aports/testing/godot/wayland-include.patch
2024-09-04 21:37:47 +00:00

27 lines
949 B
Diff

From 6ce71f0fb0a091cffb6adb4af8ab3f716ad8930b Mon Sep 17 00:00:00 2001
From: Joel Winarske <joel.winarske@gmail.com>
Date: Fri, 23 Aug 2024 14:16:37 -0700
Subject: [PATCH] Use wayland-egl-core.h instead of wayland-egl.h
-avoid use of transitive wayland include
-resolves https://github.com/godotengine/godot/issues/95830
Signed-off-by: Joel Winarske <joel.winarske@gmail.com>
---
platform/linuxbsd/wayland/wayland_thread.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/platform/linuxbsd/wayland/wayland_thread.h b/platform/linuxbsd/wayland/wayland_thread.h
index 6fd7a6096669..84e9bdc2dc08 100644
--- a/platform/linuxbsd/wayland/wayland_thread.h
+++ b/platform/linuxbsd/wayland/wayland_thread.h
@@ -44,7 +44,7 @@
#include <wayland-client-core.h>
#include <wayland-cursor.h>
#ifdef GLES3_ENABLED
-#include <wayland-egl.h>
+#include <wayland-egl-core.h>
#endif
#include <xkbcommon/xkbcommon.h>
#endif // SOWRAP_ENABLED