wine/dlls/windows.applicationmodel/designmode.c

176 lines
5.7 KiB
C

/* WinRT Windows.ApplicationModel.DesignMode Implementation
*
* Copyright (C) 2025 Zhiyi Zhang for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "private.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(model);
struct design_mode_statics
{
IActivationFactory IActivationFactory_iface;
IDesignModeStatics IDesignModeStatics_iface;
IDesignModeStatics2 IDesignModeStatics2_iface;
LONG ref;
};
static inline struct design_mode_statics *impl_from_IActivationFactory(IActivationFactory *iface)
{
return CONTAINING_RECORD(iface, struct design_mode_statics, IActivationFactory_iface);
}
static HRESULT WINAPI activation_factory_QueryInterface(IActivationFactory *iface, REFIID iid, void **out)
{
struct design_mode_statics *impl = impl_from_IActivationFactory(iface);
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_IUnknown) ||
IsEqualGUID(iid, &IID_IInspectable) ||
IsEqualGUID(iid, &IID_IAgileObject) ||
IsEqualGUID(iid, &IID_IActivationFactory))
{
*out = &impl->IActivationFactory_iface;
IInspectable_AddRef(*out);
return S_OK;
}
else if (IsEqualGUID(iid, &IID_IDesignModeStatics))
{
*out = &impl->IDesignModeStatics_iface;
IDesignModeStatics_AddRef(*out);
return S_OK;
}
else if (IsEqualGUID(iid, &IID_IDesignModeStatics2))
{
*out = &impl->IDesignModeStatics2_iface;
IDesignModeStatics2_AddRef(*out);
return S_OK;
}
FIXME("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI activation_factory_AddRef(IActivationFactory *iface)
{
struct design_mode_statics *impl = impl_from_IActivationFactory(iface);
ULONG ref = InterlockedIncrement(&impl->ref);
TRACE("iface %p increasing refcount to %lu.\n", iface, ref);
return ref;
}
static ULONG WINAPI activation_factory_Release(IActivationFactory *iface)
{
struct design_mode_statics *impl = impl_from_IActivationFactory(iface);
ULONG ref = InterlockedDecrement(&impl->ref);
TRACE("iface %p decreasing refcount to %lu.\n", iface, ref);
return ref;
}
static HRESULT WINAPI activation_factory_GetIids(IActivationFactory *iface, ULONG *iid_count, IID **iids)
{
FIXME("iface %p, iid_count %p, iids %p stub!\n", iface, iid_count, iids);
return E_NOTIMPL;
}
static HRESULT WINAPI activation_factory_GetRuntimeClassName(IActivationFactory *iface, HSTRING *class_name)
{
FIXME("iface %p, class_name %p stub!\n", iface, class_name);
return E_NOTIMPL;
}
static HRESULT WINAPI activation_factory_GetTrustLevel(IActivationFactory *iface, TrustLevel *trust_level)
{
FIXME("iface %p, trust_level %p stub!\n", iface, trust_level);
return E_NOTIMPL;
}
static HRESULT WINAPI activation_factory_ActivateInstance(IActivationFactory *iface, IInspectable **instance)
{
FIXME("iface %p, instance %p stub!\n", iface, instance);
return E_NOTIMPL;
}
static const struct IActivationFactoryVtbl activation_factory_vtbl =
{
activation_factory_QueryInterface,
activation_factory_AddRef,
activation_factory_Release,
/* IInspectable methods */
activation_factory_GetIids,
activation_factory_GetRuntimeClassName,
activation_factory_GetTrustLevel,
/* IActivationFactory methods */
activation_factory_ActivateInstance,
};
DEFINE_IINSPECTABLE(design_mode_statics, IDesignModeStatics, struct design_mode_statics, IActivationFactory_iface)
static HRESULT WINAPI design_mode_statics_DesignModeEnabled(IDesignModeStatics *iface, boolean *value)
{
FIXME("iface %p, value %p.\n", iface, value);
return E_NOTIMPL;
}
static const struct IDesignModeStaticsVtbl design_mode_statics_vtbl =
{
design_mode_statics_QueryInterface,
design_mode_statics_AddRef,
design_mode_statics_Release,
/* IInspectable methods */
design_mode_statics_GetIids,
design_mode_statics_GetRuntimeClassName,
design_mode_statics_GetTrustLevel,
/* IDesignModeStatics methods */
design_mode_statics_DesignModeEnabled,
};
DEFINE_IINSPECTABLE(design_mode_statics2, IDesignModeStatics2, struct design_mode_statics, IActivationFactory_iface)
static HRESULT WINAPI design_mode_statics2_DesignMode2Enabled(IDesignModeStatics2 *iface, boolean *value)
{
FIXME("iface %p, value %p.\n", iface, value);
return E_NOTIMPL;
}
static const struct IDesignModeStatics2Vtbl design_mode_statics2_vtbl =
{
design_mode_statics2_QueryInterface,
design_mode_statics2_AddRef,
design_mode_statics2_Release,
/* IInspectable methods */
design_mode_statics2_GetIids,
design_mode_statics2_GetRuntimeClassName,
design_mode_statics2_GetTrustLevel,
/* IDesignModeStatics2 methods */
design_mode_statics2_DesignMode2Enabled,
};
static struct design_mode_statics design_mode_statics =
{
{&activation_factory_vtbl},
{&design_mode_statics_vtbl},
{&design_mode_statics2_vtbl},
1,
};
IActivationFactory *design_mode_factory = &design_mode_statics.IActivationFactory_iface;