mirror of
https://gitlab.alpinelinux.org/alpine/aports.git
synced 2025-04-11 13:16:45 +02:00
190 lines
6.5 KiB
Diff
190 lines
6.5 KiB
Diff
https://raw.githubusercontent.com/archlinux/svntogit-community/packages/libretro-ppsspp/trunk/libretro-ppsspp-system-zstd.patch
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -135,6 +135,7 @@
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option(USE_SYSTEM_SNAPPY "Dynamically link against system snappy" ${USE_SYSTEM_SNAPPY})
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option(USE_SYSTEM_FFMPEG "Dynamically link against system FFMPEG" ${USE_SYSTEM_FFMPEG})
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option(USE_SYSTEM_LIBZIP "Dynamically link against system libzip" ${USE_SYSTEM_LIBZIP})
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+option(USE_SYSTEM_ZSTD "Dynamically link against system zstd" ${USE_SYSTEM_ZSTD})
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option(USE_ASAN "Use address sanitizer" OFF)
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option(USE_UBSAN "Use undefined behaviour sanitizer" OFF)
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@@ -1892,15 +1893,27 @@
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endif()
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endif()
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-set(CoreExtraLibs ${CoreExtraLibs} armips libzstd_static)
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-include_directories(ext/zstd/lib)
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+set(CoreExtraLibs ${CoreExtraLibs} armips)
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+
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+find_package(PkgConfig)
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+if(PKG_CONFIG_FOUND)
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+ pkg_check_modules(ZSTD libzstd)
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+endif()
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+if(ZSTD_FOUND AND USE_SYSTEM_ZSTD)
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+ include_directories(${ZSTD_INCLUDE_DIRS})
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+ target_link_libraries(${CoreLibName} ${ZSTD_LIBRARIES})
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+else()
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+ add_subdirectory(ext/zstd/build/cmake EXCLUDE_FROM_ALL)
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+ include_directories(ext/zstd/lib)
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+ set(CoreExtraLibs ${CoreExtraLibs} libzstd_static)
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+endif()
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# needed for VK_USE_PLATFORM_XCB_KHR only
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#if(VULKAN AND NOT WIN32)
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# target_link_libraries(native X11-xcb X11)
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#endif()
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-set(GlslangLibs glslang OGLCompiler OSDependent SPIRV spirv-cross-glsl)
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+set(GlslangLibs glslang glslang-default-resource-limits OSDependent SPIRV spirv-cross-glsl)
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if (ENABLE_SPVREMAPPER)
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list(APPEND GlslangLibs SPVRemapper)
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@@ -1933,73 +1946,7 @@
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# miniUPnPc integration (MiniUPnPc supposed to works on any POSIX system, not sure if some of these are redundant/not needed tho)
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if(USE_MINIUPNPC)
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- set (MINIUPNPC_VERSION 2.1) # used by miniupnpcstrings.h.cmake
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- set (MINIUPNPC_API_VERSION 17)
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- option(UPNPC_BUILD_STATIC "Build static library" TRUE)
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- option(NO_GETADDRINFO "Define NO_GETADDRINFO" FALSE)
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- mark_as_advanced(NO_GETADDRINFO)
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- if (NO_GETADDRINFO)
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- add_definitions(-DNO_GETADDRINFO)
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- endif()
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-
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- if (NOT WIN32)
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- add_definitions (-DMINIUPNPC_SET_SOCKET_TIMEOUT)
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- add_definitions (-D_BSD_SOURCE -D_DEFAULT_SOURCE -D_POSIX_C_SOURCE=200112L)
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- endif()
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- if (MACOSX)
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- add_definitions (-D_DARWIN_C_SOURCE)
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- endif()
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- if(WIN32)
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- add_definitions(-DWIN32 -DMINIUPNP_EXPORTS )
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- else()
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- add_definitions(-fPIC)
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- endif()
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-
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- add_definitions(-DWITH_UPNP -DMINIUPNP_STATICLIB)
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- set(MINIUPNP_DIR "ext/miniupnp/miniupnpc")
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- include_directories(${CMAKE_CURRENT_BINARY_DIR})
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- configure_file(${MINIUPNP_DIR}/miniupnpcstrings.h.cmake ${CMAKE_CURRENT_BINARY_DIR}/miniupnpcstrings.h) # by default miniupnp repo doesn't contains miniupnpcstrings.h and need to be generated
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- set(MINIUPNPC_SOURCES
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- # the needed bits of miniupnpc (no python module, no tests, no cli)
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- ${MINIUPNP_DIR}/addr_is_reserved.c
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- ${MINIUPNP_DIR}/connecthostport.c
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- ${MINIUPNP_DIR}/igd_desc_parse.c
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- ${MINIUPNP_DIR}/minisoap.c
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- ${MINIUPNP_DIR}/minissdpc.c
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- ${MINIUPNP_DIR}/miniupnpc.c
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- ${MINIUPNP_DIR}/miniwget.c
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- ${MINIUPNP_DIR}/minixml.c
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- ${MINIUPNP_DIR}/minixmlvalid.c
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- ${MINIUPNP_DIR}/portlistingparse.c
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- ${MINIUPNP_DIR}/receivedata.c
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- #${MINIUPNP_DIR}/upnpc.c # causing an error due to already existing _main()
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- ${MINIUPNP_DIR}/upnpcommands.c
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- ${MINIUPNP_DIR}/upnpdev.c
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- ${MINIUPNP_DIR}/upnperrors.c
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- ${MINIUPNP_DIR}/upnpreplyparse.c
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- ${CMAKE_CURRENT_BINARY_DIR}/miniupnpcstrings.h
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- )
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- if (NOT WIN32 AND NOT CMAKE_SYSTEM_NAME STREQUAL "AmigaOS")
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- #set(MINIUPNPC_SOURCES ${MINIUPNPC_SOURCES} minissdpc.c) # causing an error due to duplication in MINIUPNPC_SOURCES?
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- endif()
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- if (WIN32)
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- set_source_files_properties(${MINIUPNPC_SOURCES} PROPERTIES COMPILE_DEFINITIONS "MINIUPNP_STATICLIB;MINIUPNP_EXPORTS")
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- set(LDLIBS ws2_32 iphlpapi ${LDLIBS})
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- #elseif (CMAKE_SYSTEM_NAME STREQUAL "Solaris")
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- # find_library (SOCKET_LIBRARY NAMES socket)
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- # find_library (NSL_LIBRARY NAMES nsl)
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- # find_library (RESOLV_LIBRARY NAMES resolv)
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- # set (LDLIBS ${SOCKET_LIBRARY} ${NSL_LIBRARY} ${RESOLV_LIBRARY} ${LDLIBS})
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- endif()
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- if (UPNPC_BUILD_STATIC)
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- add_library(miniupnpc STATIC ${MINIUPNPC_SOURCES})
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- target_link_libraries(${CoreLibName} miniupnpc ${LDLIBS})
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- set(UPNPC_LIBRARY miniupnpc)
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- if (MSVC)
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- # Suppress noise warnings
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- target_compile_definitions(miniupnpc PRIVATE _CRT_SECURE_NO_WARNINGS _WINSOCK_DEPRECATED_NO_WARNINGS)
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- endif()
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- endif()
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+ target_link_libraries(${CoreLibName} miniupnpc)
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endif()
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setup_target_project(${CoreLibName} Core)
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--- a/Core/Util/PortManager.h
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+++ b/Core/Util/PortManager.h
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@@ -26,9 +26,9 @@
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#define MINIUPNP_STATICLIB
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#endif
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-#include "ext/miniupnp/miniupnpc/miniwget.h"
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-#include "ext/miniupnp/miniupnpc/miniupnpc.h"
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-#include "ext/miniupnp/miniupnpc/upnpcommands.h"
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+#include <miniupnpc/miniwget.h>
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+#include <miniupnpc/miniupnpc.h>
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+#include <miniupnpc/upnpcommands.h>
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#include <string>
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#include <deque>
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--- a/ext/CMakeLists.txt
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+++ b/ext/CMakeLists.txt
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@@ -15,11 +15,9 @@
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set(ENABLE_HLSL OFF CACHE BOOL "let's not build HLSL support we don't need" FORCE)
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endif()
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-add_subdirectory(glslang EXCLUDE_FROM_ALL)
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add_subdirectory(snappy)
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add_subdirectory(udis86)
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add_subdirectory(SPIRV-Cross-build)
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if(USE_DISCORD AND NOT IOS AND NOT LIBRETRO)
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add_subdirectory(discord-rpc-build)
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endif()
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-add_subdirectory(zstd/build/cmake EXCLUDE_FROM_ALL)
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--- a/Common/GPU/Vulkan/VulkanContext.cpp
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+++ b/Common/GPU/Vulkan/VulkanContext.cpp
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@@ -21,7 +21,9 @@
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#undef new
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#endif
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-#include "ext/glslang/SPIRV/GlslangToSpv.h"
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+#include <glslang/SPIRV/GlslangToSpv.h>
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+#include <glslang/Public/ResourceLimits.h>
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+#include <glslang/Public/ShaderLang.h>
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#ifdef USE_CRT_DBG
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#define new DBG_NEW
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--- a/Common/GPU/ShaderTranslation.cpp
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+++ b/Common/GPU/ShaderTranslation.cpp
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@@ -34,12 +34,15 @@
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#undef free
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#endif
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+#include <glslang/SPIRV/GlslangToSpv.h>
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+#include <glslang/Public/ResourceLimits.h>
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+#include <glslang/Public/ShaderLang.h>
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+
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#include "Common/Log.h"
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#include "Common/StringUtils.h"
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#include "Common/GPU/Shader.h"
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#include "Common/GPU/ShaderTranslation.h"
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-#include "ext/glslang/SPIRV/GlslangToSpv.h"
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#include "Common/GPU/thin3d.h"
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#include "Common/GPU/OpenGL/GLFeatures.h"
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--- a/Common/GPU/Shader.cpp
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+++ b/Common/GPU/Shader.cpp
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@@ -4,7 +4,8 @@
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#undef new
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#endif
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-#include "ext/glslang/SPIRV/GlslangToSpv.h"
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+#include <glslang/SPIRV/GlslangToSpv.h>
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+#include <glslang/Public/ResourceLimits.h>
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const char *ShaderLanguageAsString(ShaderLanguage lang) {
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switch (lang) {
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