wine/dlls/winevulkan/vulkan_loader.h

175 lines
3.9 KiB
C

/* Wine Vulkan ICD private data structures
*
* Copyright 2017 Roderick Colenbrander
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WINE_VULKAN_LOADER_H
#define __WINE_VULKAN_LOADER_H
#include "ntstatus.h"
#define WIN32_NO_STATUS
#include <stdarg.h>
#include <stdlib.h>
#include <assert.h>
#include "windef.h"
#include "winbase.h"
#include "winternl.h"
#include "ntuser.h"
#include "wine/debug.h"
#include "wine/vulkan.h"
#include "wine/vulkan_driver.h"
#include "wine/unixlib.h"
#include "wine/list.h"
#include "loader_thunks.h"
/* Magic value defined by Vulkan ICD / Loader spec */
#define VULKAN_ICD_MAGIC_VALUE 0x01CDC0DE
#define WINEVULKAN_QUIRK_GET_DEVICE_PROC_ADDR 0x00000001
struct VkPhysicalDevice_T
{
struct vulkan_client_object obj;
};
struct VkInstance_T
{
struct vulkan_client_object obj;
uint32_t phys_dev_count;
struct VkPhysicalDevice_T phys_devs[1];
};
struct VkQueue_T
{
struct vulkan_client_object obj;
};
struct VkDevice_T
{
struct vulkan_client_object obj;
unsigned int quirks;
struct VkQueue_T queues[1];
};
struct vk_command_pool
{
struct vulkan_client_object obj;
struct list command_buffers;
};
static inline struct vk_command_pool *command_pool_from_handle(VkCommandPool handle)
{
return (struct vk_command_pool *)(uintptr_t)handle;
}
struct VkCommandBuffer_T
{
struct vulkan_client_object obj;
struct list pool_link;
};
struct vulkan_func
{
const char *name;
void *func;
};
void *wine_vk_get_device_proc_addr(const char *name);
void *wine_vk_get_phys_dev_proc_addr(const char *name);
void *wine_vk_get_instance_proc_addr(const char *name);
struct vk_callback_funcs
{
UINT64 call_vulkan_debug_report_callback;
UINT64 call_vulkan_debug_utils_callback;
};
/* debug callbacks params */
struct debug_utils_label
{
UINT32 label_name_len;
float color[4];
};
struct debug_utils_object
{
UINT32 object_type;
UINT64 object_handle;
UINT32 object_name_len;
};
struct debug_device_address_binding
{
UINT32 flags;
UINT64 base_address;
UINT64 size;
UINT32 binding_type;
};
struct wine_vk_debug_utils_params
{
struct dispatch_callback_params dispatch;
UINT64 user_callback; /* client pointer */
UINT64 user_data; /* client pointer */
UINT32 severity;
UINT32 message_types;
UINT32 flags;
UINT32 message_id_number;
UINT32 message_id_name_len;
UINT32 message_len;
UINT32 queue_label_count;
UINT32 cmd_buf_label_count;
UINT32 object_count;
UINT8 has_address_binding;
struct debug_device_address_binding address_binding;
};
struct wine_vk_debug_report_params
{
struct dispatch_callback_params dispatch;
UINT64 user_callback; /* client pointer */
UINT64 user_data; /* client pointer */
UINT32 flags;
UINT32 object_type;
UINT64 object_handle;
UINT64 location;
UINT32 code;
UINT32 layer_len;
UINT32 message_len;
};
struct is_available_instance_function_params
{
VkInstance instance;
const char *name;
};
struct is_available_device_function_params
{
VkDevice device;
const char *name;
};
#define UNIX_CALL(code, params) WINE_UNIX_CALL(unix_ ## code, params)
#endif /* __WINE_VULKAN_LOADER_H */