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updated for version 7.4.393

Problem:    Text drawing on newer MS-Windows systems is suboptimal.  Some
            multi-byte characters are not displayed, even though the same font
            in Notepad can display them. (Srinath Avadhanula)
Solution:   Add the 'renderoptions' option to enable Direct-X drawing. (Taro
            Muraoka)
This commit is contained in:
Bram Moolenaar 2014-08-06 14:52:30 +02:00
parent 8c1329cb59
commit b5a7a8b545
16 changed files with 1390 additions and 23 deletions

View file

@ -6622,6 +6622,7 @@ dialog_con Compiled with console dialog support.
dialog_gui Compiled with GUI dialog support.
diff Compiled with |vimdiff| and 'diff' support.
digraphs Compiled with support for digraphs.
directx Compiled with support for Direct-X and 'renderoptions'.
dnd Compiled with support for the "~ register |quote_~|.
dos16 16 bits DOS version of Vim.
dos32 32 bits DOS (DJGPP) version of Vim.

View file

@ -5650,6 +5650,77 @@ A jump table for the options with a short description can be found at |Q_op|.
this option at the default "on". Only switch it off when working with
old Vi scripts.
*'renderoptions'* *'rop'*
'renderoptions' 'rop' string (default: empty)
global
{not in Vi}
{only available when compiled with GUI and DIRECTX on
MS-Windows}
Select a text renderer and set its options. The options depend on the
renderer.
Syntax: >
set rop=type:{renderer}(,{name}:{value})*
<
Currently, only one optional renderer is available.
render behavior ~
directx Vim will draw text using DirectX (DirectWrite). It makes
drawn glyphs more beautiful than default GDI.
It requires 'encoding' is "utf-8", and only works on
MS-Windows Vista or newer version.
Options:
name meaning type value ~
gamma gamma float 1.0 - 2.2 (maybe)
contrast enhancedContrast float (unknown)
level clearTypeLevel float (unknown)
geom pixelGeometry int 0 - 2 (see below)
renmode renderingMode int 0 - 6 (see below)
taamode textAntialiasMode int 0 - 3 (see below)
See this URL for detail:
http://msdn.microsoft.com/en-us/library/dd368190.aspx
For geom: structure of a device pixel.
0 - DWRITE_PIXEL_GEOMETRY_FLAT
1 - DWRITE_PIXEL_GEOMETRY_RGB
2 - DWRITE_PIXEL_GEOMETRY_BGR
See this URL for detail:
http://msdn.microsoft.com/en-us/library/dd368114.aspx
For renmode: method of rendering glyphs.
0 - DWRITE_RENDERING_MODE_DEFAULT
1 - DWRITE_RENDERING_MODE_ALIASED
2 - DWRITE_RENDERING_MODE_GDI_CLASSIC
3 - DWRITE_RENDERING_MODE_GDI_NATURAL
4 - DWRITE_RENDERING_MODE_NATURAL
5 - DWRITE_RENDERING_MODE_NATURAL_SYMMETRIC
6 - DWRITE_RENDERING_MODE_OUTLINE
See this URL for detail:
http://msdn.microsoft.com/en-us/library/dd368118.aspx
For taamode: antialiasing mode used for drawing text.
0 - D2D1_TEXT_ANTIALIAS_MODE_DEFAULT
1 - D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE
2 - D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE
3 - D2D1_TEXT_ANTIALIAS_MODE_ALIASED
See this URL for detail:
http://msdn.microsoft.com/en-us/library/dd368170.aspx
Example: >
set encoding=utf-8
set gfn=Ricty_Diminished:h12:cSHIFTJIS
set rop=type:directx
<
If select a raster font (Courier, Terminal or FixedSys) to
'guifont', it fallbacks to be drawn by GDI automatically.
Other render types are currently not supported.
*'report'*
'report' number (default 2)
global

View file

@ -337,6 +337,7 @@ N *+dialog_con* Support for |:confirm| with console dialog.
N *+dialog_con_gui* Support for |:confirm| with GUI and console dialog.
N *+diff* |vimdiff| and 'diff'
N *+digraphs* |digraphs| *E196*
m *+directx* Win32 GUI only: DirectX and |'renderoptions'|
*+dnd* Support for DnD into the "~ register |quote_~|.
B *+emacs_tags* |emacs-tags| files
N *+eval* expression evaluation |eval.txt|

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@ -8,6 +8,7 @@
# Cygwin application use the Makefile (just like on Unix).
#
# GUI no or yes: set to yes if you want the GUI version (yes)
# DIRECTX no or yes: set to yes if you want use DirectWrite (no)
# PERL define to path to Perl dir to get Perl support (not defined)
# PERL_VER define to version of Perl being used (56)
# DYNAMIC_PERL no or yes: set to yes to load the Perl DLL dynamically (yes)
@ -88,6 +89,10 @@ ifndef ARCH
ARCH = i386
endif
ifndef DIRECTX
DIRECTX = no
endif
ifndef WINVER
WINVER = 0x0500
endif
@ -469,6 +474,15 @@ endif
endif
##############################
ifeq (yes, $(DIRECTX))
# Only allow DIRECTX for a GUI build.
DEFINES += -DFEAT_DIRECTX -DDYNAMIC_DIRECTX
EXTRA_OBJS += $(OUTDIR)/gui_dwrite.o
EXTRA_LIBS += -ld2d1 -ldwrite
USE_STDCPLUS = yes
endif
##############################
ifdef XPM
# Only allow XPM for a GUI build.
@ -495,11 +509,7 @@ ifeq (yes, $(OLE))
DEFINES += -DFEAT_OLE
EXTRA_OBJS += $(OUTDIR)/if_ole.o
EXTRA_LIBS += -loleaut32
ifeq (yes, $(STATIC_STDCPLUS))
EXTRA_LIBS += -Wl,-Bstatic -lstdc++ -Wl,-Bdynamic
else
EXTRA_LIBS += -lstdc++
endif
USE_STDCPLUS = yes
endif
##############################
@ -513,6 +523,15 @@ MKDIR = mkdir
DIRSLASH = \\
endif
##############################
ifeq (yes, $(USE_STDCPLUS))
ifeq (yes, $(STATIC_STDCPLUS))
EXTRA_LIBS += -Wl,-Bstatic -lstdc++ -Wl,-Bdynamic
else
EXTRA_LIBS += -lstdc++
endif
endif
#>>>>> end of choices
###########################################################################
@ -643,6 +662,9 @@ $(OUTDIR)/ex_eval.o: ex_eval.c $(INCL) ex_cmds.h
$(OUTDIR)/gui_w32.o: gui_w32.c gui_w48.c $(INCL)
$(CC) -c $(CFLAGS) gui_w32.c -o $(OUTDIR)/gui_w32.o
$(OUTDIR)/gui_dwrite.o: gui_dwrite.cpp $(INCL) gui_dwrite.h
$(CC) -c $(CFLAGS) gui_dwrite.cpp -o $(OUTDIR)/gui_dwrite.o
$(OUTDIR)/if_cscope.o: if_cscope.c $(INCL) if_cscope.h
$(CC) -c $(CFLAGS) if_cscope.c -o $(OUTDIR)/if_cscope.o

View file

@ -31,6 +31,8 @@ DEBUG=no
OPTIMIZE=MAXSPEED
# set to yes to make gvim, no for vim
GUI=yes
# set to yes if you want to use DirectWrite (DirectX)
DIRECTX=no
# FEATURES=[TINY | SMALL | NORMAL | BIG | HUGE]
# Set to TINY to make minimal version (few features).
FEATURES=BIG
@ -456,6 +458,14 @@ endif
endif
endif
# DirectWrite (DirectX)
ifeq ($(DIRECTX),yes)
# Only allow DirectWrite for a GUI build.
ifeq (yes, $(GUI))
DEFINES += -DFEAT_DIRECTX -DDYNAMIC_DIRECTX
endif
endif
# Only allow XPM for a GUI build.
ifeq (yes, $(GUI))
@ -593,6 +603,14 @@ OBJ += $(OUTDIR)/netbeans.o
LIB += -lwsock32
endif
endif
ifeq ($(DIRECTX),yes)
# Only allow DIRECTX for a GUI build.
ifeq (yes, $(GUI))
OBJ += $(OUTDIR)/gui_dwrite.o
LIB += -ld2d1 -ldwrite
USE_STDCPLUS = yes
endif
endif
ifdef XPM
# Only allow XPM for a GUI build.
ifeq (yes, $(GUI))
@ -650,11 +668,7 @@ endif
ifeq (yes, $(OLE))
LIB += -loleaut32
OBJ += $(OUTDIR)/if_ole.o
ifeq (yes, $(STATIC_STDCPLUS))
LIB += -Wl,-Bstatic -lstdc++ -Wl,-Bdynamic
else
LIB += -lstdc++
endif
USE_STDCPLUS = yes
endif
ifeq (yes, $(MBYTE))
@ -678,6 +692,14 @@ endif
DEFINES+=-DDYNAMIC_ICONV
endif
ifeq (yes, $(USE_STDCPLUS))
ifeq (yes, $(STATIC_STDCPLUS))
LIB += -Wl,-Bstatic -lstdc++ -Wl,-Bdynamic
else
LIB += -lstdc++
endif
endif
all: $(TARGET) vimrun.exe xxd/xxd.exe install.exe uninstal.exe GvimExt/gvimext.dll
vimrun.exe: vimrun.c
@ -751,6 +773,9 @@ $(OUTDIR)/ex_eval.o: ex_eval.c $(INCL) ex_cmds.h
$(OUTDIR)/gui_w32.o: gui_w32.c gui_w48.c $(INCL)
$(CC) -c $(CFLAGS) gui_w32.c -o $(OUTDIR)/gui_w32.o
$(OUTDIR)/gui_dwrite.o: gui_dwrite.cpp $(INCL) gui_dwrite.h
$(CC) -c $(CFLAGS) gui_dwrite.cpp -o $(OUTDIR)/gui_dwrite.o
$(OUTDIR)/if_cscope.o: if_cscope.c $(INCL) if_cscope.h
$(CC) -c $(CFLAGS) if_cscope.c -o $(OUTDIR)/if_cscope.o

View file

@ -24,6 +24,9 @@
#
# GUI interface: GUI=yes (default is no)
#
# GUI with DirectWrite(DirectX): DIRECTX=yes
# (default is no, requires GUI=yes)
#
# OLE interface: OLE=yes (usually with GUI=yes)
#
# Multibyte support: MBYTE=yes (default is no)
@ -168,6 +171,9 @@ OBJDIR = .\ObjG
!else
OBJDIR = .\ObjC
!endif
!if "$(DIRECTX)" == "yes"
OBJDIR = $(OBJDIR)X
!endif
!if "$(OLE)" == "yes"
OBJDIR = $(OBJDIR)O
!endif
@ -292,6 +298,13 @@ NBDEBUG_SRC = nbdebug.c
NETBEANS_LIB = WSock32.lib
!endif
# DirectWrite(DirectX)
!if "$(DIRECTX)" == "yes"
DIRECTX_DEFS = -DFEAT_DIRECTX -DDYNAMIC_DIRECTX
DIRECTX_INCL = gui_dwrite.h
DIRECTX_OBJ = $(OUTDIR)\gui_dwrite.obj
!endif
!ifndef XPM
# XPM is not set, use the included xpm files, depending on the architecture.
!if "$(CPU)" == "AMD64"
@ -642,6 +655,12 @@ GUI_LIB = \
SUBSYSTEM = console
!endif
!if "$(GUI)" == "yes" && "$(DIRECTX)" == "yes"
CFLAGS = $(CFLAGS) $(DIRECTX_DEFS)
GUI_INCL = $(GUI_INCL) $(DIRECTX_INCL)
GUI_OBJ = $(GUI_OBJ) $(DIRECTX_OBJ)
!endif
# iconv.dll library (dynamically loaded)
!ifndef ICONV
ICONV = yes
@ -1107,6 +1126,8 @@ $(OUTDIR)/gui_beval.obj: $(OUTDIR) gui_beval.c $(INCL) $(GUI_INCL)
$(OUTDIR)/gui_w32.obj: $(OUTDIR) gui_w32.c gui_w48.c $(INCL) $(GUI_INCL)
$(OUTDIR)/gui_dwrite.obj: $(OUTDIR) gui_dwrite.cpp $(INCL) $(GUI_INCL)
$(OUTDIR)/if_cscope.obj: $(OUTDIR) if_cscope.c $(INCL)
$(OUTDIR)/if_lua.obj: $(OUTDIR) if_lua.c $(INCL)

View file

@ -12464,6 +12464,9 @@ f_has(argvars, rettv)
#ifdef FEAT_DIGRAPHS
"digraphs",
#endif
#ifdef FEAT_DIRECTX
"directx",
#endif
#ifdef FEAT_DND
"dnd",
#endif

901
src/gui_dwrite.cpp Normal file
View file

@ -0,0 +1,901 @@
/* vi:set ts=8 sts=4 sw=4 noet: */
/*
* Author: MURAOKA Taro <koron.kaoriya@gmail.com>
*
* Contributors:
* - Ken Takata
*
* Copyright (C) 2013 MURAOKA Taro <koron.kaoriya@gmail.com>
* THIS FILE IS DISTRIBUTED UNDER THE VIM LICENSE.
*/
#define WIN32_LEAN_AND_MEAN
#ifndef DYNAMIC_DIRECTX
# if WINVER < 0x0600
# error WINVER must be 0x0600 or above to use DirectWrite(DirectX)
# endif
#endif
#include <windows.h>
#include <crtdbg.h>
#include <assert.h>
#include <math.h>
#include <d2d1.h>
#include <d2d1helper.h>
#include <dwrite.h>
#include "gui_dwrite.h"
#ifdef __MINGW32__
# define __maybenull SAL__maybenull
# define __in SAL__in
# define __out SAL__out
#endif
#ifdef DYNAMIC_DIRECTX
extern "C" HINSTANCE vimLoadLib(char *name);
typedef int (WINAPI *PGETUSERDEFAULTLOCALENAME)(LPWSTR, int);
typedef HRESULT (WINAPI *PD2D1CREATEFACTORY)(D2D1_FACTORY_TYPE,
REFIID, const D2D1_FACTORY_OPTIONS *, void **);
typedef HRESULT (WINAPI *PDWRITECREATEFACTORY)(DWRITE_FACTORY_TYPE,
REFIID, IUnknown **);
static HINSTANCE hD2D1DLL = NULL;
static HINSTANCE hDWriteDLL = NULL;
static PGETUSERDEFAULTLOCALENAME pGetUserDefaultLocaleName = NULL;
static PD2D1CREATEFACTORY pD2D1CreateFactory = NULL;
static PDWRITECREATEFACTORY pDWriteCreateFactory = NULL;
#define GetUserDefaultLocaleName (*pGetUserDefaultLocaleName)
#define D2D1CreateFactory (*pD2D1CreateFactory)
#define DWriteCreateFactory (*pDWriteCreateFactory)
static void
unload(HINSTANCE &hinst)
{
if (hinst != NULL)
{
FreeLibrary(hinst);
hinst = NULL;
}
}
#endif // DYNAMIC_DIRECTX
template <class T> inline void SafeRelease(T **ppT)
{
if (*ppT)
{
(*ppT)->Release();
*ppT = NULL;
}
}
struct GdiTextRendererContext
{
// const fields.
COLORREF color;
FLOAT cellWidth;
// working fields.
FLOAT offsetX;
};
static DWRITE_PIXEL_GEOMETRY
ToPixelGeometry(int value)
{
switch (value)
{
default:
case 0:
return DWRITE_PIXEL_GEOMETRY_FLAT;
case 1:
return DWRITE_PIXEL_GEOMETRY_RGB;
case 2:
return DWRITE_PIXEL_GEOMETRY_BGR;
}
}
static int
ToInt(DWRITE_PIXEL_GEOMETRY value)
{
switch (value)
{
case DWRITE_PIXEL_GEOMETRY_FLAT:
return 0;
case DWRITE_PIXEL_GEOMETRY_RGB:
return 1;
case DWRITE_PIXEL_GEOMETRY_BGR:
return 2;
default:
return -1;
}
}
static DWRITE_RENDERING_MODE
ToRenderingMode(int value)
{
switch (value)
{
default:
case 0:
return DWRITE_RENDERING_MODE_DEFAULT;
case 1:
return DWRITE_RENDERING_MODE_ALIASED;
case 2:
return DWRITE_RENDERING_MODE_CLEARTYPE_GDI_CLASSIC;
case 3:
return DWRITE_RENDERING_MODE_CLEARTYPE_GDI_NATURAL;
case 4:
return DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL;
case 5:
return DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL_SYMMETRIC;
case 6:
return DWRITE_RENDERING_MODE_OUTLINE;
}
}
static D2D1_TEXT_ANTIALIAS_MODE
ToTextAntialiasMode(int value)
{
switch (value)
{
default:
case 0:
return D2D1_TEXT_ANTIALIAS_MODE_DEFAULT;
case 1:
return D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE;
case 2:
return D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE;
case 3:
return D2D1_TEXT_ANTIALIAS_MODE_ALIASED;
}
}
static int
ToInt(DWRITE_RENDERING_MODE value)
{
switch (value)
{
case DWRITE_RENDERING_MODE_DEFAULT:
return 0;
case DWRITE_RENDERING_MODE_ALIASED:
return 1;
case DWRITE_RENDERING_MODE_CLEARTYPE_GDI_CLASSIC:
return 2;
case DWRITE_RENDERING_MODE_CLEARTYPE_GDI_NATURAL:
return 3;
case DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL:
return 4;
case DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL_SYMMETRIC:
return 5;
case DWRITE_RENDERING_MODE_OUTLINE:
return 6;
default:
return -1;
}
}
class AdjustedGlyphRun : public DWRITE_GLYPH_RUN
{
private:
FLOAT mDelta;
FLOAT *mAdjustedAdvances;
public:
AdjustedGlyphRun(
const DWRITE_GLYPH_RUN *glyphRun,
FLOAT cellWidth) :
DWRITE_GLYPH_RUN(*glyphRun),
mDelta(0.0f),
mAdjustedAdvances(new FLOAT[glyphRun->glyphCount])
{
assert(cellWidth != 0.0f);
for (UINT32 i = 0; i < glyphRun->glyphCount; ++i)
{
FLOAT orig = glyphRun->glyphAdvances[i];
FLOAT adjusted = adjustToCell(orig, cellWidth);
mAdjustedAdvances[i] = adjusted;
mDelta += adjusted - orig;
}
glyphAdvances = mAdjustedAdvances;
}
~AdjustedGlyphRun(void)
{
delete[] mAdjustedAdvances;
}
FLOAT getDelta(void) const
{
return mDelta;
}
static FLOAT adjustToCell(FLOAT value, FLOAT cellWidth)
{
int cellCount = (int)floor(value / cellWidth + 0.5f);
if (cellCount < 1)
cellCount = 1;
return cellCount * cellWidth;
}
};
class GdiTextRenderer : public IDWriteTextRenderer
{
public:
GdiTextRenderer(
IDWriteBitmapRenderTarget* bitmapRenderTarget,
IDWriteRenderingParams* renderingParams) :
cRefCount_(0),
pRenderTarget_(bitmapRenderTarget),
pRenderingParams_(renderingParams)
{
pRenderTarget_->AddRef();
pRenderingParams_->AddRef();
AddRef();
}
~GdiTextRenderer()
{
SafeRelease(&pRenderTarget_);
SafeRelease(&pRenderingParams_);
}
IFACEMETHOD(IsPixelSnappingDisabled)(
__maybenull void* clientDrawingContext,
__out BOOL* isDisabled)
{
*isDisabled = FALSE;
return S_OK;
}
IFACEMETHOD(GetCurrentTransform)(
__maybenull void* clientDrawingContext,
__out DWRITE_MATRIX* transform)
{
//forward the render target's transform
pRenderTarget_->GetCurrentTransform(transform);
return S_OK;
}
IFACEMETHOD(GetPixelsPerDip)(
__maybenull void* clientDrawingContext,
__out FLOAT* pixelsPerDip)
{
*pixelsPerDip = pRenderTarget_->GetPixelsPerDip();
return S_OK;
}
IFACEMETHOD(DrawGlyphRun)(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
DWRITE_MEASURING_MODE measuringMode,
__in DWRITE_GLYPH_RUN const* glyphRun,
__in DWRITE_GLYPH_RUN_DESCRIPTION const* glyphRunDescription,
IUnknown* clientDrawingEffect)
{
HRESULT hr = S_OK;
GdiTextRendererContext *context =
reinterpret_cast<GdiTextRendererContext*>(clientDrawingContext);
AdjustedGlyphRun adjustedGlyphRun(glyphRun, context->cellWidth);
// Pass on the drawing call to the render target to do the real work.
RECT dirtyRect = {0};
hr = pRenderTarget_->DrawGlyphRun(
baselineOriginX + context->offsetX,
baselineOriginY,
measuringMode,
&adjustedGlyphRun,
pRenderingParams_,
context->color,
&dirtyRect);
context->offsetX += adjustedGlyphRun.getDelta();
return hr;
}
IFACEMETHOD(DrawUnderline)(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
__in DWRITE_UNDERLINE const* underline,
IUnknown* clientDrawingEffect)
{
return E_NOTIMPL;
}
IFACEMETHOD(DrawStrikethrough)(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
__in DWRITE_STRIKETHROUGH const* strikethrough,
IUnknown* clientDrawingEffect)
{
return E_NOTIMPL;
}
IFACEMETHOD(DrawInlineObject)(
__maybenull void* clientDrawingContext,
FLOAT originX,
FLOAT originY,
IDWriteInlineObject* inlineObject,
BOOL isSideways,
BOOL isRightToLeft,
IUnknown* clientDrawingEffect)
{
return E_NOTIMPL;
}
public:
IFACEMETHOD_(unsigned long, AddRef) ()
{
return InterlockedIncrement(&cRefCount_);
}
IFACEMETHOD_(unsigned long, Release) ()
{
long newCount = InterlockedDecrement(&cRefCount_);
if (newCount == 0)
{
delete this;
return 0;
}
return newCount;
}
IFACEMETHOD(QueryInterface)(
IID const& riid,
void** ppvObject)
{
if (__uuidof(IDWriteTextRenderer) == riid)
{
*ppvObject = this;
}
else if (__uuidof(IDWritePixelSnapping) == riid)
{
*ppvObject = this;
}
else if (__uuidof(IUnknown) == riid)
{
*ppvObject = this;
}
else
{
*ppvObject = NULL;
return E_FAIL;
}
return S_OK;
}
private:
unsigned long cRefCount_;
IDWriteBitmapRenderTarget* pRenderTarget_;
IDWriteRenderingParams* pRenderingParams_;
};
struct DWriteContext {
FLOAT mDpiScaleX;
FLOAT mDpiScaleY;
bool mDrawing;
ID2D1Factory *mD2D1Factory;
ID2D1DCRenderTarget *mRT;
ID2D1SolidColorBrush *mBrush;
IDWriteFactory *mDWriteFactory;
IDWriteGdiInterop *mGdiInterop;
IDWriteRenderingParams *mRenderingParams;
IDWriteTextFormat *mTextFormat;
HFONT mLastHFont;
DWRITE_FONT_WEIGHT mFontWeight;
DWRITE_FONT_STYLE mFontStyle;
D2D1_TEXT_ANTIALIAS_MODE mTextAntialiasMode;
// METHODS
DWriteContext();
virtual ~DWriteContext();
HRESULT SetLOGFONT(const LOGFONTW &logFont, float fontSize);
void SetFont(HFONT hFont);
void SetFont(const LOGFONTW &logFont);
void DrawText(HDC hdc, const WCHAR* text, int len,
int x, int y, int w, int h, int cellWidth, COLORREF color);
float PixelsToDipsX(int x);
float PixelsToDipsY(int y);
void SetRenderingParams(
const DWriteRenderingParams *params);
DWriteRenderingParams *GetRenderingParams(
DWriteRenderingParams *params);
};
DWriteContext::DWriteContext() :
mDpiScaleX(1.f),
mDpiScaleY(1.f),
mDrawing(false),
mD2D1Factory(NULL),
mRT(NULL),
mBrush(NULL),
mDWriteFactory(NULL),
mGdiInterop(NULL),
mRenderingParams(NULL),
mTextFormat(NULL),
mLastHFont(NULL),
mFontWeight(DWRITE_FONT_WEIGHT_NORMAL),
mFontStyle(DWRITE_FONT_STYLE_NORMAL),
mTextAntialiasMode(D2D1_TEXT_ANTIALIAS_MODE_DEFAULT)
{
HRESULT hr;
HDC screen = ::GetDC(0);
mDpiScaleX = ::GetDeviceCaps(screen, LOGPIXELSX) / 96.0f;
mDpiScaleY = ::GetDeviceCaps(screen, LOGPIXELSY) / 96.0f;
::ReleaseDC(0, screen);
hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED,
__uuidof(ID2D1Factory), NULL,
reinterpret_cast<void**>(&mD2D1Factory));
_RPT2(_CRT_WARN, "D2D1CreateFactory: hr=%p p=%p\n", hr, mD2D1Factory);
if (SUCCEEDED(hr))
{
D2D1_RENDER_TARGET_PROPERTIES props = {
D2D1_RENDER_TARGET_TYPE_DEFAULT,
{ DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE },
0, 0,
D2D1_RENDER_TARGET_USAGE_NONE,
D2D1_FEATURE_LEVEL_DEFAULT
};
hr = mD2D1Factory->CreateDCRenderTarget(&props, &mRT);
_RPT2(_CRT_WARN, "CreateDCRenderTarget: hr=%p p=%p\n", hr, mRT);
}
if (SUCCEEDED(hr))
{
hr = mRT->CreateSolidColorBrush(
D2D1::ColorF(D2D1::ColorF::Black),
&mBrush);
_RPT2(_CRT_WARN, "CreateSolidColorBrush: hr=%p p=%p\n", hr, mBrush);
}
if (SUCCEEDED(hr))
{
hr = DWriteCreateFactory(
DWRITE_FACTORY_TYPE_SHARED,
__uuidof(IDWriteFactory),
reinterpret_cast<IUnknown**>(&mDWriteFactory));
_RPT2(_CRT_WARN, "DWriteCreateFactory: hr=%p p=%p\n", hr,
mDWriteFactory);
}
if (SUCCEEDED(hr))
{
hr = mDWriteFactory->GetGdiInterop(&mGdiInterop);
_RPT2(_CRT_WARN, "GetGdiInterop: hr=%p p=%p\n", hr, mGdiInterop);
}
if (SUCCEEDED(hr))
{
hr = mDWriteFactory->CreateRenderingParams(&mRenderingParams);
_RPT2(_CRT_WARN, "CreateRenderingParams: hr=%p p=%p\n", hr,
mRenderingParams);
}
}
DWriteContext::~DWriteContext()
{
SafeRelease(&mTextFormat);
SafeRelease(&mRenderingParams);
SafeRelease(&mGdiInterop);
SafeRelease(&mDWriteFactory);
SafeRelease(&mBrush);
SafeRelease(&mRT);
SafeRelease(&mD2D1Factory);
}
HRESULT
DWriteContext::SetLOGFONT(const LOGFONTW &logFont, float fontSize)
{
// Most of this function is copy from: http://msdn.microsoft.com/en-us/library/windows/desktop/dd941783(v=vs.85).aspx
HRESULT hr = S_OK;
IDWriteFont *font = NULL;
IDWriteFontFamily *fontFamily = NULL;
IDWriteLocalizedStrings *localizedFamilyNames = NULL;
if (SUCCEEDED(hr))
{
hr = mGdiInterop->CreateFontFromLOGFONT(&logFont, &font);
}
// Get the font family to which this font belongs.
if (SUCCEEDED(hr))
{
hr = font->GetFontFamily(&fontFamily);
}
// Get the family names. This returns an object that encapsulates one or
// more names with the same meaning but in different languages.
if (SUCCEEDED(hr))
{
hr = fontFamily->GetFamilyNames(&localizedFamilyNames);
}
// Get the family name at index zero. If we were going to display the name
// we'd want to try to find one that matched the use locale, but for
// purposes of creating a text format object any language will do.
wchar_t familyName[100];
if (SUCCEEDED(hr))
{
hr = localizedFamilyNames->GetString(0, familyName,
ARRAYSIZE(familyName));
}
if (SUCCEEDED(hr))
{
// If no font size was passed in use the lfHeight of the LOGFONT.
if (fontSize == 0)
{
// Convert from pixels to DIPs.
fontSize = PixelsToDipsY(logFont.lfHeight);
if (fontSize < 0)
{
// Negative lfHeight represents the size of the em unit.
fontSize = -fontSize;
}
else
{
// Positive lfHeight represents the cell height (ascent +
// descent).
DWRITE_FONT_METRICS fontMetrics;
font->GetMetrics(&fontMetrics);
// Convert the cell height (ascent + descent) from design units
// to ems.
float cellHeight = static_cast<float>(
fontMetrics.ascent + fontMetrics.descent)
/ fontMetrics.designUnitsPerEm;
// Divide the font size by the cell height to get the font em
// size.
fontSize /= cellHeight;
}
}
}
// The text format includes a locale name. Ideally, this would be the
// language of the text, which may or may not be the same as the primary
// language of the user. However, for our purposes the user locale will do.
wchar_t localeName[LOCALE_NAME_MAX_LENGTH];
if (SUCCEEDED(hr))
{
if (GetUserDefaultLocaleName(localeName, LOCALE_NAME_MAX_LENGTH) == 0)
hr = HRESULT_FROM_WIN32(GetLastError());
}
if (SUCCEEDED(hr))
{
// Create the text format object.
hr = mDWriteFactory->CreateTextFormat(
familyName,
NULL, // no custom font collection
font->GetWeight(),
font->GetStyle(),
font->GetStretch(),
fontSize,
localeName,
&mTextFormat);
}
if (SUCCEEDED(hr))
{
mFontWeight = static_cast<DWRITE_FONT_WEIGHT>(logFont.lfWeight);
mFontStyle = logFont.lfItalic ? DWRITE_FONT_STYLE_ITALIC
: DWRITE_FONT_STYLE_NORMAL;
}
SafeRelease(&localizedFamilyNames);
SafeRelease(&fontFamily);
SafeRelease(&font);
return hr;
}
void
DWriteContext::SetFont(HFONT hFont)
{
if (mLastHFont != hFont)
{
LOGFONTW lf;
if (GetObjectW(hFont, sizeof(lf), &lf))
{
SetFont(lf);
mLastHFont = hFont;
}
}
}
void
DWriteContext::SetFont(const LOGFONTW &logFont)
{
SafeRelease(&mTextFormat);
mLastHFont = NULL;
HRESULT hr = SetLOGFONT(logFont, 0.f);
if (SUCCEEDED(hr))
hr = mTextFormat->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_LEADING);
if (SUCCEEDED(hr))
hr = mTextFormat->SetParagraphAlignment(
DWRITE_PARAGRAPH_ALIGNMENT_CENTER);
if (SUCCEEDED(hr))
hr = mTextFormat->SetWordWrapping(DWRITE_WORD_WRAPPING_NO_WRAP);
}
void
DWriteContext::DrawText(HDC hdc, const WCHAR* text, int len,
int x, int y, int w, int h, int cellWidth, COLORREF color)
{
HRESULT hr = S_OK;
IDWriteBitmapRenderTarget *bmpRT = NULL;
// Skip when any fonts are not set.
if (mTextFormat == NULL)
return;
// Check possibility of zero divided error.
if (cellWidth == 0 || mDpiScaleX == 0.0f || mDpiScaleY == 0.0f)
return;
if (SUCCEEDED(hr))
hr = mGdiInterop->CreateBitmapRenderTarget(hdc, w, h, &bmpRT);
if (SUCCEEDED(hr))
{
IDWriteTextLayout *textLayout = NULL;
HDC memdc = bmpRT->GetMemoryDC();
BitBlt(memdc, 0, 0, w, h, hdc, x, y, SRCCOPY);
hr = mDWriteFactory->CreateGdiCompatibleTextLayout(
text, len, mTextFormat, PixelsToDipsX(w),
PixelsToDipsY(h), mDpiScaleX, NULL, TRUE, &textLayout);
if (SUCCEEDED(hr))
{
DWRITE_TEXT_RANGE textRange = { 0, len };
textLayout->SetFontWeight(mFontWeight, textRange);
textLayout->SetFontStyle(mFontStyle, textRange);
}
if (SUCCEEDED(hr))
{
GdiTextRenderer *renderer = new GdiTextRenderer(bmpRT,
mRenderingParams);
GdiTextRendererContext data = {
color,
PixelsToDipsX(cellWidth),
0.0f
};
textLayout->Draw(&data, renderer, 0, 0);
SafeRelease(&renderer);
}
BitBlt(hdc, x, y, w, h, memdc, 0, 0, SRCCOPY);
SafeRelease(&textLayout);
}
SafeRelease(&bmpRT);
}
float
DWriteContext::PixelsToDipsX(int x)
{
return x / mDpiScaleX;
}
float
DWriteContext::PixelsToDipsY(int y)
{
return y / mDpiScaleY;
}
void
DWriteContext::SetRenderingParams(
const DWriteRenderingParams *params)
{
if (mDWriteFactory == NULL)
return;
IDWriteRenderingParams *renderingParams = NULL;
D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode =
D2D1_TEXT_ANTIALIAS_MODE_DEFAULT;
HRESULT hr;
if (params != NULL)
{
hr = mDWriteFactory->CreateCustomRenderingParams(params->gamma,
params->enhancedContrast, params->clearTypeLevel,
ToPixelGeometry(params->pixelGeometry),
ToRenderingMode(params->renderingMode), &renderingParams);
textAntialiasMode = ToTextAntialiasMode(params->textAntialiasMode);
}
else
hr = mDWriteFactory->CreateRenderingParams(&renderingParams);
if (SUCCEEDED(hr) && renderingParams != NULL)
{
SafeRelease(&mRenderingParams);
mRenderingParams = renderingParams;
mTextAntialiasMode = textAntialiasMode;
}
}
DWriteRenderingParams *
DWriteContext::GetRenderingParams(
DWriteRenderingParams *params)
{
if (params != NULL && mRenderingParams != NULL)
{
params->gamma = mRenderingParams->GetGamma();
params->enhancedContrast = mRenderingParams->GetEnhancedContrast();
params->clearTypeLevel = mRenderingParams->GetClearTypeLevel();
params->pixelGeometry = ToInt(mRenderingParams->GetPixelGeometry());
params->renderingMode = ToInt(mRenderingParams->GetRenderingMode());
params->textAntialiasMode = mTextAntialiasMode;
}
return params;
}
////////////////////////////////////////////////////////////////////////////
// PUBLIC C INTERFACES
void
DWrite_Init(void)
{
#ifdef DYNAMIC_DIRECTX
// Load libraries.
hD2D1DLL = vimLoadLib(const_cast<char*>("d2d1.dll"));
hDWriteDLL = vimLoadLib(const_cast<char*>("dwrite.dll"));
if (hD2D1DLL == NULL || hDWriteDLL == NULL)
{
DWrite_Final();
return;
}
// Get address of procedures.
pGetUserDefaultLocaleName = (PGETUSERDEFAULTLOCALENAME)GetProcAddress(
GetModuleHandle("kernel32.dll"), "GetUserDefaultLocaleName");
pD2D1CreateFactory = (PD2D1CREATEFACTORY)GetProcAddress(hD2D1DLL,
"D2D1CreateFactory");
pDWriteCreateFactory = (PDWRITECREATEFACTORY)GetProcAddress(hDWriteDLL,
"DWriteCreateFactory");
#endif
}
void
DWrite_Final(void)
{
#ifdef DYNAMIC_DIRECTX
pGetUserDefaultLocaleName = NULL;
pD2D1CreateFactory = NULL;
pDWriteCreateFactory = NULL;
unload(hDWriteDLL);
unload(hD2D1DLL);
#endif
}
DWriteContext *
DWriteContext_Open(void)
{
#ifdef DYNAMIC_DIRECTX
if (pGetUserDefaultLocaleName == NULL || pD2D1CreateFactory == NULL
|| pDWriteCreateFactory == NULL)
return NULL;
#endif
return new DWriteContext();
}
void
DWriteContext_BeginDraw(DWriteContext *ctx)
{
if (ctx != NULL && ctx->mRT != NULL)
{
ctx->mRT->BeginDraw();
ctx->mRT->SetTransform(D2D1::IdentityMatrix());
ctx->mDrawing = true;
}
}
void
DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, RECT *rect)
{
if (ctx != NULL && ctx->mRT != NULL)
{
ctx->mRT->BindDC(hdc, rect);
ctx->mRT->SetTextAntialiasMode(ctx->mTextAntialiasMode);
}
}
void
DWriteContext_SetFont(DWriteContext *ctx, HFONT hFont)
{
if (ctx != NULL)
{
ctx->SetFont(hFont);
}
}
void
DWriteContext_DrawText(
DWriteContext *ctx,
HDC hdc,
const WCHAR* text,
int len,
int x,
int y,
int w,
int h,
int cellWidth,
COLORREF color)
{
if (ctx != NULL)
ctx->DrawText(hdc, text, len, x, y, w, h, cellWidth, color);
}
void
DWriteContext_EndDraw(DWriteContext *ctx)
{
if (ctx != NULL && ctx->mRT != NULL)
{
ctx->mRT->EndDraw();
ctx->mDrawing = false;
}
}
void
DWriteContext_Close(DWriteContext *ctx)
{
delete ctx;
}
void
DWriteContext_SetRenderingParams(
DWriteContext *ctx,
const DWriteRenderingParams *params)
{
if (ctx != NULL)
ctx->SetRenderingParams(params);
}
DWriteRenderingParams *
DWriteContext_GetRenderingParams(
DWriteContext *ctx,
DWriteRenderingParams *params)
{
if (ctx != NULL)
return ctx->GetRenderingParams(params);
else
return NULL;
}

85
src/gui_dwrite.h Normal file
View file

@ -0,0 +1,85 @@
/* vi:set ts=8 sts=4 sw=4 noet: */
/*
* Author: MURAOKA Taro <koron.kaoriya@gmail.com>
*
* Contributors:
* - Ken Takata
*
* Copyright (C) 2013 MURAOKA Taro <koron.kaoriya@gmail.com>
* THIS FILE IS DISTRIBUTED UNDER THE VIM LICENSE.
*/
#ifndef GUI_DWRITE_H
#define GUI_DWRITE_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct DWriteContext DWriteContext;
typedef struct DWriteRenderingParams {
float gamma;
float enhancedContrast;
float clearTypeLevel;
/*
* pixelGeometry:
* 0 - DWRITE_PIXEL_GEOMETRY_FLAT
* 1 - DWRITE_PIXEL_GEOMETRY_RGB
* 2 - DWRITE_PIXEL_GEOMETRY_BGR
*/
int pixelGeometry;
/*
* renderingMode:
* 0 - DWRITE_RENDERING_MODE_DEFAULT
* 1 - DWRITE_RENDERING_MODE_ALIASED
* 2 - DWRITE_RENDERING_MODE_CLEARTYPE_GDI_CLASSIC
* 3 - DWRITE_RENDERING_MODE_CLEARTYPE_GDI_NATURAL
* 4 - DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL
* 5 - DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL_SYMMETRIC
* 6 - DWRITE_RENDERING_MODE_OUTLINE
*/
int renderingMode;
/*
* antialiasMode:
* 0 - D2D1_TEXT_ANTIALIAS_MODE_DEFAULT
* 1 - D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE
* 2 - D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE
* 3 - D2D1_TEXT_ANTIALIAS_MODE_ALIASED
*/
int textAntialiasMode;
} DWriteRenderingParams;
void DWrite_Init(void);
void DWrite_Final(void);
DWriteContext *DWriteContext_Open(void);
void DWriteContext_BeginDraw(DWriteContext *ctx);
void DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, RECT *rect);
void DWriteContext_SetFont(DWriteContext *ctx, HFONT hFont);
void DWriteContext_DrawText(
DWriteContext *ctx,
HDC hdc,
const WCHAR* text,
int len,
int x,
int y,
int w,
int h,
int cellWidth,
COLORREF color);
void DWriteContext_EndDraw(DWriteContext *ctx);
void DWriteContext_Close(DWriteContext *ctx);
void DWriteContext_SetRenderingParams(
DWriteContext *ctx,
const DWriteRenderingParams *params);
DWriteRenderingParams *DWriteContext_GetRenderingParams(
DWriteContext *ctx,
DWriteRenderingParams *params);
#ifdef __cplusplus
}
#endif
#endif/*GUI_DWRITE_H*/

View file

@ -25,6 +25,145 @@
#include "vim.h"
#if defined(FEAT_DIRECTX)
# include "gui_dwrite.h"
#endif
#if defined(FEAT_DIRECTX) || defined(PROTO)
static DWriteContext *s_dwc = NULL;
static int s_directx_enabled = 0;
static int s_directx_load_attempted = 0;
# define IS_ENABLE_DIRECTX() (s_directx_enabled && s_dwc != NULL)
int
directx_enabled(void)
{
if (s_dwc != NULL)
return 1;
else if (s_directx_load_attempted)
return 0;
/* load DirectX */
DWrite_Init();
s_directx_load_attempted = 1;
s_dwc = DWriteContext_Open();
return s_dwc != NULL ? 1 : 0;
}
#endif
#if defined(FEAT_RENDER_OPTIONS) || defined(PROTO)
int
gui_mch_set_rendering_options(char_u *s)
{
#ifdef FEAT_DIRECTX
int retval = FAIL;
char_u *p, *q;
int dx_enable = 0;
int dx_flags = 0;
float dx_gamma = 0.0f;
float dx_contrast = 0.0f;
float dx_level = 0.0f;
int dx_geom = 0;
int dx_renmode = 0;
int dx_taamode = 0;
/* parse string as rendering options. */
for (p = s; p != NULL && *p != NUL; )
{
char_u item[256];
char_u name[128];
char_u value[128];
copy_option_part(&p, item, sizeof(item), ",");
if (p == NULL)
break;
q = &item[0];
copy_option_part(&q, name, sizeof(name), ":");
if (q == NULL)
return FAIL;
copy_option_part(&q, value, sizeof(value), ":");
if (STRCMP(name, "type") == 0)
{
if (STRCMP(value, "directx") == 0)
dx_enable = 1;
else
return FAIL;
}
else if (STRCMP(name, "gamma") == 0)
{
dx_flags |= 1 << 0;
dx_gamma = (float)atof(value);
}
else if (STRCMP(name, "contrast") == 0)
{
dx_flags |= 1 << 1;
dx_contrast = (float)atof(value);
}
else if (STRCMP(name, "level") == 0)
{
dx_flags |= 1 << 2;
dx_level = (float)atof(value);
}
else if (STRCMP(name, "geom") == 0)
{
dx_flags |= 1 << 3;
dx_geom = atoi(value);
if (dx_geom < 0 || dx_geom > 2)
return FAIL;
}
else if (STRCMP(name, "renmode") == 0)
{
dx_flags |= 1 << 4;
dx_renmode = atoi(value);
if (dx_renmode < 0 || dx_renmode > 6)
return FAIL;
}
else if (STRCMP(name, "taamode") == 0)
{
dx_flags |= 1 << 5;
dx_taamode = atoi(value);
if (dx_taamode < 0 || dx_taamode > 3)
return FAIL;
}
else
return FAIL;
}
/* Enable DirectX/DirectWrite */
if (dx_enable)
{
if (!directx_enabled())
return FAIL;
DWriteContext_SetRenderingParams(s_dwc, NULL);
if (dx_flags)
{
DWriteRenderingParams param;
DWriteContext_GetRenderingParams(s_dwc, &param);
if (dx_flags & (1 << 0))
param.gamma = dx_gamma;
if (dx_flags & (1 << 1))
param.enhancedContrast = dx_contrast;
if (dx_flags & (1 << 2))
param.clearTypeLevel = dx_level;
if (dx_flags & (1 << 3))
param.pixelGeometry = dx_geom;
if (dx_flags & (1 << 4))
param.renderingMode = dx_renmode;
if (dx_flags & (1 << 5))
param.textAntialiasMode = dx_taamode;
DWriteContext_SetRenderingParams(s_dwc, &param);
}
}
s_directx_enabled = dx_enable;
return OK;
#else
return FAIL;
#endif
}
#endif
/*
* These are new in Windows ME/XP, only defined in recent compilers.
*/
@ -1624,6 +1763,11 @@ gui_mch_init(void)
set_vim_var_nr(VV_WINDOWID, HandleToLong(s_hwnd));
#endif
#ifdef FEAT_RENDER_OPTIONS
if (p_rop)
(void)gui_mch_set_rendering_options(p_rop);
#endif
theend:
/* Display any pending error messages */
display_errors();
@ -1695,9 +1839,9 @@ gui_mch_set_shellsize(int width, int height,
/* compute the size of the outside of the window */
win_width = width + (GetSystemMetrics(SM_CXFRAME) +
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2;
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2;
win_height = height + (GetSystemMetrics(SM_CYFRAME) +
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2
+ GetSystemMetrics(SM_CYCAPTION)
#ifdef FEAT_MENU
+ gui_mswin_get_menu_height(FALSE)
@ -2239,6 +2383,9 @@ gui_mch_draw_string(
#endif
HPEN hpen, old_pen;
int y;
#ifdef FEAT_DIRECTX
int font_is_ttf_or_vector = 0;
#endif
#ifndef MSWIN16_FASTTEXT
/*
@ -2326,6 +2473,20 @@ gui_mch_draw_string(
SetTextColor(s_hdc, gui.currFgColor);
SelectFont(s_hdc, gui.currFont);
#ifdef FEAT_DIRECTX
if (IS_ENABLE_DIRECTX())
{
TEXTMETRIC tm;
GetTextMetrics(s_hdc, &tm);
if (tm.tmPitchAndFamily & (TMPF_TRUETYPE | TMPF_VECTOR))
{
font_is_ttf_or_vector = 1;
DWriteContext_SetFont(s_dwc, (HFONT)gui.currFont);
}
}
#endif
if (pad_size != Columns || padding == NULL || padding[0] != gui.char_width)
{
vim_free(padding);
@ -2360,6 +2521,14 @@ gui_mch_draw_string(
if (text[n] >= 0x80)
break;
#if defined(FEAT_DIRECTX)
/* Quick hack to enable DirectWrite. To use DirectWrite (antialias), it is
* required that unicode drawing routine, currently. So this forces it
* enabled. */
if (enc_utf8 && IS_ENABLE_DIRECTX())
n = 0; /* Keep n < len, to enter block for unicode. */
#endif
/* Check if the Unicode buffer exists and is big enough. Create it
* with the same length as the multi-byte string, the number of wide
* characters is always equal or smaller. */
@ -2418,8 +2587,17 @@ gui_mch_draw_string(
i += utfc_ptr2len_len(text + i, len - i);
++clen;
}
ExtTextOutW(s_hdc, TEXT_X(col), TEXT_Y(row),
foptions, pcliprect, unicodebuf, wlen, unicodepdy);
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX() && font_is_ttf_or_vector)
{
DWriteContext_DrawText(s_dwc, s_hdc, unicodebuf, wlen,
TEXT_X(col), TEXT_Y(row), FILL_X(cells), FILL_Y(1),
gui.char_width, gui.currFgColor);
}
else
#endif
ExtTextOutW(s_hdc, TEXT_X(col), TEXT_Y(row),
foptions, pcliprect, unicodebuf, wlen, unicodepdy);
len = cells; /* used for underlining */
}
else if ((enc_codepage > 0 && (int)GetACP() != enc_codepage) || enc_latin9)
@ -2549,14 +2727,14 @@ gui_mch_get_screen_dimensions(int *screen_w, int *screen_h)
*screen_w = workarea_rect.right - workarea_rect.left
- (GetSystemMetrics(SM_CXFRAME) +
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2;
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2;
/* FIXME: dirty trick: Because the gui_get_base_height() doesn't include
* the menubar for MSwin, we subtract it from the screen height, so that
* the window size can be made to fit on the screen. */
*screen_h = workarea_rect.bottom - workarea_rect.top
- (GetSystemMetrics(SM_CYFRAME) +
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2
- GetSystemMetrics(SM_CYCAPTION)
#ifdef FEAT_MENU
- gui_mswin_get_menu_height(FALSE)
@ -3188,13 +3366,13 @@ gui_mch_dialog(
GetWindowRect(s_hwnd, &rect);
maxDialogWidth = rect.right - rect.left
- (GetSystemMetrics(SM_CXFRAME) +
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2;
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2;
if (maxDialogWidth < DLG_MIN_MAX_WIDTH)
maxDialogWidth = DLG_MIN_MAX_WIDTH;
maxDialogHeight = rect.bottom - rect.top
- (GetSystemMetrics(SM_CYFRAME) +
GetSystemMetrics(SM_CXPADDEDBORDER)) * 4
GetSystemMetrics(SM_CXPADDEDBORDER)) * 4
- GetSystemMetrics(SM_CYCAPTION);
if (maxDialogHeight < DLG_MIN_MAX_HEIGHT)
maxDialogHeight = DLG_MIN_MAX_HEIGHT;
@ -3351,11 +3529,11 @@ gui_mch_dialog(
/* Restrict the size to a maximum. Causes a scrollbar to show up. */
if (dlgheight > maxDialogHeight)
{
msgheight = msgheight - (dlgheight - maxDialogHeight);
dlgheight = maxDialogHeight;
scroll_flag = WS_VSCROLL;
/* Make sure scrollbar doesn't appear in the middle of the dialog */
messageWidth = dlgwidth - DLG_ICON_WIDTH - 3 * dlgPaddingX;
msgheight = msgheight - (dlgheight - maxDialogHeight);
dlgheight = maxDialogHeight;
scroll_flag = WS_VSCROLL;
/* Make sure scrollbar doesn't appear in the middle of the dialog */
messageWidth = dlgwidth - DLG_ICON_WIDTH - 3 * dlgPaddingX;
}
add_word(PixelToDialogY(dlgheight));

View file

@ -2785,6 +2785,10 @@ _OnPaint(
out_flush(); /* make sure all output has been processed */
(void)BeginPaint(hwnd, &ps);
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
DWriteContext_BeginDraw(s_dwc);
#endif
#ifdef FEAT_MBYTE
/* prevent multi-byte characters from misprinting on an invalid
@ -2800,9 +2804,20 @@ _OnPaint(
#endif
if (!IsRectEmpty(&ps.rcPaint))
{
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
DWriteContext_BindDC(s_dwc, s_hdc, &ps.rcPaint);
#endif
gui_redraw(ps.rcPaint.left, ps.rcPaint.top,
ps.rcPaint.right - ps.rcPaint.left + 1,
ps.rcPaint.bottom - ps.rcPaint.top + 1);
}
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
DWriteContext_EndDraw(s_dwc);
#endif
EndPaint(hwnd, &ps);
}
}
@ -3043,6 +3058,12 @@ gui_mch_insert_lines(
void
gui_mch_exit(int rc)
{
#if defined(FEAT_DIRECTX)
DWriteContext_Close(s_dwc);
DWrite_Final();
s_dwc = NULL;
#endif
ReleaseDC(s_textArea, s_hdc);
DeleteObject(s_brush);

View file

@ -2124,6 +2124,15 @@ static struct vimoption
{"remap", NULL, P_BOOL|P_VI_DEF,
(char_u *)&p_remap, PV_NONE,
{(char_u *)TRUE, (char_u *)0L} SCRIPTID_INIT},
{"renderoptions", "rop", P_STRING|P_COMMA|P_RCLR|P_VI_DEF,
#ifdef FEAT_RENDER_OPTIONS
(char_u *)&p_rop, PV_NONE,
{(char_u *)"", (char_u *)0L}
#else
(char_u *)NULL, PV_NONE,
{(char_u *)NULL, (char_u *)0L}
#endif
SCRIPTID_INIT},
{"report", NULL, P_NUM|P_VI_DEF,
(char_u *)&p_report, PV_NONE,
{(char_u *)2L, (char_u *)0L} SCRIPTID_INIT},
@ -6999,6 +7008,14 @@ did_set_string_option(opt_idx, varp, new_value_alloced, oldval, errbuf,
}
#endif
#if defined(FEAT_RENDER_OPTIONS)
else if (varp == &p_rop && gui.in_use)
{
if (!gui_mch_set_rendering_options(p_rop))
errmsg = e_invarg;
}
#endif
/* Options that are a list of flags. */
else
{

View file

@ -655,6 +655,9 @@ EXTERN long p_rdt; /* 'redrawtime' */
#endif
EXTERN int p_remap; /* 'remap' */
EXTERN long p_re; /* 'regexpengine' */
#ifdef FEAT_RENDER_OPTIONS
EXTERN char_u *p_rop; /* 'renderoptions' */
#endif
EXTERN long p_report; /* 'report' */
#if defined(FEAT_WINDOWS) && defined(FEAT_QUICKFIX)
EXTERN long p_pvh; /* 'previewheight' */

View file

@ -1,4 +1,6 @@
/* gui_w32.c */
int directx_enabled __ARGS((void));
int gui_mch_set_rendering_options __ARGS((char_u *s));
void gui_mch_set_blinking __ARGS((long wait, long on, long off));
void gui_mch_stop_blink __ARGS((void));
void gui_mch_start_blink __ARGS((void));

View file

@ -189,6 +189,13 @@ static char *(features[]) =
#else
"-digraphs",
#endif
#ifdef FEAT_GUI_W32
# ifdef FEAT_DIRECTX
"+directx",
# else
"-directx",
# endif
#endif
#ifdef FEAT_DND
"+dnd",
#else
@ -734,6 +741,8 @@ static char *(features[]) =
static int included_patches[] =
{ /* Add new patch number below this line */
/**/
393,
/**/
392,
/**/

View file

@ -134,6 +134,13 @@
# endif
#endif
/* Check support for rendering options */
#ifdef FEAT_GUI
# if defined(FEAT_DIRECTX)
# define FEAT_RENDER_OPTIONS
# endif
#endif
/* Visual Studio 2005 has 'deprecated' many of the standard CRT functions */
#if _MSC_VER >= 1400
# define _CRT_SECURE_NO_DEPRECATE