wine/dlls/winex11.drv/opengl.c

1552 lines
62 KiB
C

/*
* X11DRV OpenGL functions
*
* Copyright 2000 Lionel Ulmer
* Copyright 2005 Alex Woods
* Copyright 2005 Raphael Junqueira
* Copyright 2006-2009 Roderick Colenbrander
* Copyright 2006 Tomas Carnecky
* Copyright 2012 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#if 0
#pragma makedep unix
#endif
#include "config.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <dlfcn.h>
#include <sys/socket.h>
#ifdef HAVE_SYS_UN_H
#include <sys/un.h>
#endif
#include "ntstatus.h"
#define WIN32_NO_STATUS
#include "x11drv.h"
#include "xcomposite.h"
#include "winternl.h"
#include "wine/debug.h"
#ifdef SONAME_LIBGL
WINE_DEFAULT_DEBUG_CHANNEL(wgl);
WINE_DECLARE_DEBUG_CHANNEL(winediag);
#include "wine/opengl_driver.h"
typedef struct __GLXcontextRec *GLXContext;
typedef struct __GLXFBConfigRec *GLXFBConfig;
typedef XID GLXPixmap;
typedef XID GLXDrawable;
typedef XID GLXFBConfigID;
typedef XID GLXContextID;
typedef XID GLXWindow;
typedef XID GLXPbuffer;
#define GLX_USE_GL 1
#define GLX_BUFFER_SIZE 2
#define GLX_LEVEL 3
#define GLX_RGBA 4
#define GLX_DOUBLEBUFFER 5
#define GLX_STEREO 6
#define GLX_AUX_BUFFERS 7
#define GLX_RED_SIZE 8
#define GLX_GREEN_SIZE 9
#define GLX_BLUE_SIZE 10
#define GLX_ALPHA_SIZE 11
#define GLX_DEPTH_SIZE 12
#define GLX_STENCIL_SIZE 13
#define GLX_ACCUM_RED_SIZE 14
#define GLX_ACCUM_GREEN_SIZE 15
#define GLX_ACCUM_BLUE_SIZE 16
#define GLX_ACCUM_ALPHA_SIZE 17
#define GLX_BAD_SCREEN 1
#define GLX_BAD_ATTRIBUTE 2
#define GLX_NO_EXTENSION 3
#define GLX_BAD_VISUAL 4
#define GLX_BAD_CONTEXT 5
#define GLX_BAD_VALUE 6
#define GLX_BAD_ENUM 7
#define GLX_VENDOR 1
#define GLX_VERSION 2
#define GLX_EXTENSIONS 3
#define GLX_CONFIG_CAVEAT 0x20
#define GLX_DONT_CARE 0xFFFFFFFF
#define GLX_X_VISUAL_TYPE 0x22
#define GLX_TRANSPARENT_TYPE 0x23
#define GLX_TRANSPARENT_INDEX_VALUE 0x24
#define GLX_TRANSPARENT_RED_VALUE 0x25
#define GLX_TRANSPARENT_GREEN_VALUE 0x26
#define GLX_TRANSPARENT_BLUE_VALUE 0x27
#define GLX_TRANSPARENT_ALPHA_VALUE 0x28
#define GLX_WINDOW_BIT 0x00000001
#define GLX_PIXMAP_BIT 0x00000002
#define GLX_PBUFFER_BIT 0x00000004
#define GLX_AUX_BUFFERS_BIT 0x00000010
#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
#define GLX_DEPTH_BUFFER_BIT 0x00000020
#define GLX_STENCIL_BUFFER_BIT 0x00000040
#define GLX_ACCUM_BUFFER_BIT 0x00000080
#define GLX_NONE 0x8000
#define GLX_SLOW_CONFIG 0x8001
#define GLX_TRUE_COLOR 0x8002
#define GLX_DIRECT_COLOR 0x8003
#define GLX_PSEUDO_COLOR 0x8004
#define GLX_STATIC_COLOR 0x8005
#define GLX_GRAY_SCALE 0x8006
#define GLX_STATIC_GRAY 0x8007
#define GLX_TRANSPARENT_RGB 0x8008
#define GLX_TRANSPARENT_INDEX 0x8009
#define GLX_VISUAL_ID 0x800B
#define GLX_SCREEN 0x800C
#define GLX_NON_CONFORMANT_CONFIG 0x800D
#define GLX_DRAWABLE_TYPE 0x8010
#define GLX_RENDER_TYPE 0x8011
#define GLX_X_RENDERABLE 0x8012
#define GLX_FBCONFIG_ID 0x8013
#define GLX_RGBA_TYPE 0x8014
#define GLX_COLOR_INDEX_TYPE 0x8015
#define GLX_MAX_PBUFFER_WIDTH 0x8016
#define GLX_MAX_PBUFFER_HEIGHT 0x8017
#define GLX_MAX_PBUFFER_PIXELS 0x8018
#define GLX_PRESERVED_CONTENTS 0x801B
#define GLX_LARGEST_PBUFFER 0x801C
#define GLX_WIDTH 0x801D
#define GLX_HEIGHT 0x801E
#define GLX_EVENT_MASK 0x801F
#define GLX_DAMAGED 0x8020
#define GLX_SAVED 0x8021
#define GLX_WINDOW 0x8022
#define GLX_PBUFFER 0x8023
#define GLX_PBUFFER_HEIGHT 0x8040
#define GLX_PBUFFER_WIDTH 0x8041
#define GLX_SWAP_METHOD_OML 0x8060
#define GLX_SWAP_EXCHANGE_OML 0x8061
#define GLX_SWAP_COPY_OML 0x8062
#define GLX_SWAP_UNDEFINED_OML 0x8063
#define GLX_RGBA_BIT 0x00000001
#define GLX_COLOR_INDEX_BIT 0x00000002
#define GLX_PBUFFER_CLOBBER_MASK 0x08000000
/** GLX_ARB_multisample */
#define GLX_SAMPLE_BUFFERS_ARB 100000
#define GLX_SAMPLES_ARB 100001
/** GLX_ARB_framebuffer_sRGB */
#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
/** GLX_EXT_fbconfig_packed_float */
#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
/** GLX_ARB_create_context */
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
#define GLX_CONTEXT_FLAGS_ARB 0x2094
/** GLX_ARB_create_context_no_error */
#define GLX_CONTEXT_OPENGL_NO_ERROR_ARB 0x31B3
/** GLX_ARB_create_context_profile */
#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
/** GLX_ATI_pixel_format_float */
#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100
/** GLX_ARB_pixel_format_float */
#define GLX_RGBA_FLOAT_BIT 0x00000004
#define GLX_RGBA_FLOAT_TYPE 0x20B9
/** GLX_MESA_query_renderer */
#define GLX_RENDERER_ID_MESA 0x818E
/** GLX_NV_float_buffer */
#define GLX_FLOAT_COMPONENTS_NV 0x20B0
static const char *glExtensions;
static const char *glxExtensions;
static char wglExtensions[4096];
static int glxVersion[2];
static int glx_opcode;
struct glx_pixel_format
{
GLXFBConfig fbconfig;
XVisualInfo *visual;
int fmt_id;
int render_type;
DWORD dwFlags; /* We store some PFD_* flags in here for emulated bitmap formats */
};
struct gl_drawable
{
struct opengl_drawable base;
GLXDrawable drawable; /* drawable for rendering with GL */
Colormap colormap; /* colormap for the client window */
};
static struct gl_drawable *impl_from_opengl_drawable( struct opengl_drawable *base )
{
return CONTAINING_RECORD( base, struct gl_drawable, base );
}
enum glx_swap_control_method
{
GLX_SWAP_CONTROL_NONE,
GLX_SWAP_CONTROL_EXT,
GLX_SWAP_CONTROL_SGI,
GLX_SWAP_CONTROL_MESA
};
static struct glx_pixel_format *pixel_formats;
static int nb_pixel_formats, nb_onscreen_formats;
static const struct egl_platform *egl;
/* Selects the preferred GLX swap control method for use by wglSwapIntervalEXT */
static enum glx_swap_control_method swap_control_method = GLX_SWAP_CONTROL_NONE;
/* Set when GLX_EXT_swap_control_tear is supported, requires GLX_SWAP_CONTROL_EXT */
static BOOL has_swap_control_tear = FALSE;
static BOOL has_swap_method = FALSE;
static const BOOL is_win64 = sizeof(void *) > sizeof(int);
static BOOL glxRequireVersion(int requiredVersion);
static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
TRACE( "size %u version %u flags %u type %u color %u %u,%u,%u,%u "
"accum %u depth %u stencil %u aux %u ",
ppfd->nSize, ppfd->nVersion, ppfd->dwFlags, ppfd->iPixelType,
ppfd->cColorBits, ppfd->cRedBits, ppfd->cGreenBits, ppfd->cBlueBits, ppfd->cAlphaBits,
ppfd->cAccumBits, ppfd->cDepthBits, ppfd->cStencilBits, ppfd->cAuxBuffers );
#define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
/* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
* under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
#undef TEST_AND_DUMP
TRACE("\n");
}
/* GLX 1.0 */
static XVisualInfo* (*pglXChooseVisual)( Display *dpy, int screen, int *attribList );
static GLXContext (*pglXCreateContext)( Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct );
static void (*pglXDestroyContext)( Display *dpy, GLXContext ctx );
static Bool (*pglXMakeCurrent)( Display *dpy, GLXDrawable drawable, GLXContext ctx);
static void (*pglXCopyContext)( Display *dpy, GLXContext src, GLXContext dst, unsigned long mask );
static void (*pglXSwapBuffers)( Display *dpy, GLXDrawable drawable );
static Bool (*pglXQueryVersion)( Display *dpy, int *maj, int *min );
static Bool (*pglXIsDirect)( Display *dpy, GLXContext ctx );
static GLXContext (*pglXGetCurrentContext)( void );
static GLXDrawable (*pglXGetCurrentDrawable)( void );
/* GLX 1.1 */
static const char *(*pglXQueryExtensionsString)( Display *dpy, int screen );
static const char *(*pglXQueryServerString)( Display *dpy, int screen, int name );
static const char *(*pglXGetClientString)( Display *dpy, int name );
/* GLX 1.3 */
static GLXFBConfig *(*pglXChooseFBConfig)( Display *dpy, int screen, const int *attribList, int *nitems );
static int (*pglXGetFBConfigAttrib)( Display *dpy, GLXFBConfig config, int attribute, int *value );
static GLXFBConfig *(*pglXGetFBConfigs)( Display *dpy, int screen, int *nelements );
static XVisualInfo *(*pglXGetVisualFromFBConfig)( Display *dpy, GLXFBConfig config );
static GLXPbuffer (*pglXCreatePbuffer)( Display *dpy, GLXFBConfig config, const int *attribList );
static void (*pglXDestroyPbuffer)( Display *dpy, GLXPbuffer pbuf );
static void (*pglXQueryDrawable)( Display *dpy, GLXDrawable draw, int attribute, unsigned int *value );
static GLXContext (*pglXCreateNewContext)( Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct );
static Bool (*pglXMakeContextCurrent)( Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx );
static GLXPixmap (*pglXCreatePixmap)( Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list );
static void (*pglXDestroyPixmap)( Display *dpy, GLXPixmap pixmap );
static GLXWindow (*pglXCreateWindow)( Display *dpy, GLXFBConfig config, Window win, const int *attrib_list );
static void (*pglXDestroyWindow)( Display *dpy, GLXWindow win );
/* GLX Extensions */
static GLXContext (*pglXCreateContextAttribsARB)(Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
static void* (*pglXGetProcAddressARB)(const GLubyte *);
static void (*pglXSwapIntervalEXT)(Display *dpy, GLXDrawable drawable, int interval);
static int (*pglXSwapIntervalSGI)(int);
/* NV GLX Extension */
static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
static void (*pglXFreeMemoryNV)(GLvoid *pointer);
/* MESA GLX Extensions */
static void (*pglXCopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
static int (*pglXSwapIntervalMESA)(unsigned int interval);
static Bool (*pglXQueryCurrentRendererIntegerMESA)(int attribute, unsigned int *value);
static const char *(*pglXQueryCurrentRendererStringMESA)(int attribute);
static Bool (*pglXQueryRendererIntegerMESA)(Display *dpy, int screen, int renderer, int attribute, unsigned int *value);
static const char *(*pglXQueryRendererStringMESA)(Display *dpy, int screen, int renderer, int attribute);
/* OpenML GLX Extensions */
static Bool (*pglXWaitForSbcOML)( Display *dpy, GLXDrawable drawable,
INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc );
static INT64 (*pglXSwapBuffersMscOML)( Display *dpy, GLXDrawable drawable,
INT64 target_msc, INT64 divisor, INT64 remainder );
/* Standard OpenGL */
static const GLubyte *(*pglGetString)(GLenum name);
static void *opengl_handle;
static const struct opengl_funcs *funcs;
static struct opengl_driver_funcs x11drv_driver_funcs;
static const struct opengl_drawable_funcs x11drv_surface_funcs;
static const struct opengl_drawable_funcs x11drv_pbuffer_funcs;
static const struct opengl_drawable_funcs x11drv_egl_surface_funcs;
/* check if the extension is present in the list */
static BOOL has_extension( const char *list, const char *ext )
{
size_t len = strlen( ext );
while (list)
{
while (*list == ' ') list++;
if (!strncmp( list, ext, len ) && (!list[len] || list[len] == ' ')) return TRUE;
list = strchr( list, ' ' );
}
return FALSE;
}
static int GLXErrorHandler(Display *dpy, XErrorEvent *event, void *arg)
{
/* In the future we might want to find the exact X or GLX error to report back to the app */
if (event->request_code != glx_opcode)
return 0;
return 1;
}
static BOOL X11DRV_WineGL_InitOpenglInfo(void)
{
int screen = DefaultScreen(gdi_display);
Window win = 0, root = 0;
const char *gl_version;
const char *gl_renderer;
BOOL glx_direct;
XVisualInfo *vis;
GLXContext ctx = NULL;
XSetWindowAttributes attr;
BOOL ret = FALSE;
int attribList[] = {GLX_RGBA, GLX_DOUBLEBUFFER, None};
attr.override_redirect = True;
attr.colormap = None;
attr.border_pixel = 0;
vis = pglXChooseVisual(gdi_display, screen, attribList);
if (vis) {
#ifdef __i386__
WORD old_fs, new_fs;
__asm__( "mov %%fs,%0" : "=r" (old_fs) );
/* Create a GLX Context. Without one we can't query GL information */
ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
__asm__( "mov %%fs,%0" : "=r" (new_fs) );
__asm__( "mov %0,%%fs" :: "r" (old_fs) );
if (old_fs != new_fs)
{
ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
goto done;
}
#else
ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
#endif
}
if (!ctx) goto done;
root = RootWindow( gdi_display, vis->screen );
if (vis->visual != DefaultVisual( gdi_display, vis->screen ))
attr.colormap = XCreateColormap( gdi_display, root, vis->visual, AllocNone );
if ((win = XCreateWindow( gdi_display, root, -1, -1, 1, 1, 0, vis->depth, InputOutput,
vis->visual, CWBorderPixel | CWOverrideRedirect | CWColormap, &attr )))
XMapWindow( gdi_display, win );
else
win = root;
if(pglXMakeCurrent(gdi_display, win, ctx) == 0)
{
ERR_(winediag)( "Unable to activate OpenGL context, most likely your %s OpenGL drivers haven't been "
"installed correctly\n", is_win64 ? "64-bit" : "32-bit" );
goto done;
}
gl_renderer = (const char *)pglGetString(GL_RENDERER);
gl_version = (const char *)pglGetString(GL_VERSION);
glExtensions = (const char *) pglGetString(GL_EXTENSIONS);
/* Get the common GLX version supported by GLX client and server ( major/minor) */
pglXQueryVersion(gdi_display, &glxVersion[0], &glxVersion[1]);
glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
glx_direct = pglXIsDirect(gdi_display, ctx);
TRACE("GL version : %s.\n", gl_version);
TRACE("GL renderer : %s.\n", gl_renderer);
TRACE("GLX version : %d.%d.\n", glxVersion[0], glxVersion[1]);
TRACE("Server GLX version : %s.\n", pglXQueryServerString(gdi_display, screen, GLX_VERSION));
TRACE("Server GLX vendor: : %s.\n", pglXQueryServerString(gdi_display, screen, GLX_VENDOR));
TRACE("Client GLX version : %s.\n", pglXGetClientString(gdi_display, GLX_VERSION));
TRACE("Client GLX vendor: : %s.\n", pglXGetClientString(gdi_display, GLX_VENDOR));
TRACE("Direct rendering enabled: %s\n", glx_direct ? "True" : "False");
if(!glx_direct)
{
int fd = ConnectionNumber(gdi_display);
struct sockaddr_un uaddr;
unsigned int uaddrlen = sizeof(struct sockaddr_un);
/* In general indirect rendering on a local X11 server indicates a driver problem.
* Detect a local X11 server by checking whether the X11 socket is a Unix socket.
*/
if(!getsockname(fd, (struct sockaddr *)&uaddr, &uaddrlen) && uaddr.sun_family == AF_UNIX)
ERR_(winediag)("Direct rendering is disabled, most likely your %s OpenGL drivers "
"haven't been installed correctly (using GL renderer %s, version %s).\n",
is_win64 ? "64-bit" : "32-bit", debugstr_a(gl_renderer),
debugstr_a(gl_version));
}
else
{
/* In general you would expect that if direct rendering is returned, that you receive hardware
* accelerated OpenGL rendering. The definition of direct rendering is that rendering is performed
* client side without sending all GL commands to X using the GLX protocol. When Mesa falls back to
* software rendering, it shows direct rendering.
*
* Depending on the cause of software rendering a different rendering string is shown. In case Mesa fails
* to load a DRI module 'Software Rasterizer' is returned. When Mesa is compiled as a OpenGL reference driver
* it shows 'Mesa X11'.
*/
if(!strcmp(gl_renderer, "Software Rasterizer") || !strcmp(gl_renderer, "Mesa X11"))
ERR_(winediag)("The Mesa OpenGL driver is using software rendering, most likely your %s OpenGL "
"drivers haven't been installed correctly (using GL renderer %s, version %s).\n",
is_win64 ? "64-bit" : "32-bit", debugstr_a(gl_renderer),
debugstr_a(gl_version));
}
ret = TRUE;
done:
if(vis) XFree(vis);
if(ctx) {
pglXMakeCurrent(gdi_display, None, NULL);
pglXDestroyContext(gdi_display, ctx);
}
if (win != root) XDestroyWindow( gdi_display, win );
if (attr.colormap) XFreeColormap( gdi_display, attr.colormap );
if (!ret) ERR(" couldn't initialize OpenGL, expect problems\n");
return ret;
}
static void x11drv_init_egl_platform( struct egl_platform *platform )
{
platform->type = EGL_PLATFORM_X11_KHR;
platform->native_display = gdi_display;
egl = platform;
}
static inline EGLConfig egl_config_for_format(int format)
{
assert(format > 0 && format <= 2 * egl->config_count);
if (format <= egl->config_count) return egl->configs[format - 1];
return egl->configs[format - egl->config_count - 1];
}
static BOOL x11drv_egl_surface_create( HWND hwnd, int format, struct opengl_drawable **drawable )
{
struct opengl_drawable *previous;
struct client_surface *client;
struct gl_drawable *gl;
Window window;
RECT rect;
if ((previous = *drawable) && previous->format == format) return TRUE;
NtUserGetClientRect( hwnd, &rect, NtUserGetDpiForWindow( hwnd ) );
if (!(window = x11drv_client_surface_create( hwnd, &default_visual, default_colormap, &client ))) return FALSE;
gl = opengl_drawable_create( sizeof(*gl), &x11drv_egl_surface_funcs, format, client );
client_surface_release( client );
if (!gl) return FALSE;
if (!(gl->base.surface = funcs->p_eglCreateWindowSurface( egl->display, egl_config_for_format( format ),
(void *)window, NULL )))
{
opengl_drawable_release( &gl->base );
return FALSE;
}
TRACE( "Created drawable %s with client window %lx\n", debugstr_opengl_drawable( &gl->base ), window );
XFlush( gdi_display );
if (previous) opengl_drawable_release( previous );
*drawable = &gl->base;
return TRUE;
}
/**********************************************************************
* X11DRV_OpenglInit
*/
UINT X11DRV_OpenGLInit( UINT version, const struct opengl_funcs *opengl_funcs, const struct opengl_driver_funcs **driver_funcs )
{
int error_base, event_base;
if (version != WINE_OPENGL_DRIVER_VERSION)
{
ERR( "version mismatch, opengl32 wants %u but driver has %u\n", version, WINE_OPENGL_DRIVER_VERSION );
return STATUS_INVALID_PARAMETER;
}
funcs = opengl_funcs;
if (use_egl)
{
if (!opengl_funcs->egl_handle) return STATUS_NOT_SUPPORTED;
WARN( "Using experimental EGL OpenGL backend\n" );
x11drv_driver_funcs = **driver_funcs;
x11drv_driver_funcs.p_init_egl_platform = x11drv_init_egl_platform;
x11drv_driver_funcs.p_surface_create = x11drv_egl_surface_create;
*driver_funcs = &x11drv_driver_funcs;
return STATUS_SUCCESS;
}
/* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
and include all dependencies */
opengl_handle = dlopen( SONAME_LIBGL, RTLD_NOW | RTLD_GLOBAL );
if (opengl_handle == NULL)
{
ERR( "Failed to load libGL: %s\n", dlerror() );
ERR( "OpenGL support is disabled.\n");
return STATUS_NOT_SUPPORTED;
}
/* redirect some standard OpenGL functions */
#define LOAD_FUNCPTR(func) \
if (!(p##func = dlsym( opengl_handle, #func ))) \
{ \
ERR( "%s not found in libGL, disabling OpenGL.\n", #func ); \
goto failed; \
}
LOAD_FUNCPTR( glGetString );
#undef LOAD_FUNCPTR
pglXGetProcAddressARB = dlsym(opengl_handle, "glXGetProcAddressARB");
if (pglXGetProcAddressARB == NULL) {
ERR("Could not find glXGetProcAddressARB in libGL, disabling OpenGL.\n");
goto failed;
}
#define LOAD_FUNCPTR(f) do if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) \
{ \
ERR( "%s not found in libGL, disabling OpenGL.\n", #f ); \
goto failed; \
} while(0)
/* GLX 1.0 */
LOAD_FUNCPTR(glXChooseVisual);
LOAD_FUNCPTR(glXCopyContext);
LOAD_FUNCPTR(glXCreateContext);
LOAD_FUNCPTR(glXGetCurrentContext);
LOAD_FUNCPTR(glXGetCurrentDrawable);
LOAD_FUNCPTR(glXDestroyContext);
LOAD_FUNCPTR(glXIsDirect);
LOAD_FUNCPTR(glXMakeCurrent);
LOAD_FUNCPTR(glXSwapBuffers);
LOAD_FUNCPTR(glXQueryVersion);
/* GLX 1.1 */
LOAD_FUNCPTR(glXGetClientString);
LOAD_FUNCPTR(glXQueryExtensionsString);
LOAD_FUNCPTR(glXQueryServerString);
/* GLX 1.3 */
LOAD_FUNCPTR(glXCreatePbuffer);
LOAD_FUNCPTR(glXCreateNewContext);
LOAD_FUNCPTR(glXDestroyPbuffer);
LOAD_FUNCPTR(glXMakeContextCurrent);
LOAD_FUNCPTR(glXGetFBConfigs);
LOAD_FUNCPTR(glXCreatePixmap);
LOAD_FUNCPTR(glXDestroyPixmap);
LOAD_FUNCPTR(glXCreateWindow);
LOAD_FUNCPTR(glXDestroyWindow);
#undef LOAD_FUNCPTR
/* It doesn't matter if these fail. They'll only be used if the driver reports
the associated extension is available (and if a driver reports the extension
is available but fails to provide the functions, it's quite broken) */
#define LOAD_FUNCPTR(f) p##f = pglXGetProcAddressARB((const GLubyte *)#f)
/* ARB GLX Extension */
LOAD_FUNCPTR(glXCreateContextAttribsARB);
/* EXT GLX Extension */
LOAD_FUNCPTR(glXSwapIntervalEXT);
/* MESA GLX Extension */
LOAD_FUNCPTR(glXSwapIntervalMESA);
/* SGI GLX Extension */
LOAD_FUNCPTR(glXSwapIntervalSGI);
/* NV GLX Extension */
LOAD_FUNCPTR(glXAllocateMemoryNV);
LOAD_FUNCPTR(glXFreeMemoryNV);
#undef LOAD_FUNCPTR
if(!X11DRV_WineGL_InitOpenglInfo()) goto failed;
if (XQueryExtension( gdi_display, "GLX", &glx_opcode, &event_base, &error_base ))
{
TRACE("GLX is up and running error_base = %d\n", error_base);
} else {
ERR( "GLX extension is missing, disabling OpenGL.\n" );
goto failed;
}
/* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
* as in general only that is hardware accelerated. In some cases like in case of remote X indirect
* rendering is used.
*
* The main problem for our OpenGL code is that we need certain GLX calls but their presence
* depends on the reported GLX client / server version and on the client / server extension list.
* Those don't have to be the same.
*
* In general the server GLX information lists the capabilities in case of indirect rendering.
* When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
* available and in that case the client GLX informat can be used.
* OpenGL programs should use the 'intersection' of both sets of information which is advertised
* in the GLX version/extension list. When a program does this it works for certain for both
* direct and indirect rendering.
*
* The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
* they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
* extension list which causes this extension not to be listed. (Wine requires this extension).
* ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
* pbuffers is around.
*
* In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
* the ATI drivers and from then on use GLX client information for them.
*/
if(glxRequireVersion(3)) {
pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
} else if (has_extension( glxExtensions, "GLX_SGIX_fbconfig")) {
pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
/* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
* enable this function when the Xserver understand GLX 1.3 or newer
*/
pglXQueryDrawable = NULL;
} else if(strcmp("ATI", pglXGetClientString(gdi_display, GLX_VENDOR)) == 0) {
TRACE("Overriding ATI GLX capabilities!\n");
pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
/* Use client GLX information in case of the ATI drivers. We override the
* capabilities over here and not somewhere else as ATI might better their
* life in the future. In case they release proper drivers this block of
* code won't be called. */
glxExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
} else {
ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n",
pglXQueryServerString(gdi_display, DefaultScreen(gdi_display), GLX_VERSION));
}
if (has_extension( glxExtensions, "GLX_MESA_copy_sub_buffer")) {
pglXCopySubBufferMESA = pglXGetProcAddressARB((const GLubyte *) "glXCopySubBufferMESA");
}
if (has_extension( glxExtensions, "GLX_MESA_query_renderer" ))
{
pglXQueryCurrentRendererIntegerMESA = pglXGetProcAddressARB(
(const GLubyte *)"glXQueryCurrentRendererIntegerMESA" );
pglXQueryCurrentRendererStringMESA = pglXGetProcAddressARB(
(const GLubyte *)"glXQueryCurrentRendererStringMESA" );
pglXQueryRendererIntegerMESA = pglXGetProcAddressARB( (const GLubyte *)"glXQueryRendererIntegerMESA" );
pglXQueryRendererStringMESA = pglXGetProcAddressARB( (const GLubyte *)"glXQueryRendererStringMESA" );
}
if (has_extension( glxExtensions, "GLX_OML_sync_control" ))
{
pglXWaitForSbcOML = pglXGetProcAddressARB( (const GLubyte *)"glXWaitForSbcOML" );
pglXSwapBuffersMscOML = pglXGetProcAddressARB( (const GLubyte *)"glXSwapBuffersMscOML" );
}
*driver_funcs = &x11drv_driver_funcs;
return STATUS_SUCCESS;
failed:
dlclose(opengl_handle);
opengl_handle = NULL;
return STATUS_NOT_SUPPORTED;
}
static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
{
int render_type, render_type_bit;
pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
switch(render_type_bit)
{
case GLX_RGBA_BIT:
render_type = GLX_RGBA_TYPE;
break;
case GLX_COLOR_INDEX_BIT:
render_type = GLX_COLOR_INDEX_TYPE;
break;
case GLX_RGBA_FLOAT_BIT:
render_type = GLX_RGBA_FLOAT_TYPE;
break;
case GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT:
render_type = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT;
break;
default:
ERR("Unknown render_type: %x\n", render_type_bit);
render_type = 0;
}
return render_type;
}
/* Check whether a fbconfig is suitable for Windows-style bitmap rendering */
static BOOL check_fbconfig_bitmap_capability( GLXFBConfig fbconfig, const XVisualInfo *vis )
{
int dbuf, value;
pglXGetFBConfigAttrib( gdi_display, fbconfig, GLX_BUFFER_SIZE, &value );
if (vis && value != vis->depth) return FALSE;
pglXGetFBConfigAttrib( gdi_display, fbconfig, GLX_DOUBLEBUFFER, &dbuf );
pglXGetFBConfigAttrib(gdi_display, fbconfig, GLX_DRAWABLE_TYPE, &value);
/* Windows only supports bitmap rendering on single buffered formats, further the fbconfig needs to have
* the GLX_PIXMAP_BIT set. */
return !dbuf && (value & GLX_PIXMAP_BIT);
}
static UINT x11drv_init_pixel_formats( UINT *onscreen_count )
{
struct glx_pixel_format *list;
int size = 0, onscreen_size = 0;
int fmt_id, nCfgs, i, run;
GLXFBConfig* cfgs;
XVisualInfo *visinfo;
cfgs = pglXGetFBConfigs(gdi_display, DefaultScreen(gdi_display), &nCfgs);
if (NULL == cfgs || 0 == nCfgs) {
if(cfgs != NULL) XFree(cfgs);
ERR("glXChooseFBConfig returns NULL\n");
return 0;
}
list = calloc( 1, (nCfgs * 2) * sizeof(*list) );
/* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
* Do this as GLX doesn't guarantee that the list is sorted */
for(run=0; run < 2; run++)
{
for(i=0; i<nCfgs; i++) {
pglXGetFBConfigAttrib(gdi_display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
visinfo = pglXGetVisualFromFBConfig(gdi_display, cfgs[i]);
/* The first run we only add onscreen formats (ones which have an associated X Visual).
* The second run we only set offscreen formats. */
if(!run && visinfo)
{
/* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
* The contents is copied to the destination using XCopyArea. For the copying to work
* the depth of the source and destination window should be the same. In general this should
* not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
* As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
* with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
* list formats with the same depth. */
if(visinfo->depth != default_visual.depth)
{
XFree(visinfo);
continue;
}
TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
list[size].fbconfig = cfgs[i];
list[size].visual = visinfo;
list[size].fmt_id = fmt_id;
list[size].render_type = get_render_type_from_fbconfig(gdi_display, cfgs[i]);
list[size].dwFlags = 0;
size++;
onscreen_size++;
/* Clone a format if it is bitmap capable for indirect rendering to bitmaps */
if (check_fbconfig_bitmap_capability( cfgs[i], visinfo ))
{
TRACE("Found bitmap capable format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
list[size].fbconfig = cfgs[i];
list[size].visual = visinfo;
list[size].fmt_id = fmt_id;
list[size].render_type = get_render_type_from_fbconfig(gdi_display, cfgs[i]);
list[size].dwFlags = PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI | PFD_GENERIC_FORMAT;
size++;
onscreen_size++;
}
} else if(run && !visinfo) {
int window_drawable=0;
pglXGetFBConfigAttrib(gdi_display, cfgs[i], GLX_DRAWABLE_TYPE, &window_drawable);
/* Recent Nvidia drivers and DRI drivers offer window drawable formats without a visual.
* This are formats like 16-bit rgb on a 24-bit desktop. In order to support these formats
* onscreen we would have to use glXCreateWindow instead of XCreateWindow. Further it will
* likely make our child window opengl rendering more complicated since likely you can't use
* XCopyArea on a GLX Window.
* For now ignore fbconfigs which are window drawable but lack a visual. */
if(window_drawable & GLX_WINDOW_BIT)
{
TRACE("Skipping FBCONFIG_ID 0x%x as an offscreen format because it is window_drawable\n", fmt_id);
continue;
}
TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
list[size].fbconfig = cfgs[i];
list[size].fmt_id = fmt_id;
list[size].render_type = get_render_type_from_fbconfig(gdi_display, cfgs[i]);
if (!check_fbconfig_bitmap_capability( cfgs[i], NULL )) list[size].dwFlags = 0;
else list[size].dwFlags = PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI | PFD_GENERIC_FORMAT;
size++;
}
else if (visinfo) XFree(visinfo);
}
}
XFree(cfgs);
pixel_formats = list;
nb_pixel_formats = size;
nb_onscreen_formats = onscreen_size;
*onscreen_count = onscreen_size;
return size;
}
static struct glx_pixel_format *glx_pixel_format_from_format( int format )
{
assert( format > 0 && format <= nb_pixel_formats );
return &pixel_formats[format - 1];
}
static void x11drv_surface_destroy( struct opengl_drawable *base )
{
struct gl_drawable *gl = impl_from_opengl_drawable( base );
TRACE( "drawable %s\n", debugstr_opengl_drawable( base ) );
if (gl->drawable) pglXDestroyWindow( gdi_display, gl->drawable );
if (gl->colormap) XFreeColormap( gdi_display, gl->colormap );
}
static BOOL set_swap_interval( struct gl_drawable *gl, int interval )
{
BOOL ret = TRUE;
if (interval < 0 && !has_swap_control_tear) interval = -interval;
switch (swap_control_method)
{
case GLX_SWAP_CONTROL_EXT:
X11DRV_expect_error(gdi_display, GLXErrorHandler, NULL);
pglXSwapIntervalEXT( gdi_display, gl->drawable, interval );
XSync(gdi_display, False);
ret = !X11DRV_check_error();
break;
case GLX_SWAP_CONTROL_MESA:
ret = !pglXSwapIntervalMESA(interval);
break;
case GLX_SWAP_CONTROL_SGI:
/* wglSwapIntervalEXT considers an interval value of zero to mean that
* vsync should be disabled, but glXSwapIntervalSGI considers such a
* value to be an error. Just silently ignore the request for now.
*/
if (!interval)
WARN("Request to disable vertical sync is not handled\n");
else
ret = !pglXSwapIntervalSGI(interval);
break;
case GLX_SWAP_CONTROL_NONE:
/* Unlikely to happen on modern GLX implementations */
WARN("Request to adjust swap interval is not handled\n");
break;
}
return ret;
}
static GLXContext create_glxcontext( int format, GLXContext share, const int *attribs )
{
struct glx_pixel_format *fmt = glx_pixel_format_from_format( format );
GLXContext ctx;
if (attribs) ctx = pglXCreateContextAttribsARB( gdi_display, fmt->fbconfig, share, TRUE, attribs );
else if (fmt->visual) ctx = pglXCreateContext( gdi_display, fmt->visual, share, TRUE );
else ctx = pglXCreateNewContext( gdi_display, fmt->fbconfig, fmt->render_type, share, TRUE );
return ctx;
}
static BOOL x11drv_surface_create( HWND hwnd, int format, struct opengl_drawable **drawable )
{
struct glx_pixel_format *fmt = glx_pixel_format_from_format( format );
struct opengl_drawable *previous;
struct client_surface *client;
struct gl_drawable *gl;
Colormap colormap;
Window window;
RECT rect;
if ((previous = *drawable) && previous->format == format) return TRUE;
NtUserGetClientRect( hwnd, &rect, NtUserGetDpiForWindow( hwnd ) );
colormap = XCreateColormap( gdi_display, get_dummy_parent(), fmt->visual->visual,
(fmt->visual->class == PseudoColor || fmt->visual->class == GrayScale ||
fmt->visual->class == DirectColor) ? AllocAll : AllocNone );
if (!colormap) return FALSE;
if (!(window = x11drv_client_surface_create( hwnd, fmt->visual, colormap, &client ))) goto failed;
gl = opengl_drawable_create( sizeof(*gl), &x11drv_surface_funcs, format, client );
client_surface_release( client );
if (!gl) goto failed;
gl->colormap = colormap;
if (!(gl->drawable = pglXCreateWindow( gdi_display, fmt->fbconfig, window, NULL )))
{
opengl_drawable_release( &gl->base );
return FALSE;
}
TRACE( "Created drawable %s with client window %lx\n", debugstr_opengl_drawable( &gl->base ), window );
XFlush( gdi_display );
if (previous) opengl_drawable_release( previous );
*drawable = &gl->base;
return TRUE;
failed:
XFreeColormap( gdi_display, colormap );
return FALSE;
}
static BOOL x11drv_describe_pixel_format( int format, struct wgl_pixel_format *pf )
{
int value, drawable_type = 0, render_type = 0;
struct glx_pixel_format *fmt = glx_pixel_format_from_format( format );
int rb, gb, bb, ab;
/* If we can't get basic information, there is no point continuing */
if (pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &drawable_type )) return 0;
if (pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &render_type )) return 0;
memset( pf, 0, sizeof(*pf) );
pf->pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
pf->pfd.nVersion = 1;
/* These flags are always the same... */
pf->pfd.dwFlags = PFD_SUPPORT_OPENGL;
/* Now the flags extracted from the Visual */
if (drawable_type & GLX_WINDOW_BIT) pf->pfd.dwFlags |= PFD_DRAW_TO_WINDOW;
/* On Windows bitmap rendering is only offered using the GDI Software
* renderer. We reserve some formats (see get_formats for more info) for
* bitmap rendering since we require indirect rendering for this. Further
* pixel format logs of a GeforceFX, Geforce8800GT, Radeon HD3400 and a
* Radeon 9000 indicated that all bitmap formats have PFD_SUPPORT_GDI.
* Except for 2 formats on the Radeon 9000 none of the hw accelerated
* formats offered the GDI bit either. */
pf->pfd.dwFlags |= fmt->dwFlags & (PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI);
/* PFD_GENERIC_FORMAT - gdi software rendering
* PFD_GENERIC_ACCELERATED - some parts are accelerated by a display driver
* (MCD e.g. 3dfx minigl) none set - full hardware accelerated by a ICD
*
* We only set PFD_GENERIC_FORMAT on bitmap formats (see get_formats) as
* that's what ATI and Nvidia Windows drivers do */
pf->pfd.dwFlags |= fmt->dwFlags & (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED);
if (!(pf->pfd.dwFlags & PFD_GENERIC_FORMAT)) pf->pfd.dwFlags |= PFD_SUPPORT_COMPOSITION;
pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value );
if (value)
{
pf->pfd.dwFlags |= PFD_DOUBLEBUFFER;
pf->pfd.dwFlags &= ~PFD_SUPPORT_GDI;
}
pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_STEREO, &value );
if (value) pf->pfd.dwFlags |= PFD_STEREO;
/* Pixel type */
if (render_type & GLX_RGBA_BIT) pf->pfd.iPixelType = PFD_TYPE_RGBA;
else pf->pfd.iPixelType = PFD_TYPE_COLORINDEX;
/* Color bits */
pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value );
pf->pfd.cColorBits = value;
/* Red, green, blue and alpha bits / shifts */
if (pf->pfd.iPixelType == PFD_TYPE_RGBA)
{
pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb );
pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb );
pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb );
pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab );
pf->pfd.cBlueBits = bb;
pf->pfd.cBlueShift = 0;
pf->pfd.cGreenBits = gb;
pf->pfd.cGreenShift = bb;
pf->pfd.cRedBits = rb;
pf->pfd.cRedShift = gb + bb;
pf->pfd.cAlphaBits = ab;
if (ab) pf->pfd.cAlphaShift = rb + gb + bb;
else pf->pfd.cAlphaShift = 0;
}
else
{
pf->pfd.cRedBits = 0;
pf->pfd.cRedShift = 0;
pf->pfd.cBlueBits = 0;
pf->pfd.cBlueShift = 0;
pf->pfd.cGreenBits = 0;
pf->pfd.cGreenShift = 0;
pf->pfd.cAlphaBits = 0;
pf->pfd.cAlphaShift = 0;
}
/* Accum RGBA bits */
pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb );
pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb );
pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb );
pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab );
pf->pfd.cAccumBits = rb + gb + bb + ab;
pf->pfd.cAccumRedBits = rb;
pf->pfd.cAccumGreenBits = gb;
pf->pfd.cAccumBlueBits = bb;
pf->pfd.cAccumAlphaBits = ab;
/* Aux bits */
pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &value );
pf->pfd.cAuxBuffers = value;
/* Depth bits */
pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value );
pf->pfd.cDepthBits = value;
/* stencil bits */
pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value );
pf->pfd.cStencilBits = value;
pf->pfd.iLayerType = PFD_MAIN_PLANE;
if (!has_swap_method) pf->swap_method = WGL_SWAP_EXCHANGE_ARB;
else if (!pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_SWAP_METHOD_OML, &value ))
{
switch (value) {
case GLX_SWAP_EXCHANGE_OML: pf->swap_method = WGL_SWAP_EXCHANGE_ARB; break;
case GLX_SWAP_COPY_OML: pf->swap_method = WGL_SWAP_COPY_ARB; break;
case GLX_SWAP_UNDEFINED_OML: pf->swap_method = WGL_SWAP_UNDEFINED_ARB; break;
default: { ERR( "Unexpected swap method %x.\n", value ); pf->swap_method = -1; break; }
}
}
else pf->swap_method = -1;
if (pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_TRANSPARENT_TYPE, &value) ) pf->transparent = -1;
else pf->transparent = value != GLX_NONE;
if (render_type & GLX_RGBA_BIT) pf->pixel_type = WGL_TYPE_RGBA_ARB;
else if (render_type & GLX_COLOR_INDEX_BIT) pf->pixel_type = WGL_TYPE_COLORINDEX_ARB;
else if (render_type & GLX_RGBA_FLOAT_BIT) pf->pixel_type = WGL_TYPE_RGBA_FLOAT_ATI;
else if (render_type & GLX_RGBA_FLOAT_ATI_BIT) pf->pixel_type = WGL_TYPE_RGBA_FLOAT_ATI;
else if (render_type & GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT) pf->pixel_type = WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT;
else { ERR( "unexpected RenderType(%x)\n", render_type ); pf->pixel_type = -1; }
pf->draw_to_pbuffer = (drawable_type & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
if (pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_MAX_PBUFFER_PIXELS, &value )) value = -1;
pf->max_pbuffer_pixels = value;
if (pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_MAX_PBUFFER_WIDTH, &value )) value = -1;
pf->max_pbuffer_width = value;
if (pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_MAX_PBUFFER_HEIGHT, &value )) value = -1;
pf->max_pbuffer_height = value;
if (!pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_TRANSPARENT_RED_VALUE, &value ))
{
pf->transparent_red_value_valid = GL_TRUE;
pf->transparent_red_value = value;
}
if (!pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_TRANSPARENT_GREEN_VALUE, &value ))
{
pf->transparent_green_value_valid = GL_TRUE;
pf->transparent_green_value = value;
}
if (!pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_TRANSPARENT_BLUE_VALUE, &value ))
{
pf->transparent_blue_value_valid = GL_TRUE;
pf->transparent_blue_value = value;
}
if (!pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_TRANSPARENT_ALPHA_VALUE, &value ))
{
pf->transparent_alpha_value_valid = GL_TRUE;
pf->transparent_alpha_value = value;
}
if (!pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_TRANSPARENT_INDEX_VALUE, &value ))
{
pf->transparent_index_value_valid = GL_TRUE;
pf->transparent_index_value = value;
}
if (pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_SAMPLE_BUFFERS_ARB, &value )) value = -1;
pf->sample_buffers = value;
if (pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_SAMPLES_ARB, &value )) value = -1;
pf->samples = value;
if (pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, &value )) value = -1;
pf->framebuffer_srgb_capable = value;
pf->bind_to_texture_rgb = pf->bind_to_texture_rgba = render_type != GLX_COLOR_INDEX_BIT && (drawable_type & GLX_PBUFFER_BIT);
pf->bind_to_texture_rectangle_rgb = pf->bind_to_texture_rectangle_rgba = GL_FALSE;
if (pglXGetFBConfigAttrib( gdi_display, fmt->fbconfig, GLX_FLOAT_COMPONENTS_NV, &value )) value = -1;
pf->float_components = value;
if (TRACE_ON(wgl)) dump_PIXELFORMATDESCRIPTOR( &pf->pfd );
return TRUE;
}
/***********************************************************************
* glxdrv_wglDeleteContext
*/
static BOOL x11drv_context_destroy( void *context )
{
TRACE("(%p)\n", context);
pglXDestroyContext( gdi_display, context );
return TRUE;
}
static void *x11drv_get_proc_address( const char *name )
{
void *ptr;
if ((ptr = dlsym( opengl_handle, name ))) return ptr;
return pglXGetProcAddressARB( (const GLubyte *)name );
}
static BOOL x11drv_make_current( struct opengl_drawable *draw_base, struct opengl_drawable *read_base, void *context )
{
struct gl_drawable *draw = impl_from_opengl_drawable( draw_base ), *read = impl_from_opengl_drawable( read_base );
BOOL ret;
TRACE( "draw %s, read %s, context %p\n", debugstr_opengl_drawable( draw_base ), debugstr_opengl_drawable( read_base ), context );
if (!pglXMakeContextCurrent || !context) ret = pglXMakeCurrent( gdi_display, context ? draw->drawable : None, context );
else ret = pglXMakeContextCurrent( gdi_display, draw->drawable, read->drawable, context );
if (ret) NtCurrentTeb()->glReserved2 = context;
return ret;
}
static void x11drv_surface_flush( struct opengl_drawable *base, UINT flags )
{
struct gl_drawable *gl = impl_from_opengl_drawable( base );
TRACE( "%s flags %#x\n", debugstr_opengl_drawable( base ), flags );
if (flags & GL_FLUSH_INTERVAL) set_swap_interval( gl, base->interval );
if (InterlockedCompareExchange( &base->client->offscreen, 0, 0 ))
{
if (!(flags & GL_FLUSH_FINISHED)) funcs->p_glFinish();
XFlush( gdi_display );
client_surface_present( base->client );
}
}
/***********************************************************************
* X11DRV_wglCreateContextAttribsARB
*/
static BOOL x11drv_context_create( int format, void *share, const int *attribList, void **context )
{
int glx_attribs[16] = {0}, *pContextAttribList = glx_attribs;
int err = 0;
TRACE("(%d %p %p)\n", format, share, attribList);
if (attribList)
{
/* attribList consists of pairs {token, value] terminated with 0 */
while(attribList[0] != 0)
{
TRACE("%#x %#x\n", attribList[0], attribList[1]);
switch(attribList[0])
{
case WGL_CONTEXT_MAJOR_VERSION_ARB:
pContextAttribList[0] = GLX_CONTEXT_MAJOR_VERSION_ARB;
pContextAttribList[1] = attribList[1];
pContextAttribList += 2;
break;
case WGL_CONTEXT_MINOR_VERSION_ARB:
pContextAttribList[0] = GLX_CONTEXT_MINOR_VERSION_ARB;
pContextAttribList[1] = attribList[1];
pContextAttribList += 2;
break;
case WGL_CONTEXT_LAYER_PLANE_ARB:
break;
case WGL_CONTEXT_FLAGS_ARB:
pContextAttribList[0] = GLX_CONTEXT_FLAGS_ARB;
pContextAttribList[1] = attribList[1];
pContextAttribList += 2;
break;
case WGL_CONTEXT_OPENGL_NO_ERROR_ARB:
pContextAttribList[0] = GLX_CONTEXT_OPENGL_NO_ERROR_ARB;
pContextAttribList[1] = attribList[1];
pContextAttribList += 2;
break;
case WGL_CONTEXT_PROFILE_MASK_ARB:
pContextAttribList[0] = GLX_CONTEXT_PROFILE_MASK_ARB;
pContextAttribList[1] = attribList[1];
pContextAttribList += 2;
break;
case WGL_RENDERER_ID_WINE:
pContextAttribList[0] = GLX_RENDERER_ID_MESA;
pContextAttribList[1] = attribList[1];
pContextAttribList += 2;
break;
default:
ERR("Unhandled attribList pair: %#x %#x\n", attribList[0], attribList[1]);
}
attribList += 2;
}
}
X11DRV_expect_error(gdi_display, GLXErrorHandler, NULL);
*context = create_glxcontext( format, share, attribList ? glx_attribs : NULL );
XSync(gdi_display, False);
if ((err = X11DRV_check_error()) || !*context)
{
/* In the future we should convert the GLX error to a win32 one here if needed */
WARN("Context creation failed (error %#x).\n", err);
return FALSE;
}
TRACE( "-> %p\n", *context );
return TRUE;
}
static BOOL x11drv_pbuffer_create( HDC hdc, int format, BOOL largest, GLenum texture_format, GLenum texture_target,
GLint max_level, GLsizei *width, GLsizei *height, struct opengl_drawable **drawable )
{
const struct glx_pixel_format *fmt = glx_pixel_format_from_format( format );
int glx_attribs[7], count = 0;
struct gl_drawable *gl;
RECT rect;
TRACE( "hdc %p, format %d, largest %u, texture_format %#x, texture_target %#x, max_level %#x, width %d, height %d, drawable %p\n",
hdc, format, largest, texture_format, texture_target, max_level, *width, *height, drawable );
glx_attribs[count++] = GLX_PBUFFER_WIDTH;
glx_attribs[count++] = *width;
glx_attribs[count++] = GLX_PBUFFER_HEIGHT;
glx_attribs[count++] = *height;
if (largest)
{
glx_attribs[count++] = GLX_LARGEST_PBUFFER;
glx_attribs[count++] = 1;
}
glx_attribs[count++] = 0;
if (!(gl = opengl_drawable_create( sizeof(*gl), &x11drv_pbuffer_funcs, format, NULL ))) return FALSE;
gl->drawable = pglXCreatePbuffer( gdi_display, fmt->fbconfig, glx_attribs );
TRACE( "new Pbuffer drawable as %p (%lx)\n", gl, gl->drawable );
if (!gl->drawable)
{
opengl_drawable_release( &gl->base );
return FALSE;
}
pglXQueryDrawable( gdi_display, gl->drawable, GLX_WIDTH, (unsigned int *)width );
pglXQueryDrawable( gdi_display, gl->drawable, GLX_HEIGHT, (unsigned int *)height );
SetRect( &rect, 0, 0, *width, *height );
set_dc_drawable( hdc, gl->drawable, &rect, IncludeInferiors );
*drawable = &gl->base;
return TRUE;
}
static void x11drv_pbuffer_destroy( struct opengl_drawable *base )
{
struct gl_drawable *gl = impl_from_opengl_drawable( base );
TRACE( "drawable %s\n", debugstr_opengl_drawable( base ) );
if (gl->drawable) pglXDestroyPbuffer( gdi_display, gl->drawable );
}
static BOOL x11drv_pbuffer_updated( HDC hdc, struct opengl_drawable *base, GLenum cube_face, GLint mipmap_level )
{
return GL_TRUE;
}
static UINT x11drv_pbuffer_bind( HDC hdc, struct opengl_drawable *base, GLenum buffer )
{
return -1; /* use default implementation */
}
static BOOL X11DRV_wglQueryCurrentRendererIntegerWINE( GLenum attribute, GLuint *value )
{
return pglXQueryCurrentRendererIntegerMESA( attribute, value );
}
static const char *X11DRV_wglQueryCurrentRendererStringWINE( GLenum attribute )
{
return pglXQueryCurrentRendererStringMESA( attribute );
}
static BOOL X11DRV_wglQueryRendererIntegerWINE( HDC dc, GLint renderer, GLenum attribute, GLuint *value )
{
return pglXQueryRendererIntegerMESA( gdi_display, DefaultScreen(gdi_display), renderer, attribute, value );
}
static const char *X11DRV_wglQueryRendererStringWINE( HDC dc, GLint renderer, GLenum attribute )
{
return pglXQueryRendererStringMESA( gdi_display, DefaultScreen(gdi_display), renderer, attribute );
}
/**
* glxRequireVersion (internal)
*
* Check if the supported GLX version matches requiredVersion.
*/
static BOOL glxRequireVersion(int requiredVersion)
{
/* Both requiredVersion and glXVersion[1] contains the minor GLX version */
return (requiredVersion <= glxVersion[1]);
}
static void register_extension(const char *ext)
{
if (wglExtensions[0])
strcat(wglExtensions, " ");
strcat(wglExtensions, ext);
TRACE("'%s'\n", ext);
}
static const char *x11drv_init_wgl_extensions( struct opengl_funcs *funcs )
{
wglExtensions[0] = 0;
/* ARB Extensions */
if (has_extension( glxExtensions, "GLX_ARB_multisample")) register_extension( "WGL_ARB_multisample" );
if (has_extension( glxExtensions, "GLX_ARB_fbconfig_float"))
{
register_extension("WGL_ARB_pixel_format_float");
register_extension("WGL_ATI_pixel_format_float");
}
/* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
if (has_extension( glxExtensions, "GLX_ARB_render_texture" ) || glxRequireVersion( 3 ))
{
/* The WGL version of GLX_NV_float_buffer requires render_texture */
if (has_extension( glxExtensions, "GLX_NV_float_buffer"))
register_extension("WGL_NV_float_buffer");
/* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
if (has_extension(glExtensions, "GL_NV_texture_rectangle"))
register_extension("WGL_NV_render_texture_rectangle");
}
/* EXT Extensions */
if (has_extension( glxExtensions, "GLX_EXT_framebuffer_sRGB"))
register_extension("WGL_EXT_framebuffer_sRGB");
if (has_extension( glxExtensions, "GLX_EXT_fbconfig_packed_float"))
register_extension("WGL_EXT_pixel_format_packed_float");
if (has_extension( glxExtensions, "GLX_EXT_swap_control"))
{
swap_control_method = GLX_SWAP_CONTROL_EXT;
has_swap_control_tear = has_extension( glxExtensions, "GLX_EXT_swap_control_tear" );
}
else if (has_extension( glxExtensions, "GLX_MESA_swap_control"))
{
swap_control_method = GLX_SWAP_CONTROL_MESA;
}
else if (has_extension( glxExtensions, "GLX_SGI_swap_control"))
{
swap_control_method = GLX_SWAP_CONTROL_SGI;
}
/* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
if (has_extension(glExtensions, "GL_NV_vertex_array_range"))
{
register_extension( "WGL_NV_vertex_array_range" );
funcs->p_wglAllocateMemoryNV = pglXAllocateMemoryNV;
funcs->p_wglFreeMemoryNV = pglXFreeMemoryNV;
}
if (has_extension(glxExtensions, "GLX_OML_swap_method"))
has_swap_method = TRUE;
/* WINE-specific WGL Extensions */
if (has_extension( glxExtensions, "GLX_MESA_query_renderer" ))
{
register_extension( "WGL_WINE_query_renderer" );
funcs->p_wglQueryCurrentRendererIntegerWINE = X11DRV_wglQueryCurrentRendererIntegerWINE;
funcs->p_wglQueryCurrentRendererStringWINE = X11DRV_wglQueryCurrentRendererStringWINE;
funcs->p_wglQueryRendererIntegerWINE = X11DRV_wglQueryRendererIntegerWINE;
funcs->p_wglQueryRendererStringWINE = X11DRV_wglQueryRendererStringWINE;
}
return wglExtensions;
}
static BOOL x11drv_surface_swap( struct opengl_drawable *base )
{
GLXContext ctx = NtCurrentTeb()->glReserved2;
struct gl_drawable *gl = impl_from_opengl_drawable( base );
INT64 ust, msc, sbc, target_sbc = 0;
BOOL offscreen;
TRACE( "drawable %s\n", debugstr_opengl_drawable( base ) );
if ((offscreen = InterlockedCompareExchange( &base->client->offscreen, 0, 0 )) ||
!ctx || !pglXSwapBuffersMscOML) pglXSwapBuffers( gdi_display, gl->drawable );
else
{
funcs->p_glFlush();
target_sbc = pglXSwapBuffersMscOML( gdi_display, gl->drawable, 0, 0, 0 );
if (pglXWaitForSbcOML) pglXWaitForSbcOML( gdi_display, gl->drawable, target_sbc, &ust, &msc, &sbc );
}
if (offscreen)
{
if (!pglXWaitForSbcOML) XFlush( gdi_display );
client_surface_present( base->client );
}
return TRUE;
}
static void x11drv_egl_surface_destroy( struct opengl_drawable *base )
{
TRACE( "drawable %s\n", debugstr_opengl_drawable( base ) );
}
static void x11drv_egl_surface_flush( struct opengl_drawable *base, UINT flags )
{
TRACE( "%s\n", debugstr_opengl_drawable( base ) );
if (flags & GL_FLUSH_INTERVAL) funcs->p_eglSwapInterval( egl->display, abs( base->interval ) );
if (InterlockedCompareExchange( &base->client->offscreen, 0, 0 ))
{
if (!(flags & GL_FLUSH_FINISHED)) funcs->p_glFinish();
XFlush( gdi_display );
client_surface_present( base->client );
}
}
static BOOL x11drv_egl_surface_swap( struct opengl_drawable *base )
{
struct gl_drawable *gl = impl_from_opengl_drawable( base );
TRACE( "%s\n", debugstr_opengl_drawable( base ) );
funcs->p_eglSwapBuffers( egl->display, gl->base.surface );
if (InterlockedCompareExchange( &base->client->offscreen, 0, 0 ))
{
XFlush( gdi_display );
client_surface_present( base->client );
}
return TRUE;
}
static struct opengl_driver_funcs x11drv_driver_funcs =
{
.p_get_proc_address = x11drv_get_proc_address,
.p_init_pixel_formats = x11drv_init_pixel_formats,
.p_describe_pixel_format = x11drv_describe_pixel_format,
.p_init_wgl_extensions = x11drv_init_wgl_extensions,
.p_surface_create = x11drv_surface_create,
.p_context_create = x11drv_context_create,
.p_context_destroy = x11drv_context_destroy,
.p_make_current = x11drv_make_current,
.p_pbuffer_create = x11drv_pbuffer_create,
.p_pbuffer_updated = x11drv_pbuffer_updated,
.p_pbuffer_bind = x11drv_pbuffer_bind,
};
static const struct opengl_drawable_funcs x11drv_surface_funcs =
{
.destroy = x11drv_surface_destroy,
.flush = x11drv_surface_flush,
.swap = x11drv_surface_swap,
};
static const struct opengl_drawable_funcs x11drv_pbuffer_funcs =
{
.destroy = x11drv_pbuffer_destroy,
};
static const struct opengl_drawable_funcs x11drv_egl_surface_funcs =
{
.destroy = x11drv_egl_surface_destroy,
.flush = x11drv_egl_surface_flush,
.swap = x11drv_egl_surface_swap,
};
#else /* no OpenGL includes */
/**********************************************************************
* X11DRV_OpenglInit
*/
UINT X11DRV_OpenGLInit( UINT version, const struct opengl_funcs *opengl_funcs, const struct opengl_driver_funcs **driver_funcs )
{
return STATUS_NOT_IMPLEMENTED;
}
void sync_gl_drawable( HWND hwnd )
{
}
void destroy_gl_drawable( HWND hwnd )
{
}
#endif /* defined(SONAME_LIBGL) */