39 lines
1.5 KiB
Objective-C
39 lines
1.5 KiB
Objective-C
//
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// Copyright 2018 Signal Messenger, LLC
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// SPDX-License-Identifier: AGPL-3.0-only
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//
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#import <SignalServiceKit/OWSOutgoingSyncMessage.h>
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NS_ASSUME_NONNULL_BEGIN
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@class SSKProtoSyncMessageSentBuilder;
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@class TSOutgoingMessage;
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/**
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* Notifies your other registered devices (if you have any) that you've sent a message.
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* This way the message you just sent can appear on all your devices.
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*/
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@interface OWSOutgoingSentMessageTranscript : OWSOutgoingSyncMessage
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+ (instancetype)new NS_UNAVAILABLE;
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- (instancetype)init NS_UNAVAILABLE;
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- (instancetype)initWithThread:(TSThread *)thread transaction:(SDSAnyReadTransaction *)transaction NS_UNAVAILABLE;
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- (instancetype)initWithTimestamp:(uint64_t)timestamp
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thread:(TSThread *)thread
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transaction:(SDSAnyReadTransaction *)transaction NS_UNAVAILABLE;
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- (instancetype)initWithLocalThread:(TSThread *)localThread
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messageThread:(TSThread *)messageThread
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outgoingMessage:(TSOutgoingMessage *)message
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isRecipientUpdate:(BOOL)isRecipientUpdate
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transaction:(SDSAnyReadTransaction *)transaction NS_DESIGNATED_INITIALIZER;
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- (nullable instancetype)initWithCoder:(NSCoder *)coder NS_DESIGNATED_INITIALIZER;
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@property (nonatomic, readonly) TSOutgoingMessage *message;
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@property (nonatomic, readonly) TSThread *messageThread;
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@property (nonatomic, readonly) BOOL isRecipientUpdate;
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@end
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NS_ASSUME_NONNULL_END
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