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This avoids using buffers with an alpha channel for windows that
use SetLayeredWindowAttributes() and don't really utilize
per-pixel alpha.
Fixes:
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.. | ||
cursor-shape-v1.xml | ||
display.c | ||
dllmain.c | ||
Makefile.in | ||
opengl.c | ||
pointer-constraints-unstable-v1.xml | ||
relative-pointer-unstable-v1.xml | ||
text-input-unstable-v3.xml | ||
unixlib.h | ||
version.rc | ||
viewporter.xml | ||
vulkan.c | ||
wayland.c | ||
wayland_data_device.c | ||
wayland_keyboard.c | ||
wayland_output.c | ||
wayland_pointer.c | ||
wayland_surface.c | ||
wayland_text_input.c | ||
waylanddrv.h | ||
waylanddrv_dll.h | ||
waylanddrv_main.c | ||
window.c | ||
window_surface.c | ||
wlr-data-control-unstable-v1.xml | ||
xdg-output-unstable-v1.xml | ||
xdg-shell.xml | ||
xdg-toplevel-icon-v1.xml |