gentoo-ebuilds/games-engines/openmw/openmw-0.49.0.ebuild
Alexey Sokolov 1107d794f1
games-engines/openmw: add 0.49.0
Signed-off-by: Alexey Sokolov <alexey+gentoo@asokolov.org>
Part-of: https://github.com/gentoo/gentoo/pull/42832
Closes: https://github.com/gentoo/gentoo/pull/42832
Signed-off-by: Sam James <sam@gentoo.org>
2025-07-03 01:30:56 +01:00

200 lines
5.1 KiB
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# Copyright 1999-2025 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=8
LUA_COMPAT=( lua5-{1,3,4} luajit )
inherit cmake lua-single readme.gentoo-r1 xdg
DESCRIPTION="Open source reimplementation of TES III: Morrowind"
HOMEPAGE="https://openmw.org/ https://gitlab.com/OpenMW/openmw"
if [[ ${PV} == *9999* ]]; then
inherit git-r3
EGIT_REPO_URI="https://github.com/OpenMW/openmw.git"
else
SRC_URI="https://github.com/OpenMW/openmw/archive/${P}.tar.gz"
S="${WORKDIR}/${PN}-${P}"
KEYWORDS="~amd64 ~arm64 ~ppc64"
fi
# This particular commit is hardcoded in
# https://gitlab.com/OpenMW/openmw/-/blob/ffe164b28d3a10408e20fdadd2f0168c1e32fd6e/apps/components_tests/CMakeLists.txt#L114-118
MY_TEMPLATE_COMMIT="8966dab24692555eec720c854fb0f73d108070cd"
SRC_URI+="
test? (
https://gitlab.com/OpenMW/example-suite/-/raw/${MY_TEMPLATE_COMMIT}/game_template/data/template.omwgame
-> openmw-template-${MY_TEMPLATE_COMMIT}.omwgame
)
"
LICENSE="GPL-3 MIT BitstreamVera ZLIB"
SLOT="0"
IUSE="doc devtools +gui +osg-fork test"
REQUIRED_USE="${LUA_REQUIRED_USE}"
RESTRICT="!test? ( test )"
# TODO: Unbundle dev-games/openscenegraph-qt in extern/osgQt directory,
# used when BUILD_OPENCS flag is enabled.
# OpenMW has custom changes to this library.
# See bug #676266.
RDEPEND="${LUA_DEPS}
app-arch/lz4:=
dev-cpp/yaml-cpp:=
dev-db/sqlite:3
dev-games/recastnavigation:=
dev-libs/collada-dom:=
>=dev-games/mygui-3.4.3:=
dev-libs/boost:=[zlib]
dev-libs/icu:=
dev-libs/tinyxml[stl]
media-libs/libsdl2[joystick,opengl,video]
media-libs/openal
media-video/ffmpeg:=
>=sci-physics/bullet-2.86:=[double-precision]
sys-libs/zlib
virtual/opengl
osg-fork? ( >=dev-games/openscenegraph-openmw-3.6:=[collada(-),jpeg,png,sdl,svg,truetype,zlib] )
!osg-fork? ( >=dev-games/openscenegraph-3.6.5:=[collada(-),jpeg,png,sdl,svg,truetype,zlib] )
gui? (
app-arch/unshield:=
dev-qt/qtbase:6[gui,network,opengl,widgets]
dev-qt/qtsvg:6
)
"
DEPEND="${RDEPEND}
dev-cpp/sol2
"
BDEPEND="
virtual/pkgconfig
doc? (
app-text/doxygen[dot]
dev-python/sphinx
)
gui? (
dev-qt/qttools:6[linguist]
)
test? (
dev-cpp/gtest
)
"
src_prepare() {
cmake_src_prepare
# Use the system tinyxml headers
rm -v extern/oics/tiny{str,xml}* || die
# Use the system sol2 (v3) headers
rm -r extern/sol3 || die
}
src_configure() {
use devtools && ! use gui &&
elog "'gui' USE flag is disabled, 'openmw-cs' will not be installed"
local mycmakeargs=(
-DBUILD_BSATOOL=$(usex devtools)
-DBUILD_DOCS=$(usex doc)
-DBUILD_ESMTOOL=$(usex devtools)
-DBUILD_LAUNCHER=$(usex gui)
-DBUILD_OPENCS=$(usex devtools $(usex gui))
-DBUILD_WIZARD=$(usex gui)
-DBUILD_NIFTEST=$(usex devtools)
-DBUILD_COMPONENTS_TESTS=$(usex test)
-DBUILD_OPENMW_TESTS=$(usex test)
-DBUILD_OPENCS_TESTS=$(usex test $(usex devtools))
-DGLOBAL_DATA_PATH="${EPREFIX}/usr/share"
-DICONDIR="${EPREFIX}/usr/share/icons/hicolor/256x256/apps"
-DUSE_SYSTEM_TINYXML=ON
-DOPENMW_USE_SYSTEM_GOOGLETEST=ON
-DOPENMW_USE_SYSTEM_RECASTNAVIGATION=ON
-DQT_DIR="${ESYSROOT}/usr/lib64/cmake/Qt6"
)
if [[ ${ELUA} == luajit ]]; then
mycmakeargs+=(
-DUSE_LUAJIT=ON
)
else
mycmakeargs+=(
-DUSE_LUAJIT=OFF
-DLua_FIND_VERSION_MAJOR=$(ver_cut 1 $(lua_get_version))
-DLua_FIND_VERSION_MINOR=$(ver_cut 2 $(lua_get_version))
-DLua_FIND_VERSION_COUNT=2
-DLua_FIND_VERSION_EXACT=ON
)
fi
if use test ; then
mkdir -p "${BUILD_DIR}"/apps/components_tests/data || die
cp "${DISTDIR}"/openmw-template-${MY_TEMPLATE_COMMIT}.omwgame \
"${BUILD_DIR}"/apps/components_tests/data/template.omwgame || die
fi
cmake_src_configure
}
src_compile() {
cmake_src_compile
if use doc ; then
cmake_src_compile doc
find "${BUILD_DIR}"/docs/Doxygen/html \
-name '*.md5' -type f -delete || die
HTML_DOCS=( "${BUILD_DIR}"/docs/Doxygen/html/. )
fi
}
src_test() {
# Lua 5.x is supported in theory, but don't work as well, the test fails
# Upstream recommends luajit, but it has less arch coverage
if [[ ${ELUA} != luajit ]]; then
elog "Skipping tests on ${ELUA}"
return
fi
pushd "${BUILD_DIR}" > /dev/null || die
./components-tests || die
./openmw-tests || die
if use gui && use devtools; then
./openmw-cs-tests || die
fi
popd > /dev/null || die
}
src_install() {
cmake_src_install
local DOC_CONTENTS="
You need the original Morrowind data files. If you haven't
installed them yet, you can install them straight via the
installation wizard which is the officially supported method
(either by using the launcher or by calling 'openmw-wizard'
directly).\n"
if ! use gui ; then
DOC_CONTENTS+="\n\n
USE flag 'gui' is disabled, 'openmw-launcher' and
'openmw-wizard' are not available. You are on your own for
making the Morrowind data files available and pointing
openmw at them.\n\n
Additionally; you must import the Morrowind.ini file before
running openmw with the Morrowind data files for the first
time. Typically this can be done like so:\n\n
\t mkdir -p ~/.config/openmw\n
\t openmw-iniimporter /path/to/Morrowind.ini ~/.config/openmw/openmw.cfg"
fi
readme.gentoo_create_doc
}
pkg_postinst() {
xdg_pkg_postinst
readme.gentoo_print_elog
}