgstr_rect( &dirty ) );
if (surface->funcs->flush( surface, &surface->rect, &dirty, color_info, color_bits,
shape_changed, shape_info, shape_bits ))
reset_bounds( &surface->bounds );
}
window_surface_unlock( surface );
}
W32KAPI void window_surface_set_layered( struct window_surface *surface, COLORREF color_key, UINT alpha_bits, UINT alpha_mask )
{
char color_buf[FIELD_OFFSET( BITMAPINFO, bmiColors[256] )];
BITMAPINFO *color_info = (BITMAPINFO *)color_buf;
void *color_bits;
window_surface_lock( surface );
if ((color_bits = window_surface_get_color( surface, color_info )))
{
color_key = get_color_key( color_info, color_key );
if (color_key != surface->color_key)
{
surface->color_key = color_key;
surface->bounds = surface->rect;
}
if (alpha_bits != surface->alpha_bits)
{
surface->alpha_bits = alpha_bits;
surface->bounds = surface->rect;
}
if (alpha_mask != surface->alpha_mask)
{
surface->alpha_mask = alpha_mask;
surface->bounds = surface->rect;
}
}
window_surface_unlock( surface );
}
W32KAPI void window_surface_set_clip( struct window_surface *surface, HRGN clip_region )
{
window_surface_lock( surface );
if (!clip_region && surface->clip_region)
{
TRACE( "hwnd %p, surface %p %s, clearing clip region\n", surface->hwnd, surface,
wine_dbgstr_rect( &surface->rect ) );
NtGdiDeleteObjectApp( surface->clip_region );
surface->clip_region = 0;
surface->funcs->set_clip( surface, NULL, 0 );
}
else if (clip_region && !NtGdiEqualRgn( clip_region, surface->clip_region ))
{
WINEREGION *data;
TRACE( "hwnd %p, surface %p %s, setting clip region %p\n", surface->hwnd, surface,
wine_dbgstr_rect( &surface->rect ), clip_region );
if (!surface->clip_region) surface->clip_region = NtGdiCreateRectRgn( 0, 0, 0, 0 );
NtGdiCombineRgn( surface->clip_region, clip_region, 0, RGN_COPY );
if ((data = GDI_GetObjPtr( clip_region, NTGDI_OBJ_REGION )))
{
surface->funcs->set_clip( surface, data->rects, data->numRects );
GDI_ReleaseObj( clip_region );
}
}
window_surface_unlock( surface );
}
W32KAPI void window_surface_set_shape( struct window_surface *surface, HRGN shape_region )
{
window_surface_lock( surface );
if (!shape_region && surface->shape_region)
{
NtGdiDeleteObjectApp( surface->shape_region );
surface->shape_region = 0;
surface->bounds = surface->rect;
}
else if (shape_region && !NtGdiEqualRgn( shape_region, surface->shape_region ))
{
if (!surface->shape_region) surface->shape_region = NtGdiCreateRectRgn( 0, 0, 0, 0 );
NtGdiCombineRgn( surface->shape_region, shape_region, 0, RGN_COPY );
surface->bounds = surface->rect;
}
window_surface_unlock( surface );
window_surface_flush( surface );
}
/*******************************************************************
* register_window_surface
*
* Register a window surface in the global list, possibly replacing another one.
*/
void register_window_surface( struct window_surface *old, struct window_surface *new )
{
if (old == &dummy_surface) old = NULL;
if (new == &dummy_surface) new = NULL;
if (old == new) return;
pthread_mutex_lock( &surfaces_lock );
if (old) list_remove( &old->entry );
if (new) list_add_tail( &window_surfaces, &new->entry );
pthread_mutex_unlock( &surfaces_lock );
}
/*******************************************************************
* flush_window_surfaces
*
* Flush pending output from all window surfaces.
*/
void flush_window_surfaces( BOOL idle )
{
static DWORD last_idle;
DWORD now;
struct window_surface *surface;
pthread_mutex_lock( &surfaces_lock );
now = NtGetTickCount();
if (idle) last_idle = now;
/* if not idle, we only flush if there's evidence that the app never goes idle */
else if ((int)(now - last_idle) < 50) goto done;
LIST_FOR_EACH_ENTRY( surface, &window_surfaces, struct window_surface, entry )
window_surface_flush( surface );
done:
pthread_mutex_unlock( &surfaces_lock );
}
/***********************************************************************
* dump_rdw_flags
*/
static void dump_rdw_flags(UINT flags)
{
TRACE("flags:");
if (flags & RDW_INVALIDATE) TRACE(" RDW_INVALIDATE");
if (flags & RDW_INTERNALPAINT) TRACE(" RDW_INTERNALPAINT");
if (flags & RDW_ERASE) TRACE(" RDW_ERASE");
if (flags & RDW_VALIDATE) TRACE(" RDW_VALIDATE");
if (flags & RDW_NOINTERNALPAINT) TRACE(" RDW_NOINTERNALPAINT");
if (flags & RDW_NOERASE) TRACE(" RDW_NOERASE");
if (flags & RDW_NOCHILDREN) TRACE(" RDW_NOCHILDREN");
if (flags & RDW_ALLCHILDREN) TRACE(" RDW_ALLCHILDREN");
if (flags & RDW_UPDATENOW) TRACE(" RDW_UPDATENOW");
if (flags & RDW_ERASENOW) TRACE(" RDW_ERASENOW");
if (flags & RDW_FRAME) TRACE(" RDW_FRAME");
if (flags & RDW_NOFRAME) TRACE(" RDW_NOFRAME");
#define RDW_FLAGS \
(RDW_INVALIDATE | \
RDW_INTERNALPAINT | \
RDW_ERASE | \
RDW_VALIDATE | \
RDW_NOINTERNALPAINT | \
RDW_NOERASE | \
RDW_NOCHILDREN | \
RDW_ALLCHILDREN | \
RDW_UPDATENOW | \
RDW_ERASENOW | \
RDW_FRAME | \
RDW_NOFRAME)
if (flags & ~RDW_FLAGS) TRACE(" %04x", flags & ~RDW_FLAGS);
TRACE("\n");
#undef RDW_FLAGS
}
/***********************************************************************
* update_visible_region
*
* Set the visible region and X11 drawable for the DC associated to
* a given window.
*/
static void update_visible_region( struct dce *dce )
{
struct window_surface *surface = NULL;
NTSTATUS status;
HRGN vis_rgn = 0;
HWND top_win = 0;
DWORD flags = dce->flags;
DWORD paint_flags = 0;
size_t size = 256;
RECT win_rect, top_rect;
WND *win;
/* don't clip siblings if using parent clip region */
if (flags & DCX_PARENTCLIP) flags &= ~DCX_CLIPSIBLINGS;
/* fetch the visible region from the server */
do
{
RGNDATA *data = malloc( sizeof(*data) + size - 1 );
if (!data) return;
SERVER_START_REQ( get_visible_region )
{
req->window = wine_server_user_handle( dce->hwnd );
req->flags = flags;
wine_server_set_reply( req, data->Buffer, size );
if (!(status = wine_server_call( req )))
{
size_t reply_size = wine_server_reply_size( reply );
data->rdh.dwSize = sizeof(data->rdh);
data->rdh.iType = RDH_RECTANGLES;
data->rdh.nCount = reply_size / sizeof(RECT);
data->rdh.nRgnSize = reply_size;
vis_rgn = NtGdiExtCreateRegion( NULL, data->rdh.dwSize + data->rdh.nRgnSize, data );
top_win = wine_server_ptr_handle( reply->top_win );
win_rect = wine_server_get_rect( reply->win_rect );
top_rect = wine_server_get_rect( reply->top_rect );
paint_flags = reply->paint_flags;
}
else size = reply->total_size;
}
SERVER_END_REQ;
free( data );
} while (status == STATUS_BUFFER_OVERFLOW);
if (status || !vis_rgn) return;
user_driver->pGetDC( dce->hdc, dce->hwnd, top_win, &win_rect, &top_rect, flags );
if (dce->clip_rgn) NtGdiCombineRgn( vis_rgn, vis_rgn, dce->clip_rgn,
(flags & DCX_INTERSECTRGN) ? RGN_AND : RGN_DIFF );
/* don't use a surface to paint the client area of OpenGL windows */
if (!(paint_flags & SET_WINPOS_PIXEL_FORMAT) || (flags & DCX_WINDOW))
{
win = get_win_ptr( top_win );
if (win && win != WND_DESKTOP && win != WND_OTHER_PROCESS)
{
surface = win->surface;
if (surface) window_surface_add_ref( surface );
release_win_ptr( win );
}
}
if (!surface) SetRectEmpty( &top_rect );
set_visible_region( dce->hdc, vis_rgn, &win_rect, &top_rect, surface );
if (surface) window_surface_release( surface );
}
/***********************************************************************
* release_dce
*/
static void release_dce( struct dce *dce )
{
if (!dce->hwnd) return; /* already released */
set_visible_region( dce->hdc, 0, &dummy_surface.rect, &dummy_surface.rect, &dummy_surface );
user_driver->pReleaseDC( dce->hwnd, dce->hdc );
set_dc_opengl_drawable( dce->hdc, NULL );
if (dce->clip_rgn) NtGdiDeleteObjectApp( dce->clip_rgn );
dce->clip_rgn = 0;
dce->hwnd = 0;
dce->flags &= DCX_CACHE;
}
/***********************************************************************
* delete_clip_rgn
*/
static void delete_clip_rgn( struct dce *dce )
{
if (!dce->clip_rgn) return; /* nothing to do */
dce->flags &= ~(DCX_EXCLUDERGN | DCX_INTERSECTRGN);
NtGdiDeleteObjectApp( dce->clip_rgn );
dce->clip_rgn = 0;
/* make it dirty so that the vis rgn gets recomputed next time */
set_dce_flags( dce->hdc, DCHF_INVALIDATEVISRGN );
}
/***********************************************************************
* delete_dce
*/
BOOL delete_dce( struct dce *dce )
{
BOOL ret = TRUE;
TRACE( "hdc = %p\n", dce->hdc );
user_lock();
if (!(dce->flags & DCX_CACHE))
{
WARN("Application trying to delete an owned DC %p\n", dce->hdc);
ret = FALSE;
}
else
{
list_remove( &dce->entry );
if (dce->clip_rgn) NtGdiDeleteObjectApp( dce->clip_rgn );
free( dce );
}
user_unlock();
return ret;
}
/***********************************************************************
* update_dc
*
* Make sure the DC vis region is up to date.
* This function may need user lock so the GDI lock should _not_
* be held when calling it.
*/
void update_dc( DC *dc )
{
if (!dc->dirty) return;
dc->dirty = 0;
if (dc->dce)
{
if (dc->dce->count) update_visible_region( dc->dce );
else /* non-fatal but shouldn't happen */
WARN("DC is not in use!\n");
}
}
/***********************************************************************
* alloc_dce
*
* Allocate a new DCE.
*/
static struct dce *alloc_dce(void)
{
struct dce *dce;
if (!(dce = malloc( sizeof(*dce) ))) return NULL;
if (!(dce->hdc = NtGdiOpenDCW( NULL, NULL, NULL, 0, TRUE, 0, NULL, NULL )))
{
free( dce );
return 0;
}
dce->hwnd = 0;
dce->clip_rgn = 0;
dce->flags = 0;
dce->count = 1;
set_dc_dce( dce->hdc, dce );
return dce;
}
/***********************************************************************
* get_window_dce
*/
static struct dce *get_window_dce( HWND hwnd )
{
struct dce *dce;
WND *win = get_win_ptr( hwnd );
if (!win || win == WND_OTHER_PROCESS || win == WND_DESKTOP) return NULL;
dce = win->dce;
if (!dce && (dce = get_class_dce( win->class )))
{
win->dce = dce;
dce->count++;
}
release_win_ptr( win );
if (!dce) /* try to allocate one */
{
struct dce *dce_to_free = NULL;
LONG class_style = get_class_long( hwnd, GCL_STYLE, FALSE );
if (class_style & CS_CLASSDC)
{
if (!(dce = alloc_dce())) return NULL;
win = get_win_ptr( hwnd );
if (win && win != WND_OTHER_PROCESS && win != WND_DESKTOP)
{
if (win->dce) /* another thread beat us to it */
{
dce_to_free = dce;
dce = win->dce;
}
else if ((win->dce = set_class_dce( win->class, dce )) != dce)
{
dce_to_free = dce;
dce = win->dce;
dce->count++;
}
else
{
dce->count++;
list_add_tail( &dce_list, &dce->entry );
}
release_win_ptr( win );
}
else dce_to_free = dce;
}
else if (class_style & CS_OWNDC)
{
if (!(dce = alloc_dce())) return NULL;
win = get_win_ptr( hwnd );
if (win && win != WND_OTHER_PROCESS && win != WND_DESKTOP)
{
if (win->dwStyle & WS_CLIPCHILDREN) dce->flags |= DCX_CLIPCHILDREN;
if (win->dwStyle & WS_CLIPSIBLINGS) dce->flags |= DCX_CLIPSIBLINGS;
if (win->dce) /* another thread beat us to it */
{
dce_to_free = dce;
dce = win->dce;
}
else
{
win->dce = dce;
dce->hwnd = hwnd;
list_add_tail( &dce_list, &dce->entry );
}
release_win_ptr( win );
}
else dce_to_free = dce;
}
if (dce_to_free)
{
set_dc_dce( dce_to_free->hdc, NULL );
NtGdiDeleteObjectApp( dce_to_free->hdc );
free( dce_to_free );
if (dce_to_free == dce)
dce = NULL;
}
}
return dce;
}
/***********************************************************************
* free_dce
*
* Free a class or window DCE.
*/
void free_dce( struct dce *dce, HWND hwnd )
{
struct dce *dce_to_free = NULL;
user_lock();
if (dce)
{
if (!--dce->count)
{
release_dce( dce );
list_remove( &dce->entry );
dce_to_free = dce;
}
else if (dce->hwnd == hwnd)
{
release_dce( dce );
}
}
/* now check for cache DCEs */
if (hwnd)
{
LIST_FOR_EACH_ENTRY( dce, &dce_list, struct dce, entry )
{
if (dce->hwnd != hwnd) continue;
if (!(dce->flags & DCX_CACHE)) break;
release_dce( dce );
if (dce->count)
{
WARN( "GetDC() without ReleaseDC() for window %p\n", hwnd );
dce->count = 0;
set_dce_flags( dce->hdc, DCHF_DISABLEDC );
}
}
}
user_unlock();
if (dce_to_free)
{
set_dc_dce( dce_to_free->hdc, NULL );
NtGdiDeleteObjectApp( dce_to_free->hdc );
free( dce_to_free );
}
}
/***********************************************************************
* make_dc_dirty
*
* Mark the associated DC as dirty to force a refresh of the visible region
*/
static void make_dc_dirty( struct dce *dce )
{
if (!dce->count)
{
/* Don't bother with visible regions of unused DCEs */
TRACE("purged %p hwnd %p\n", dce->hdc, dce->hwnd);
release_dce( dce );
}
else
{
/* Set dirty bits in the hDC and DCE structs */
TRACE("fixed up %p hwnd %p\n", dce->hdc, dce->hwnd);
set_dce_flags( dce->hdc, DCHF_INVALIDATEVISRGN );
}
}
/***********************************************************************
* invalidate_dce
*
* It is called from SetWindowPos() - we have to
* mark as dirty all busy DCEs for windows that have pWnd->parent as
* an ancestor and whose client rect intersects with specified update
* rectangle. In addition, pWnd->parent DCEs may need to be updated if
* DCX_CLIPCHILDREN flag is set.
*/
void invalidate_dce( WND *win, const RECT *old_rect )
{
UINT context;
struct dce *dce;
if (!win->parent) return;
context = set_thread_dpi_awareness_context( get_window_dpi_awareness_context( win->handle ) );
TRACE( "%p parent %p, old_rect %s\n", win->handle, win->parent, wine_dbgstr_rect( old_rect ) );
/* walk all DCEs and fixup non-empty entries */
LIST_FOR_EACH_ENTRY( dce, &dce_list, struct dce, entry )
{
if (!dce->hwnd) continue;
TRACE( "%p: hwnd %p dcx %08x %s %s\n", dce->hdc, dce->hwnd, dce->flags,
(dce->flags & DCX_CACHE) ? "Cache" : "Owned", dce->count ? "InUse" : "" );
if ((dce->hwnd == win->parent) && !(dce->flags & DCX_CLIPCHILDREN))
continue; /* child window positions don't bother us */
/* if DCE window is a child of hwnd, it has to be invalidated */
if (dce->hwnd == win->handle || is_child( win->handle, dce->hwnd ))
{
make_dc_dirty( dce );
continue;
}
/* otherwise check if the window rectangle intersects this DCE window */
if (win->parent == dce->hwnd || is_child( win->parent, dce->hwnd ))
{
RECT tmp, new_window_rect, old_window_rect;
struct window_rects rects;
/* get the parent client-relative old/new window rects */
get_window_rects( win->handle, COORDS_PARENT, &rects, get_thread_dpi() );
old_window_rect = old_rect ? *old_rect : rects.window;
new_window_rect = rects.window;
/* get the DCE window rect in client-relative coordinates */
get_window_rects( dce->hwnd, COORDS_CLIENT, &rects, get_thread_dpi() );
if (win->parent != dce->hwnd)
{
/* map the window rects from parent client-relative to DCE window client-relative coordinates */
map_window_points( win->parent, dce->hwnd, (POINT *)&new_window_rect, 2, get_thread_dpi() );
map_window_points( win->parent, dce->hwnd, (POINT *)&old_window_rect, 2, get_thread_dpi() );
}
/* check if any of the window rects intersects with the DCE window rect */
if (intersect_rect( &tmp, &rects.window, &old_window_rect )) make_dc_dirty( dce );
else if (intersect_rect( &tmp, &rects.window, &new_window_rect )) make_dc_dirty( dce );
}
}
set_thread_dpi_awareness_context( context );
}
/***********************************************************************
* release_dc
*/
static INT release_dc( HWND hwnd, HDC hdc, BOOL end_paint )
{
struct dce *dce;
BOOL ret = FALSE;
TRACE( "%p %p\n", hwnd, hdc );
user_lock();
dce = get_dc_dce( hdc );
if (dce && dce->count && dce->hwnd)
{
if (!(dce->flags & DCX_NORESETATTRS)) set_dce_flags( dce->hdc, DCHF_RESETDC );
if (end_paint || (dce->flags & DCX_CACHE)) delete_clip_rgn( dce );
if (dce->flags & DCX_CACHE)
{
set_dc_opengl_drawable( dce->hdc, NULL );
dce->count = 0;
set_dce_flags( dce->hdc, DCHF_DISABLEDC );
}
ret = TRUE;
}
user_unlock();
return ret;
}
/***********************************************************************
* NtUserGetDCEx (win32u.@)
*/
HDC WINAPI NtUserGetDCEx( HWND hwnd, HRGN clip_rgn, DWORD flags )
{
const DWORD clip_flags = DCX_PARENTCLIP | DCX_CLIPSIBLINGS | DCX_CLIPCHILDREN | DCX_WINDOW;
const DWORD user_flags = clip_flags | DCX_NORESETATTRS; /* flags that can be set by user */
BOOL update_vis_rgn = TRUE;
struct dce *dce;
HWND parent;
DWORD window_style = get_window_long( hwnd, GWL_STYLE );
if (!hwnd) hwnd = get_desktop_window();
else hwnd = get_full_window_handle( hwnd );
TRACE( "hwnd %p, clip_rgn %p, flags %08x\n", hwnd, clip_rgn, flags );
if (!is_window(hwnd)) return 0;
/* fixup flags */
if (flags & (DCX_WINDOW | DCX_PARENTCLIP)) flags |= DCX_CACHE;
if (flags & DCX_USESTYLE)
{
flags &= ~(DCX_CLIPCHILDREN | DCX_CLIPSIBLINGS | DCX_PARENTCLIP);
if (window_style & WS_CLIPSIBLINGS) flags |= DCX_CLIPSIBLINGS;
if (!(flags & DCX_WINDOW))
{
if (get_class_long( hwnd, GCL_STYLE, FALSE ) & CS_PARENTDC) flags |= DCX_PARENTCLIP;
if (window_style & WS_CLIPCHILDREN && !(window_style & WS_MINIMIZE))
flags |= DCX_CLIPCHILDREN;
}
}
if (flags & DCX_WINDOW) flags &= ~DCX_CLIPCHILDREN;
parent = NtUserGetAncestor( hwnd, GA_PARENT );
if (!parent || (parent == get_desktop_window()))
flags = (flags & ~DCX_PARENTCLIP) | DCX_CLIPSIBLINGS;
/* it seems parent clip is ignored when clipping siblings or children */
if (flags & (DCX_CLIPSIBLINGS | DCX_CLIPCHILDREN)) flags &= ~DCX_PARENTCLIP;
if( flags & DCX_PARENTCLIP )
{
DWORD parent_style = get_window_long( parent, GWL_STYLE );
if( (window_style & WS_VISIBLE) && (parent_style & WS_VISIBLE) )
{
flags &= ~DCX_CLIPCHILDREN;
if (parent_style & WS_CLIPSIBLINGS) flags |= DCX_CLIPSIBLINGS;
}
}
/* find a suitable DCE */
if ((flags & DCX_CACHE) || !(dce = get_window_dce( hwnd )))
{
struct dce *dceEmpty = NULL, *dceUnused = NULL, *found = NULL;
unsigned int count = 0;
/* Strategy: First, we attempt to find a non-empty but unused DCE with
* compatible flags. Next, we look for an empty entry. If the cache is
* full we have to purge one of the unused entries.
*/
user_lock();
LIST_FOR_EACH_ENTRY( dce, &dce_list, struct dce, entry )
{
if (!(dce->flags & DCX_CACHE)) break;
count++;
if (dce->count) continue;
dceUnused = dce;
if (!dce->hwnd) dceEmpty = dce;
else if ((dce->hwnd == hwnd) && !((dce->flags ^ flags) & clip_flags))
{
TRACE( "found valid %p hwnd %p, flags %08x\n", dce->hdc, hwnd, dce->flags );
found = dce;
update_vis_rgn = FALSE;
break;
}
}
if (!found) found = dceEmpty;
if (!found && count >= DCE_CACHE_SIZE) found = dceUnused;
dce = found;
if (dce)
{
dce->count = 1;
set_dce_flags( dce->hdc, DCHF_ENABLEDC );
}
user_unlock();
/* if there's no dce empty or unused, allocate a new one */
if (!dce)
{
if (!(dce = alloc_dce())) return 0;
dce->flags = DCX_CACHE;
user_lock();
list_add_head( &dce_list, &dce->entry );
user_unlock();
}
}
else
{
flags |= DCX_NORESETATTRS;
if (dce->hwnd != hwnd)
{
/* we should free dce->clip_rgn here, but Windows apparently doesn't */
dce->flags &= ~(DCX_EXCLUDERGN | DCX_INTERSECTRGN);
dce->clip_rgn = 0;
}
else update_vis_rgn = FALSE; /* updated automatically, via DCHook() */
}
if (flags & (DCX_INTERSECTRGN | DCX_EXCLUDERGN))
{
/* if the extra clip region has changed, get rid of the old one */
if (dce->clip_rgn != clip_rgn || ((flags ^ dce->flags) & (DCX_INTERSECTRGN | DCX_EXCLUDERGN)))
delete_clip_rgn( dce );
dce->clip_rgn = clip_rgn;
if (!dce->clip_rgn) dce->clip_rgn = NtGdiCreateRectRgn( 0, 0, 0, 0 );
dce->flags |= flags & (DCX_INTERSECTRGN | DCX_EXCLUDERGN);
update_vis_rgn = TRUE;
}
if (get_window_long( hwnd, GWL_EXSTYLE ) & WS_EX_LAYOUTRTL)
NtGdiSetLayout( dce->hdc, -1, LAYOUT_RTL );
if (dce->hwnd != hwnd)
{
struct opengl_drawable *drawable = get_window_opengl_drawable( hwnd );
set_dc_opengl_drawable( dce->hdc, drawable );
if (drawable) opengl_drawable_release( drawable );
}
dce->hwnd = hwnd;
dce->flags = (dce->flags & ~user_flags) | (flags & user_flags);
/* cross-process invalidation is not supported yet, so always update the vis rgn */
if (!is_current_process_window( hwnd )) update_vis_rgn = TRUE;
if (set_dce_flags( dce->hdc, DCHF_VALIDATEVISRGN )) update_vis_rgn = TRUE; /* DC was dirty */
if (update_vis_rgn) update_visible_region( dce );
TRACE( "(%p,%p,0x%x): returning %p%s\n", hwnd, clip_rgn, flags, dce->hdc,
update_vis_rgn ? " (updated)" : "" );
return dce->hdc;
}
/***********************************************************************
* NtUserReleaseDC (win32u.@)
*/
INT WINAPI NtUserReleaseDC( HWND hwnd, HDC hdc )
{
return release_dc( hwnd, hdc, FALSE );
}
/***********************************************************************
* NtUserGetDC (win32u.@)
*/
HDC WINAPI NtUserGetDC( HWND hwnd )
{
if (!hwnd) return NtUserGetDCEx( 0, 0, DCX_CACHE | DCX_WINDOW );
return NtUserGetDCEx( hwnd, 0, DCX_USESTYLE );
}
/***********************************************************************
* NtUserGetWindowDC (win32u.@)
*/
HDC WINAPI NtUserGetWindowDC( HWND hwnd )
{
return NtUserGetDCEx( hwnd, 0, DCX_USESTYLE | DCX_WINDOW );
}
/**********************************************************************
* NtUserWindowFromDC (win32u.@)
*/
HWND WINAPI NtUserWindowFromDC( HDC hdc )
{
struct dce *dce;
HWND hwnd = 0;
user_lock();
dce = get_dc_dce( hdc );
if (dce) hwnd = dce->hwnd;
user_unlock();
return hwnd;
}
/***********************************************************************
* get_update_region
*
* Return update region (in screen coordinates) for a window.
*/
static HRGN get_update_region( HWND hwnd, UINT *flags, HWND *child )
{
HRGN hrgn = 0;
NTSTATUS status;
RGNDATA *data;
size_t size = 256;
do
{
if (!(data = malloc( sizeof(*data) + size - 1 )))
{
RtlSetLastWin32Error( ERROR_OUTOFMEMORY );
return 0;
}
SERVER_START_REQ( get_update_region )
{
req->window = wine_server_user_handle( hwnd );
req->from_child = wine_server_user_handle( child ? *child : 0 );
req->flags = *flags;
wine_server_set_reply( req, data->Buffer, size );
if (!(status = wine_server_call( req )))
{
size_t reply_size = wine_server_reply_size( reply );
data->rdh.dwSize = sizeof(data->rdh);
data->rdh.iType = RDH_RECTANGLES;
data->rdh.nCount = reply_size / sizeof(RECT);
data->rdh.nRgnSize = reply_size;
hrgn = NtGdiExtCreateRegion( NULL, data->rdh.dwSize + data->rdh.nRgnSize, data );
if (child) *child = wine_server_ptr_handle( reply->child );
*flags = reply->flags;
}
else size = reply->total_size;
}
SERVER_END_REQ;
free( data );
} while (status == STATUS_BUFFER_OVERFLOW);
if (status) RtlSetLastWin32Error( RtlNtStatusToDosError(status) );
return hrgn;
}
/***********************************************************************
* redraw_window_rects
*
* Redraw part of a window.
*/
static BOOL redraw_window_rects( HWND hwnd, UINT flags, const RECT *rects, UINT count )
{
BOOL ret;
if (!(flags & (RDW_INVALIDATE|RDW_VALIDATE|RDW_INTERNALPAINT|RDW_NOINTERNALPAINT)))
return TRUE; /* nothing to do */
SERVER_START_REQ( redraw_window )
{
req->window = wine_server_user_handle( hwnd );
req->flags = flags;
wine_server_add_data( req, rects, count * sizeof(RECT) );
ret = !wine_server_call_err( req );
}
SERVER_END_REQ;
return ret;
}
/***********************************************************************
* get_update_flags
*
* Get only the update flags, not the update region.
*/
static BOOL get_update_flags( HWND hwnd, HWND *child, UINT *flags )
{
BOOL ret;
SERVER_START_REQ( get_update_region )
{
req->window = wine_server_user_handle( hwnd );
req->from_child = wine_server_user_handle( child ? *child : 0 );
req->flags = *flags | UPDATE_NOREGION;
if ((ret = !wine_server_call_err( req )))
{
if (child) *child = wine_server_ptr_handle( reply->child );
*flags = reply->flags;
}
}
SERVER_END_REQ;
return ret;
}
/***********************************************************************
* send_ncpaint
*
* Send a WM_NCPAINT message if needed, and return the resulting update region (in screen coords).
* Helper for erase_now and BeginPaint.
*/
static HRGN send_ncpaint( HWND hwnd, HWND *child, UINT *flags )
{
HRGN whole_rgn = get_update_region( hwnd, flags, child );
HRGN client_rgn = 0;
DWORD style;
if (child) hwnd = *child;
if (hwnd == get_desktop_window()) return whole_rgn;
if (whole_rgn)
{
struct window_rects rects;
UINT context;
RECT update;
INT type;
context = set_thread_dpi_awareness_context( get_window_dpi_awareness_context( hwnd ));
/* check if update rgn overlaps with nonclient area */
type = NtGdiGetRgnBox( whole_rgn, &update );
get_window_rects( hwnd, COORDS_SCREEN, &rects, get_thread_dpi() );
if ((*flags & UPDATE_NONCLIENT) ||
update.left < rects.client.left || update.top < rects.client.top ||
update.right > rects.client.right || update.bottom > rects.client.bottom)
{
client_rgn = NtGdiCreateRectRgn( rects.client.left, rects.client.top, rects.client.right, rects.client.bottom );
NtGdiCombineRgn( client_rgn, client_rgn, whole_rgn, RGN_AND );
/* check if update rgn contains complete nonclient area */
if (type == SIMPLEREGION && EqualRect( &rects.window, &update ))
{
NtGdiDeleteObjectApp( whole_rgn );
whole_rgn = (HRGN)1;
}
}
else
{
client_rgn = whole_rgn;
whole_rgn = 0;
}
if (whole_rgn) /* NOTE: WM_NCPAINT allows wParam to be 1 */
{
if (*flags & UPDATE_NONCLIENT)
{
/* Mark standard scroll bars as not painted before sending WM_NCPAINT */
style = get_window_long( hwnd, GWL_STYLE );
if (style & WS_HSCROLL)
set_standard_scroll_painted( hwnd, SB_HORZ, FALSE );
if (style & WS_VSCROLL)
set_standard_scroll_painted( hwnd, SB_VERT, FALSE );
send_message( hwnd, WM_NCPAINT, (WPARAM)whole_rgn, 0 );
}
if (whole_rgn > (HRGN)1) NtGdiDeleteObjectApp( whole_rgn );
}
set_thread_dpi_awareness_context( context );
}
return client_rgn;
}
/***********************************************************************
* send_erase
*
* Send a WM_ERASEBKGND message if needed, and optionally return the DC for painting.
* If a DC is requested, the region is selected into it. In all cases the region is deleted.
* Helper for erase_now and BeginPaint.
*/
static BOOL send_erase( HWND hwnd, UINT flags, HRGN client_rgn,
RECT *clip_rect, HDC *hdc_ret )
{
BOOL need_erase = (flags & UPDATE_DELAYED_ERASE) != 0;
HDC hdc = 0;
RECT dummy;
if (!clip_rect) clip_rect = &dummy;
if (hdc_ret || (flags & UPDATE_ERASE))
{
UINT dcx_flags = DCX_INTERSECTRGN | DCX_USESTYLE;
if (is_iconic(hwnd)) dcx_flags |= DCX_WINDOW;
if ((hdc = NtUserGetDCEx( hwnd, client_rgn, dcx_flags )))
{
INT type = NtGdiGetAppClipBox( hdc, clip_rect );
if (flags & UPDATE_ERASE)
{
/* don't erase if the clip box is empty */
if (type != NULLREGION)
need_erase = !send_message( hwnd, WM_ERASEBKGND, (WPARAM)hdc, 0 );
}
if (!hdc_ret) release_dc( hwnd, hdc, TRUE );
}
if (hdc_ret) *hdc_ret = hdc;
}
if (!hdc) NtGdiDeleteObjectApp( client_rgn );
return need_erase;
}
/***********************************************************************
* move_window_bits
*
* Move the window bits when a window is resized, or moved within a parent window.
*/
void move_window_bits( HWND hwnd, const struct window_rects *rects, const RECT *valid_rects )
{
RECT dst = valid_rects[0], src = valid_rects[1];
if (src.left - rects->visible.left != dst.left - rects->visible.left ||
src.top - rects->visible.top != dst.top - rects->visible.top)
{
UINT flags = UPDATE_NOCHILDREN | UPDATE_CLIPCHILDREN;
HRGN rgn = get_update_region( hwnd, &flags, NULL );
HDC hdc = NtUserGetDCEx( hwnd, rgn, DCX_CACHE | DCX_WINDOW | DCX_EXCLUDERGN );
TRACE( "copying %s -> %s\n", wine_dbgstr_rect( &src ), wine_dbgstr_rect( &dst ));
OffsetRect( &src, -rects->window.left, -rects->window.top );
OffsetRect( &dst, -rects->window.left, -rects->window.top );
NtGdiStretchBlt( hdc, dst.left, dst.top, dst.right - dst.left, dst.bottom - dst.top,
hdc, src.left, src.top, src.right - src.left, src.bottom - src.top, SRCCOPY, 0 );
NtUserReleaseDC( hwnd, hdc );
}
}
/***********************************************************************
* move_window_bits_surface
*
* Move the window bits from a previous window surface when its surface is recreated.
*/
void move_window_bits_surface( HWND hwnd, const RECT *window_rect, struct window_surface *old_surface,
const RECT *old_visible_rect, const RECT *valid_rects )
{
char buffer[FIELD_OFFSET( BITMAPINFO, bmiColors[256] )];
BITMAPINFO *info = (BITMAPINFO *)buffer;
UINT flags = UPDATE_NOCHILDREN | UPDATE_CLIPCHILDREN;
HRGN rgn = get_update_region( hwnd, &flags, NULL );
HDC hdc = NtUserGetDCEx( hwnd, rgn, DCX_CACHE | DCX_WINDOW | DCX_EXCLUDERGN );
void *bits;
RECT dst = valid_rects[0];
RECT src = valid_rects[1];
TRACE( "copying %s -> %s\n", wine_dbgstr_rect( &src ), wine_dbgstr_rect( &dst ));
OffsetRect( &src, -old_visible_rect->left, -old_visible_rect->top );
OffsetRect( &dst, -window_rect->left, -window_rect->top );
window_surface_lock( old_surface );
bits = window_surface_get_color( old_surface, info );
NtGdiSetDIBitsToDeviceInternal( hdc, dst.left, dst.top, dst.right - dst.left, dst.bottom - dst.top,
src.left - old_surface->rect.left, old_surface->rect.bottom - src.bottom,
0, old_surface->rect.bottom - old_surface->rect.top,
bits, info, DIB_RGB_COLORS, 0, 0, FALSE, NULL );
window_surface_unlock( old_surface );
NtUserReleaseDC( hwnd, hdc );
}
/***********************************************************************
* NtUserBeginPaint (win32u.@)
*/
HDC WINAPI NtUserBeginPaint( HWND hwnd, PAINTSTRUCT *ps )
{
HRGN hrgn;
HDC hdc;
BOOL erase;
RECT rect;
UINT flags = UPDATE_NONCLIENT | UPDATE_ERASE | UPDATE_PAINT | UPDATE_INTERNALPAINT | UPDATE_NOCHILDREN;
NtUserHideCaret( hwnd );
if (!(hrgn = send_ncpaint( hwnd, NULL, &flags ))) return 0;
erase = send_erase( hwnd, flags, hrgn, &rect, &hdc );
TRACE( "hdc = %p box = (%s), fErase = %d\n", hdc, wine_dbgstr_rect(&rect), erase );
if (!ps)
{
release_dc( hwnd, hdc, TRUE );
return 0;
}
ps->fErase = erase;
ps->rcPaint = rect;
ps->hdc = hdc;
return hdc;
}
/***********************************************************************
* NtUserEndPaint (win32u.@)
*/
BOOL WINAPI NtUserEndPaint( HWND hwnd, const PAINTSTRUCT *ps )
{
NtUserShowCaret( hwnd );
flush_window_surfaces( FALSE );
if (!ps) return FALSE;
release_dc( hwnd, ps->hdc, TRUE );
return TRUE;
}
/***********************************************************************
* erase_now
*
* Implementation of RDW_ERASENOW behavior.
*/
void erase_now( HWND hwnd, UINT rdw_flags )
{
HWND child = 0;
HRGN hrgn;
BOOL need_erase = FALSE;
/* loop while we find a child to repaint */
for (;;)
{
UINT flags = UPDATE_NONCLIENT | UPDATE_ERASE;
if (rdw_flags & RDW_NOCHILDREN) flags |= UPDATE_NOCHILDREN;
else if (rdw_flags & RDW_ALLCHILDREN) flags |= UPDATE_ALLCHILDREN;
if (need_erase) flags |= UPDATE_DELAYED_ERASE;
if (!(hrgn = send_ncpaint( hwnd, &child, &flags ))) break;
need_erase = send_erase( child, flags, hrgn, NULL, NULL );
if (!flags) break; /* nothing more to do */
if ((rdw_flags & RDW_NOCHILDREN) && !need_erase) break;
}
}
/***********************************************************************
* update_now
*
* Implementation of RDW_UPDATENOW behavior.
*/
static void update_now( HWND hwnd, UINT rdw_flags )
{
HWND child = 0;
/* desktop window never gets WM_PAINT, only WM_ERASEBKGND */
if (hwnd == get_desktop_window()) erase_now( hwnd, rdw_flags | RDW_NOCHILDREN );
/* loop while we find a child to repaint */
for (;;)
{
UINT flags = UPDATE_PAINT | UPDATE_INTERNALPAINT;
if (rdw_flags & RDW_NOCHILDREN) flags |= UPDATE_NOCHILDREN;
else if (rdw_flags & RDW_ALLCHILDREN) flags |= UPDATE_ALLCHILDREN;
if (!get_update_flags( hwnd, &child, &flags )) break;
if (!flags) break; /* nothing more to do */
send_message( child, WM_PAINT, 0, 0 );
if (rdw_flags & RDW_NOCHILDREN) break;
}
}
/***********************************************************************
* NtUserRedrawWindow (win32u.@)
*/
BOOL WINAPI NtUserRedrawWindow( HWND hwnd, const RECT *rect, HRGN hrgn, UINT flags )
{
static const RECT empty;
BOOL ret;
if (TRACE_ON(win))
{
if (hrgn)
{
RECT r;
NtGdiGetRgnBox( hrgn, &r );
TRACE( "%p region %p box %s ", hwnd, hrgn, wine_dbgstr_rect(&r) );
}
else if (rect)
TRACE( "%p rect %s ", hwnd, wine_dbgstr_rect(rect) );
else
TRACE( "%p whole window ", hwnd );
dump_rdw_flags(flags);
}
/* process pending expose events before painting */
if (flags & RDW_UPDATENOW) user_driver->pProcessEvents( QS_PAINT );
if (rect && !hrgn)
{
RECT ordered = *rect;
order_rect( &ordered );
if (IsRectEmpty( &ordered )) ordered = empty;
ret = redraw_window_rects( hwnd, flags, &ordered, 1 );
}
else if (!hrgn)
{
ret = redraw_window_rects( hwnd, flags, NULL, 0 );
}
else /* need to build a list of the region rectangles */
{
DWORD size;
RGNDATA *data;
if (!(size = NtGdiGetRegionData( hrgn, 0, NULL ))) return FALSE;
if (!(data = malloc( size ))) return FALSE;
NtGdiGetRegionData( hrgn, size, data );
if (!data->rdh.nCount) /* empty region -> use a single all-zero rectangle */
ret = redraw_window_rects( hwnd, flags, &empty, 1 );
else
ret = redraw_window_rects( hwnd, flags, (const RECT *)data->Buffer, data->rdh.nCount );
free( data );
}
if (!hwnd) hwnd = get_desktop_window();
if (flags & RDW_UPDATENOW) update_now( hwnd, flags );
else if (flags & RDW_ERASENOW) erase_now( hwnd, flags );
return ret;
}
/***********************************************************************
* NtUserValidateRect (win32u.@)
*/
BOOL WINAPI NtUserValidateRect( HWND hwnd, const RECT *rect )
{
UINT flags = RDW_VALIDATE;
if (!hwnd)
{
flags = RDW_ALLCHILDREN | RDW_INVALIDATE | RDW_FRAME | RDW_ERASE | RDW_ERASENOW;
rect = NULL;
}
return NtUserRedrawWindow( hwnd, rect, 0, flags );
}
/***********************************************************************
* NtUserValidateRgn (win32u.@)
*/
BOOL WINAPI NtUserValidateRgn( HWND hwnd, HRGN hrgn )
{
if (!hwnd)
{
RtlSetLastWin32Error( ERROR_INVALID_WINDOW_HANDLE );
return FALSE;
}
return NtUserRedrawWindow( hwnd, NULL, hrgn, RDW_VALIDATE );
}
/***********************************************************************
* NtUserGetUpdateRgn (win32u.@)
*/
INT WINAPI NtUserGetUpdateRgn( HWND hwnd, HRGN hrgn, BOOL erase )
{
INT retval = ERROR;
UINT flags = UPDATE_NOCHILDREN, context;
HRGN update_rgn;
context = set_thread_dpi_awareness_context( get_window_dpi_awareness_context( hwnd ));
if (erase) flags |= UPDATE_NONCLIENT | UPDATE_ERASE;
if ((update_rgn = send_ncpaint( hwnd, NULL, &flags )))
{
retval = NtGdiCombineRgn( hrgn, update_rgn, 0, RGN_COPY );
if (send_erase( hwnd, flags, update_rgn, NULL, NULL ))
{
flags = UPDATE_DELAYED_ERASE;
get_update_flags( hwnd, NULL, &flags );
}
/* map region to client coordinates */
map_window_region( 0, hwnd, hrgn );
}
set_thread_dpi_awareness_context( context );
return retval;
}
/***********************************************************************
* NtUserGetUpdateRect (win32u.@)
*/
BOOL WINAPI NtUserGetUpdateRect( HWND hwnd, RECT *rect, BOOL erase )
{
UINT flags = UPDATE_NOCHILDREN;
HRGN update_rgn;
BOOL need_erase;
if (erase) flags |= UPDATE_NONCLIENT | UPDATE_ERASE;
if (!(update_rgn = send_ncpaint( hwnd, NULL, &flags ))) return FALSE;
if (rect && NtGdiGetRgnBox( update_rgn, rect ) != NULLREGION)
{
HDC hdc = NtUserGetDCEx( hwnd, 0, DCX_USESTYLE );
DWORD layout = NtGdiSetLayout( hdc, -1, 0 ); /* map_window_points mirrors already */
UINT win_dpi = get_dpi_for_window( hwnd );
map_window_points( 0, hwnd, (POINT *)rect, 2, win_dpi );
*rect = map_dpi_rect( *rect, win_dpi, get_thread_dpi() );
NtGdiTransformPoints( hdc, (POINT *)rect, (POINT *)rect, 2, NtGdiDPtoLP );
NtGdiSetLayout( hdc, -1, layout );
NtUserReleaseDC( hwnd, hdc );
}
need_erase = send_erase( hwnd, flags, update_rgn, NULL, NULL );
/* check if we still have an update region */
flags = UPDATE_PAINT | UPDATE_NOCHILDREN;
if (need_erase) flags |= UPDATE_DELAYED_ERASE;
return get_update_flags( hwnd, NULL, &flags ) && (flags & UPDATE_PAINT);
}
/***********************************************************************
* NtUserExcludeUpdateRgn (win32u.@)
*/
INT WINAPI NtUserExcludeUpdateRgn( HDC hdc, HWND hwnd )
{
HRGN update_rgn = NtGdiCreateRectRgn( 0, 0, 0, 0 );
INT ret = NtUserGetUpdateRgn( hwnd, update_rgn, FALSE );
if (ret != ERROR)
{
UINT context;
POINT pt;
context = set_thread_dpi_awareness_context( get_window_dpi_awareness_context( hwnd ));
NtGdiGetDCPoint( hdc, NtGdiGetDCOrg, &pt );
map_window_points( 0, hwnd, &pt, 1, get_thread_dpi() );
NtGdiOffsetRgn( update_rgn, -pt.x, -pt.y );
ret = NtGdiExtSelectClipRgn( hdc, update_rgn, RGN_DIFF );
set_thread_dpi_awareness_context( context );
}
NtGdiDeleteObjectApp( update_rgn );
return ret;
}
/***********************************************************************
* NtUserInvalidateRgn (win32u.@)
*/
BOOL WINAPI NtUserInvalidateRgn( HWND hwnd, HRGN hrgn, BOOL erase )
{
if (!hwnd)
{
RtlSetLastWin32Error( ERROR_INVALID_WINDOW_HANDLE );
return FALSE;
}
return NtUserRedrawWindow( hwnd, NULL, hrgn, RDW_INVALIDATE | (erase ? RDW_ERASE : 0) );
}
/***********************************************************************
* NtUserInvalidateRect (win32u.@)
*/
BOOL WINAPI NtUserInvalidateRect( HWND hwnd, const RECT *rect, BOOL erase )
{
UINT flags = RDW_INVALIDATE | (erase ? RDW_ERASE : 0);
if (!hwnd)
{
flags = RDW_ALLCHILDREN | RDW_INVALIDATE | RDW_FRAME | RDW_ERASE | RDW_ERASENOW;
rect = NULL;
}
return NtUserRedrawWindow( hwnd, rect, 0, flags );
}
/***********************************************************************
* NtUserLockWindowUpdate (win32u.@)
*/
BOOL WINAPI NtUserLockWindowUpdate( HWND hwnd )
{
static HWND locked_hwnd;
FIXME( "(%p), partial stub!\n", hwnd );
if (!hwnd)
{
locked_hwnd = NULL;
return TRUE;
}
return !InterlockedCompareExchangePointer( (void **)&locked_hwnd, hwnd, 0 );
}
/*************************************************************************
* fix_caret
*
* Helper for NtUserScrollWindowEx:
* If the return value is 0, no special caret handling is necessary.
* Otherwise the return value is the handle of the window that owns the
* caret. Its caret needs to be hidden during the scroll operation and
* moved to new_caret_pos if move_caret is TRUE.
*/
static HWND fix_caret( HWND hwnd, const RECT *scroll_rect, INT dx, INT dy,
UINT flags, BOOL *move_caret, POINT *new_caret_pos )
{
RECT rect, mapped_caret;
GUITHREADINFO info;
info.cbSize = sizeof(info);
if (!NtUserGetGUIThreadInfo( GetCurrentThreadId(), &info )) return 0;
if (!info.hwndCaret) return 0;
mapped_caret = info.rcCaret;
if (info.hwndCaret == hwnd)
{
/* The caret needs to be moved along with scrolling even if it's
* outside the visible area. Otherwise, when the caret is scrolled
* out from the view, the position won't get updated anymore and
* the caret will never scroll back again. */
*move_caret = TRUE;
new_caret_pos->x = info.rcCaret.left + dx;
new_caret_pos->y = info.rcCaret.top + dy;
}
else
{
*move_caret = FALSE;
if (!(flags & SW_SCROLLCHILDREN) || !is_child( hwnd, info.hwndCaret ))
return 0;
map_window_points( info.hwndCaret, hwnd, (POINT *)&mapped_caret, 2, get_thread_dpi() );
}
/* If the caret is not in the src/dest rects, all is fine done. */
if (!intersect_rect( &rect, scroll_rect, &mapped_caret ))
{
rect = *scroll_rect;
OffsetRect( &rect, dx, dy );
if (!intersect_rect( &rect, &rect, &mapped_caret ))
return 0;
}
/* Indicate that the caret needs to be updated during the scrolling. */
return info.hwndCaret;
}
/*************************************************************************
* NtUserScrollWindowEx (win32u.@)
*
* Note: contrary to what the doc says, pixels that are scrolled from the
* outside of clipRect to the inside are NOT painted.
*/
INT WINAPI NtUserScrollWindowEx( HWND hwnd, INT dx, INT dy, const RECT *rect,
const RECT *clip_rect, HRGN update_rgn,
RECT *update_rect, UINT flags )
{
BOOL update = update_rect || update_rgn || flags & (SW_INVALIDATE | SW_ERASE);
BOOL own_rgn = TRUE, move_caret = FALSE;
HRGN temp_rgn, winupd_rgn = 0;
INT retval = NULLREGION;
HWND caret_hwnd = NULL;
POINT new_caret_pos;
RECT rc, cliprc;
int rdw_flags;
HDC hdc;
TRACE( "%p, %d,%d update_rgn=%p update_rect = %p %s %04x\n",
hwnd, dx, dy, update_rgn, update_rect, wine_dbgstr_rect(rect), flags );
TRACE( "clip_rect = %s\n", wine_dbgstr_rect(clip_rect) );
if (flags & ~(SW_SCROLLCHILDREN | SW_INVALIDATE | SW_ERASE | SW_NODCCACHE))
FIXME( "some flags (%04x) are unhandled\n", flags );
rdw_flags = (flags & SW_ERASE) && (flags & SW_INVALIDATE) ?
RDW_INVALIDATE | RDW_ERASE : RDW_INVALIDATE;
hwnd = get_full_window_handle( hwnd );
if (!is_window_drawable( hwnd, TRUE ))
SetRectEmpty( &rc );
else
get_client_rect( hwnd, &rc, get_thread_dpi() );
if (clip_rect) intersect_rect( &cliprc, &rc, clip_rect );
else cliprc = rc;
if (rect) intersect_rect( &rc, &rc, rect );
if (update_rgn) own_rgn = FALSE;
else if (update) update_rgn = NtGdiCreateRectRgn( 0, 0, 0, 0 );
new_caret_pos.x = new_caret_pos.y = 0;
if (!IsRectEmpty( &cliprc ) && (dx || dy))
{
DWORD style = get_window_long( hwnd, GWL_STYLE );
DWORD dcxflags = 0;
caret_hwnd = fix_caret( hwnd, &rc, dx, dy, flags, &move_caret, &new_caret_pos );
if (caret_hwnd) NtUserHideCaret( caret_hwnd );
if (!(flags & SW_NODCCACHE)) dcxflags |= DCX_CACHE;
if (style & WS_CLIPSIBLINGS) dcxflags |= DCX_CLIPSIBLINGS;
if (get_class_long( hwnd, GCL_STYLE, FALSE ) & CS_PARENTDC) dcxflags |= DCX_PARENTCLIP;
if (!(flags & SW_SCROLLCHILDREN) && (style & WS_CLIPCHILDREN))
dcxflags |= DCX_CLIPCHILDREN;
hdc = NtUserGetDCEx( hwnd, 0, dcxflags);
if (hdc)
{
NtUserScrollDC( hdc, dx, dy, &rc, &cliprc, update_rgn, update_rect );
NtUserReleaseDC( hwnd, hdc );
if (!update) NtUserRedrawWindow( hwnd, NULL, update_rgn, rdw_flags );
}
/* If the windows has an update region, this must be scrolled as well.
* Keep a copy in winupd_rgn to be added to hrngUpdate at the end. */
temp_rgn = NtGdiCreateRectRgn( 0, 0, 0, 0 );
retval = NtUserGetUpdateRgn( hwnd, temp_rgn, FALSE );
if (retval != NULLREGION)
{
HRGN clip_rgn = NtGdiCreateRectRgn( cliprc.left, cliprc.top,
cliprc.right, cliprc.bottom );
if (!own_rgn)
{
winupd_rgn = NtGdiCreateRectRgn( 0, 0, 0, 0);
NtGdiCombineRgn( winupd_rgn, temp_rgn, 0, RGN_COPY);
}
NtGdiOffsetRgn( temp_rgn, dx, dy );
NtGdiCombineRgn( temp_rgn, temp_rgn, clip_rgn, RGN_AND );
if (!own_rgn) NtGdiCombineRgn( winupd_rgn, winupd_rgn, temp_rgn, RGN_OR );
NtUserRedrawWindow( hwnd, NULL, temp_rgn, rdw_flags );
/*
* Catch the case where the scrolling amount exceeds the size of the
* original window. This generated a second update area that is the
* location where the original scrolled content would end up.
* This second region is not returned by the ScrollDC and sets
* ScrollWindowEx apart from just a ScrollDC.
*
* This has been verified with testing on windows.
*/
if (abs( dx ) > abs( rc.right - rc.left ) || abs( dy ) > abs( rc.bottom - rc.top ))
{
NtGdiSetRectRgn( temp_rgn, rc.left + dx, rc.top + dy, rc.right+dx, rc.bottom + dy );
NtGdiCombineRgn( temp_rgn, temp_rgn, clip_rgn, RGN_AND );
NtGdiCombineRgn( update_rgn, update_rgn, temp_rgn, RGN_OR );
if (update_rect)
{
RECT temp_rect;
NtGdiGetRgnBox( temp_rgn, &temp_rect );
union_rect( update_rect, update_rect, &temp_rect );
}
if (!own_rgn) NtGdiCombineRgn( winupd_rgn, winupd_rgn, temp_rgn, RGN_OR );
}
NtGdiDeleteObjectApp( clip_rgn );
}
NtGdiDeleteObjectApp( temp_rgn );
}
else
{
/* nothing was scrolled */
if (!own_rgn) NtGdiSetRectRgn( update_rgn, 0, 0, 0, 0 );
SetRectEmpty( update_rect );
}
if (flags & SW_SCROLLCHILDREN)
{
HWND *list = list_window_children( hwnd );
if (list)
{
RECT r, dummy;
int i;
for (i = 0; list[i]; i++)
{
get_window_rect_rel( list[i], COORDS_PARENT, &r, get_thread_dpi() );
if (!rect || intersect_rect( &dummy, &r, rect ))
NtUserSetWindowPos( list[i], 0, r.left + dx, r.top + dy, 0, 0,
SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE |
SWP_NOREDRAW | SWP_DEFERERASE );
}
free( list );
}
}
if (flags & (SW_INVALIDATE | SW_ERASE))
NtUserRedrawWindow( hwnd, NULL, update_rgn, rdw_flags |
((flags & SW_SCROLLCHILDREN) ? RDW_ALLCHILDREN : 0 ) );
if (winupd_rgn)
{
NtGdiCombineRgn( update_rgn, update_rgn, winupd_rgn, RGN_OR );
NtGdiDeleteObjectApp( winupd_rgn );
}
if (move_caret) NtUserSetCaretPos( new_caret_pos.x, new_caret_pos.y );
if (caret_hwnd) NtUserShowCaret( caret_hwnd );
if (own_rgn && update_rgn) NtGdiDeleteObjectApp( update_rgn );
return retval;
}
/************************************************************************
* NtUserPrintWindow (win32u.@)
*/
BOOL WINAPI NtUserPrintWindow( HWND hwnd, HDC hdc, UINT flags )
{
UINT prf_flags = PRF_CHILDREN | PRF_ERASEBKGND | PRF_OWNED | PRF_CLIENT;
if (!(flags & PW_CLIENTONLY)) prf_flags |= PRF_NONCLIENT;
send_message( hwnd, WM_PRINT, (WPARAM)hdc, prf_flags );
return TRUE;
}