mirror of
https://gitlab.winehq.org/wine/wine.git
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2837 lines
102 KiB
C
2837 lines
102 KiB
C
/*
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* Mac driver OpenGL support
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*
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* Copyright 2012 Alexandre Julliard
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* Copyright 2012, 2013 Ken Thomases for CodeWeavers Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#if 0
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#pragma makedep unix
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#endif
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#include "config.h"
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#include "macdrv.h"
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#include "winuser.h"
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#include "winternl.h"
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#include "winnt.h"
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#include "wine/debug.h"
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#include "wine/opengl_driver.h"
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#define GL_SILENCE_DEPRECATION
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#define __gl_h_
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#define __gltypes_h_
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#include <OpenGL/OpenGL.h>
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#include <OpenGL/glu.h>
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#include <OpenGL/CGLRenderers.h>
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#include <dlfcn.h>
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WINE_DEFAULT_DEBUG_CHANNEL(wgl);
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struct gl_info {
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char *glExtensions;
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char wglExtensions[4096];
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GLint max_viewport_dims[2];
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unsigned int max_major, max_minor;
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};
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static struct gl_info gl_info;
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struct macdrv_context
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{
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int format;
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GLint renderer_id;
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macdrv_opengl_context context;
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CGLContextObj cglcontext;
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HWND draw_hwnd;
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macdrv_view draw_view;
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CGLPBufferObj draw_pbuffer;
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GLenum draw_pbuffer_face;
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GLint draw_pbuffer_level;
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HWND read_hwnd;
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macdrv_view read_view;
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CGLPBufferObj read_pbuffer;
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int swap_interval;
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};
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struct gl_drawable
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{
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struct opengl_drawable base;
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CGLPBufferObj pbuffer;
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};
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static struct gl_drawable *impl_from_opengl_drawable(struct opengl_drawable *base)
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{
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return CONTAINING_RECORD(base, struct gl_drawable, base);
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}
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static void *opengl_handle;
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static const struct opengl_funcs *funcs;
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static const struct opengl_driver_funcs macdrv_driver_funcs;
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static const struct opengl_drawable_funcs macdrv_surface_funcs;
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static const struct opengl_drawable_funcs macdrv_pbuffer_funcs;
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static void (*pglCopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y,
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GLsizei width);
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static void (*pglCopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
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static const GLubyte *(*pglGetString)(GLenum name);
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static PFN_glGetIntegerv pglGetIntegerv;
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static void (*pglReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height,
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GLenum format, GLenum type, void *pixels);
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struct color_mode {
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GLint mode;
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int bits_per_pixel;
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GLint color_bits; /* including alpha_bits */
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int red_bits, red_shift;
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int green_bits, green_shift;
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int blue_bits, blue_shift;
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GLint alpha_bits, alpha_shift;
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BOOL is_float;
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int color_ordering;
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};
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/* The value of "color_ordering" is somewhat arbitrary. It incorporates some
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observations of the behavior of Windows systems, but also subjective judgments
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about what color formats are more "normal" than others.
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On at least some Windows systems, integer color formats are listed before
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floating-point formats. Within the integer formats, higher color bits were
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usually listed before lower color bits, while for floating-point formats it
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was the reverse. However, that leads D3D to select 64-bit integer formats in
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preference to 32-bit formats when the latter would be sufficient. It seems
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that a 32-bit format is much more likely to be normally used in that case.
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Also, there are certain odd color formats supported on the Mac which seem like
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they would be less appropriate than more common ones. For instance, the color
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formats with alpha in a separate byte (e.g. kCGLRGB888A8Bit with R8G8B8 in one
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32-bit value and A8 in a separate 8-bit value) and the formats with 10-bit RGB
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components.
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For two color formats which differ only in whether or not they have alpha bits,
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we use the same ordering. pixel_format_comparator() gives alpha bits a
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different weight than color formats.
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*/
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static const struct color_mode color_modes[] = {
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{ kCGLRGB444Bit, 16, 12, 4, 8, 4, 4, 4, 0, 0, 0, FALSE, 5 },
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{ kCGLARGB4444Bit, 16, 16, 4, 8, 4, 4, 4, 0, 4, 12, FALSE, 5 },
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{ kCGLRGB444A8Bit, 24, 20, 4, 8, 4, 4, 4, 0, 8, 16, FALSE, 10 },
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{ kCGLRGB555Bit, 16, 15, 5, 10, 5, 5, 5, 0, 0, 0, FALSE, 4 },
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{ kCGLARGB1555Bit, 16, 16, 5, 10, 5, 5, 5, 0, 1, 15, FALSE, 4 },
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{ kCGLRGB555A8Bit, 24, 23, 5, 10, 5, 5, 5, 0, 8, 16, FALSE, 9 },
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{ kCGLRGB565Bit, 16, 16, 5, 11, 6, 5, 5, 0, 0, 0, FALSE, 3 },
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{ kCGLRGB565A8Bit, 24, 24, 5, 11, 6, 5, 5, 0, 8, 16, FALSE, 8 },
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{ kCGLRGB888Bit, 32, 24, 8, 16, 8, 8, 8, 0, 0, 0, FALSE, 0 },
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{ kCGLARGB8888Bit, 32, 32, 8, 16, 8, 8, 8, 0, 8, 24, FALSE, 0 },
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{ kCGLRGB888A8Bit, 40, 32, 8, 16, 8, 8, 8, 0, 8, 32, FALSE, 7 },
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{ kCGLRGB101010Bit, 32, 30, 10, 20, 10, 10, 10, 0, 0, 0, FALSE, 6 },
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{ kCGLARGB2101010Bit, 32, 32, 10, 20, 10, 10, 10, 0, 2, 30, FALSE, 6 },
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{ kCGLRGB101010_A8Bit, 40, 38, 10, 20, 10, 10, 10, 0, 8, 32, FALSE, 11 },
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{ kCGLRGB121212Bit, 48, 36, 12, 24, 12, 12, 12, 0, 0, 0, FALSE, 2 },
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{ kCGLARGB12121212Bit, 48, 48, 12, 24, 12, 12, 12, 0, 12, 36, FALSE, 2 },
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{ kCGLRGB161616Bit, 64, 48, 16, 48, 16, 32, 16, 16, 0, 0, FALSE, 1 },
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{ kCGLRGBA16161616Bit, 64, 64, 16, 48, 16, 32, 16, 16, 16, 0, FALSE, 1 },
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{ kCGLRGBFloat64Bit, 64, 48, 16, 32, 16, 16, 16, 0, 0, 0, TRUE, 12 },
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{ kCGLRGBAFloat64Bit, 64, 64, 16, 48, 16, 32, 16, 16, 16, 0, TRUE, 12 },
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{ kCGLRGBFloat128Bit, 128, 96, 32, 96, 32, 64, 32, 32, 0, 0, TRUE, 13 },
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{ kCGLRGBAFloat128Bit, 128, 128, 32, 96, 32, 64, 32, 32, 32, 0, TRUE, 13 },
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{ kCGLRGBFloat256Bit, 256, 192, 64, 192, 64, 128, 64, 64, 0, 0, TRUE, 14 },
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{ kCGLRGBAFloat256Bit, 256, 256, 64, 192, 64, 128, 64, 64, 64, 0, TRUE, 15 },
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};
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static const struct {
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GLint mode;
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int bits;
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} depth_stencil_modes[] = {
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{ kCGL0Bit, 0 },
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{ kCGL1Bit, 1 },
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{ kCGL2Bit, 2 },
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{ kCGL3Bit, 3 },
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{ kCGL4Bit, 4 },
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{ kCGL5Bit, 5 },
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{ kCGL6Bit, 6 },
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{ kCGL8Bit, 8 },
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{ kCGL10Bit, 10 },
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{ kCGL12Bit, 12 },
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{ kCGL16Bit, 16 },
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{ kCGL24Bit, 24 },
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{ kCGL32Bit, 32 },
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{ kCGL48Bit, 48 },
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{ kCGL64Bit, 64 },
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{ kCGL96Bit, 96 },
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{ kCGL128Bit, 128 },
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};
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typedef struct {
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GLint renderer_id;
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GLint buffer_modes;
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GLint color_modes;
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GLint accum_modes;
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GLint depth_modes;
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GLint stencil_modes;
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GLint max_aux_buffers;
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GLint max_sample_buffers;
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GLint max_samples;
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BOOL offscreen;
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BOOL accelerated;
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BOOL backing_store;
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BOOL window;
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BOOL online;
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} renderer_properties;
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typedef struct {
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unsigned int window:1;
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unsigned int pbuffer:1;
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unsigned int accelerated:1;
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unsigned int color_mode:5; /* index into color_modes table */
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unsigned int aux_buffers:3;
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unsigned int depth_bits:8;
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unsigned int stencil_bits:8;
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unsigned int accum_mode:5; /* 1 + index into color_modes table (0 means no accum buffer) */
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unsigned int double_buffer:1;
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unsigned int stereo:1;
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unsigned int sample_buffers:1;
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unsigned int samples:5;
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unsigned int backing_store:1;
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} pixel_format;
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typedef union
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{
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pixel_format format;
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UInt64 code;
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} pixel_format_or_code;
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C_ASSERT(sizeof(((pixel_format_or_code*)0)->format) <= sizeof(((pixel_format_or_code*)0)->code));
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static pixel_format *pixel_formats;
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static int nb_formats, nb_displayable_formats;
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static const char* debugstr_attrib(int attrib, int value)
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{
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static const struct {
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int attrib;
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const char *name;
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} attrib_names[] = {
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#define ATTRIB(a) { a, #a }
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ATTRIB(WGL_ACCELERATION_ARB),
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ATTRIB(WGL_ACCUM_ALPHA_BITS_ARB),
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ATTRIB(WGL_ACCUM_BITS_ARB),
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ATTRIB(WGL_ACCUM_BLUE_BITS_ARB),
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ATTRIB(WGL_ACCUM_GREEN_BITS_ARB),
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ATTRIB(WGL_ACCUM_RED_BITS_ARB),
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ATTRIB(WGL_ALPHA_BITS_ARB),
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ATTRIB(WGL_ALPHA_SHIFT_ARB),
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ATTRIB(WGL_AUX_BUFFERS_ARB),
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ATTRIB(WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV),
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ATTRIB(WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV),
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ATTRIB(WGL_BIND_TO_TEXTURE_RGB_ARB),
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ATTRIB(WGL_BIND_TO_TEXTURE_RGBA_ARB),
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ATTRIB(WGL_BLUE_BITS_ARB),
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ATTRIB(WGL_BLUE_SHIFT_ARB),
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ATTRIB(WGL_COLOR_BITS_ARB),
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ATTRIB(WGL_DEPTH_BITS_ARB),
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ATTRIB(WGL_DOUBLE_BUFFER_ARB),
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ATTRIB(WGL_DRAW_TO_BITMAP_ARB),
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ATTRIB(WGL_DRAW_TO_PBUFFER_ARB),
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ATTRIB(WGL_DRAW_TO_WINDOW_ARB),
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ATTRIB(WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB),
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ATTRIB(WGL_GREEN_BITS_ARB),
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ATTRIB(WGL_GREEN_SHIFT_ARB),
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ATTRIB(WGL_NEED_PALETTE_ARB),
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ATTRIB(WGL_NEED_SYSTEM_PALETTE_ARB),
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ATTRIB(WGL_NUMBER_OVERLAYS_ARB),
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ATTRIB(WGL_NUMBER_PIXEL_FORMATS_ARB),
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ATTRIB(WGL_NUMBER_UNDERLAYS_ARB),
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ATTRIB(WGL_PIXEL_TYPE_ARB),
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ATTRIB(WGL_RED_BITS_ARB),
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ATTRIB(WGL_RED_SHIFT_ARB),
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ATTRIB(WGL_RENDERER_ID_WINE),
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ATTRIB(WGL_SAMPLE_BUFFERS_ARB),
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ATTRIB(WGL_SAMPLES_ARB),
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ATTRIB(WGL_SHARE_ACCUM_ARB),
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ATTRIB(WGL_SHARE_DEPTH_ARB),
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ATTRIB(WGL_SHARE_STENCIL_ARB),
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ATTRIB(WGL_STENCIL_BITS_ARB),
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ATTRIB(WGL_STEREO_ARB),
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ATTRIB(WGL_SUPPORT_GDI_ARB),
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ATTRIB(WGL_SUPPORT_OPENGL_ARB),
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ATTRIB(WGL_SWAP_LAYER_BUFFERS_ARB),
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ATTRIB(WGL_SWAP_METHOD_ARB),
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ATTRIB(WGL_TRANSPARENT_ALPHA_VALUE_ARB),
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ATTRIB(WGL_TRANSPARENT_ARB),
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ATTRIB(WGL_TRANSPARENT_BLUE_VALUE_ARB),
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ATTRIB(WGL_TRANSPARENT_GREEN_VALUE_ARB),
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ATTRIB(WGL_TRANSPARENT_INDEX_VALUE_ARB),
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ATTRIB(WGL_TRANSPARENT_RED_VALUE_ARB),
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#undef ATTRIB
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};
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int i;
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const char *attrib_name = NULL;
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const char *value_name = NULL;
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for (i = 0; i < ARRAY_SIZE(attrib_names); i++)
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{
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if (attrib_names[i].attrib == attrib)
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{
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attrib_name = attrib_names[i].name;
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break;
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}
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}
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if (!attrib_name)
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attrib_name = wine_dbg_sprintf("Attrib 0x%04x", attrib);
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switch (attrib)
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{
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case WGL_ACCELERATION_ARB:
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switch (value)
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{
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case WGL_FULL_ACCELERATION_ARB: value_name = "WGL_FULL_ACCELERATION_ARB"; break;
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case WGL_GENERIC_ACCELERATION_ARB: value_name = "WGL_GENERIC_ACCELERATION_ARB"; break;
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case WGL_NO_ACCELERATION_ARB: value_name = "WGL_NO_ACCELERATION_ARB"; break;
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}
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break;
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case WGL_PIXEL_TYPE_ARB:
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switch (value)
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{
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case WGL_TYPE_COLORINDEX_ARB: value_name = "WGL_TYPE_COLORINDEX_ARB"; break;
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case WGL_TYPE_RGBA_ARB: value_name = "WGL_TYPE_RGBA_ARB"; break;
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case WGL_TYPE_RGBA_FLOAT_ARB: value_name = "WGL_TYPE_RGBA_FLOAT_ARB"; break;
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case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT: value_name = "WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT"; break;
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}
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break;
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case WGL_SWAP_METHOD_ARB:
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switch (value)
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{
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case WGL_SWAP_COPY_ARB: value_name = "WGL_SWAP_COPY_ARB"; break;
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case WGL_SWAP_EXCHANGE_ARB: value_name = "WGL_SWAP_EXCHANGE_ARB"; break;
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case WGL_SWAP_UNDEFINED_ARB: value_name = "WGL_SWAP_UNDEFINED_ARB"; break;
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}
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break;
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}
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if (!value_name)
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value_name = wine_dbg_sprintf("%d / 0x%04x", value, value);
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return wine_dbg_sprintf("%40s: %s", attrib_name, value_name);
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}
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/**********************************************************************
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* active_displays_mask
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*/
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static CGOpenGLDisplayMask active_displays_mask(void)
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{
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CGError err;
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CGDirectDisplayID displays[32];
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uint32_t count, i;
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CGOpenGLDisplayMask mask;
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err = CGGetActiveDisplayList(ARRAY_SIZE(displays), displays, &count);
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if (err != kCGErrorSuccess)
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{
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displays[0] = CGMainDisplayID();
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count = 1;
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}
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mask = 0;
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for (i = 0; i < count; i++)
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mask |= CGDisplayIDToOpenGLDisplayMask(displays[i]);
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return mask;
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}
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static BOOL get_renderer_property(CGLRendererInfoObj renderer_info, GLint renderer_index,
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CGLRendererProperty property, GLint *value)
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{
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CGLError err = CGLDescribeRenderer(renderer_info, renderer_index, property, value);
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if (err != kCGLNoError)
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WARN("CGLDescribeRenderer failed for property %d: %d %s\n", property, err, CGLErrorString(err));
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return (err == kCGLNoError);
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}
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|
|
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static void get_renderer_properties(CGLRendererInfoObj renderer_info, int renderer_index, renderer_properties* properties)
|
|
{
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GLint value;
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memset(properties, 0, sizeof(*properties));
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|
|
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if (get_renderer_property(renderer_info, renderer_index, kCGLRPRendererID, &value))
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properties->renderer_id = value & kCGLRendererIDMatchingMask;
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if (get_renderer_property(renderer_info, renderer_index, kCGLRPBufferModes, &value))
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properties->buffer_modes = value;
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if (get_renderer_property(renderer_info, renderer_index, kCGLRPColorModes, &value))
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properties->color_modes = value;
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if (get_renderer_property(renderer_info, renderer_index, kCGLRPAccumModes, &value))
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properties->accum_modes = value;
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if (get_renderer_property(renderer_info, renderer_index, kCGLRPDepthModes, &value))
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properties->depth_modes = value;
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|
|
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if (get_renderer_property(renderer_info, renderer_index, kCGLRPStencilModes, &value))
|
|
properties->stencil_modes = value;
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|
|
|
if (get_renderer_property(renderer_info, renderer_index, kCGLRPMaxAuxBuffers, &value))
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properties->max_aux_buffers = value;
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|
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if (get_renderer_property(renderer_info, renderer_index, kCGLRPMaxSampleBuffers, &value))
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properties->max_sample_buffers = value;
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|
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if (get_renderer_property(renderer_info, renderer_index, kCGLRPMaxSamples, &value))
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properties->max_samples = value;
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|
|
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if (get_renderer_property(renderer_info, renderer_index, kCGLRPOffScreen, &value))
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properties->offscreen = (value != 0);
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|
|
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if (get_renderer_property(renderer_info, renderer_index, kCGLRPAccelerated, &value))
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properties->accelerated = (value != 0);
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|
|
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if (get_renderer_property(renderer_info, renderer_index, kCGLRPBackingStore, &value))
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|
properties->backing_store = (value != 0);
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|
|
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if (get_renderer_property(renderer_info, renderer_index, kCGLRPWindow, &value))
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properties->window = (value != 0);
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|
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if (get_renderer_property(renderer_info, renderer_index, kCGLRPOnline, &value))
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properties->online = (value != 0);
|
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}
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|
|
|
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static void dump_renderer(const renderer_properties* renderer)
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|
{
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|
int i;
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|
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TRACE("Renderer ID: 0x%08x\n", renderer->renderer_id);
|
|
TRACE("Buffer modes:\n");
|
|
TRACE(" Monoscopic: %s\n", (renderer->buffer_modes & kCGLMonoscopicBit) ? "YES" : "NO");
|
|
TRACE(" Stereoscopic: %s\n", (renderer->buffer_modes & kCGLStereoscopicBit) ? "YES" : "NO");
|
|
TRACE(" Single buffer: %s\n", (renderer->buffer_modes & kCGLSingleBufferBit) ? "YES" : "NO");
|
|
TRACE(" Double buffer: %s\n", (renderer->buffer_modes & kCGLDoubleBufferBit) ? "YES" : "NO");
|
|
|
|
TRACE("Color buffer modes:\n");
|
|
for (i = 0; i < ARRAY_SIZE(color_modes); i++)
|
|
{
|
|
if (renderer->color_modes & color_modes[i].mode)
|
|
{
|
|
TRACE(" Color size %d, Alpha size %d", color_modes[i].color_bits, color_modes[i].alpha_bits);
|
|
if (color_modes[i].is_float)
|
|
TRACE(", Float");
|
|
TRACE("\n");
|
|
}
|
|
}
|
|
|
|
TRACE("Accumulation buffer sizes: { ");
|
|
for (i = 0; i < ARRAY_SIZE(color_modes); i++)
|
|
{
|
|
if (renderer->accum_modes & color_modes[i].mode)
|
|
TRACE("%d, ", color_modes[i].color_bits);
|
|
}
|
|
TRACE("}\n");
|
|
|
|
TRACE("Depth buffer sizes: { ");
|
|
for (i = 0; i < ARRAY_SIZE(depth_stencil_modes); i++)
|
|
{
|
|
if (renderer->depth_modes & depth_stencil_modes[i].mode)
|
|
TRACE("%d, ", depth_stencil_modes[i].bits);
|
|
}
|
|
TRACE("}\n");
|
|
|
|
TRACE("Stencil buffer sizes: { ");
|
|
for (i = 0; i < ARRAY_SIZE(depth_stencil_modes); i++)
|
|
{
|
|
if (renderer->stencil_modes & depth_stencil_modes[i].mode)
|
|
TRACE("%d, ", depth_stencil_modes[i].bits);
|
|
}
|
|
TRACE("}\n");
|
|
|
|
TRACE("Max. Auxiliary Buffers: %d\n", renderer->max_aux_buffers);
|
|
TRACE("Max. Sample Buffers: %d\n", renderer->max_sample_buffers);
|
|
TRACE("Max. Samples: %d\n", renderer->max_samples);
|
|
TRACE("Offscreen: %s\n", renderer->offscreen ? "YES" : "NO");
|
|
TRACE("Accelerated: %s\n", renderer->accelerated ? "YES" : "NO");
|
|
TRACE("Backing store: %s\n", renderer->backing_store ? "YES" : "NO");
|
|
TRACE("Window: %s\n", renderer->window ? "YES" : "NO");
|
|
TRACE("Online: %s\n", renderer->online ? "YES" : "NO");
|
|
}
|
|
|
|
|
|
static inline UInt64 code_for_pixel_format(const pixel_format* format)
|
|
{
|
|
pixel_format_or_code pfc;
|
|
|
|
pfc.code = 0;
|
|
pfc.format = *format;
|
|
return pfc.code;
|
|
}
|
|
|
|
|
|
static inline pixel_format pixel_format_for_code(UInt64 code)
|
|
{
|
|
pixel_format_or_code pfc;
|
|
|
|
pfc.code = code;
|
|
return pfc.format;
|
|
}
|
|
|
|
|
|
static const char *debugstr_pf(const pixel_format *pf)
|
|
{
|
|
return wine_dbg_sprintf("w/p/a %u/%u/%u col %u%s/%u dp/stn/ac/ax/b/db/str %u/%u/%u/%u/%u/%u/%u samp %u/%u %017llx",
|
|
pf->window,
|
|
pf->pbuffer,
|
|
pf->accelerated,
|
|
color_modes[pf->color_mode].color_bits,
|
|
(color_modes[pf->color_mode].is_float ? "f" : ""),
|
|
color_modes[pf->color_mode].alpha_bits,
|
|
pf->depth_bits,
|
|
pf->stencil_bits,
|
|
pf->accum_mode ? color_modes[pf->accum_mode - 1].color_bits : 0,
|
|
pf->aux_buffers,
|
|
pf->backing_store,
|
|
pf->double_buffer,
|
|
pf->stereo,
|
|
pf->sample_buffers,
|
|
pf->samples,
|
|
code_for_pixel_format(pf));
|
|
}
|
|
|
|
|
|
static unsigned int best_color_mode(GLint modes, GLint color_size, GLint alpha_size, GLint color_float)
|
|
{
|
|
int best = -1;
|
|
int i;
|
|
|
|
for (i = 0; i < ARRAY_SIZE(color_modes); i++)
|
|
{
|
|
if ((modes & color_modes[i].mode) &&
|
|
color_modes[i].color_bits >= color_size &&
|
|
color_modes[i].alpha_bits >= alpha_size &&
|
|
!color_modes[i].is_float == !color_float)
|
|
{
|
|
if (best < 0) /* no existing best choice */
|
|
best = i;
|
|
else if (color_modes[i].color_bits == color_size &&
|
|
color_modes[i].alpha_bits == alpha_size) /* candidate is exact match */
|
|
{
|
|
/* prefer it over a best which isn't exact or which has a higher bpp */
|
|
if (color_modes[best].color_bits != color_size ||
|
|
color_modes[best].alpha_bits != alpha_size ||
|
|
color_modes[i].bits_per_pixel < color_modes[best].bits_per_pixel)
|
|
best = i;
|
|
}
|
|
else if (color_modes[i].color_bits < color_modes[best].color_bits ||
|
|
(color_modes[i].color_bits == color_modes[best].color_bits &&
|
|
color_modes[i].alpha_bits < color_modes[best].alpha_bits)) /* prefer closer */
|
|
best = i;
|
|
}
|
|
}
|
|
|
|
if (best < 0)
|
|
{
|
|
/* Couldn't find a match. Return first one that renderer supports. */
|
|
for (i = 0; i < ARRAY_SIZE(color_modes); i++)
|
|
{
|
|
if (modes & color_modes[i].mode)
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return best;
|
|
}
|
|
|
|
|
|
static unsigned int best_accum_mode(GLint modes, GLint accum_size)
|
|
{
|
|
int best = -1;
|
|
int i;
|
|
|
|
for (i = 0; i < ARRAY_SIZE(color_modes); i++)
|
|
{
|
|
if ((modes & color_modes[i].mode) && color_modes[i].color_bits >= accum_size)
|
|
{
|
|
/* Prefer the fewest color bits, then prefer more alpha bits, then
|
|
prefer more bits per pixel. */
|
|
if (best < 0)
|
|
best = i;
|
|
else if (color_modes[i].color_bits < color_modes[best].color_bits)
|
|
best = i;
|
|
else if (color_modes[i].color_bits == color_modes[best].color_bits)
|
|
{
|
|
if (color_modes[i].alpha_bits > color_modes[best].alpha_bits)
|
|
best = i;
|
|
else if (color_modes[i].alpha_bits == color_modes[best].alpha_bits &&
|
|
color_modes[i].bits_per_pixel > color_modes[best].bits_per_pixel)
|
|
best = i;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (best < 0)
|
|
{
|
|
/* Couldn't find a match. Return last one that renderer supports. */
|
|
for (i = ARRAY_SIZE(color_modes) - 1; i >= 0; i--)
|
|
{
|
|
if (modes & color_modes[i].mode)
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return best;
|
|
}
|
|
|
|
|
|
static void enum_renderer_pixel_formats(renderer_properties renderer, CFMutableArrayRef pixel_format_array,
|
|
CFMutableSetRef pixel_format_set)
|
|
{
|
|
CGLPixelFormatAttribute attribs[64] = {
|
|
kCGLPFAMinimumPolicy,
|
|
kCGLPFAClosestPolicy,
|
|
kCGLPFARendererID, renderer.renderer_id,
|
|
kCGLPFASingleRenderer,
|
|
};
|
|
int n = 5, n_stack[16], n_stack_idx = -1;
|
|
unsigned int tried_pixel_formats = 0, failed_pixel_formats = 0, dupe_pixel_formats = 0,
|
|
new_pixel_formats = 0;
|
|
pixel_format request;
|
|
unsigned int double_buffer;
|
|
unsigned int accelerated = renderer.accelerated;
|
|
|
|
if (accelerated)
|
|
{
|
|
attribs[n++] = kCGLPFAAccelerated;
|
|
attribs[n++] = kCGLPFANoRecovery;
|
|
}
|
|
else if (!allow_software_rendering)
|
|
{
|
|
TRACE("ignoring software renderer because AllowSoftwareRendering is off\n");
|
|
return;
|
|
}
|
|
|
|
n_stack[++n_stack_idx] = n;
|
|
for (double_buffer = 0; double_buffer <= 1; double_buffer++)
|
|
{
|
|
unsigned int aux;
|
|
|
|
n = n_stack[n_stack_idx];
|
|
|
|
if ((!double_buffer && !(renderer.buffer_modes & kCGLSingleBufferBit)) ||
|
|
(double_buffer && !(renderer.buffer_modes & kCGLDoubleBufferBit)))
|
|
continue;
|
|
|
|
if (double_buffer)
|
|
attribs[n++] = kCGLPFADoubleBuffer;
|
|
memset(&request, 0, sizeof(request));
|
|
request.accelerated = accelerated;
|
|
request.double_buffer = double_buffer;
|
|
|
|
/* Don't bother with in-between aux buffers values: either 0 or max. */
|
|
n_stack[++n_stack_idx] = n;
|
|
for (aux = 0; aux <= renderer.max_aux_buffers; aux += renderer.max_aux_buffers)
|
|
{
|
|
unsigned int color_mode;
|
|
|
|
n = n_stack[n_stack_idx];
|
|
|
|
attribs[n++] = kCGLPFAAuxBuffers;
|
|
attribs[n++] = aux;
|
|
request.aux_buffers = aux;
|
|
|
|
n_stack[++n_stack_idx] = n;
|
|
for (color_mode = 0; color_mode < ARRAY_SIZE(color_modes); color_mode++)
|
|
{
|
|
unsigned int depth_mode;
|
|
|
|
n = n_stack[n_stack_idx];
|
|
|
|
if (!(renderer.color_modes & color_modes[color_mode].mode))
|
|
continue;
|
|
|
|
attribs[n++] = kCGLPFAColorSize;
|
|
attribs[n++] = color_modes[color_mode].color_bits;
|
|
attribs[n++] = kCGLPFAAlphaSize;
|
|
attribs[n++] = color_modes[color_mode].alpha_bits;
|
|
if (color_modes[color_mode].is_float)
|
|
attribs[n++] = kCGLPFAColorFloat;
|
|
request.color_mode = color_mode;
|
|
|
|
n_stack[++n_stack_idx] = n;
|
|
for (depth_mode = 0; depth_mode < ARRAY_SIZE(depth_stencil_modes); depth_mode++)
|
|
{
|
|
unsigned int stencil_mode;
|
|
|
|
n = n_stack[n_stack_idx];
|
|
|
|
if (!(renderer.depth_modes & depth_stencil_modes[depth_mode].mode))
|
|
continue;
|
|
|
|
attribs[n++] = kCGLPFADepthSize;
|
|
attribs[n++] = depth_stencil_modes[depth_mode].bits;
|
|
request.depth_bits = depth_stencil_modes[depth_mode].bits;
|
|
|
|
n_stack[++n_stack_idx] = n;
|
|
for (stencil_mode = 0; stencil_mode < ARRAY_SIZE(depth_stencil_modes); stencil_mode++)
|
|
{
|
|
unsigned int stereo;
|
|
|
|
n = n_stack[n_stack_idx];
|
|
|
|
if (!(renderer.stencil_modes & depth_stencil_modes[stencil_mode].mode))
|
|
continue;
|
|
if (accelerated && depth_stencil_modes[depth_mode].bits != 24 &&
|
|
depth_stencil_modes[depth_mode].bits != 32 && stencil_mode > 0)
|
|
continue;
|
|
|
|
attribs[n++] = kCGLPFAStencilSize;
|
|
attribs[n++] = depth_stencil_modes[stencil_mode].bits;
|
|
request.stencil_bits = depth_stencil_modes[stencil_mode].bits;
|
|
|
|
/* FIXME: Could trim search space a bit here depending on GPU.
|
|
For ATI Radeon HD 4850, kCGLRGBA16161616Bit implies stereo-capable. */
|
|
n_stack[++n_stack_idx] = n;
|
|
for (stereo = 0; stereo <= 1; stereo++)
|
|
{
|
|
int accum_mode;
|
|
|
|
n = n_stack[n_stack_idx];
|
|
|
|
if ((!stereo && !(renderer.buffer_modes & kCGLMonoscopicBit)) ||
|
|
(stereo && !(renderer.buffer_modes & kCGLStereoscopicBit)))
|
|
continue;
|
|
|
|
if (stereo)
|
|
attribs[n++] = kCGLPFAStereo;
|
|
request.stereo = stereo;
|
|
|
|
/* Starts at -1 for a 0 accum size */
|
|
n_stack[++n_stack_idx] = n;
|
|
for (accum_mode = -1; accum_mode < (int) ARRAY_SIZE(color_modes); accum_mode++)
|
|
{
|
|
unsigned int target_pass;
|
|
|
|
n = n_stack[n_stack_idx];
|
|
|
|
if (accum_mode >= 0)
|
|
{
|
|
if (!(renderer.accum_modes & color_modes[accum_mode].mode))
|
|
continue;
|
|
|
|
attribs[n++] = kCGLPFAAccumSize;
|
|
attribs[n++] = color_modes[accum_mode].color_bits;
|
|
request.accum_mode = accum_mode + 1;
|
|
}
|
|
else
|
|
request.accum_mode = 0;
|
|
|
|
/* Targets to request are:
|
|
accelerated: window OR window + pbuffer
|
|
software: window + pbuffer */
|
|
n_stack[++n_stack_idx] = n;
|
|
for (target_pass = 0; target_pass <= accelerated; target_pass++)
|
|
{
|
|
unsigned int samples, max_samples;
|
|
|
|
n = n_stack[n_stack_idx];
|
|
|
|
attribs[n++] = kCGLPFAWindow;
|
|
request.window = 1;
|
|
|
|
if (!accelerated || target_pass > 0)
|
|
{
|
|
attribs[n++] = kCGLPFAPBuffer;
|
|
request.pbuffer = 1;
|
|
}
|
|
else
|
|
request.pbuffer = 0;
|
|
|
|
/* FIXME: Could trim search space a bit here depending on GPU.
|
|
For Nvidia GeForce 8800 GT, limited to 4 samples for color_bits >= 128.
|
|
For ATI Radeon HD 4850, can't multi-sample for color_bits >= 64 or pbuffer. */
|
|
n_stack[++n_stack_idx] = n;
|
|
max_samples = renderer.max_sample_buffers ? max(1, renderer.max_samples) : 1;
|
|
for (samples = 1; samples <= max_samples; samples *= 2)
|
|
{
|
|
unsigned int backing_store, min_backing_store, max_backing_store;
|
|
|
|
n = n_stack[n_stack_idx];
|
|
|
|
if (samples > 1)
|
|
{
|
|
attribs[n++] = kCGLPFASampleBuffers;
|
|
attribs[n++] = renderer.max_sample_buffers;
|
|
attribs[n++] = kCGLPFASamples;
|
|
attribs[n++] = samples;
|
|
request.sample_buffers = renderer.max_sample_buffers;
|
|
request.samples = samples;
|
|
}
|
|
else
|
|
request.sample_buffers = request.samples = 0;
|
|
|
|
if (renderer.backing_store && double_buffer)
|
|
{
|
|
/* The software renderer seems to always preserve the backing store, whether
|
|
we ask for it or not. So don't bother not asking for it. */
|
|
min_backing_store = accelerated ? 0 : 1;
|
|
max_backing_store = 1;
|
|
}
|
|
else
|
|
min_backing_store = max_backing_store = 0;
|
|
n_stack[++n_stack_idx] = n;
|
|
for (backing_store = min_backing_store; backing_store <= max_backing_store; backing_store++)
|
|
{
|
|
CGLPixelFormatObj pix;
|
|
GLint virtualScreens;
|
|
CGLError err;
|
|
|
|
n = n_stack[n_stack_idx];
|
|
|
|
if (backing_store)
|
|
attribs[n++] = kCGLPFABackingStore;
|
|
request.backing_store = backing_store;
|
|
|
|
attribs[n] = 0;
|
|
|
|
err = CGLChoosePixelFormat(attribs, &pix, &virtualScreens);
|
|
if (err == kCGLNoError && pix)
|
|
{
|
|
pixel_format pf;
|
|
GLint value, color_size, alpha_size, color_float;
|
|
UInt64 pf_code;
|
|
CFNumberRef code_object;
|
|
BOOL dupe;
|
|
|
|
memset(&pf, 0, sizeof(pf));
|
|
|
|
if (CGLDescribePixelFormat(pix, 0, kCGLPFAAccelerated, &value) == kCGLNoError)
|
|
pf.accelerated = value;
|
|
if (CGLDescribePixelFormat(pix, 0, kCGLPFAAuxBuffers, &value) == kCGLNoError)
|
|
pf.aux_buffers = value;
|
|
if (CGLDescribePixelFormat(pix, 0, kCGLPFADepthSize, &value) == kCGLNoError)
|
|
pf.depth_bits = value;
|
|
if (CGLDescribePixelFormat(pix, 0, kCGLPFADoubleBuffer, &value) == kCGLNoError)
|
|
pf.double_buffer = value;
|
|
if (pf.double_buffer &&
|
|
CGLDescribePixelFormat(pix, 0, kCGLPFABackingStore, &value) == kCGLNoError)
|
|
pf.backing_store = value;
|
|
if (CGLDescribePixelFormat(pix, 0, kCGLPFAPBuffer, &value) == kCGLNoError)
|
|
pf.pbuffer = value;
|
|
if (CGLDescribePixelFormat(pix, 0, kCGLPFASampleBuffers, &value) == kCGLNoError)
|
|
pf.sample_buffers = value;
|
|
if (pf.sample_buffers &&
|
|
CGLDescribePixelFormat(pix, 0, kCGLPFASamples, &value) == kCGLNoError)
|
|
pf.samples = value;
|
|
if (CGLDescribePixelFormat(pix, 0, kCGLPFAStencilSize, &value) == kCGLNoError)
|
|
pf.stencil_bits = value;
|
|
if (CGLDescribePixelFormat(pix, 0, kCGLPFAStereo, &value) == kCGLNoError)
|
|
pf.stereo = value;
|
|
if (CGLDescribePixelFormat(pix, 0, kCGLPFAWindow, &value) == kCGLNoError)
|
|
pf.window = value;
|
|
|
|
if (CGLDescribePixelFormat(pix, 0, kCGLPFAColorSize, &color_size) != kCGLNoError)
|
|
color_size = 0;
|
|
if (CGLDescribePixelFormat(pix, 0, kCGLPFAAlphaSize, &alpha_size) != kCGLNoError)
|
|
alpha_size = 0;
|
|
if (CGLDescribePixelFormat(pix, 0, kCGLPFAColorFloat, &color_float) != kCGLNoError)
|
|
color_float = 0;
|
|
pf.color_mode = best_color_mode(renderer.color_modes, color_size, alpha_size, color_float);
|
|
|
|
if (CGLDescribePixelFormat(pix, 0, kCGLPFAAccumSize, &value) == kCGLNoError && value)
|
|
pf.accum_mode = best_accum_mode(renderer.accum_modes, value) + 1;
|
|
|
|
CGLReleasePixelFormat(pix);
|
|
|
|
pf_code = code_for_pixel_format(&pf);
|
|
|
|
code_object = CFNumberCreate(NULL, kCFNumberSInt64Type, &pf_code);
|
|
if ((dupe = CFSetContainsValue(pixel_format_set, code_object)))
|
|
dupe_pixel_formats++;
|
|
else
|
|
{
|
|
CFSetAddValue(pixel_format_set, code_object);
|
|
CFArrayAppendValue(pixel_format_array, code_object);
|
|
new_pixel_formats++;
|
|
}
|
|
CFRelease(code_object);
|
|
|
|
if (pf_code == code_for_pixel_format(&request))
|
|
TRACE("%s%s\n", debugstr_pf(&pf), dupe ? " (duplicate)" : "");
|
|
else
|
|
{
|
|
TRACE("%s remapped from %s%s\n", debugstr_pf(&pf), debugstr_pf(&request),
|
|
dupe ? " (duplicate)" : "");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
failed_pixel_formats++;
|
|
TRACE("%s failed request err %d %s\n", debugstr_pf(&request), err, err ? CGLErrorString(err) : "");
|
|
}
|
|
|
|
tried_pixel_formats++;
|
|
}
|
|
|
|
n_stack_idx--;
|
|
}
|
|
|
|
n_stack_idx--;
|
|
}
|
|
|
|
n_stack_idx--;
|
|
}
|
|
|
|
n_stack_idx--;
|
|
}
|
|
|
|
n_stack_idx--;
|
|
}
|
|
|
|
n_stack_idx--;
|
|
}
|
|
|
|
n_stack_idx--;
|
|
}
|
|
|
|
n_stack_idx--;
|
|
}
|
|
|
|
n_stack_idx--;
|
|
}
|
|
|
|
n_stack_idx--;
|
|
|
|
TRACE("Number of pixel format attribute combinations: %u\n", tried_pixel_formats);
|
|
TRACE(" Number which failed to choose a pixel format: %u\n", failed_pixel_formats);
|
|
TRACE(" Number which chose redundant pixel formats: %u\n", dupe_pixel_formats);
|
|
TRACE("Number of new pixel formats for this renderer: %u\n", new_pixel_formats);
|
|
}
|
|
|
|
|
|
/* The docs for WGL_ARB_pixel_format say:
|
|
Indices are assigned to pixel formats in the following order:
|
|
1. Accelerated pixel formats that are displayable
|
|
2. Accelerated pixel formats that are displayable and which have
|
|
extended attributes
|
|
3. Generic pixel formats
|
|
4. Accelerated pixel formats that are non displayable
|
|
*/
|
|
static int pixel_format_category(pixel_format pf)
|
|
{
|
|
/* non-displayable */
|
|
if (!pf.window)
|
|
return 4;
|
|
|
|
/* non-accelerated a.k.a. software a.k.a. generic */
|
|
if (!pf.accelerated)
|
|
return 3;
|
|
|
|
/* extended attributes that can't be represented in PIXELFORMATDESCRIPTOR */
|
|
if (color_modes[pf.color_mode].is_float)
|
|
return 2;
|
|
|
|
/* accelerated, displayable, no extended attributes */
|
|
return 1;
|
|
}
|
|
|
|
|
|
static CFComparisonResult pixel_format_comparator(const void *val1, const void *val2, void *context)
|
|
{
|
|
CFNumberRef number1 = val1;
|
|
CFNumberRef number2 = val2;
|
|
UInt64 code1, code2;
|
|
pixel_format pf1, pf2;
|
|
int category1, category2;
|
|
|
|
CFNumberGetValue(number1, kCFNumberLongLongType, &code1);
|
|
CFNumberGetValue(number2, kCFNumberLongLongType, &code2);
|
|
pf1 = pixel_format_for_code(code1);
|
|
pf2 = pixel_format_for_code(code2);
|
|
category1 = pixel_format_category(pf1);
|
|
category2 = pixel_format_category(pf2);
|
|
|
|
if (category1 < category2)
|
|
return kCFCompareLessThan;
|
|
if (category1 > category2)
|
|
return kCFCompareGreaterThan;
|
|
|
|
/* Within a category, sort the "best" formats toward the front since that's
|
|
what wglChoosePixelFormatARB() has to do. The ordering implemented here
|
|
matches at least one Windows 7 machine's behavior.
|
|
*/
|
|
/* Accelerated before unaccelerated. */
|
|
if (pf1.accelerated && !pf2.accelerated)
|
|
return kCFCompareLessThan;
|
|
if (!pf1.accelerated && pf2.accelerated)
|
|
return kCFCompareGreaterThan;
|
|
|
|
/* Explicit color mode ordering. */
|
|
if (color_modes[pf1.color_mode].color_ordering < color_modes[pf2.color_mode].color_ordering)
|
|
return kCFCompareLessThan;
|
|
if (color_modes[pf1.color_mode].color_ordering > color_modes[pf2.color_mode].color_ordering)
|
|
return kCFCompareGreaterThan;
|
|
|
|
/* Non-pbuffer-capable before pbuffer-capable. */
|
|
if (!pf1.pbuffer && pf2.pbuffer)
|
|
return kCFCompareLessThan;
|
|
if (pf1.pbuffer && !pf2.pbuffer)
|
|
return kCFCompareGreaterThan;
|
|
|
|
/* Fewer samples before more samples. */
|
|
if (pf1.samples < pf2.samples)
|
|
return kCFCompareLessThan;
|
|
if (pf1.samples > pf2.samples)
|
|
return kCFCompareGreaterThan;
|
|
|
|
/* Monoscopic before stereoscopic. (This is a guess.) */
|
|
if (!pf1.stereo && pf2.stereo)
|
|
return kCFCompareLessThan;
|
|
if (pf1.stereo && !pf2.stereo)
|
|
return kCFCompareGreaterThan;
|
|
|
|
/* Single buffered before double buffered. */
|
|
if (!pf1.double_buffer && pf2.double_buffer)
|
|
return kCFCompareLessThan;
|
|
if (pf1.double_buffer && !pf2.double_buffer)
|
|
return kCFCompareGreaterThan;
|
|
|
|
/* Possibly-optimized double buffering before backing-store-preserving
|
|
double buffering. */
|
|
if (!pf1.backing_store && pf2.backing_store)
|
|
return kCFCompareLessThan;
|
|
if (pf1.backing_store && !pf2.backing_store)
|
|
return kCFCompareGreaterThan;
|
|
|
|
/* Bigger depth buffer before smaller depth buffer. */
|
|
if (pf1.depth_bits > pf2.depth_bits)
|
|
return kCFCompareLessThan;
|
|
if (pf1.depth_bits < pf2.depth_bits)
|
|
return kCFCompareGreaterThan;
|
|
|
|
/* Smaller stencil buffer before bigger stencil buffer. */
|
|
if (pf1.stencil_bits < pf2.stencil_bits)
|
|
return kCFCompareLessThan;
|
|
if (pf1.stencil_bits > pf2.stencil_bits)
|
|
return kCFCompareGreaterThan;
|
|
|
|
/* Smaller alpha bits before larger alpha bits. */
|
|
if (color_modes[pf1.color_mode].alpha_bits < color_modes[pf2.color_mode].alpha_bits)
|
|
return kCFCompareLessThan;
|
|
if (color_modes[pf1.color_mode].alpha_bits > color_modes[pf2.color_mode].alpha_bits)
|
|
return kCFCompareGreaterThan;
|
|
|
|
/* Smaller accum buffer before larger accum buffer. (This is a guess.) */
|
|
if (pf1.accum_mode)
|
|
{
|
|
if (pf2.accum_mode)
|
|
{
|
|
if (color_modes[pf1.accum_mode - 1].color_bits - color_modes[pf1.accum_mode - 1].alpha_bits <
|
|
color_modes[pf2.accum_mode - 1].color_bits - color_modes[pf2.accum_mode - 1].alpha_bits)
|
|
return kCFCompareLessThan;
|
|
if (color_modes[pf1.accum_mode - 1].color_bits - color_modes[pf1.accum_mode - 1].alpha_bits >
|
|
color_modes[pf2.accum_mode - 1].color_bits - color_modes[pf2.accum_mode - 1].alpha_bits)
|
|
return kCFCompareGreaterThan;
|
|
|
|
if (color_modes[pf1.accum_mode - 1].bits_per_pixel < color_modes[pf2.accum_mode - 1].bits_per_pixel)
|
|
return kCFCompareLessThan;
|
|
if (color_modes[pf1.accum_mode - 1].bits_per_pixel > color_modes[pf2.accum_mode - 1].bits_per_pixel)
|
|
return kCFCompareGreaterThan;
|
|
|
|
if (color_modes[pf1.accum_mode - 1].alpha_bits < color_modes[pf2.accum_mode - 1].alpha_bits)
|
|
return kCFCompareLessThan;
|
|
if (color_modes[pf1.accum_mode - 1].alpha_bits > color_modes[pf2.accum_mode - 1].alpha_bits)
|
|
return kCFCompareGreaterThan;
|
|
}
|
|
else
|
|
return kCFCompareGreaterThan;
|
|
}
|
|
else if (pf2.accum_mode)
|
|
return kCFCompareLessThan;
|
|
|
|
/* Fewer auxiliary buffers before more auxiliary buffers. (This is a guess.) */
|
|
if (pf1.aux_buffers < pf2.aux_buffers)
|
|
return kCFCompareLessThan;
|
|
if (pf1.aux_buffers > pf2.aux_buffers)
|
|
return kCFCompareGreaterThan;
|
|
|
|
/* If we get here, arbitrarily sort based on code. */
|
|
if (code1 < code2)
|
|
return kCFCompareLessThan;
|
|
if (code1 > code2)
|
|
return kCFCompareGreaterThan;
|
|
return kCFCompareEqualTo;
|
|
}
|
|
|
|
|
|
static UINT macdrv_init_pixel_formats(UINT *onscreen_count)
|
|
{
|
|
CGLRendererInfoObj renderer_info;
|
|
GLint rendererCount;
|
|
CGLError err;
|
|
CFMutableSetRef pixel_format_set;
|
|
CFMutableArrayRef pixel_format_array;
|
|
int i;
|
|
CFRange range;
|
|
|
|
TRACE("()\n");
|
|
|
|
err = CGLQueryRendererInfo(CGDisplayIDToOpenGLDisplayMask(CGMainDisplayID()), &renderer_info, &rendererCount);
|
|
if (err)
|
|
{
|
|
WARN("CGLQueryRendererInfo failed (%d) %s\n", err, CGLErrorString(err));
|
|
return 0;
|
|
}
|
|
|
|
pixel_format_set = CFSetCreateMutable(NULL, 0, &kCFTypeSetCallBacks);
|
|
if (!pixel_format_set)
|
|
{
|
|
WARN("CFSetCreateMutable failed\n");
|
|
CGLDestroyRendererInfo(renderer_info);
|
|
return 0;
|
|
}
|
|
|
|
pixel_format_array = CFArrayCreateMutable(NULL, 0, &kCFTypeArrayCallBacks);
|
|
if (!pixel_format_array)
|
|
{
|
|
WARN("CFArrayCreateMutable failed\n");
|
|
CFRelease(pixel_format_set);
|
|
CGLDestroyRendererInfo(renderer_info);
|
|
return 0;
|
|
}
|
|
|
|
for (i = 0; i < rendererCount; i++)
|
|
{
|
|
renderer_properties renderer;
|
|
|
|
get_renderer_properties(renderer_info, i, &renderer);
|
|
if (TRACE_ON(wgl))
|
|
{
|
|
TRACE("renderer_properties %d:\n", i);
|
|
dump_renderer(&renderer);
|
|
}
|
|
|
|
enum_renderer_pixel_formats(renderer, pixel_format_array, pixel_format_set);
|
|
}
|
|
|
|
CFRelease(pixel_format_set);
|
|
CGLDestroyRendererInfo(renderer_info);
|
|
|
|
range = CFRangeMake(0, CFArrayGetCount(pixel_format_array));
|
|
if (range.length)
|
|
{
|
|
pixel_formats = malloc(range.length * sizeof(*pixel_formats));
|
|
if (pixel_formats)
|
|
{
|
|
CFArraySortValues(pixel_format_array, range, pixel_format_comparator, NULL);
|
|
for (i = 0; i < range.length; i++)
|
|
{
|
|
CFNumberRef number = CFArrayGetValueAtIndex(pixel_format_array, i);
|
|
UInt64 code;
|
|
|
|
CFNumberGetValue(number, kCFNumberLongLongType, &code);
|
|
pixel_formats[i] = pixel_format_for_code(code);
|
|
if (pixel_formats[i].window)
|
|
nb_displayable_formats++;
|
|
}
|
|
|
|
nb_formats = range.length;
|
|
TRACE("Total number of unique pixel formats: %d\n", nb_formats);
|
|
}
|
|
else
|
|
{
|
|
WARN("failed to allocate pixel format list\n");
|
|
nb_formats = 0;
|
|
}
|
|
}
|
|
else
|
|
WARN("got no pixel formats\n");
|
|
|
|
CFRelease(pixel_format_array);
|
|
|
|
*onscreen_count = nb_displayable_formats;
|
|
return nb_formats;
|
|
}
|
|
|
|
|
|
static inline BOOL is_valid_pixel_format(int format)
|
|
{
|
|
return format > 0 && format <= nb_formats;
|
|
}
|
|
|
|
|
|
static inline BOOL is_displayable_pixel_format(int format)
|
|
{
|
|
return format > 0 && format <= nb_displayable_formats;
|
|
}
|
|
|
|
|
|
static const pixel_format *get_pixel_format(int format, BOOL allow_nondisplayable)
|
|
{
|
|
/* Check if the pixel format is valid. Note that it is legal to pass an invalid
|
|
* format in case of probing the number of pixel formats.
|
|
*/
|
|
if (is_valid_pixel_format(format) && (is_displayable_pixel_format(format) || allow_nondisplayable))
|
|
{
|
|
TRACE("Returning format %d\n", format);
|
|
return &pixel_formats[format - 1];
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
static BOOL init_gl_info(void)
|
|
{
|
|
static const char legacy_extensions[] = " WGL_EXT_extensions_string";
|
|
static const char legacy_ext_swap_control[] = " WGL_EXT_swap_control";
|
|
|
|
CGDirectDisplayID display = CGMainDisplayID();
|
|
CGOpenGLDisplayMask displayMask = CGDisplayIDToOpenGLDisplayMask(display);
|
|
CGLPixelFormatAttribute attribs[] = {
|
|
kCGLPFADisplayMask, displayMask,
|
|
0
|
|
};
|
|
CGLPixelFormatAttribute core_attribs[] =
|
|
{
|
|
kCGLPFADisplayMask, displayMask,
|
|
kCGLPFAAccelerated,
|
|
kCGLPFAOpenGLProfile, (CGLPixelFormatAttribute)kCGLOGLPVersion_3_2_Core,
|
|
0
|
|
};
|
|
CGLPixelFormatObj pix;
|
|
GLint virtualScreens;
|
|
CGLError err;
|
|
CGLContextObj context;
|
|
CGLContextObj old_context = CGLGetCurrentContext();
|
|
const char *str;
|
|
size_t length;
|
|
|
|
err = CGLChoosePixelFormat(attribs, &pix, &virtualScreens);
|
|
if (err != kCGLNoError || !pix)
|
|
{
|
|
WARN("CGLChoosePixelFormat() failed with error %d %s\n", err, CGLErrorString(err));
|
|
return FALSE;
|
|
}
|
|
|
|
err = CGLCreateContext(pix, NULL, &context);
|
|
CGLReleasePixelFormat(pix);
|
|
if (err != kCGLNoError || !context)
|
|
{
|
|
WARN("CGLCreateContext() failed with error %d %s\n", err, CGLErrorString(err));
|
|
return FALSE;
|
|
}
|
|
|
|
err = CGLSetCurrentContext(context);
|
|
if (err != kCGLNoError)
|
|
{
|
|
WARN("CGLSetCurrentContext() failed with error %d %s\n", err, CGLErrorString(err));
|
|
CGLReleaseContext(context);
|
|
return FALSE;
|
|
}
|
|
|
|
str = (const char*)pglGetString(GL_EXTENSIONS);
|
|
length = strlen(str) + sizeof(legacy_extensions);
|
|
if (allow_vsync)
|
|
length += strlen(legacy_ext_swap_control);
|
|
gl_info.glExtensions = malloc(length);
|
|
strcpy(gl_info.glExtensions, str);
|
|
strcat(gl_info.glExtensions, legacy_extensions);
|
|
if (allow_vsync)
|
|
strcat(gl_info.glExtensions, legacy_ext_swap_control);
|
|
|
|
pglGetIntegerv(GL_MAX_VIEWPORT_DIMS, gl_info.max_viewport_dims);
|
|
|
|
str = (const char*)pglGetString(GL_VERSION);
|
|
sscanf(str, "%u.%u", &gl_info.max_major, &gl_info.max_minor);
|
|
TRACE("GL version : %s\n", str);
|
|
TRACE("GL renderer : %s\n", pglGetString(GL_RENDERER));
|
|
|
|
CGLSetCurrentContext(old_context);
|
|
CGLReleaseContext(context);
|
|
|
|
err = CGLChoosePixelFormat(core_attribs, &pix, &virtualScreens);
|
|
if (err != kCGLNoError || !pix)
|
|
{
|
|
WARN("CGLChoosePixelFormat() for a core context failed with error %d %s\n",
|
|
err, CGLErrorString(err));
|
|
return TRUE;
|
|
}
|
|
|
|
err = CGLCreateContext(pix, NULL, &context);
|
|
CGLReleasePixelFormat(pix);
|
|
if (err != kCGLNoError || !context)
|
|
{
|
|
WARN("CGLCreateContext() for a core context failed with error %d %s\n",
|
|
err, CGLErrorString(err));
|
|
return TRUE;
|
|
}
|
|
|
|
err = CGLSetCurrentContext(context);
|
|
if (err != kCGLNoError)
|
|
{
|
|
WARN("CGLSetCurrentContext() for a core context failed with error %d %s\n",
|
|
err, CGLErrorString(err));
|
|
CGLReleaseContext(context);
|
|
return TRUE;
|
|
}
|
|
|
|
str = (const char*)pglGetString(GL_VERSION);
|
|
TRACE("Core context GL version: %s\n", str);
|
|
sscanf(str, "%u.%u", &gl_info.max_major, &gl_info.max_minor);
|
|
CGLSetCurrentContext(old_context);
|
|
CGLReleaseContext(context);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* create_context
|
|
*/
|
|
static BOOL create_context(struct macdrv_context *context, CGLContextObj share, unsigned int major)
|
|
{
|
|
const pixel_format *pf;
|
|
CGLPixelFormatAttribute attribs[64];
|
|
int n = 0;
|
|
CGLPixelFormatObj pix;
|
|
GLint virtualScreens;
|
|
CGLError err;
|
|
BOOL core = major >= 3;
|
|
|
|
pf = get_pixel_format(context->format, TRUE /* non-displayable */);
|
|
if (!pf)
|
|
{
|
|
ERR("Invalid pixel format %d, expect problems!\n", context->format);
|
|
RtlSetLastWin32Error(ERROR_INVALID_PIXEL_FORMAT);
|
|
return FALSE;
|
|
}
|
|
|
|
attribs[n++] = kCGLPFAMinimumPolicy;
|
|
attribs[n++] = kCGLPFAClosestPolicy;
|
|
|
|
if (context->renderer_id)
|
|
{
|
|
attribs[n++] = kCGLPFARendererID;
|
|
attribs[n++] = context->renderer_id;
|
|
attribs[n++] = kCGLPFASingleRenderer;
|
|
attribs[n++] = kCGLPFANoRecovery;
|
|
}
|
|
|
|
if (pf->accelerated)
|
|
{
|
|
attribs[n++] = kCGLPFAAccelerated;
|
|
attribs[n++] = kCGLPFANoRecovery;
|
|
}
|
|
else
|
|
{
|
|
attribs[n++] = kCGLPFARendererID;
|
|
attribs[n++] = kCGLRendererGenericFloatID;
|
|
}
|
|
|
|
if (pf->double_buffer)
|
|
attribs[n++] = kCGLPFADoubleBuffer;
|
|
|
|
if (!core)
|
|
{
|
|
attribs[n++] = kCGLPFAAuxBuffers;
|
|
attribs[n++] = pf->aux_buffers;
|
|
}
|
|
|
|
attribs[n++] = kCGLPFAColorSize;
|
|
attribs[n++] = color_modes[pf->color_mode].color_bits;
|
|
attribs[n++] = kCGLPFAAlphaSize;
|
|
attribs[n++] = color_modes[pf->color_mode].alpha_bits;
|
|
if (color_modes[pf->color_mode].is_float)
|
|
attribs[n++] = kCGLPFAColorFloat;
|
|
|
|
attribs[n++] = kCGLPFADepthSize;
|
|
attribs[n++] = pf->depth_bits;
|
|
|
|
attribs[n++] = kCGLPFAStencilSize;
|
|
attribs[n++] = pf->stencil_bits;
|
|
|
|
if (pf->stereo)
|
|
attribs[n++] = kCGLPFAStereo;
|
|
|
|
if (pf->accum_mode && !core)
|
|
{
|
|
attribs[n++] = kCGLPFAAccumSize;
|
|
attribs[n++] = color_modes[pf->accum_mode - 1].color_bits;
|
|
}
|
|
|
|
if (pf->pbuffer && !core)
|
|
attribs[n++] = kCGLPFAPBuffer;
|
|
|
|
if (pf->sample_buffers && pf->samples)
|
|
{
|
|
attribs[n++] = kCGLPFASampleBuffers;
|
|
attribs[n++] = pf->sample_buffers;
|
|
attribs[n++] = kCGLPFASamples;
|
|
attribs[n++] = pf->samples;
|
|
}
|
|
|
|
if (pf->backing_store)
|
|
attribs[n++] = kCGLPFABackingStore;
|
|
|
|
if (core)
|
|
{
|
|
attribs[n++] = kCGLPFAOpenGLProfile;
|
|
if (major == 3)
|
|
attribs[n++] = (int)kCGLOGLPVersion_GL3_Core;
|
|
else
|
|
attribs[n++] = (int)kCGLOGLPVersion_GL4_Core;
|
|
}
|
|
|
|
attribs[n] = 0;
|
|
|
|
err = CGLChoosePixelFormat(attribs, &pix, &virtualScreens);
|
|
if (err != kCGLNoError || !pix)
|
|
{
|
|
WARN("CGLChoosePixelFormat() failed with error %d %s\n", err, CGLErrorString(err));
|
|
RtlSetLastWin32Error(ERROR_INVALID_OPERATION);
|
|
return FALSE;
|
|
}
|
|
|
|
err = CGLCreateContext(pix, share, &context->cglcontext);
|
|
CGLReleasePixelFormat(pix);
|
|
if (err != kCGLNoError || !context->cglcontext)
|
|
{
|
|
context->cglcontext = NULL;
|
|
WARN("CGLCreateContext() failed with error %d %s\n", err, CGLErrorString(err));
|
|
RtlSetLastWin32Error(ERROR_INVALID_OPERATION);
|
|
return FALSE;
|
|
}
|
|
|
|
if (gl_surface_mode == GL_SURFACE_IN_FRONT_TRANSPARENT)
|
|
{
|
|
GLint opacity = 0;
|
|
err = CGLSetParameter(context->cglcontext, kCGLCPSurfaceOpacity, &opacity);
|
|
if (err != kCGLNoError)
|
|
WARN("CGLSetParameter(kCGLCPSurfaceOpacity) failed with error %d %s; leaving opaque\n", err, CGLErrorString(err));
|
|
}
|
|
else if (gl_surface_mode == GL_SURFACE_BEHIND)
|
|
{
|
|
GLint order = -1;
|
|
err = CGLSetParameter(context->cglcontext, kCGLCPSurfaceOrder, &order);
|
|
if (err != kCGLNoError)
|
|
WARN("CGLSetParameter(kCGLCPSurfaceOrder) failed with error %d %s; leaving in front\n", err, CGLErrorString(err));
|
|
}
|
|
|
|
context->context = macdrv_create_opengl_context(context->cglcontext);
|
|
CGLReleaseContext(context->cglcontext);
|
|
if (!context->context)
|
|
{
|
|
WARN("macdrv_create_opengl_context() failed\n");
|
|
RtlSetLastWin32Error(ERROR_INVALID_OPERATION);
|
|
return FALSE;
|
|
}
|
|
context->swap_interval = INT_MIN;
|
|
|
|
TRACE("created context %p/%p/%p\n", context, context->context, context->cglcontext);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static BOOL macdrv_surface_create(HWND hwnd, int format, struct opengl_drawable **drawable)
|
|
{
|
|
struct macdrv_client_surface *client;
|
|
struct macdrv_win_data *data;
|
|
struct gl_drawable *gl;
|
|
|
|
TRACE("hwnd %p, format %d, drawable %p\n", hwnd, format, drawable);
|
|
|
|
if (!(data = get_win_data(hwnd)))
|
|
{
|
|
FIXME("DC for window %p of other process: not implemented\n", hwnd);
|
|
return FALSE;
|
|
}
|
|
|
|
data->pixel_format = format;
|
|
release_win_data(data);
|
|
|
|
if (!(client = macdrv_client_surface_create(hwnd))) return FALSE;
|
|
gl = opengl_drawable_create(sizeof(*gl), &macdrv_surface_funcs, format, &client->client);
|
|
client_surface_release(&client->client);
|
|
if (!gl) return FALSE;
|
|
|
|
*drawable = &gl->base;
|
|
return TRUE;
|
|
}
|
|
|
|
static void macdrv_surface_destroy(struct opengl_drawable *base)
|
|
{
|
|
TRACE("drawable %s\n", debugstr_opengl_drawable(base));
|
|
}
|
|
|
|
/**********************************************************************
|
|
* make_context_current
|
|
*/
|
|
static void make_context_current(struct macdrv_context *context, BOOL read)
|
|
{
|
|
macdrv_view view;
|
|
RECT view_rect;
|
|
CGLPBufferObj pbuffer;
|
|
|
|
if (read)
|
|
{
|
|
if (context->read_hwnd) NtUserGetClientRect(context->read_hwnd, &view_rect, NtUserGetDpiForWindow(context->read_hwnd));
|
|
view = context->read_view;
|
|
pbuffer = context->read_pbuffer;
|
|
}
|
|
else
|
|
{
|
|
if (context->draw_hwnd) NtUserGetClientRect(context->draw_hwnd, &view_rect, NtUserGetDpiForWindow(context->draw_hwnd));
|
|
view = context->draw_view;
|
|
pbuffer = context->draw_pbuffer;
|
|
}
|
|
|
|
if (view || !pbuffer)
|
|
macdrv_make_context_current(context->context, view, cgrect_from_rect(view_rect));
|
|
else
|
|
{
|
|
GLint enabled;
|
|
|
|
if (CGLIsEnabled(context->cglcontext, kCGLCESurfaceBackingSize, &enabled) == kCGLNoError && enabled)
|
|
CGLDisable(context->cglcontext, kCGLCESurfaceBackingSize);
|
|
CGLSetPBuffer(context->cglcontext, pbuffer, context->draw_pbuffer_face, context->draw_pbuffer_level, 0);
|
|
CGLSetCurrentContext(context->cglcontext);
|
|
}
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* set_swap_interval
|
|
*/
|
|
static BOOL set_swap_interval(struct macdrv_context *context, long interval)
|
|
{
|
|
CGLError err;
|
|
|
|
if (!allow_vsync || !context->draw_hwnd) interval = 0;
|
|
|
|
if (interval < 0) interval = -interval;
|
|
if (context->swap_interval == interval) return TRUE;
|
|
|
|
/* In theory, for single-buffered contexts, there's no such thing as a swap
|
|
so the swap interval shouldn't matter. But OS X will synchronize flushes
|
|
of single-buffered contexts if the interval is set to non-zero. */
|
|
if (interval && !pixel_formats[context->format - 1].double_buffer)
|
|
interval = 0;
|
|
|
|
err = CGLSetParameter(context->cglcontext, kCGLCPSwapInterval, (GLint*)&interval);
|
|
if (err != kCGLNoError)
|
|
WARN("CGLSetParameter(kCGLCPSwapInterval) failed; error %d %s\n", err, CGLErrorString(err));
|
|
context->swap_interval = interval;
|
|
|
|
return err == kCGLNoError;
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* get_iokit_display_property
|
|
*/
|
|
static BOOL get_iokit_display_property(CGLRendererInfoObj renderer_info, GLint renderer, CFStringRef property, GLuint* value)
|
|
{
|
|
GLint accelerated;
|
|
GLint display_mask;
|
|
int i;
|
|
|
|
if (!get_renderer_property(renderer_info, renderer, kCGLRPAccelerated, &accelerated) || !accelerated)
|
|
{
|
|
TRACE("assuming unaccelerated renderers don't have IOKit properties\n");
|
|
return FALSE;
|
|
}
|
|
|
|
if (!get_renderer_property(renderer_info, renderer, kCGLRPDisplayMask, &display_mask))
|
|
{
|
|
WARN("failed to get kCGLRPDisplayMask\n");
|
|
return FALSE;
|
|
}
|
|
|
|
for (i = 0; i < sizeof(GLint) * 8; i++)
|
|
{
|
|
GLint this_display_mask = (GLint)(1U << i);
|
|
if (this_display_mask & display_mask)
|
|
{
|
|
CGDirectDisplayID display_id = CGOpenGLDisplayMaskToDisplayID(this_display_mask);
|
|
io_service_t service;
|
|
CFDataRef data;
|
|
uint32_t prop_value;
|
|
|
|
if (!display_id)
|
|
continue;
|
|
service = CGDisplayIOServicePort(display_id);
|
|
if (!service)
|
|
{
|
|
WARN("CGDisplayIOServicePort(%u) failed\n", display_id);
|
|
continue;
|
|
}
|
|
|
|
data = IORegistryEntrySearchCFProperty(service, kIOServicePlane, property, NULL,
|
|
kIORegistryIterateRecursively | kIORegistryIterateParents);
|
|
if (!data)
|
|
{
|
|
WARN("IORegistryEntrySearchCFProperty(%s) failed for display %u\n", debugstr_cf(property), display_id);
|
|
continue;
|
|
}
|
|
if (CFGetTypeID(data) != CFDataGetTypeID())
|
|
{
|
|
WARN("property %s is not a data object: %s\n", debugstr_cf(property), debugstr_cf(data));
|
|
CFRelease(data);
|
|
continue;
|
|
}
|
|
if (CFDataGetLength(data) != sizeof(prop_value))
|
|
{
|
|
WARN("%s data for display %u has unexpected length %llu\n", debugstr_cf(property), display_id,
|
|
(unsigned long long)CFDataGetLength(data));
|
|
CFRelease(data);
|
|
continue;
|
|
}
|
|
|
|
CFDataGetBytes(data, CFRangeMake(0, sizeof(prop_value)), (UInt8*)&prop_value);
|
|
CFRelease(data);
|
|
*value = prop_value;
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* create_pixel_format_for_renderer
|
|
*
|
|
* Helper for macdrv_wglQueryRendererIntegerWINE(). Caller is
|
|
* responsible for releasing the pixel format object.
|
|
*/
|
|
static CGLPixelFormatObj create_pixel_format_for_renderer(CGLRendererInfoObj renderer_info, GLint renderer, BOOL core)
|
|
{
|
|
GLint renderer_id;
|
|
CGLPixelFormatAttribute attrs[] = {
|
|
kCGLPFARendererID, 0,
|
|
kCGLPFASingleRenderer,
|
|
0, 0, /* reserve spots for kCGLPFAOpenGLProfile, kCGLOGLPVersion_3_2_Core */
|
|
0
|
|
};
|
|
CGError err;
|
|
CGLPixelFormatObj pixel_format;
|
|
GLint virtual_screens;
|
|
|
|
if (core)
|
|
{
|
|
attrs[3] = kCGLPFAOpenGLProfile;
|
|
attrs[4] = (CGLPixelFormatAttribute)kCGLOGLPVersion_3_2_Core;
|
|
}
|
|
|
|
if (!get_renderer_property(renderer_info, renderer, kCGLRPRendererID, &renderer_id))
|
|
return NULL;
|
|
|
|
attrs[1] = renderer_id;
|
|
err = CGLChoosePixelFormat(attrs, &pixel_format, &virtual_screens);
|
|
if (err != kCGLNoError)
|
|
pixel_format = NULL;
|
|
return pixel_format;
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* map_renderer_index
|
|
*
|
|
* We can't create pixel formats for all renderers listed. For example,
|
|
* in a dual-GPU system, the integrated GPU is typically unavailable
|
|
* when the discrete GPU is active.
|
|
*
|
|
* This function conceptually creates a list of "good" renderers from the
|
|
* list of all renderers. It treats the input "renderer" parameter as an
|
|
* index into that list of good renderers and returns the corresponding
|
|
* index into the list of all renderers.
|
|
*/
|
|
static GLint map_renderer_index(CGLRendererInfoObj renderer_info, GLint renderer_count, GLint renderer)
|
|
{
|
|
GLint good_count, i;
|
|
|
|
good_count = 0;
|
|
for (i = 0; i < renderer_count; i++)
|
|
{
|
|
CGLPixelFormatObj pix = create_pixel_format_for_renderer(renderer_info, i, FALSE);
|
|
if (pix)
|
|
{
|
|
CGLReleasePixelFormat(pix);
|
|
good_count++;
|
|
if (good_count > renderer)
|
|
break;
|
|
}
|
|
else
|
|
TRACE("skipping bad renderer %d\n", i);
|
|
}
|
|
|
|
TRACE("mapped requested renderer %d to index %d\n", renderer, i);
|
|
return i;
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* get_gl_string
|
|
*/
|
|
static const char* get_gl_string(CGLPixelFormatObj pixel_format, GLenum name)
|
|
{
|
|
const char* ret = NULL;
|
|
CGLContextObj context, old_context;
|
|
CGLError err;
|
|
|
|
err = CGLCreateContext(pixel_format, NULL, &context);
|
|
if (err == kCGLNoError && context)
|
|
{
|
|
old_context = CGLGetCurrentContext();
|
|
err = CGLSetCurrentContext(context);
|
|
if (err == kCGLNoError)
|
|
{
|
|
ret = (const char*)pglGetString(name);
|
|
CGLSetCurrentContext(old_context);
|
|
}
|
|
else
|
|
WARN("CGLSetCurrentContext failed: %d %s\n", err, CGLErrorString(err));
|
|
CGLReleaseContext(context);
|
|
}
|
|
else
|
|
WARN("CGLCreateContext failed: %d %s\n", err, CGLErrorString(err));
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* get_fallback_renderer_version
|
|
*/
|
|
static void get_fallback_renderer_version(GLuint *value)
|
|
{
|
|
BOOL got_it = FALSE;
|
|
CFURLRef url = CFURLCreateWithFileSystemPath(NULL, CFSTR("/System/Library/Frameworks/OpenGL.framework"),
|
|
kCFURLPOSIXPathStyle, TRUE);
|
|
if (url)
|
|
{
|
|
CFBundleRef bundle = CFBundleCreate(NULL, url);
|
|
CFRelease(url);
|
|
if (bundle)
|
|
{
|
|
CFStringRef version = CFBundleGetValueForInfoDictionaryKey(bundle, kCFBundleVersionKey);
|
|
if (version && CFGetTypeID(version) == CFStringGetTypeID())
|
|
{
|
|
size_t len = CFStringGetMaximumSizeForEncoding(CFStringGetLength(version), kCFStringEncodingUTF8);
|
|
char* buf = malloc(len);
|
|
if (buf && CFStringGetCString(version, buf, len, kCFStringEncodingUTF8))
|
|
{
|
|
unsigned int major, minor, bugfix;
|
|
int count = sscanf(buf, "%u.%u.%u", &major, &minor, &bugfix);
|
|
if (count >= 2)
|
|
{
|
|
value[0] = major;
|
|
value[1] = minor;
|
|
if (count == 3)
|
|
value[2] = bugfix;
|
|
else
|
|
value[2] = 0;
|
|
got_it = TRUE;
|
|
}
|
|
}
|
|
free(buf);
|
|
}
|
|
CFRelease(bundle);
|
|
}
|
|
}
|
|
|
|
if (!got_it)
|
|
{
|
|
/* Use the version of the OpenGL framework from OS X 10.6, which is the
|
|
earliest version that the Mac driver supports. */
|
|
value[0] = 1;
|
|
value[1] = 6;
|
|
value[2] = 14;
|
|
}
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* parse_renderer_version
|
|
*
|
|
* Get the renderer version from the OpenGL version string. Assumes
|
|
* the string is of the form
|
|
* <GL major>.<GL minor>[.<GL bugfix>] <vendor>-<major>.<minor>[.<bugfix>]
|
|
* where major, minor, and bugfix are what we're interested in. This
|
|
* form for the vendor specific information is not generally applicable,
|
|
* but seems reliable on OS X.
|
|
*/
|
|
static BOOL parse_renderer_version(const char* version, GLuint *value)
|
|
{
|
|
const char* p = strchr(version, ' ');
|
|
int count;
|
|
unsigned int major, minor, bugfix;
|
|
|
|
if (p) p = strchr(p + 1, '-');
|
|
if (!p) return FALSE;
|
|
|
|
count = sscanf(p + 1, "%u.%u.%u", &major, &minor, &bugfix);
|
|
if (count < 2)
|
|
return FALSE;
|
|
|
|
value[0] = major;
|
|
value[1] = minor;
|
|
if (count == 3)
|
|
value[2] = bugfix;
|
|
else
|
|
value[2] = 0;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* query_renderer_integer
|
|
*/
|
|
static BOOL query_renderer_integer(CGLRendererInfoObj renderer_info, GLint renderer, GLenum attribute, GLuint *value)
|
|
{
|
|
BOOL ret = FALSE;
|
|
CGLError err;
|
|
|
|
if (TRACE_ON(wgl))
|
|
{
|
|
GLint renderer_id;
|
|
if (!get_renderer_property(renderer_info, renderer, kCGLRPRendererID, &renderer_id))
|
|
renderer_id = 0;
|
|
TRACE("renderer %d (ID 0x%08x) attribute 0x%04x value %p\n", renderer, renderer_id, attribute, value);
|
|
}
|
|
|
|
switch (attribute)
|
|
{
|
|
case WGL_RENDERER_ACCELERATED_WINE:
|
|
if (!get_renderer_property(renderer_info, renderer, kCGLRPAccelerated, (GLint*)value))
|
|
break;
|
|
*value = !!*value;
|
|
ret = TRUE;
|
|
TRACE("WGL_RENDERER_ACCELERATED_WINE -> %u\n", *value);
|
|
break;
|
|
|
|
case WGL_RENDERER_DEVICE_ID_WINE:
|
|
ret = get_iokit_display_property(renderer_info, renderer, CFSTR("device-id"), value);
|
|
if (!ret)
|
|
{
|
|
*value = 0xffffffff;
|
|
ret = TRUE;
|
|
}
|
|
TRACE("WGL_RENDERER_DEVICE_ID_WINE -> 0x%04x\n", *value);
|
|
break;
|
|
|
|
case WGL_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_WINE:
|
|
case WGL_RENDERER_OPENGL_CORE_PROFILE_VERSION_WINE:
|
|
{
|
|
BOOL core = (attribute == WGL_RENDERER_OPENGL_CORE_PROFILE_VERSION_WINE);
|
|
CGLPixelFormatObj pixel_format = create_pixel_format_for_renderer(renderer_info, renderer, core);
|
|
|
|
if (pixel_format)
|
|
{
|
|
const char* version = get_gl_string(pixel_format, GL_VERSION);
|
|
|
|
CGLReleasePixelFormat(pixel_format);
|
|
if (version)
|
|
{
|
|
unsigned int major, minor;
|
|
|
|
if (sscanf(version, "%u.%u", &major, &minor) == 2)
|
|
{
|
|
value[0] = major;
|
|
value[1] = minor;
|
|
ret = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!ret)
|
|
{
|
|
value[0] = value[1] = 0;
|
|
ret = TRUE;
|
|
}
|
|
TRACE("%s -> %u.%u\n", core ? "WGL_RENDERER_OPENGL_CORE_PROFILE_VERSION_WINE" :
|
|
"WGL_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_WINE", value[0], value[1]);
|
|
break;
|
|
}
|
|
|
|
case WGL_RENDERER_PREFERRED_PROFILE_WINE:
|
|
{
|
|
CGLPixelFormatObj pixel_format = create_pixel_format_for_renderer(renderer_info, renderer, TRUE);
|
|
|
|
if (pixel_format)
|
|
{
|
|
CGLReleasePixelFormat(pixel_format);
|
|
*value = WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
|
|
TRACE("WGL_RENDERER_PREFERRED_PROFILE_WINE -> WGL_CONTEXT_CORE_PROFILE_BIT_ARB (0x%04x)\n", *value);
|
|
}
|
|
else
|
|
{
|
|
*value = WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
|
|
TRACE("WGL_RENDERER_PREFERRED_PROFILE_WINE -> WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB (0x%04x)\n", *value);
|
|
}
|
|
ret = TRUE;
|
|
break;
|
|
}
|
|
|
|
case WGL_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_WINE:
|
|
/* FIXME: no API to query this */
|
|
*value = 0;
|
|
ret = TRUE;
|
|
TRACE("WGL_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_WINE -> %u\n", *value);
|
|
break;
|
|
|
|
case WGL_RENDERER_VENDOR_ID_WINE:
|
|
ret = get_iokit_display_property(renderer_info, renderer, CFSTR("vendor-id"), value);
|
|
if (!ret)
|
|
{
|
|
*value = 0xffffffff;
|
|
ret = TRUE;
|
|
}
|
|
TRACE("WGL_RENDERER_VENDOR_ID_WINE -> 0x%04x\n", *value);
|
|
break;
|
|
|
|
case WGL_RENDERER_VERSION_WINE:
|
|
{
|
|
CGLPixelFormatObj pixel_format = create_pixel_format_for_renderer(renderer_info, renderer, TRUE);
|
|
|
|
if (!pixel_format)
|
|
pixel_format = create_pixel_format_for_renderer(renderer_info, renderer, FALSE);
|
|
if (pixel_format)
|
|
{
|
|
const char* version = get_gl_string(pixel_format, GL_VERSION);
|
|
|
|
CGLReleasePixelFormat(pixel_format);
|
|
if (version)
|
|
ret = parse_renderer_version(version, value);
|
|
}
|
|
|
|
if (!ret)
|
|
{
|
|
get_fallback_renderer_version(value);
|
|
ret = TRUE;
|
|
}
|
|
TRACE("WGL_RENDERER_VERSION_WINE -> %u.%u.%u\n", value[0], value[1], value[2]);
|
|
break;
|
|
}
|
|
|
|
case WGL_RENDERER_VIDEO_MEMORY_WINE:
|
|
err = CGLDescribeRenderer(renderer_info, renderer, kCGLRPVideoMemoryMegabytes, (GLint*)value);
|
|
if (err != kCGLNoError && err != kCGLBadProperty)
|
|
WARN("CGLDescribeRenderer(kCGLRPVideoMemoryMegabytes) failed: %d %s\n", err, CGLErrorString(err));
|
|
if (err != kCGLNoError)
|
|
{
|
|
if (get_renderer_property(renderer_info, renderer, kCGLRPVideoMemory, (GLint*)value))
|
|
*value /= 1024 * 1024;
|
|
else
|
|
*value = 0;
|
|
}
|
|
ret = TRUE;
|
|
TRACE("WGL_RENDERER_VIDEO_MEMORY_WINE -> %uMB\n", *value);
|
|
break;
|
|
|
|
default:
|
|
FIXME("unrecognized attribute 0x%04x\n", attribute);
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* macdrv_glCopyColorTable
|
|
*
|
|
* Hook into glCopyColorTable as part of the implementation of
|
|
* wglMakeContextCurrentARB. If the context has a separate readable,
|
|
* temporarily make that current, do glCopyColorTable, and then set it
|
|
* back to the drawable. This is modeled after what Mesa GLX's Apple
|
|
* implementation does.
|
|
*/
|
|
static void macdrv_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y,
|
|
GLsizei width)
|
|
{
|
|
struct macdrv_context *context = NtCurrentTeb()->glReserved2;
|
|
|
|
if (context->read_view || context->read_pbuffer)
|
|
make_context_current(context, TRUE);
|
|
|
|
pglCopyColorTable(target, internalformat, x, y, width);
|
|
|
|
if (context->read_view || context->read_pbuffer)
|
|
make_context_current(context, FALSE);
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* macdrv_glCopyPixels
|
|
*
|
|
* Hook into glCopyPixels as part of the implementation of
|
|
* wglMakeContextCurrentARB. If the context has a separate readable,
|
|
* temporarily make that current, do glCopyPixels, and then set it back
|
|
* to the drawable. This is modeled after what Mesa GLX's Apple
|
|
* implementation does.
|
|
*/
|
|
static void macdrv_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
|
|
{
|
|
struct macdrv_context *context = NtCurrentTeb()->glReserved2;
|
|
|
|
if (context->read_view || context->read_pbuffer)
|
|
make_context_current(context, TRUE);
|
|
|
|
pglCopyPixels(x, y, width, height, type);
|
|
|
|
if (context->read_view || context->read_pbuffer)
|
|
make_context_current(context, FALSE);
|
|
}
|
|
|
|
static void macdrv_surface_flush(struct opengl_drawable *base, UINT flags)
|
|
{
|
|
struct macdrv_client_surface *client = impl_from_client_surface(base->client);
|
|
struct macdrv_context *context = NtCurrentTeb()->glReserved2;
|
|
|
|
TRACE("%s flags %#x\n", debugstr_opengl_drawable(base), flags);
|
|
|
|
if (!context) return;
|
|
if (flags & GL_FLUSH_INTERVAL) set_swap_interval(context, base->interval);
|
|
if (flags & GL_FLUSH_UPDATED) make_context_current(context, context->read_view == client->cocoa_view);
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* macdrv_glGetString
|
|
*
|
|
* Hook into glGetString in order to return some legacy WGL extensions
|
|
* that couldn't be advertised via the standard
|
|
* WGL_ARB_extensions_string mechanism. Some programs, especially
|
|
* older ones, expect to find certain older extensions, such as
|
|
* WGL_EXT_extensions_string itself, in the standard GL extensions
|
|
* string, and won't query any other WGL extensions unless they find
|
|
* that particular extension there.
|
|
*/
|
|
static const GLubyte *macdrv_glGetString(GLenum name)
|
|
{
|
|
if (name == GL_EXTENSIONS && gl_info.glExtensions)
|
|
return (const GLubyte *)gl_info.glExtensions;
|
|
else
|
|
return pglGetString(name);
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* macdrv_glReadPixels
|
|
*
|
|
* Hook into glReadPixels as part of the implementation of
|
|
* wglMakeContextCurrentARB. If the context has a separate readable,
|
|
* temporarily make that current, do glReadPixels, and then set it back
|
|
* to the drawable. This is modeled after what Mesa GLX's Apple
|
|
* implementation does.
|
|
*/
|
|
static void macdrv_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type, void *pixels)
|
|
{
|
|
struct macdrv_context *context = NtCurrentTeb()->glReserved2;
|
|
|
|
if (context->read_view || context->read_pbuffer)
|
|
make_context_current(context, TRUE);
|
|
|
|
pglReadPixels(x, y, width, height, format, type, pixels);
|
|
|
|
if (context->read_view || context->read_pbuffer)
|
|
make_context_current(context, FALSE);
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* macdrv_wglBindTexImageARB
|
|
*
|
|
* WGL_ARB_render_texture: wglBindTexImageARB
|
|
*/
|
|
static UINT macdrv_pbuffer_bind(HDC hdc, struct opengl_drawable *base, GLenum source)
|
|
{
|
|
struct macdrv_context *context = NtCurrentTeb()->glReserved2;
|
|
struct gl_drawable *gl = impl_from_opengl_drawable(base);
|
|
CGLPBufferObj pbuffer = gl->pbuffer;
|
|
CGLError err;
|
|
|
|
TRACE("hdc %p drawable %s source 0x%x\n", hdc, debugstr_opengl_drawable(base), source);
|
|
|
|
if (!context->draw_view && context->draw_pbuffer == pbuffer && source != GL_NONE)
|
|
funcs->p_glFlush();
|
|
|
|
err = CGLTexImagePBuffer(context->cglcontext, pbuffer, source);
|
|
if (err != kCGLNoError)
|
|
{
|
|
WARN("CGLTexImagePBuffer failed with err %d %s\n", err, CGLErrorString(err));
|
|
RtlSetLastWin32Error(ERROR_INVALID_OPERATION);
|
|
return GL_FALSE;
|
|
}
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_wglCreateContextAttribsARB
|
|
*
|
|
* WGL_ARB_create_context: wglCreateContextAttribsARB
|
|
*/
|
|
static BOOL macdrv_context_create(int format, void *shared, const int *attrib_list, void **private)
|
|
{
|
|
struct macdrv_context *share_context = shared;
|
|
struct macdrv_context *context;
|
|
const int *iptr;
|
|
int major = 1, minor = 0, profile = WGL_CONTEXT_CORE_PROFILE_BIT_ARB, flags = 0;
|
|
BOOL core = FALSE;
|
|
GLint renderer_id = 0;
|
|
|
|
TRACE("format %d, share_context %p, attrib_list %p\n", format, share_context, attrib_list);
|
|
|
|
for (iptr = attrib_list; iptr && *iptr; iptr += 2)
|
|
{
|
|
int attr = iptr[0];
|
|
int value = iptr[1];
|
|
|
|
TRACE("%s\n", debugstr_attrib(attr, value));
|
|
|
|
switch (attr)
|
|
{
|
|
case WGL_CONTEXT_MAJOR_VERSION_ARB:
|
|
major = value;
|
|
break;
|
|
|
|
case WGL_CONTEXT_MINOR_VERSION_ARB:
|
|
minor = value;
|
|
break;
|
|
|
|
case WGL_CONTEXT_LAYER_PLANE_ARB:
|
|
WARN("WGL_CONTEXT_LAYER_PLANE_ARB attribute ignored\n");
|
|
break;
|
|
|
|
case WGL_CONTEXT_FLAGS_ARB:
|
|
flags = value;
|
|
if (flags & ~WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB)
|
|
WARN("WGL_CONTEXT_FLAGS_ARB attributes %#x ignored\n",
|
|
flags & ~WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB);
|
|
break;
|
|
|
|
case WGL_CONTEXT_PROFILE_MASK_ARB:
|
|
if (value != WGL_CONTEXT_CORE_PROFILE_BIT_ARB &&
|
|
value != WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB)
|
|
{
|
|
WARN("WGL_CONTEXT_PROFILE_MASK_ARB bits %#x invalid\n", value);
|
|
RtlSetLastWin32Error(ERROR_INVALID_PROFILE_ARB);
|
|
return FALSE;
|
|
}
|
|
profile = value;
|
|
break;
|
|
|
|
case WGL_RENDERER_ID_WINE:
|
|
{
|
|
CGLError err;
|
|
CGLRendererInfoObj renderer_info;
|
|
GLint renderer_count, temp;
|
|
|
|
err = CGLQueryRendererInfo(active_displays_mask(), &renderer_info, &renderer_count);
|
|
if (err != kCGLNoError)
|
|
{
|
|
WARN("CGLQueryRendererInfo failed: %d %s\n", err, CGLErrorString(err));
|
|
RtlSetLastWin32Error(ERROR_GEN_FAILURE);
|
|
return FALSE;
|
|
}
|
|
|
|
value = map_renderer_index(renderer_info, renderer_count, value);
|
|
|
|
if (value >= renderer_count)
|
|
{
|
|
WARN("WGL_RENDERER_ID_WINE renderer %d exceeds count (%d)\n", value, renderer_count);
|
|
CGLDestroyRendererInfo(renderer_info);
|
|
RtlSetLastWin32Error(ERROR_INVALID_PARAMETER);
|
|
return FALSE;
|
|
}
|
|
|
|
if (!get_renderer_property(renderer_info, value, kCGLRPRendererID, &temp))
|
|
{
|
|
WARN("WGL_RENDERER_ID_WINE failed to get ID of renderer %d\n", value);
|
|
CGLDestroyRendererInfo(renderer_info);
|
|
RtlSetLastWin32Error(ERROR_GEN_FAILURE);
|
|
return FALSE;
|
|
}
|
|
|
|
CGLDestroyRendererInfo(renderer_info);
|
|
|
|
if (renderer_id && temp != renderer_id)
|
|
{
|
|
WARN("WGL_RENDERER_ID_WINE requested two different renderers (0x%08x vs. 0x%08x)\n", renderer_id, temp);
|
|
RtlSetLastWin32Error(ERROR_INVALID_PARAMETER);
|
|
return FALSE;
|
|
}
|
|
renderer_id = temp;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
WARN("Unknown attribute %s.\n", debugstr_attrib(attr, value));
|
|
RtlSetLastWin32Error(ERROR_INVALID_PARAMETER);
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
if ((major == 3 && (minor == 2 || minor == 3)) ||
|
|
(major == 4 && (minor == 0 || minor == 1)))
|
|
{
|
|
if (!(flags & WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB))
|
|
{
|
|
WARN("OS X only supports forward-compatible 3.2+ contexts\n");
|
|
RtlSetLastWin32Error(ERROR_INVALID_VERSION_ARB);
|
|
return FALSE;
|
|
}
|
|
if (profile != WGL_CONTEXT_CORE_PROFILE_BIT_ARB)
|
|
{
|
|
WARN("Compatibility profiles for GL version >= 3.2 not supported\n");
|
|
RtlSetLastWin32Error(ERROR_INVALID_PROFILE_ARB);
|
|
return FALSE;
|
|
}
|
|
if (major > gl_info.max_major ||
|
|
(major == gl_info.max_major && minor > gl_info.max_minor))
|
|
{
|
|
WARN("This GL implementation does not support the requested GL version %u.%u\n",
|
|
major, minor);
|
|
RtlSetLastWin32Error(ERROR_INVALID_PROFILE_ARB);
|
|
return FALSE;
|
|
}
|
|
core = TRUE;
|
|
}
|
|
else if (major >= 3)
|
|
{
|
|
WARN("Profile version %u.%u not supported\n", major, minor);
|
|
RtlSetLastWin32Error(ERROR_INVALID_VERSION_ARB);
|
|
return FALSE;
|
|
}
|
|
else if (major < 1 || (major == 1 && (minor < 0 || minor > 5)) ||
|
|
(major == 2 && (minor < 0 || minor > 1)))
|
|
{
|
|
WARN("Invalid GL version requested\n");
|
|
RtlSetLastWin32Error(ERROR_INVALID_VERSION_ARB);
|
|
return FALSE;
|
|
}
|
|
if (!core && flags & WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB)
|
|
{
|
|
WARN("Forward compatible context requested for GL version < 3\n");
|
|
RtlSetLastWin32Error(ERROR_INVALID_VERSION_ARB);
|
|
return FALSE;
|
|
}
|
|
|
|
if (!(context = calloc(1, sizeof(*context)))) return FALSE;
|
|
|
|
context->format = format;
|
|
context->renderer_id = renderer_id;
|
|
if (!create_context(context, share_context ? share_context->cglcontext : NULL, major))
|
|
{
|
|
free(context);
|
|
return FALSE;
|
|
}
|
|
|
|
*private = context;
|
|
return TRUE;
|
|
}
|
|
|
|
static BOOL macdrv_pbuffer_create(HDC hdc, int format, BOOL largest, GLenum texture_format, GLenum texture_target,
|
|
GLint max_level, GLsizei *width, GLsizei *height, struct opengl_drawable **drawable)
|
|
{
|
|
struct gl_drawable *gl;
|
|
CGLError err;
|
|
|
|
TRACE("hdc %p, format %d, largest %u, texture_format %#x, texture_target %#x, max_level %#x, width %d, height %d, drawable %p\n",
|
|
hdc, format, largest, texture_format, texture_target, max_level, *width, *height, drawable);
|
|
|
|
if (!texture_target || !texture_format)
|
|
{
|
|
/* no actual way to turn off ability to texture; use most permissive target */
|
|
texture_target = GL_TEXTURE_RECTANGLE;
|
|
texture_format = GL_RGB;
|
|
}
|
|
|
|
if (!(gl = opengl_drawable_create(sizeof(*gl), &macdrv_pbuffer_funcs, format, NULL))) return FALSE;
|
|
|
|
err = CGLCreatePBuffer(*width, *height, texture_target, texture_format, max_level, &gl->pbuffer);
|
|
if (err != kCGLNoError)
|
|
{
|
|
WARN("CGLCreatePBuffer failed; err %d %s\n", err, CGLErrorString(err));
|
|
opengl_drawable_release(&gl->base);
|
|
return FALSE;
|
|
}
|
|
|
|
*drawable = &gl->base;
|
|
TRACE(" -> %p\n", gl);
|
|
return TRUE;
|
|
}
|
|
|
|
static void macdrv_pbuffer_destroy(struct opengl_drawable *base)
|
|
{
|
|
struct gl_drawable *gl = impl_from_opengl_drawable(base);
|
|
|
|
TRACE("drawable %s\n", debugstr_opengl_drawable(base));
|
|
|
|
CGLReleasePBuffer(gl->pbuffer);
|
|
}
|
|
|
|
static BOOL macdrv_make_current(struct opengl_drawable *draw_base, struct opengl_drawable *read_base, void *private)
|
|
{
|
|
struct gl_drawable *draw = impl_from_opengl_drawable(draw_base), *read = impl_from_opengl_drawable(read_base);
|
|
struct macdrv_context *context = private;
|
|
|
|
TRACE("draw %s, read %s, context %p\n", debugstr_opengl_drawable(draw_base), debugstr_opengl_drawable(read_base), private);
|
|
|
|
if (!private)
|
|
{
|
|
macdrv_make_context_current(NULL, NULL, CGRectNull);
|
|
NtCurrentTeb()->glReserved2 = NULL;
|
|
return TRUE;
|
|
}
|
|
|
|
context->read_hwnd = context->draw_hwnd = NULL;
|
|
context->read_view = context->draw_view = NULL;
|
|
context->read_pbuffer = context->draw_pbuffer = NULL;
|
|
|
|
if (draw->base.client)
|
|
{
|
|
struct macdrv_client_surface *client = impl_from_client_surface(draw->base.client);
|
|
context->draw_hwnd = draw->base.client->hwnd;
|
|
context->draw_view = client->cocoa_view;
|
|
}
|
|
else
|
|
{
|
|
context->draw_pbuffer = draw->pbuffer;
|
|
}
|
|
|
|
if (read != draw)
|
|
{
|
|
if (read->base.client)
|
|
{
|
|
struct macdrv_client_surface *client = impl_from_client_surface(read->base.client);
|
|
context->read_hwnd = read->base.client->hwnd;
|
|
context->read_view = client->cocoa_view;
|
|
}
|
|
else
|
|
{
|
|
context->read_pbuffer = read->pbuffer;
|
|
}
|
|
}
|
|
|
|
TRACE("making context current with draw_view %p draw_pbuffer %p read_view %p read_pbuffer %p format %u\n",
|
|
context->draw_view, context->draw_pbuffer, context->read_view, context->read_pbuffer, context->format);
|
|
|
|
make_context_current(context, FALSE);
|
|
NtCurrentTeb()->glReserved2 = context;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* macdrv_wglQueryCurrentRendererIntegerWINE
|
|
*
|
|
* WGL_WINE_query_renderer: wglQueryCurrentRendererIntegerWINE
|
|
*/
|
|
static BOOL macdrv_wglQueryCurrentRendererIntegerWINE(GLenum attribute, GLuint *value)
|
|
{
|
|
BOOL ret = FALSE;
|
|
struct macdrv_context *context = NtCurrentTeb()->glReserved2;
|
|
CGLPixelFormatObj pixel_format;
|
|
CGLError err;
|
|
GLint virtual_screen;
|
|
GLint display_mask;
|
|
GLint pf_renderer_id;
|
|
CGLRendererInfoObj renderer_info;
|
|
GLint renderer_count;
|
|
GLint renderer;
|
|
|
|
TRACE("context %p/%p/%p attribute 0x%04x value %p\n", context, (context ? context->context : NULL),
|
|
(context ? context->cglcontext : NULL), attribute, value);
|
|
|
|
if (attribute == WGL_RENDERER_VERSION_WINE)
|
|
{
|
|
if (!parse_renderer_version((const char*)pglGetString(GL_VERSION), value))
|
|
get_fallback_renderer_version(value);
|
|
TRACE("WGL_RENDERER_VERSION_WINE -> %u.%u.%u\n", value[0], value[1], value[2]);
|
|
return TRUE;
|
|
}
|
|
|
|
pixel_format = CGLGetPixelFormat(context->cglcontext);
|
|
err = CGLGetVirtualScreen(context->cglcontext, &virtual_screen);
|
|
if (err != kCGLNoError)
|
|
{
|
|
WARN("CGLGetVirtualScreen failed: %d %s\n", err, CGLErrorString(err));
|
|
return FALSE;
|
|
}
|
|
|
|
err = CGLDescribePixelFormat(pixel_format, virtual_screen, kCGLPFADisplayMask, &display_mask);
|
|
if (err != kCGLNoError)
|
|
{
|
|
WARN("CGLDescribePixelFormat(kCGLPFADisplayMask) failed: %d %s\n", err, CGLErrorString(err));
|
|
return FALSE;
|
|
}
|
|
|
|
err = CGLDescribePixelFormat(pixel_format, virtual_screen, kCGLPFARendererID, &pf_renderer_id);
|
|
if (err != kCGLNoError)
|
|
{
|
|
WARN("CGLDescribePixelFormat(kCGLPFARendererID) failed: %d %s\n", err, CGLErrorString(err));
|
|
return FALSE;
|
|
}
|
|
|
|
err = CGLQueryRendererInfo(display_mask, &renderer_info, &renderer_count);
|
|
if (err != kCGLNoError)
|
|
{
|
|
WARN("CGLQueryRendererInfo failed: %d %s\n", err, CGLErrorString(err));
|
|
return FALSE;
|
|
}
|
|
|
|
for (renderer = 0; renderer < renderer_count; renderer++)
|
|
{
|
|
GLint renderer_id;
|
|
|
|
if (!get_renderer_property(renderer_info, renderer, kCGLRPRendererID, &renderer_id))
|
|
continue;
|
|
|
|
if (renderer_id == pf_renderer_id)
|
|
{
|
|
ret = query_renderer_integer(renderer_info, renderer, attribute, value);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (renderer >= renderer_count)
|
|
ERR("failed to find renderer ID 0x%08x for display mask 0x%08x\n", pf_renderer_id, display_mask);
|
|
|
|
CGLDestroyRendererInfo(renderer_info);
|
|
return ret;
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* macdrv_wglQueryCurrentRendererStringWINE
|
|
*
|
|
* WGL_WINE_query_renderer: wglQueryCurrentRendererStringWINE
|
|
*/
|
|
static const char *macdrv_wglQueryCurrentRendererStringWINE(GLenum attribute)
|
|
{
|
|
const char* ret = NULL;
|
|
struct macdrv_context *context = NtCurrentTeb()->glReserved2;
|
|
|
|
TRACE("context %p/%p/%p attribute 0x%04x\n", context, (context ? context->context : NULL),
|
|
(context ? context->cglcontext : NULL), attribute);
|
|
|
|
switch (attribute)
|
|
{
|
|
case WGL_RENDERER_DEVICE_ID_WINE:
|
|
{
|
|
ret = (const char*)pglGetString(GL_RENDERER);
|
|
TRACE("WGL_RENDERER_DEVICE_ID_WINE -> %s\n", debugstr_a(ret));
|
|
break;
|
|
}
|
|
|
|
case WGL_RENDERER_VENDOR_ID_WINE:
|
|
{
|
|
ret = (const char*)pglGetString(GL_VENDOR);
|
|
TRACE("WGL_RENDERER_VENDOR_ID_WINE -> %s\n", debugstr_a(ret));
|
|
break;
|
|
}
|
|
|
|
default:
|
|
FIXME("unrecognized attribute 0x%04x\n", attribute);
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* macdrv_wglQueryRendererIntegerWINE
|
|
*
|
|
* WGL_WINE_query_renderer: wglQueryRendererIntegerWINE
|
|
*/
|
|
static BOOL macdrv_wglQueryRendererIntegerWINE(HDC dc, GLint renderer, GLenum attribute, GLuint *value)
|
|
{
|
|
BOOL ret = FALSE;
|
|
CGLRendererInfoObj renderer_info;
|
|
GLint renderer_count;
|
|
CGLError err;
|
|
|
|
TRACE("dc %p renderer %d attribute 0x%04x value %p\n", dc, renderer, attribute, value);
|
|
|
|
err = CGLQueryRendererInfo(active_displays_mask(), &renderer_info, &renderer_count);
|
|
if (err != kCGLNoError)
|
|
{
|
|
WARN("CGLQueryRendererInfo failed: %d %s\n", err, CGLErrorString(err));
|
|
return FALSE;
|
|
}
|
|
|
|
renderer = map_renderer_index(renderer_info, renderer_count, renderer);
|
|
|
|
if (renderer < renderer_count)
|
|
ret = query_renderer_integer(renderer_info, renderer, attribute, value);
|
|
else
|
|
TRACE("requested information for renderer %d exceeding count %d\n", renderer, renderer_count);
|
|
|
|
CGLDestroyRendererInfo(renderer_info);
|
|
return ret;
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* macdrv_wglQueryRendererStringWINE
|
|
*
|
|
* WGL_WINE_query_renderer: wglQueryRendererStringWINE
|
|
*/
|
|
static const char *macdrv_wglQueryRendererStringWINE(HDC dc, GLint renderer, GLenum attribute)
|
|
{
|
|
const char* ret = NULL;
|
|
CGLRendererInfoObj renderer_info;
|
|
GLint renderer_count;
|
|
CGLError err;
|
|
|
|
TRACE("dc %p renderer %d attribute 0x%04x\n", dc, renderer, attribute);
|
|
|
|
err = CGLQueryRendererInfo(active_displays_mask(), &renderer_info, &renderer_count);
|
|
if (err != kCGLNoError)
|
|
{
|
|
WARN("CGLQueryRendererInfo failed: %d %s\n", err, CGLErrorString(err));
|
|
return FALSE;
|
|
}
|
|
|
|
renderer = map_renderer_index(renderer_info, renderer_count, renderer);
|
|
|
|
if (renderer >= renderer_count)
|
|
{
|
|
TRACE("requested information for renderer %d exceeding count %d\n", renderer, renderer_count);
|
|
goto done;
|
|
}
|
|
|
|
switch (attribute)
|
|
{
|
|
case WGL_RENDERER_DEVICE_ID_WINE:
|
|
case WGL_RENDERER_VENDOR_ID_WINE:
|
|
{
|
|
BOOL device = (attribute == WGL_RENDERER_DEVICE_ID_WINE);
|
|
CGLPixelFormatObj pixel_format = create_pixel_format_for_renderer(renderer_info, renderer, TRUE);
|
|
|
|
if (!pixel_format)
|
|
pixel_format = create_pixel_format_for_renderer(renderer_info, renderer, FALSE);
|
|
if (pixel_format)
|
|
{
|
|
ret = get_gl_string(pixel_format, device ? GL_RENDERER : GL_VENDOR);
|
|
CGLReleasePixelFormat(pixel_format);
|
|
}
|
|
|
|
TRACE("%s -> %s\n", device ? "WGL_RENDERER_DEVICE_ID_WINE" : "WGL_RENDERER_VENDOR_ID_WINE", debugstr_a(ret));
|
|
break;
|
|
}
|
|
|
|
default:
|
|
FIXME("unrecognized attribute 0x%04x\n", attribute);
|
|
break;
|
|
}
|
|
|
|
done:
|
|
CGLDestroyRendererInfo(renderer_info);
|
|
return ret;
|
|
}
|
|
|
|
static BOOL macdrv_pbuffer_updated(HDC hdc, struct opengl_drawable *base, GLenum cube_face, GLint mipmap_level)
|
|
{
|
|
struct macdrv_context *context = NtCurrentTeb()->glReserved2;
|
|
struct gl_drawable *gl = impl_from_opengl_drawable(base);
|
|
CGLPBufferObj pbuffer = gl->pbuffer;
|
|
|
|
TRACE("hdc %p drawable %s cube_face %#x mipmap_level %d\n", hdc, debugstr_opengl_drawable(base), cube_face, mipmap_level);
|
|
|
|
if (context && context->draw_pbuffer == pbuffer)
|
|
{
|
|
context->draw_pbuffer_face = cube_face;
|
|
context->draw_pbuffer_level = mipmap_level;
|
|
make_context_current(context, FALSE);
|
|
}
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
static void register_extension(const char *ext)
|
|
{
|
|
if (gl_info.wglExtensions[0])
|
|
strcat(gl_info.wglExtensions, " ");
|
|
strcat(gl_info.wglExtensions, ext);
|
|
|
|
TRACE("'%s'\n", ext);
|
|
}
|
|
|
|
static const char *macdrv_init_wgl_extensions(struct opengl_funcs *funcs)
|
|
{
|
|
/*
|
|
* ARB Extensions
|
|
*/
|
|
|
|
if (gluCheckExtension((GLubyte*)"GL_ARB_color_buffer_float", (GLubyte*)gl_info.glExtensions))
|
|
{
|
|
register_extension("WGL_ARB_pixel_format_float");
|
|
register_extension("WGL_ATI_pixel_format_float");
|
|
}
|
|
|
|
if (gluCheckExtension((GLubyte*)"GL_ARB_multisample", (GLubyte*)gl_info.glExtensions))
|
|
register_extension("WGL_ARB_multisample");
|
|
|
|
if (gluCheckExtension((GLubyte*)"GL_ARB_framebuffer_sRGB", (GLubyte*)gl_info.glExtensions))
|
|
register_extension("WGL_ARB_framebuffer_sRGB");
|
|
|
|
if (gluCheckExtension((GLubyte*)"GL_APPLE_pixel_buffer", (GLubyte*)gl_info.glExtensions))
|
|
{
|
|
if (gluCheckExtension((GLubyte*)"GL_ARB_texture_rectangle", (GLubyte*)gl_info.glExtensions) ||
|
|
gluCheckExtension((GLubyte*)"GL_EXT_texture_rectangle", (GLubyte*)gl_info.glExtensions))
|
|
register_extension("WGL_NV_render_texture_rectangle");
|
|
}
|
|
|
|
/* Presumably identical to [W]GL_ARB_framebuffer_sRGB, above, but clients may
|
|
check for either, so register them separately. */
|
|
if (gluCheckExtension((GLubyte*)"GL_EXT_framebuffer_sRGB", (GLubyte*)gl_info.glExtensions))
|
|
register_extension("WGL_EXT_framebuffer_sRGB");
|
|
|
|
if (gluCheckExtension((GLubyte*)"GL_EXT_packed_float", (GLubyte*)gl_info.glExtensions))
|
|
register_extension("WGL_EXT_pixel_format_packed_float");
|
|
|
|
/*
|
|
* WINE-specific WGL Extensions
|
|
*/
|
|
|
|
register_extension("WGL_WINE_query_renderer");
|
|
funcs->p_wglQueryCurrentRendererIntegerWINE = macdrv_wglQueryCurrentRendererIntegerWINE;
|
|
funcs->p_wglQueryCurrentRendererStringWINE = macdrv_wglQueryCurrentRendererStringWINE;
|
|
funcs->p_wglQueryRendererIntegerWINE = macdrv_wglQueryRendererIntegerWINE;
|
|
funcs->p_wglQueryRendererStringWINE = macdrv_wglQueryRendererStringWINE;
|
|
|
|
return gl_info.wglExtensions;
|
|
}
|
|
|
|
/**********************************************************************
|
|
* macdrv_OpenGLInit
|
|
*/
|
|
UINT macdrv_OpenGLInit(UINT version, const struct opengl_funcs *opengl_funcs, const struct opengl_driver_funcs **driver_funcs)
|
|
{
|
|
TRACE("()\n");
|
|
|
|
if (version != WINE_OPENGL_DRIVER_VERSION)
|
|
{
|
|
ERR("version mismatch, opengl32 wants %u but macdrv has %u\n", version, WINE_OPENGL_DRIVER_VERSION);
|
|
return STATUS_INVALID_PARAMETER;
|
|
}
|
|
funcs = opengl_funcs;
|
|
|
|
opengl_handle = dlopen("/System/Library/Frameworks/OpenGL.framework/OpenGL", RTLD_LAZY|RTLD_LOCAL|RTLD_NOLOAD);
|
|
if (!opengl_handle)
|
|
{
|
|
ERR("Failed to load OpenGL: %s\n", dlerror());
|
|
ERR("OpenGL support is disabled.\n");
|
|
return STATUS_NOT_SUPPORTED;
|
|
}
|
|
|
|
#define LOAD_FUNCPTR(func) \
|
|
if (!(p##func = dlsym(opengl_handle, #func))) \
|
|
{ \
|
|
ERR( "%s not found in libGL, disabling OpenGL.\n", #func ); \
|
|
goto failed; \
|
|
}
|
|
LOAD_FUNCPTR(glCopyPixels);
|
|
LOAD_FUNCPTR(glGetIntegerv);
|
|
LOAD_FUNCPTR(glGetString);
|
|
LOAD_FUNCPTR(glReadPixels);
|
|
LOAD_FUNCPTR(glCopyColorTable);
|
|
|
|
if (!init_gl_info())
|
|
goto failed;
|
|
|
|
#undef LOAD_FUNCPTR
|
|
|
|
*driver_funcs = &macdrv_driver_funcs;
|
|
return STATUS_SUCCESS;
|
|
|
|
failed:
|
|
dlclose(opengl_handle);
|
|
opengl_handle = NULL;
|
|
return STATUS_NOT_SUPPORTED;
|
|
}
|
|
|
|
static BOOL macdrv_describe_pixel_format(int format, struct wgl_pixel_format *descr)
|
|
{
|
|
const pixel_format *pf = pixel_formats + format - 1;
|
|
const struct color_mode *mode;
|
|
|
|
if (format <= 0 || format > nb_formats) return FALSE;
|
|
|
|
memset(descr, 0, sizeof(*descr));
|
|
descr->pfd.nSize = sizeof(*descr);
|
|
descr->pfd.nVersion = 1;
|
|
|
|
descr->pfd.dwFlags = PFD_SUPPORT_OPENGL;
|
|
if (pf->window) descr->pfd.dwFlags |= PFD_DRAW_TO_WINDOW;
|
|
if (!pf->accelerated) descr->pfd.dwFlags |= PFD_GENERIC_FORMAT;
|
|
else descr->pfd.dwFlags |= PFD_SUPPORT_COMPOSITION;
|
|
if (pf->double_buffer) descr->pfd.dwFlags |= PFD_DOUBLEBUFFER;
|
|
if (pf->stereo) descr->pfd.dwFlags |= PFD_STEREO;
|
|
if (pf->backing_store) descr->pfd.dwFlags |= PFD_SWAP_COPY;
|
|
|
|
descr->pfd.iPixelType = PFD_TYPE_RGBA;
|
|
|
|
mode = &color_modes[pf->color_mode];
|
|
/* If the mode doesn't have alpha, return bits per pixel instead of color bits.
|
|
On Windows, color bits sometimes exceeds r+g+b (e.g. it's 32 for an
|
|
R8G8B8A0 pixel format). If an app depends on that and expects that
|
|
cColorBits >= 32 for such a pixel format, we need to accommodate that. */
|
|
if (mode->alpha_bits)
|
|
descr->pfd.cColorBits = mode->color_bits;
|
|
else
|
|
descr->pfd.cColorBits = mode->bits_per_pixel;
|
|
descr->pfd.cRedBits = mode->red_bits;
|
|
descr->pfd.cRedShift = mode->red_shift;
|
|
descr->pfd.cGreenBits = mode->green_bits;
|
|
descr->pfd.cGreenShift = mode->green_shift;
|
|
descr->pfd.cBlueBits = mode->blue_bits;
|
|
descr->pfd.cBlueShift = mode->blue_shift;
|
|
descr->pfd.cAlphaBits = mode->alpha_bits;
|
|
descr->pfd.cAlphaShift = mode->alpha_shift;
|
|
|
|
if (pf->accum_mode)
|
|
{
|
|
mode = &color_modes[pf->accum_mode - 1];
|
|
descr->pfd.cAccumBits = mode->color_bits;
|
|
descr->pfd.cAccumRedBits = mode->red_bits;
|
|
descr->pfd.cAccumGreenBits = mode->green_bits;
|
|
descr->pfd.cAccumBlueBits = mode->blue_bits;
|
|
descr->pfd.cAccumAlphaBits = mode->alpha_bits;
|
|
}
|
|
|
|
descr->pfd.cDepthBits = pf->depth_bits;
|
|
descr->pfd.cStencilBits = pf->stencil_bits;
|
|
descr->pfd.cAuxBuffers = pf->aux_buffers;
|
|
descr->pfd.iLayerType = PFD_MAIN_PLANE;
|
|
|
|
if (pf->double_buffer && pf->backing_store) descr->swap_method = WGL_SWAP_COPY_ARB;
|
|
else descr->swap_method = WGL_SWAP_UNDEFINED_ARB;
|
|
|
|
/* WGL_EXT_pixel_format_packed_float may be supported, which should in theory
|
|
make another pixel type available: WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT.
|
|
However, Mac contexts don't support rendering to unsigned floating-point
|
|
formats, even when GL_EXT_packed_float is supported. */
|
|
if (color_modes[pf->color_mode].is_float) descr->pixel_type = WGL_TYPE_RGBA_FLOAT_ARB;
|
|
else descr->pixel_type = WGL_TYPE_RGBA_ARB;
|
|
|
|
descr->sample_buffers = pf->sample_buffers;
|
|
descr->samples = pf->samples;
|
|
|
|
/* sRGB is only supported for 8-bit integer color components */
|
|
if (color_modes[pf->color_mode].red_bits == 8 &&
|
|
color_modes[pf->color_mode].green_bits == 8 &&
|
|
color_modes[pf->color_mode].blue_bits == 8 &&
|
|
!color_modes[pf->color_mode].is_float)
|
|
descr->framebuffer_srgb_capable = GL_TRUE;
|
|
else
|
|
descr->framebuffer_srgb_capable = GL_FALSE;
|
|
|
|
descr->draw_to_pbuffer = pf->pbuffer ? GL_TRUE : GL_FALSE;
|
|
descr->bind_to_texture_rgb = pf->pbuffer ? GL_TRUE : GL_FALSE;
|
|
descr->bind_to_texture_rectangle_rgb = pf->pbuffer ? GL_TRUE : GL_FALSE;
|
|
|
|
descr->bind_to_texture_rgba = (pf->pbuffer && color_modes[pf->color_mode].alpha_bits) ? GL_TRUE : GL_FALSE;
|
|
descr->bind_to_texture_rectangle_rgba = (pf->pbuffer && color_modes[pf->color_mode].alpha_bits) ? GL_TRUE : GL_FALSE;
|
|
|
|
descr->max_pbuffer_width = gl_info.max_viewport_dims[0];
|
|
descr->max_pbuffer_height = gl_info.max_viewport_dims[1];
|
|
descr->max_pbuffer_pixels = gl_info.max_viewport_dims[0] * gl_info.max_viewport_dims[1];
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static BOOL macdrv_context_destroy(void *private)
|
|
{
|
|
struct macdrv_context *context = private;
|
|
|
|
TRACE("deleting context %p/%p/%p\n", context, context->context, context->cglcontext);
|
|
|
|
macdrv_dispose_opengl_context(context->context);
|
|
free(context);
|
|
return TRUE;
|
|
}
|
|
|
|
static void *macdrv_get_proc_address(const char *name)
|
|
{
|
|
/* redirect some standard OpenGL functions */
|
|
if (!strcmp(name, "glCopyPixels")) return macdrv_glCopyPixels;
|
|
if (!strcmp(name, "glGetString")) return macdrv_glGetString;
|
|
if (!strcmp(name, "glReadPixels")) return macdrv_glReadPixels;
|
|
|
|
/* redirect some OpenGL extension functions */
|
|
if (!strcmp(name, "glCopyColorTable")) return macdrv_glCopyColorTable;
|
|
return dlsym(opengl_handle, name);
|
|
}
|
|
|
|
static BOOL macdrv_surface_swap(struct opengl_drawable *base)
|
|
{
|
|
struct macdrv_context *context = NtCurrentTeb()->glReserved2;
|
|
|
|
TRACE("%s context %p/%p/%p\n", debugstr_opengl_drawable(base), context, (context ? context->context : NULL),
|
|
(context ? context->cglcontext : NULL));
|
|
|
|
macdrv_flush_opengl_context(context->context);
|
|
return TRUE;
|
|
}
|
|
|
|
static const struct opengl_driver_funcs macdrv_driver_funcs =
|
|
{
|
|
.p_get_proc_address = macdrv_get_proc_address,
|
|
.p_init_pixel_formats = macdrv_init_pixel_formats,
|
|
.p_describe_pixel_format = macdrv_describe_pixel_format,
|
|
.p_init_wgl_extensions = macdrv_init_wgl_extensions,
|
|
.p_surface_create = macdrv_surface_create,
|
|
.p_context_create = macdrv_context_create,
|
|
.p_context_destroy = macdrv_context_destroy,
|
|
.p_make_current = macdrv_make_current,
|
|
.p_pbuffer_create = macdrv_pbuffer_create,
|
|
.p_pbuffer_updated = macdrv_pbuffer_updated,
|
|
.p_pbuffer_bind = macdrv_pbuffer_bind,
|
|
};
|
|
|
|
static const struct opengl_drawable_funcs macdrv_surface_funcs =
|
|
{
|
|
.destroy = macdrv_surface_destroy,
|
|
.flush = macdrv_surface_flush,
|
|
.swap = macdrv_surface_swap,
|
|
};
|
|
|
|
static const struct opengl_drawable_funcs macdrv_pbuffer_funcs =
|
|
{
|
|
.destroy = macdrv_pbuffer_destroy,
|
|
};
|