TM-SGNL-iOS/SignalUI/Views/LoopingVideoView.swift
TeleMessage developers dde0620daf initial commit
2025-05-03 12:28:28 -07:00

203 lines
6 KiB
Swift

//
// Copyright 2021 Signal Messenger, LLC
// SPDX-License-Identifier: AGPL-3.0-only
//
public import AVKit
public import SignalServiceKit
import YYImage
/// Model object for a looping video asset
/// Any LoopingVideoViews playing this instance will all be kept in sync
public class LoopingVideo: NSObject {
fileprivate var asset: AVAsset
public convenience init?(_ attachment: SignalAttachment) {
guard let url = attachment.dataUrl else {
return nil
}
self.init(decryptedLocalFileUrl: url)
}
public convenience init?(_ attachment: AttachmentStream) {
guard let asset = try? attachment.decryptedAVAsset() else {
return nil
}
self.init(asset: asset)
}
public convenience init?(decryptedLocalFileUrl url: URL) {
guard OWSMediaUtils.isVideoOfValidContentTypeAndSize(path: url.path) else {
return nil
}
self.init(asset: AVAsset(url: url))
}
public init(asset: AVAsset) {
self.asset = asset
super.init()
}
}
private class LoopingVideoPlayer: AVPlayer {
override init() {
super.init()
sharedInit()
}
override init(url: URL) {
super.init(url: url)
sharedInit()
}
override init(playerItem item: AVPlayerItem?) {
super.init(playerItem: item)
sharedInit()
}
private func sharedInit() {
if let item = currentItem {
NotificationCenter.default.addObserver(
self,
selector: #selector(self.playerItemDidPlayToCompletion(_:)),
name: .AVPlayerItemDidPlayToEndTime,
object: item)
}
isMuted = true
allowsExternalPlayback = true
preventsDisplaySleepDuringVideoPlayback = false
}
override func replaceCurrentItem(with newItem: AVPlayerItem?) {
readyStatusObserver = nil
if let oldItem = currentItem {
NotificationCenter.default.removeObserver(
self,
name: .AVPlayerItemDidPlayToEndTime,
object: oldItem)
oldItem.cancelPendingSeeks()
}
super.replaceCurrentItem(with: newItem)
NotificationCenter.default.addObserver(
self,
selector: #selector(self.playerItemDidPlayToCompletion(_:)),
name: .AVPlayerItemDidPlayToEndTime,
object: newItem)
}
@objc
private func playerItemDidPlayToCompletion(_ notification: NSNotification) {
guard (notification.object as AnyObject) === currentItem else { return }
seek(to: .zero)
play()
}
private var readyStatusObserver: NSKeyValueObservation?
override public func play() {
// Don't bother if we're already playing, or we don't have an item
guard let item = currentItem, rate == 0 else { return }
if item.status == .readyToPlay {
readyStatusObserver = nil
super.play()
} else if readyStatusObserver == nil {
// We're not ready to play, set up an observer to play when ready
readyStatusObserver = item.observe(\.status) { [weak self] _, _ in
guard let self = self, item === self.currentItem else { return }
if item.status == .readyToPlay {
self.play()
}
}
}
}
}
// MARK: -
public protocol LoopingVideoViewDelegate: AnyObject {
func loopingVideoViewChangedPlayerItem()
}
// MARK: -
public class LoopingVideoView: UIView {
public weak var delegate: LoopingVideoViewDelegate?
private let player = LoopingVideoPlayer()
public var video: LoopingVideo? {
didSet {
guard video !== oldValue else { return }
player.replaceCurrentItem(with: nil)
invalidateIntrinsicContentSize()
if let asset = video?.asset {
firstly(on: DispatchQueue.global(qos: .userInitiated)) { [weak self] () -> Void in
guard let self = self else {
return
}
let playerItem = AVPlayerItem(asset: asset, automaticallyLoadedAssetKeys: ["tracks"])
self.player.replaceCurrentItem(with: playerItem)
self.player.play()
}.done(on: DispatchQueue.main) { [weak self] in
guard let self = self else {
return
}
self.invalidateIntrinsicContentSize()
self.delegate?.loopingVideoViewChangedPlayerItem()
}
}
}
}
override init(frame: CGRect) {
super.init(frame: frame)
playerLayer.player = player
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override public static var layerClass: AnyClass { AVPlayerLayer.self }
private var playerLayer: AVPlayerLayer {
layer as? AVPlayerLayer ?? {
owsFailDebug("Unexpected player type")
return AVPlayerLayer()
}()
}
override public var contentMode: UIView.ContentMode {
didSet {
switch contentMode {
case .scaleAspectFill: playerLayer.videoGravity = .resizeAspectFill
case .scaleToFill: playerLayer.videoGravity = .resize
case .scaleAspectFit: playerLayer.videoGravity = .resizeAspect
default: playerLayer.videoGravity = .resizeAspect
}
}
}
override public var intrinsicContentSize: CGSize {
guard let asset = video?.asset else {
return CGSize(square: UIView.noIntrinsicMetric)
}
// Tracks will always be loaded by LoopingVideo
return asset.tracks(withMediaType: .video)
.map { (assetTrack: AVAssetTrack) -> CGSize in
assetTrack.naturalSize.applying(assetTrack.preferredTransform).abs
}.reduce(.zero) {
CGSize.max($0, $1)
}
}
}