vim/src/mouse.c
zeertzjq 031a745608
patch 9.1.0406: Divide by zero with getmousepos() and 'smoothscroll'
Problem:  Divide by zero with getmousepos() and 'smoothscroll'.
Solution: Don't compute skip_lines when width1 is zero.
          (zeertzjq)

closes: #14747

Signed-off-by: zeertzjq <zeertzjq@outlook.com>
Signed-off-by: Christian Brabandt <cb@256bit.org>
2024-05-11 11:23:37 +02:00

3267 lines
83 KiB
C

/* vi:set ts=8 sts=4 sw=4 noet:
*
* VIM - Vi IMproved by Bram Moolenaar
*
* Do ":help uganda" in Vim to read copying and usage conditions.
* Do ":help credits" in Vim to see a list of people who contributed.
* See README.txt for an overview of the Vim source code.
*/
/*
* mouse.c: mouse handling functions
*/
#include "vim.h"
/*
* Horiziontal and vertical steps used when scrolling.
* When negative scroll by a whole page.
*/
static long mouse_hor_step = 6;
static long mouse_vert_step = 3;
void
mouse_set_vert_scroll_step(long step)
{
mouse_vert_step = step;
}
void
mouse_set_hor_scroll_step(long step)
{
mouse_hor_step = step;
}
#ifdef CHECK_DOUBLE_CLICK
/*
* Return the duration from t1 to t2 in milliseconds.
*/
static long
time_diff_ms(struct timeval *t1, struct timeval *t2)
{
// This handles wrapping of tv_usec correctly without any special case.
// Example of 2 pairs (tv_sec, tv_usec) with a duration of 5 ms:
// t1 = (1, 998000) t2 = (2, 3000) gives:
// (2 - 1) * 1000 + (3000 - 998000) / 1000 -> 5 ms.
return (t2->tv_sec - t1->tv_sec) * 1000
+ (t2->tv_usec - t1->tv_usec) / 1000;
}
#endif
/*
* Get class of a character for selection: same class means same word.
* 0: blank
* 1: punctuation groups
* 2: normal word character
* >2: multi-byte word character.
*/
static int
get_mouse_class(char_u *p)
{
int c;
if (has_mbyte && MB_BYTE2LEN(p[0]) > 1)
return mb_get_class(p);
c = *p;
if (c == ' ' || c == '\t')
return 0;
if (vim_iswordc(c))
return 2;
// There are a few special cases where we want certain combinations of
// characters to be considered as a single word. These are things like
// "->", "/ *", "*=", "+=", "&=", "<=", ">=", "!=" etc. Otherwise, each
// character is in its own class.
if (c != NUL && vim_strchr((char_u *)"-+*/%<>&|^!=", c) != NULL)
return 1;
return c;
}
/*
* Move "pos" back to the start of the word it's in.
*/
static void
find_start_of_word(pos_T *pos)
{
char_u *line;
int cclass;
int col;
line = ml_get(pos->lnum);
cclass = get_mouse_class(line + pos->col);
while (pos->col > 0)
{
col = pos->col - 1;
col -= (*mb_head_off)(line, line + col);
if (get_mouse_class(line + col) != cclass)
break;
pos->col = col;
}
}
/*
* Move "pos" forward to the end of the word it's in.
* When 'selection' is "exclusive", the position is just after the word.
*/
static void
find_end_of_word(pos_T *pos)
{
char_u *line;
int cclass;
int col;
line = ml_get(pos->lnum);
if (*p_sel == 'e' && pos->col > 0)
{
--pos->col;
pos->col -= (*mb_head_off)(line, line + pos->col);
}
cclass = get_mouse_class(line + pos->col);
while (line[pos->col] != NUL)
{
col = pos->col + (*mb_ptr2len)(line + pos->col);
if (get_mouse_class(line + col) != cclass)
{
if (*p_sel == 'e')
pos->col = col;
break;
}
pos->col = col;
}
}
#if defined(FEAT_GUI_MOTIF) || defined(FEAT_GUI_GTK) \
|| defined(FEAT_GUI_MSWIN) \
|| defined(FEAT_GUI_PHOTON) \
|| defined(FEAT_TERM_POPUP_MENU)
# define USE_POPUP_SETPOS
# define NEED_VCOL2COL
/*
* Translate window coordinates to buffer position without any side effects.
* Returns IN_BUFFER and sets "mpos->col" to the column when in buffer text.
* The column is one for the first column.
*/
static int
get_fpos_of_mouse(pos_T *mpos)
{
win_T *wp;
int row = mouse_row;
int col = mouse_col;
if (row < 0 || col < 0) // check if it makes sense
return IN_UNKNOWN;
// find the window where the row is in
wp = mouse_find_win(&row, &col, FAIL_POPUP);
if (wp == NULL)
return IN_UNKNOWN;
// winpos and height may change in win_enter()!
if (row >= wp->w_height) // In (or below) status line
return IN_STATUS_LINE;
if (col >= wp->w_width) // In vertical separator line
return IN_SEP_LINE;
if (wp != curwin)
return IN_UNKNOWN;
// compute the position in the buffer line from the posn on the screen
if (mouse_comp_pos(curwin, &row, &col, &mpos->lnum, NULL))
return IN_STATUS_LINE; // past bottom
mpos->col = vcol2col(wp, mpos->lnum, col, &mpos->coladd);
return IN_BUFFER;
}
#endif
/*
* Do the appropriate action for the current mouse click in the current mode.
* Not used for Command-line mode.
*
* Normal and Visual Mode:
* event modi- position visual change action
* fier cursor window
* left press - yes end yes
* left press C yes end yes "^]" (2)
* left press S yes end (popup: extend) yes "*" (2)
* left drag - yes start if moved no
* left relse - yes start if moved no
* middle press - yes if not active no put register
* middle press - yes if active no yank and put
* right press - yes start or extend yes
* right press S yes no change yes "#" (2)
* right drag - yes extend no
* right relse - yes extend no
*
* Insert or Replace Mode:
* event modi- position visual change action
* fier cursor window
* left press - yes (cannot be active) yes
* left press C yes (cannot be active) yes "CTRL-O^]" (2)
* left press S yes (cannot be active) yes "CTRL-O*" (2)
* left drag - yes start or extend (1) no CTRL-O (1)
* left relse - yes start or extend (1) no CTRL-O (1)
* middle press - no (cannot be active) no put register
* right press - yes start or extend yes CTRL-O
* right press S yes (cannot be active) yes "CTRL-O#" (2)
*
* (1) only if mouse pointer moved since press
* (2) only if click is in same buffer
*
* Return TRUE if start_arrow() should be called for edit mode.
*/
int
do_mouse(
oparg_T *oap, // operator argument, can be NULL
int c, // K_LEFTMOUSE, etc
int dir, // Direction to 'put' if necessary
long count,
int fixindent) // PUT_FIXINDENT if fixing indent necessary
{
static int do_always = FALSE; // ignore 'mouse' setting next time
static int got_click = FALSE; // got a click some time back
int which_button; // MOUSE_LEFT, _MIDDLE or _RIGHT
int is_click = FALSE; // If FALSE it's a drag or release event
int is_drag = FALSE; // If TRUE it's a drag event
int jump_flags = 0; // flags for jump_to_mouse()
pos_T start_visual;
int moved; // Has cursor moved?
int in_status_line; // mouse in status line
static int in_tab_line = FALSE; // mouse clicked in tab line
int in_sep_line; // mouse in vertical separator line
int c1, c2;
#if defined(FEAT_FOLDING)
pos_T save_cursor;
#endif
win_T *old_curwin = curwin;
static pos_T orig_cursor;
colnr_T leftcol, rightcol;
pos_T end_visual;
int diff;
int old_active = VIsual_active;
int old_mode = VIsual_mode;
int regname;
#if defined(FEAT_FOLDING)
save_cursor = curwin->w_cursor;
#endif
// When GUI is active, always recognize mouse events, otherwise:
// - Ignore mouse event in normal mode if 'mouse' doesn't include 'n'.
// - Ignore mouse event in visual mode if 'mouse' doesn't include 'v'.
// - For command line and insert mode 'mouse' is checked before calling
// do_mouse().
if (do_always)
do_always = FALSE;
else
#ifdef FEAT_GUI
if (!gui.in_use)
#endif
{
if (VIsual_active)
{
if (!mouse_has(MOUSE_VISUAL))
return FALSE;
}
else if (State == MODE_NORMAL && !mouse_has(MOUSE_NORMAL))
return FALSE;
}
for (;;)
{
which_button = get_mouse_button(KEY2TERMCAP1(c), &is_click, &is_drag);
if (is_drag)
{
// If the next character is the same mouse event then use that
// one. Speeds up dragging the status line.
// Note: Since characters added to the stuff buffer in the code
// below need to come before the next character, do not do this
// when the current character was stuffed.
if (!KeyStuffed && vpeekc() != NUL)
{
int nc;
int save_mouse_row = mouse_row;
int save_mouse_col = mouse_col;
// Need to get the character, peeking doesn't get the actual
// one.
nc = safe_vgetc();
if (c == nc)
continue;
vungetc(nc);
mouse_row = save_mouse_row;
mouse_col = save_mouse_col;
}
}
break;
}
if (c == K_MOUSEMOVE)
{
// Mouse moved without a button pressed.
#ifdef FEAT_BEVAL_TERM
ui_may_remove_balloon();
if (p_bevalterm)
{
profile_setlimit(p_bdlay, &bevalexpr_due);
bevalexpr_due_set = TRUE;
}
#endif
#ifdef FEAT_PROP_POPUP
popup_handle_mouse_moved();
#endif
return FALSE;
}
#ifdef FEAT_MOUSESHAPE
// May have stopped dragging the status or separator line. The pointer is
// most likely still on the status or separator line.
if (!is_drag && drag_status_line)
{
drag_status_line = FALSE;
update_mouseshape(SHAPE_IDX_STATUS);
}
if (!is_drag && drag_sep_line)
{
drag_sep_line = FALSE;
update_mouseshape(SHAPE_IDX_VSEP);
}
#endif
// Ignore drag and release events if we didn't get a click.
if (is_click)
got_click = TRUE;
else
{
if (!got_click) // didn't get click, ignore
return FALSE;
if (!is_drag) // release, reset got_click
{
got_click = FALSE;
if (in_tab_line)
{
in_tab_line = FALSE;
return FALSE;
}
}
}
// CTRL right mouse button does CTRL-T
if (is_click && (mod_mask & MOD_MASK_CTRL) && which_button == MOUSE_RIGHT)
{
if (State & MODE_INSERT)
stuffcharReadbuff(Ctrl_O);
if (count > 1)
stuffnumReadbuff(count);
stuffcharReadbuff(Ctrl_T);
got_click = FALSE; // ignore drag&release now
return FALSE;
}
// CTRL only works with left mouse button
if ((mod_mask & MOD_MASK_CTRL) && which_button != MOUSE_LEFT)
return FALSE;
// When a modifier is down, ignore drag and release events, as well as
// multiple clicks and the middle mouse button.
// Accept shift-leftmouse drags when 'mousemodel' is "popup.*".
if ((mod_mask & (MOD_MASK_SHIFT | MOD_MASK_CTRL | MOD_MASK_ALT
| MOD_MASK_META))
&& (!is_click
|| (mod_mask & MOD_MASK_MULTI_CLICK)
|| which_button == MOUSE_MIDDLE)
&& !((mod_mask & (MOD_MASK_SHIFT|MOD_MASK_ALT))
&& mouse_model_popup()
&& which_button == MOUSE_LEFT)
&& !((mod_mask & MOD_MASK_ALT)
&& !mouse_model_popup()
&& which_button == MOUSE_RIGHT)
)
return FALSE;
// If the button press was used as the movement command for an operator
// (eg "d<MOUSE>"), or it is the middle button that is held down, ignore
// drag/release events.
if (!is_click && which_button == MOUSE_MIDDLE)
return FALSE;
if (oap != NULL)
regname = oap->regname;
else
regname = 0;
// Middle mouse button does a 'put' of the selected text
if (which_button == MOUSE_MIDDLE)
{
if (State == MODE_NORMAL)
{
// If an operator was pending, we don't know what the user wanted
// to do. Go back to normal mode: Clear the operator and beep().
if (oap != NULL && oap->op_type != OP_NOP)
{
clearopbeep(oap);
return FALSE;
}
// If visual was active, yank the highlighted text and put it
// before the mouse pointer position.
// In Select mode replace the highlighted text with the clipboard.
if (VIsual_active)
{
if (VIsual_select)
{
stuffcharReadbuff(Ctrl_G);
stuffReadbuff((char_u *)"\"+p");
}
else
{
stuffcharReadbuff('y');
stuffcharReadbuff(K_MIDDLEMOUSE);
}
do_always = TRUE; // ignore 'mouse' setting next time
return FALSE;
}
// The rest is below jump_to_mouse()
}
else if ((State & MODE_INSERT) == 0)
return FALSE;
// Middle click in insert mode doesn't move the mouse, just insert the
// contents of a register. '.' register is special, can't insert that
// with do_put().
// Also paste at the cursor if the current mode isn't in 'mouse' (only
// happens for the GUI).
if ((State & MODE_INSERT) || !mouse_has(MOUSE_NORMAL))
{
if (regname == '.')
insert_reg(regname, TRUE);
else
{
#ifdef FEAT_CLIPBOARD
if (clip_star.available && regname == 0)
regname = '*';
#endif
if ((State & REPLACE_FLAG) && !yank_register_mline(regname))
insert_reg(regname, TRUE);
else
{
do_put(regname, NULL, BACKWARD, 1L,
fixindent | PUT_CURSEND);
// Repeat it with CTRL-R CTRL-O r or CTRL-R CTRL-P r
AppendCharToRedobuff(Ctrl_R);
AppendCharToRedobuff(fixindent ? Ctrl_P : Ctrl_O);
AppendCharToRedobuff(regname == 0 ? '"' : regname);
}
}
return FALSE;
}
}
// When dragging or button-up stay in the same window.
if (!is_click)
jump_flags |= MOUSE_FOCUS | MOUSE_DID_MOVE;
start_visual.lnum = 0;
if (TabPageIdxs != NULL) // only when initialized
{
// Check for clicking in the tab page line.
if (mouse_row == 0 && firstwin->w_winrow > 0)
{
if (is_drag)
{
if (in_tab_line)
{
c1 = TabPageIdxs[mouse_col];
tabpage_move(c1 <= 0 ? 9999 : c1 < tabpage_index(curtab)
? c1 - 1 : c1);
}
return FALSE;
}
// click in a tab selects that tab page
if (is_click && cmdwin_type == 0 && mouse_col < Columns)
{
in_tab_line = TRUE;
c1 = TabPageIdxs[mouse_col];
if (c1 >= 0)
{
if ((mod_mask & MOD_MASK_MULTI_CLICK) == MOD_MASK_2CLICK)
{
// double click opens new page
end_visual_mode_keep_button();
tabpage_new();
tabpage_move(c1 == 0 ? 9999 : c1 - 1);
}
else
{
// Go to specified tab page, or next one if not clicking
// on a label.
goto_tabpage(c1);
// It's like clicking on the status line of a window.
if (curwin != old_curwin)
end_visual_mode_keep_button();
}
}
else
{
tabpage_T *tp;
// Close the current or specified tab page.
if (c1 == -999)
tp = curtab;
else
tp = find_tabpage(-c1);
if (tp == curtab)
{
if (first_tabpage->tp_next != NULL)
tabpage_close(FALSE);
}
else if (tp != NULL)
tabpage_close_other(tp, FALSE);
}
}
return TRUE;
}
else if (is_drag && in_tab_line)
{
c1 = TabPageIdxs[mouse_col];
tabpage_move(c1 <= 0 ? 9999 : c1 - 1);
return FALSE;
}
}
// When 'mousemodel' is "popup" or "popup_setpos", translate mouse events:
// right button up -> pop-up menu
// shift-left button -> right button
// alt-left button -> alt-right button
if (mouse_model_popup())
{
if (which_button == MOUSE_RIGHT
&& !(mod_mask & (MOD_MASK_SHIFT | MOD_MASK_CTRL)))
{
#ifdef USE_POPUP_SETPOS
# ifdef FEAT_GUI
if (gui.in_use)
{
# if defined(FEAT_GUI_MOTIF) || defined(FEAT_GUI_GTK) \
|| defined(FEAT_GUI_PHOTON)
if (!is_click)
// Ignore right button release events, only shows the popup
// menu on the button down event.
return FALSE;
# endif
# if defined(FEAT_GUI_MSWIN) || defined(FEAT_GUI_HAIKU)
if (is_click || is_drag)
// Ignore right button down and drag mouse events. Windows
// only shows the popup menu on the button up event.
return FALSE;
# endif
}
# endif
# if defined(FEAT_GUI) && defined(FEAT_TERM_POPUP_MENU)
else
# endif
# if defined(FEAT_TERM_POPUP_MENU)
if (!is_click)
// Ignore right button release events, only shows the popup
// menu on the button down event.
return FALSE;
# endif
jump_flags = 0;
if (STRCMP(p_mousem, "popup_setpos") == 0)
{
// First set the cursor position before showing the popup
// menu.
if (VIsual_active)
{
pos_T m_pos;
// set MOUSE_MAY_STOP_VIS if we are outside the
// selection or the current window (might have false
// negative here)
if (mouse_row < curwin->w_winrow
|| mouse_row
> (curwin->w_winrow + curwin->w_height))
jump_flags = MOUSE_MAY_STOP_VIS;
else if (get_fpos_of_mouse(&m_pos) != IN_BUFFER)
jump_flags = MOUSE_MAY_STOP_VIS;
else
{
if (VIsual_mode == 'V')
{
if ((curwin->w_cursor.lnum <= VIsual.lnum
&& (m_pos.lnum < curwin->w_cursor.lnum
|| VIsual.lnum < m_pos.lnum))
|| (VIsual.lnum < curwin->w_cursor.lnum
&& (m_pos.lnum < VIsual.lnum
|| curwin->w_cursor.lnum < m_pos.lnum)))
{
jump_flags = MOUSE_MAY_STOP_VIS;
}
}
else if ((LTOREQ_POS(curwin->w_cursor, VIsual)
&& (LT_POS(m_pos, curwin->w_cursor)
|| LT_POS(VIsual, m_pos)))
|| (LT_POS(VIsual, curwin->w_cursor)
&& (LT_POS(m_pos, VIsual)
|| LT_POS(curwin->w_cursor, m_pos))))
{
jump_flags = MOUSE_MAY_STOP_VIS;
}
else if (VIsual_mode == Ctrl_V)
{
getvcols(curwin, &curwin->w_cursor, &VIsual,
&leftcol, &rightcol);
getvcol(curwin, &m_pos, NULL, &m_pos.col, NULL);
if (m_pos.col < leftcol || m_pos.col > rightcol)
jump_flags = MOUSE_MAY_STOP_VIS;
}
}
}
else
jump_flags = MOUSE_MAY_STOP_VIS;
}
if (jump_flags)
{
jump_flags = jump_to_mouse(jump_flags, NULL, which_button);
update_curbuf(VIsual_active ? UPD_INVERTED : UPD_VALID);
setcursor();
out_flush(); // Update before showing popup menu
}
# ifdef FEAT_MENU
show_popupmenu();
got_click = FALSE; // ignore release events
# endif
return (jump_flags & CURSOR_MOVED) != 0;
#else
return FALSE;
#endif
}
if (which_button == MOUSE_LEFT
&& (mod_mask & (MOD_MASK_SHIFT|MOD_MASK_ALT)))
{
which_button = MOUSE_RIGHT;
mod_mask &= ~MOD_MASK_SHIFT;
}
}
if ((State & (MODE_NORMAL | MODE_INSERT))
&& !(mod_mask & (MOD_MASK_SHIFT | MOD_MASK_CTRL)))
{
if (which_button == MOUSE_LEFT)
{
if (is_click)
{
// stop Visual mode for a left click in a window, but not when
// on a status line
if (VIsual_active)
jump_flags |= MOUSE_MAY_STOP_VIS;
}
else if (mouse_has(MOUSE_VISUAL))
jump_flags |= MOUSE_MAY_VIS;
}
else if (which_button == MOUSE_RIGHT)
{
if (is_click && VIsual_active)
{
// Remember the start and end of visual before moving the
// cursor.
if (LT_POS(curwin->w_cursor, VIsual))
{
start_visual = curwin->w_cursor;
end_visual = VIsual;
}
else
{
start_visual = VIsual;
end_visual = curwin->w_cursor;
}
}
jump_flags |= MOUSE_FOCUS;
if (mouse_has(MOUSE_VISUAL))
jump_flags |= MOUSE_MAY_VIS;
}
}
// If an operator is pending, ignore all drags and releases until the
// next mouse click.
if (!is_drag && oap != NULL && oap->op_type != OP_NOP)
{
got_click = FALSE;
oap->motion_type = MCHAR;
}
// When releasing the button let jump_to_mouse() know.
if (!is_click && !is_drag)
jump_flags |= MOUSE_RELEASED;
// JUMP!
jump_flags = jump_to_mouse(jump_flags,
oap == NULL ? NULL : &(oap->inclusive), which_button);
#ifdef FEAT_MENU
// A click in the window toolbar has no side effects.
if (jump_flags & MOUSE_WINBAR)
return FALSE;
#endif
moved = (jump_flags & CURSOR_MOVED);
in_status_line = (jump_flags & IN_STATUS_LINE);
in_sep_line = (jump_flags & IN_SEP_LINE);
#ifdef FEAT_NETBEANS_INTG
if (isNetbeansBuffer(curbuf)
&& !(jump_flags & (IN_STATUS_LINE | IN_SEP_LINE)))
{
int key = KEY2TERMCAP1(c);
if (key == (int)KE_LEFTRELEASE || key == (int)KE_MIDDLERELEASE
|| key == (int)KE_RIGHTRELEASE)
netbeans_button_release(which_button);
}
#endif
// When jumping to another window, clear a pending operator. That's a bit
// friendlier than beeping and not jumping to that window.
if (curwin != old_curwin && oap != NULL && oap->op_type != OP_NOP)
clearop(oap);
#ifdef FEAT_FOLDING
if (mod_mask == 0
&& !is_drag
&& (jump_flags & (MOUSE_FOLD_CLOSE | MOUSE_FOLD_OPEN))
&& which_button == MOUSE_LEFT)
{
// open or close a fold at this line
if (jump_flags & MOUSE_FOLD_OPEN)
openFold(curwin->w_cursor.lnum, 1L);
else
closeFold(curwin->w_cursor.lnum, 1L);
// don't move the cursor if still in the same window
if (curwin == old_curwin)
curwin->w_cursor = save_cursor;
}
#endif
#if defined(FEAT_CLIPBOARD)
if ((jump_flags & IN_OTHER_WIN) && !VIsual_active && clip_star.available)
{
clip_modeless(which_button, is_click, is_drag);
return FALSE;
}
#endif
// Set global flag that we are extending the Visual area with mouse
// dragging; temporarily minimize 'scrolloff'.
if (VIsual_active && is_drag && get_scrolloff_value())
{
// In the very first line, allow scrolling one line
if (mouse_row == 0)
mouse_dragging = 2;
else
mouse_dragging = 1;
}
// When dragging the mouse above the window, scroll down.
if (is_drag && mouse_row < 0 && !in_status_line)
{
scroll_redraw(FALSE, 1L);
mouse_row = 0;
}
if (start_visual.lnum) // right click in visual mode
{
// When ALT is pressed make Visual mode blockwise.
if (mod_mask & MOD_MASK_ALT)
VIsual_mode = Ctrl_V;
// In Visual-block mode, divide the area in four, pick up the corner
// that is in the quarter that the cursor is in.
if (VIsual_mode == Ctrl_V)
{
getvcols(curwin, &start_visual, &end_visual, &leftcol, &rightcol);
if (curwin->w_curswant > (leftcol + rightcol) / 2)
end_visual.col = leftcol;
else
end_visual.col = rightcol;
if (curwin->w_cursor.lnum >=
(start_visual.lnum + end_visual.lnum) / 2)
end_visual.lnum = start_visual.lnum;
// move VIsual to the right column
start_visual = curwin->w_cursor; // save the cursor pos
curwin->w_cursor = end_visual;
coladvance(end_visual.col);
VIsual = curwin->w_cursor;
curwin->w_cursor = start_visual; // restore the cursor
}
else
{
// If the click is before the start of visual, change the start.
// If the click is after the end of visual, change the end. If
// the click is inside the visual, change the closest side.
if (LT_POS(curwin->w_cursor, start_visual))
VIsual = end_visual;
else if (LT_POS(end_visual, curwin->w_cursor))
VIsual = start_visual;
else
{
// In the same line, compare column number
if (end_visual.lnum == start_visual.lnum)
{
if (curwin->w_cursor.col - start_visual.col >
end_visual.col - curwin->w_cursor.col)
VIsual = start_visual;
else
VIsual = end_visual;
}
// In different lines, compare line number
else
{
diff = (curwin->w_cursor.lnum - start_visual.lnum) -
(end_visual.lnum - curwin->w_cursor.lnum);
if (diff > 0) // closest to end
VIsual = start_visual;
else if (diff < 0) // closest to start
VIsual = end_visual;
else // in the middle line
{
if (curwin->w_cursor.col <
(start_visual.col + end_visual.col) / 2)
VIsual = end_visual;
else
VIsual = start_visual;
}
}
}
}
}
// If Visual mode started in insert mode, execute "CTRL-O"
else if ((State & MODE_INSERT) && VIsual_active)
stuffcharReadbuff(Ctrl_O);
// Middle mouse click: Put text before cursor.
if (which_button == MOUSE_MIDDLE)
{
#ifdef FEAT_CLIPBOARD
if (clip_star.available && regname == 0)
regname = '*';
#endif
if (yank_register_mline(regname))
{
if (mouse_past_bottom)
dir = FORWARD;
}
else if (mouse_past_eol)
dir = FORWARD;
if (fixindent)
{
c1 = (dir == BACKWARD) ? '[' : ']';
c2 = 'p';
}
else
{
c1 = (dir == FORWARD) ? 'p' : 'P';
c2 = NUL;
}
prep_redo(regname, count, NUL, c1, NUL, c2, NUL);
// Remember where the paste started, so in edit() Insstart can be set
// to this position
if (restart_edit != 0)
where_paste_started = curwin->w_cursor;
do_put(regname, NULL, dir, count, fixindent | PUT_CURSEND);
}
#if defined(FEAT_QUICKFIX)
// Ctrl-Mouse click or double click in a quickfix window jumps to the
// error under the mouse pointer.
else if (((mod_mask & MOD_MASK_CTRL)
|| (mod_mask & MOD_MASK_MULTI_CLICK) == MOD_MASK_2CLICK)
&& bt_quickfix(curbuf))
{
if (curwin->w_llist_ref == NULL) // quickfix window
do_cmdline_cmd((char_u *)".cc");
else // location list window
do_cmdline_cmd((char_u *)".ll");
got_click = FALSE; // ignore drag&release now
}
#endif
// Ctrl-Mouse click (or double click in a help window) jumps to the tag
// under the mouse pointer.
else if ((mod_mask & MOD_MASK_CTRL) || (curbuf->b_help
&& (mod_mask & MOD_MASK_MULTI_CLICK) == MOD_MASK_2CLICK))
{
if (State & MODE_INSERT)
stuffcharReadbuff(Ctrl_O);
stuffcharReadbuff(Ctrl_RSB);
got_click = FALSE; // ignore drag&release now
}
// Shift-Mouse click searches for the next occurrence of the word under
// the mouse pointer
else if ((mod_mask & MOD_MASK_SHIFT))
{
if ((State & MODE_INSERT) || (VIsual_active && VIsual_select))
stuffcharReadbuff(Ctrl_O);
if (which_button == MOUSE_LEFT)
stuffcharReadbuff('*');
else // MOUSE_RIGHT
stuffcharReadbuff('#');
}
// Handle double clicks, unless on status line
else if (in_status_line)
{
#ifdef FEAT_MOUSESHAPE
if ((is_drag || is_click) && !drag_status_line)
{
drag_status_line = TRUE;
update_mouseshape(-1);
}
#endif
}
else if (in_sep_line)
{
#ifdef FEAT_MOUSESHAPE
if ((is_drag || is_click) && !drag_sep_line)
{
drag_sep_line = TRUE;
update_mouseshape(-1);
}
#endif
}
else if ((mod_mask & MOD_MASK_MULTI_CLICK)
&& (State & (MODE_NORMAL | MODE_INSERT))
&& mouse_has(MOUSE_VISUAL))
{
if (is_click || !VIsual_active)
{
if (VIsual_active)
orig_cursor = VIsual;
else
{
check_visual_highlight();
VIsual = curwin->w_cursor;
orig_cursor = VIsual;
VIsual_active = TRUE;
VIsual_reselect = TRUE;
// start Select mode if 'selectmode' contains "mouse"
may_start_select('o');
setmouse();
}
if ((mod_mask & MOD_MASK_MULTI_CLICK) == MOD_MASK_2CLICK)
{
// Double click with ALT pressed makes it blockwise.
if (mod_mask & MOD_MASK_ALT)
VIsual_mode = Ctrl_V;
else
VIsual_mode = 'v';
}
else if ((mod_mask & MOD_MASK_MULTI_CLICK) == MOD_MASK_3CLICK)
VIsual_mode = 'V';
else if ((mod_mask & MOD_MASK_MULTI_CLICK) == MOD_MASK_4CLICK)
VIsual_mode = Ctrl_V;
#ifdef FEAT_CLIPBOARD
// Make sure the clipboard gets updated. Needed because start and
// end may still be the same, and the selection needs to be owned
clip_star.vmode = NUL;
#endif
}
// A double click selects a word or a block.
if ((mod_mask & MOD_MASK_MULTI_CLICK) == MOD_MASK_2CLICK)
{
pos_T *pos = NULL;
int gc;
if (is_click)
{
// If the character under the cursor (skipping white space) is
// not a word character, try finding a match and select a (),
// {}, [], #if/#endif, etc. block.
end_visual = curwin->w_cursor;
while (gc = gchar_pos(&end_visual), VIM_ISWHITE(gc))
inc(&end_visual);
if (oap != NULL)
oap->motion_type = MCHAR;
if (oap != NULL
&& VIsual_mode == 'v'
&& !vim_iswordc(gchar_pos(&end_visual))
&& EQUAL_POS(curwin->w_cursor, VIsual)
&& (pos = findmatch(oap, NUL)) != NULL)
{
curwin->w_cursor = *pos;
if (oap->motion_type == MLINE)
VIsual_mode = 'V';
else if (*p_sel == 'e')
{
if (LT_POS(curwin->w_cursor, VIsual))
++VIsual.col;
else
++curwin->w_cursor.col;
}
}
}
if (pos == NULL && (is_click || is_drag))
{
// When not found a match or when dragging: extend to include
// a word.
if (LT_POS(curwin->w_cursor, orig_cursor))
{
find_start_of_word(&curwin->w_cursor);
find_end_of_word(&VIsual);
}
else
{
find_start_of_word(&VIsual);
if (*p_sel == 'e' && *ml_get_cursor() != NUL)
curwin->w_cursor.col +=
(*mb_ptr2len)(ml_get_cursor());
find_end_of_word(&curwin->w_cursor);
}
}
curwin->w_set_curswant = TRUE;
}
if (is_click)
redraw_curbuf_later(UPD_INVERTED); // update the inversion
}
else if (VIsual_active && !old_active)
{
if (mod_mask & MOD_MASK_ALT)
VIsual_mode = Ctrl_V;
else
VIsual_mode = 'v';
}
// If Visual mode changed show it later.
if ((!VIsual_active && old_active && mode_displayed)
|| (VIsual_active && p_smd && msg_silent == 0
&& (!old_active || VIsual_mode != old_mode)))
redraw_cmdline = TRUE;
return moved;
}
void
ins_mouse(int c)
{
pos_T tpos;
win_T *old_curwin = curwin;
#ifdef FEAT_GUI
// When GUI is active, also move/paste when 'mouse' is empty
if (!gui.in_use)
#endif
if (!mouse_has(MOUSE_INSERT))
return;
undisplay_dollar();
tpos = curwin->w_cursor;
if (do_mouse(NULL, c, BACKWARD, 1L, 0))
{
win_T *new_curwin = curwin;
if (curwin != old_curwin && win_valid(old_curwin))
{
// Mouse took us to another window. We need to go back to the
// previous one to stop insert there properly.
curwin = old_curwin;
curbuf = curwin->w_buffer;
#ifdef FEAT_JOB_CHANNEL
if (bt_prompt(curbuf))
// Restart Insert mode when re-entering the prompt buffer.
curbuf->b_prompt_insert = 'A';
#endif
}
start_arrow(curwin == old_curwin ? &tpos : NULL);
if (curwin != new_curwin && win_valid(new_curwin))
{
curwin = new_curwin;
curbuf = curwin->w_buffer;
}
set_can_cindent(TRUE);
}
// redraw status lines (in case another window became active)
redraw_statuslines();
}
/*
* Common mouse wheel scrolling, shared between Insert mode and NV modes.
* Default action is to scroll mouse_vert_step lines (or mouse_hor_step columns
* depending on the scroll direction) or one page when Shift or Ctrl is used.
* Direction is indicated by "cap->arg":
* K_MOUSEUP - MSCR_UP
* K_MOUSEDOWN - MSCR_DOWN
* K_MOUSELEFT - MSCR_LEFT
* K_MOUSERIGHT - MSCR_RIGHT
* "curwin" may have been changed to the window that should be scrolled and
* differ from the window that actually has focus.
*/
static void
do_mousescroll(cmdarg_T *cap)
{
int shift_or_ctrl = mod_mask & (MOD_MASK_SHIFT | MOD_MASK_CTRL);
#ifdef FEAT_TERMINAL
if (term_use_loop())
// This window is a terminal window, send the mouse event there.
// Set "typed" to FALSE to avoid an endless loop.
send_keys_to_term(curbuf->b_term, cap->cmdchar, mod_mask, FALSE);
else
#endif
if (cap->arg == MSCR_UP || cap->arg == MSCR_DOWN)
{
// Vertical scrolling
if (!(State & MODE_INSERT) && (mouse_vert_step < 0 || shift_or_ctrl))
{
// whole page up or down
pagescroll(cap->arg == MSCR_UP ? FORWARD : BACKWARD, 1L, FALSE);
}
else
{
if (mouse_vert_step < 0 || shift_or_ctrl)
{
// whole page up or down
cap->count1 = (long)(curwin->w_botline - curwin->w_topline);
}
// Don't scroll more than half the window height.
else if (curwin->w_height < mouse_vert_step * 2)
{
cap->count1 = curwin->w_height / 2;
if (cap->count1 == 0)
cap->count1 = 1;
}
else
{
cap->count1 = mouse_vert_step;
}
cap->count0 = cap->count1;
nv_scroll_line(cap);
}
#ifdef FEAT_PROP_POPUP
if (WIN_IS_POPUP(curwin))
popup_set_firstline(curwin);
#endif
}
else
{
// Horizontal scrolling
long step = (mouse_hor_step < 0 || shift_or_ctrl)
? curwin->w_width : mouse_hor_step;
long leftcol = curwin->w_leftcol
+ (cap->arg == MSCR_RIGHT ? -step : step);
if (leftcol < 0)
leftcol = 0;
do_mousescroll_horiz((long_u)leftcol);
}
may_trigger_win_scrolled_resized();
}
/*
* Insert mode implementation for scrolling in direction "dir", which is
* one of the MSCR_ values.
*/
void
ins_mousescroll(int dir)
{
cmdarg_T cap;
oparg_T oa;
CLEAR_FIELD(cap);
clear_oparg(&oa);
cap.oap = &oa;
cap.arg = dir;
switch (dir)
{
case MSCR_UP:
cap.cmdchar = K_MOUSEUP;
break;
case MSCR_DOWN:
cap.cmdchar = K_MOUSEDOWN;
break;
case MSCR_LEFT:
cap.cmdchar = K_MOUSELEFT;
break;
case MSCR_RIGHT:
cap.cmdchar = K_MOUSERIGHT;
break;
default:
siemsg("Invalid ins_mousescroll() argument: %d", dir);
}
win_T *old_curwin = curwin;
if (mouse_row >= 0 && mouse_col >= 0)
{
// Find the window at the mouse pointer coordinates.
// NOTE: Must restore "curwin" to "old_curwin" before returning!
int row = mouse_row;
int col = mouse_col;
curwin = mouse_find_win(&row, &col, FIND_POPUP);
if (curwin == NULL)
{
curwin = old_curwin;
return;
}
curbuf = curwin->w_buffer;
}
if (curwin == old_curwin)
{
// Don't scroll the current window if the popup menu is visible.
if (pum_visible())
return;
undisplay_dollar();
}
linenr_T orig_topline = curwin->w_topline;
colnr_T orig_leftcol = curwin->w_leftcol;
pos_T orig_cursor = curwin->w_cursor;
// Call the common mouse scroll function shared with other modes.
do_mousescroll(&cap);
int did_scroll = (orig_topline != curwin->w_topline
|| orig_leftcol != curwin->w_leftcol);
curwin->w_redr_status = TRUE;
curwin = old_curwin;
curbuf = curwin->w_buffer;
// If the window actually scrolled and the popup menu may overlay the
// window, need to redraw it.
if (did_scroll && pum_visible())
{
// TODO: Would be more efficient to only redraw the windows that are
// overlapped by the popup menu.
redraw_all_later(UPD_NOT_VALID);
ins_compl_show_pum();
}
if (!EQUAL_POS(curwin->w_cursor, orig_cursor))
{
start_arrow(&orig_cursor);
set_can_cindent(TRUE);
}
}
/*
* Return TRUE if "c" is a mouse key.
*/
int
is_mouse_key(int c)
{
return c == K_LEFTMOUSE
|| c == K_LEFTMOUSE_NM
|| c == K_LEFTDRAG
|| c == K_LEFTRELEASE
|| c == K_LEFTRELEASE_NM
|| c == K_MOUSEMOVE
|| c == K_MIDDLEMOUSE
|| c == K_MIDDLEDRAG
|| c == K_MIDDLERELEASE
|| c == K_RIGHTMOUSE
|| c == K_RIGHTDRAG
|| c == K_RIGHTRELEASE
|| c == K_MOUSEDOWN
|| c == K_MOUSEUP
|| c == K_MOUSELEFT
|| c == K_MOUSERIGHT
|| c == K_X1MOUSE
|| c == K_X1DRAG
|| c == K_X1RELEASE
|| c == K_X2MOUSE
|| c == K_X2DRAG
|| c == K_X2RELEASE;
}
static struct mousetable
{
int pseudo_code; // Code for pseudo mouse event
int button; // Which mouse button is it?
int is_click; // Is it a mouse button click event?
int is_drag; // Is it a mouse drag event?
} mouse_table[] =
{
{(int)KE_LEFTMOUSE, MOUSE_LEFT, TRUE, FALSE},
#ifdef FEAT_GUI
{(int)KE_LEFTMOUSE_NM, MOUSE_LEFT, TRUE, FALSE},
#endif
{(int)KE_LEFTDRAG, MOUSE_LEFT, FALSE, TRUE},
{(int)KE_LEFTRELEASE, MOUSE_LEFT, FALSE, FALSE},
#ifdef FEAT_GUI
{(int)KE_LEFTRELEASE_NM, MOUSE_LEFT, FALSE, FALSE},
#endif
{(int)KE_MIDDLEMOUSE, MOUSE_MIDDLE, TRUE, FALSE},
{(int)KE_MIDDLEDRAG, MOUSE_MIDDLE, FALSE, TRUE},
{(int)KE_MIDDLERELEASE, MOUSE_MIDDLE, FALSE, FALSE},
{(int)KE_RIGHTMOUSE, MOUSE_RIGHT, TRUE, FALSE},
{(int)KE_RIGHTDRAG, MOUSE_RIGHT, FALSE, TRUE},
{(int)KE_RIGHTRELEASE, MOUSE_RIGHT, FALSE, FALSE},
{(int)KE_X1MOUSE, MOUSE_X1, TRUE, FALSE},
{(int)KE_X1DRAG, MOUSE_X1, FALSE, TRUE},
{(int)KE_X1RELEASE, MOUSE_X1, FALSE, FALSE},
{(int)KE_X2MOUSE, MOUSE_X2, TRUE, FALSE},
{(int)KE_X2DRAG, MOUSE_X2, FALSE, TRUE},
{(int)KE_X2RELEASE, MOUSE_X2, FALSE, FALSE},
// DRAG without CLICK
{(int)KE_MOUSEMOVE, MOUSE_RELEASE, FALSE, TRUE},
// RELEASE without CLICK
{(int)KE_IGNORE, MOUSE_RELEASE, FALSE, FALSE},
{0, 0, 0, 0},
};
/*
* Look up the given mouse code to return the relevant information in the other
* arguments. Return which button is down or was released.
*/
int
get_mouse_button(int code, int *is_click, int *is_drag)
{
int i;
for (i = 0; mouse_table[i].pseudo_code; i++)
if (code == mouse_table[i].pseudo_code)
{
*is_click = mouse_table[i].is_click;
*is_drag = mouse_table[i].is_drag;
return mouse_table[i].button;
}
return 0; // Shouldn't get here
}
/*
* Return the appropriate pseudo mouse event token (KE_LEFTMOUSE etc) based on
* the given information about which mouse button is down, and whether the
* mouse was clicked, dragged or released.
*/
int
get_pseudo_mouse_code(
int button, // eg MOUSE_LEFT
int is_click,
int is_drag)
{
int i;
for (i = 0; mouse_table[i].pseudo_code; i++)
if (button == mouse_table[i].button
&& is_click == mouse_table[i].is_click
&& is_drag == mouse_table[i].is_drag)
{
#ifdef FEAT_GUI
// Trick: a non mappable left click and release has mouse_col -1
// or added MOUSE_COLOFF. Used for 'mousefocus' in
// gui_mouse_moved()
if (mouse_col < 0 || mouse_col > MOUSE_COLOFF)
{
if (mouse_col < 0)
mouse_col = 0;
else
mouse_col -= MOUSE_COLOFF;
if (mouse_table[i].pseudo_code == (int)KE_LEFTMOUSE)
return (int)KE_LEFTMOUSE_NM;
if (mouse_table[i].pseudo_code == (int)KE_LEFTRELEASE)
return (int)KE_LEFTRELEASE_NM;
}
#endif
return mouse_table[i].pseudo_code;
}
return (int)KE_IGNORE; // not recognized, ignore it
}
# define HMT_NORMAL 1
# define HMT_NETTERM 2
# define HMT_DEC 4
# define HMT_JSBTERM 8
# define HMT_PTERM 16
# define HMT_URXVT 32
# define HMT_GPM 64
# define HMT_SGR 128
# define HMT_SGR_REL 256
static int has_mouse_termcode = 0;
void
set_mouse_termcode(
int n, // KS_MOUSE, KS_NETTERM_MOUSE or KS_DEC_MOUSE
char_u *s)
{
char_u name[2];
name[0] = n;
name[1] = KE_FILLER;
add_termcode(name, s, FALSE);
#ifdef FEAT_MOUSE_JSB
if (n == KS_JSBTERM_MOUSE)
has_mouse_termcode |= HMT_JSBTERM;
else
#endif
#ifdef FEAT_MOUSE_NET
if (n == KS_NETTERM_MOUSE)
has_mouse_termcode |= HMT_NETTERM;
else
#endif
#ifdef FEAT_MOUSE_DEC
if (n == KS_DEC_MOUSE)
has_mouse_termcode |= HMT_DEC;
else
#endif
#ifdef FEAT_MOUSE_PTERM
if (n == KS_PTERM_MOUSE)
has_mouse_termcode |= HMT_PTERM;
else
#endif
#ifdef FEAT_MOUSE_URXVT
if (n == KS_URXVT_MOUSE)
has_mouse_termcode |= HMT_URXVT;
else
#endif
#ifdef FEAT_MOUSE_GPM
if (n == KS_GPM_MOUSE)
has_mouse_termcode |= HMT_GPM;
else
#endif
if (n == KS_SGR_MOUSE)
has_mouse_termcode |= HMT_SGR;
else if (n == KS_SGR_MOUSE_RELEASE)
has_mouse_termcode |= HMT_SGR_REL;
else
has_mouse_termcode |= HMT_NORMAL;
}
#if defined(UNIX) || defined(VMS) || defined(PROTO)
void
del_mouse_termcode(
int n) // KS_MOUSE, KS_NETTERM_MOUSE or KS_DEC_MOUSE
{
char_u name[2];
name[0] = n;
name[1] = KE_FILLER;
del_termcode(name);
# ifdef FEAT_MOUSE_JSB
if (n == KS_JSBTERM_MOUSE)
has_mouse_termcode &= ~HMT_JSBTERM;
else
# endif
# ifdef FEAT_MOUSE_NET
if (n == KS_NETTERM_MOUSE)
has_mouse_termcode &= ~HMT_NETTERM;
else
# endif
# ifdef FEAT_MOUSE_DEC
if (n == KS_DEC_MOUSE)
has_mouse_termcode &= ~HMT_DEC;
else
# endif
# ifdef FEAT_MOUSE_PTERM
if (n == KS_PTERM_MOUSE)
has_mouse_termcode &= ~HMT_PTERM;
else
# endif
# ifdef FEAT_MOUSE_URXVT
if (n == KS_URXVT_MOUSE)
has_mouse_termcode &= ~HMT_URXVT;
else
# endif
# ifdef FEAT_MOUSE_GPM
if (n == KS_GPM_MOUSE)
has_mouse_termcode &= ~HMT_GPM;
else
# endif
if (n == KS_SGR_MOUSE)
has_mouse_termcode &= ~HMT_SGR;
else if (n == KS_SGR_MOUSE_RELEASE)
has_mouse_termcode &= ~HMT_SGR_REL;
else
has_mouse_termcode &= ~HMT_NORMAL;
}
#endif
/*
* setmouse() - switch mouse on/off depending on current mode and 'mouse'
*/
void
setmouse(void)
{
int checkfor;
#ifdef FEAT_MOUSESHAPE
update_mouseshape(-1);
#endif
// Should be outside proc, but may break MOUSESHAPE
#ifdef FEAT_GUI
// In the GUI the mouse is always enabled.
if (gui.in_use)
return;
#endif
// be quick when mouse is off
if (*p_mouse == NUL || has_mouse_termcode == 0)
return;
// don't switch mouse on when not in raw mode (Ex mode)
if (cur_tmode != TMODE_RAW)
{
mch_setmouse(FALSE);
return;
}
if (VIsual_active)
checkfor = MOUSE_VISUAL;
else if (State == MODE_HITRETURN || State == MODE_ASKMORE
|| State == MODE_SETWSIZE)
checkfor = MOUSE_RETURN;
else if (State & MODE_INSERT)
checkfor = MOUSE_INSERT;
else if (State & MODE_CMDLINE)
checkfor = MOUSE_COMMAND;
else if (State == MODE_CONFIRM || State == MODE_EXTERNCMD)
checkfor = ' '; // don't use mouse for ":confirm" or ":!cmd"
else
checkfor = MOUSE_NORMAL; // assume normal mode
if (mouse_has(checkfor))
mch_setmouse(TRUE);
else
mch_setmouse(FALSE);
}
/*
* Return TRUE if
* - "c" is in 'mouse', or
* - 'a' is in 'mouse' and "c" is in MOUSE_A, or
* - the current buffer is a help file and 'h' is in 'mouse' and we are in a
* normal editing mode (not at hit-return message).
*/
int
mouse_has(int c)
{
char_u *p;
for (p = p_mouse; *p; ++p)
switch (*p)
{
case 'a': if (vim_strchr((char_u *)MOUSE_A, c) != NULL)
return TRUE;
break;
case MOUSE_HELP: if (c != MOUSE_RETURN && curbuf->b_help)
return TRUE;
break;
default: if (c == *p) return TRUE; break;
}
return FALSE;
}
/*
* Return TRUE when 'mousemodel' is set to "popup" or "popup_setpos".
*/
int
mouse_model_popup(void)
{
return (p_mousem[0] == 'p');
}
static win_T *dragwin = NULL; // window being dragged
/*
* Reset the window being dragged. To be called when switching tab page.
*/
void
reset_dragwin(void)
{
dragwin = NULL;
}
/*
* Move the cursor to the specified row and column on the screen.
* Change current window if necessary. Returns an integer with the
* CURSOR_MOVED bit set if the cursor has moved or unset otherwise.
*
* The MOUSE_FOLD_CLOSE bit is set when clicked on the '-' in a fold column.
* The MOUSE_FOLD_OPEN bit is set when clicked on the '+' in a fold column.
*
* If flags has MOUSE_FOCUS, then the current window will not be changed, and
* if the mouse is outside the window then the text will scroll, or if the
* mouse was previously on a status line, then the status line may be dragged.
*
* If flags has MOUSE_MAY_VIS, then VIsual mode will be started before the
* cursor is moved unless the cursor was on a status line.
* This function returns one of IN_UNKNOWN, IN_BUFFER, IN_STATUS_LINE or
* IN_SEP_LINE depending on where the cursor was clicked.
*
* If flags has MOUSE_MAY_STOP_VIS, then Visual mode will be stopped, unless
* the mouse is on the status line of the same window.
*
* If flags has MOUSE_DID_MOVE, nothing is done if the mouse didn't move since
* the last call.
*
* If flags has MOUSE_SETPOS, nothing is done, only the current position is
* remembered.
*/
int
jump_to_mouse(
int flags,
int *inclusive, // used for inclusive operator, can be NULL
int which_button) // MOUSE_LEFT, MOUSE_RIGHT, MOUSE_MIDDLE
{
static int on_status_line = 0; // #lines below bottom of window
static int on_sep_line = 0; // on separator right of window
#ifdef FEAT_MENU
static int in_winbar = FALSE;
#endif
#ifdef FEAT_PROP_POPUP
static int in_popup_win = FALSE;
static win_T *click_in_popup_win = NULL;
#endif
static int prev_row = -1;
static int prev_col = -1;
static int did_drag = FALSE; // drag was noticed
win_T *wp, *old_curwin;
pos_T old_cursor;
int count;
int first;
int row = mouse_row;
int col = mouse_col;
colnr_T col_from_screen = -1;
#ifdef FEAT_FOLDING
int mouse_char = ' ';
#endif
mouse_past_bottom = FALSE;
mouse_past_eol = FALSE;
if (flags & MOUSE_RELEASED)
{
// On button release we may change window focus if positioned on a
// status line and no dragging happened.
if (dragwin != NULL && !did_drag)
flags &= ~(MOUSE_FOCUS | MOUSE_DID_MOVE);
dragwin = NULL;
did_drag = FALSE;
#ifdef FEAT_PROP_POPUP
if (click_in_popup_win != NULL && popup_dragwin == NULL)
popup_close_for_mouse_click(click_in_popup_win);
popup_dragwin = NULL;
click_in_popup_win = NULL;
#endif
}
if ((flags & MOUSE_DID_MOVE)
&& prev_row == mouse_row
&& prev_col == mouse_col)
{
retnomove:
// before moving the cursor for a left click which is NOT in a status
// line, stop Visual mode
if (on_status_line)
return IN_STATUS_LINE;
if (on_sep_line)
return IN_SEP_LINE;
#ifdef FEAT_MENU
if (in_winbar)
{
// A quick second click may arrive as a double-click, but we use it
// as a second click in the WinBar.
if ((mod_mask & MOD_MASK_MULTI_CLICK) && !(flags & MOUSE_RELEASED))
{
wp = mouse_find_win(&row, &col, FAIL_POPUP);
if (wp == NULL)
return IN_UNKNOWN;
winbar_click(wp, col);
}
return IN_OTHER_WIN | MOUSE_WINBAR;
}
#endif
if (flags & MOUSE_MAY_STOP_VIS)
{
end_visual_mode_keep_button();
redraw_curbuf_later(UPD_INVERTED); // delete the inversion
}
#if defined(FEAT_CLIPBOARD)
// Continue a modeless selection in another window.
if (cmdwin_type != 0 && row < cmdwin_win->w_winrow)
return IN_OTHER_WIN;
#endif
#ifdef FEAT_PROP_POPUP
// Continue a modeless selection in a popup window or dragging it.
if (in_popup_win)
{
click_in_popup_win = NULL; // don't close it on release
if (popup_dragwin != NULL)
{
// dragging a popup window
popup_drag(popup_dragwin);
return IN_UNKNOWN;
}
return IN_OTHER_WIN;
}
#endif
return IN_BUFFER;
}
prev_row = mouse_row;
prev_col = mouse_col;
if (flags & MOUSE_SETPOS)
goto retnomove; // ugly goto...
old_curwin = curwin;
old_cursor = curwin->w_cursor;
if (!(flags & MOUSE_FOCUS))
{
if (row < 0 || col < 0) // check if it makes sense
return IN_UNKNOWN;
// find the window where the row is in and adjust "row" and "col" to be
// relative to top-left of the window
wp = mouse_find_win(&row, &col, FIND_POPUP);
if (wp == NULL)
return IN_UNKNOWN;
dragwin = NULL;
#ifdef FEAT_PROP_POPUP
// Click in a popup window may start dragging or modeless selection,
// but not much else.
if (WIN_IS_POPUP(wp))
{
on_sep_line = 0;
on_status_line = 0;
in_popup_win = TRUE;
if (which_button == MOUSE_LEFT && popup_close_if_on_X(wp, row, col))
{
return IN_UNKNOWN;
}
else if (((wp->w_popup_flags & (POPF_DRAG | POPF_RESIZE))
&& popup_on_border(wp, row, col))
|| (wp->w_popup_flags & POPF_DRAGALL))
{
popup_dragwin = wp;
popup_start_drag(wp, row, col);
return IN_UNKNOWN;
}
// Only close on release, otherwise it's not possible to drag or do
// modeless selection.
else if (wp->w_popup_close == POPCLOSE_CLICK
&& which_button == MOUSE_LEFT)
{
click_in_popup_win = wp;
}
else if (which_button == MOUSE_LEFT)
// If the click is in the scrollbar, may scroll up/down.
popup_handle_scrollbar_click(wp, row, col);
# ifdef FEAT_CLIPBOARD
return IN_OTHER_WIN;
# else
return IN_UNKNOWN;
# endif
}
in_popup_win = FALSE;
popup_dragwin = NULL;
#endif
#ifdef FEAT_MENU
if (row == -1)
{
// A click in the window toolbar does not enter another window or
// change Visual highlighting.
winbar_click(wp, col);
in_winbar = TRUE;
return IN_OTHER_WIN | MOUSE_WINBAR;
}
in_winbar = FALSE;
#endif
// winpos and height may change in win_enter()!
if (row >= wp->w_height) // In (or below) status line
{
on_status_line = row - wp->w_height + 1;
dragwin = wp;
}
else
on_status_line = 0;
if (col >= wp->w_width) // In separator line
{
on_sep_line = col - wp->w_width + 1;
dragwin = wp;
}
else
on_sep_line = 0;
// The rightmost character of the status line might be a vertical
// separator character if there is no connecting window to the right.
if (on_status_line && on_sep_line)
{
if (stl_connected(wp))
on_sep_line = 0;
else
on_status_line = 0;
}
// Before jumping to another buffer, or moving the cursor for a left
// click, stop Visual mode.
if (VIsual_active
&& (wp->w_buffer != curwin->w_buffer
|| (!on_status_line && !on_sep_line
#ifdef FEAT_FOLDING
&& (
# ifdef FEAT_RIGHTLEFT
wp->w_p_rl ? col < wp->w_width - wp->w_p_fdc :
# endif
col >= wp->w_p_fdc + (wp != cmdwin_win ? 0 : 1)
)
#endif
&& (flags & MOUSE_MAY_STOP_VIS))))
{
end_visual_mode_keep_button();
redraw_curbuf_later(UPD_INVERTED); // delete the inversion
}
if (cmdwin_type != 0 && wp != cmdwin_win)
{
// A click outside the command-line window: Use modeless
// selection if possible. Allow dragging the status lines.
on_sep_line = 0;
#ifdef FEAT_CLIPBOARD
if (on_status_line)
return IN_STATUS_LINE;
return IN_OTHER_WIN;
#else
row = 0;
col += wp->w_wincol;
wp = cmdwin_win;
#endif
}
#if defined(FEAT_PROP_POPUP) && defined(FEAT_TERMINAL)
if (popup_is_popup(curwin) && curbuf->b_term != NULL)
// terminal in popup window: don't jump to another window
return IN_OTHER_WIN;
#endif
// Only change window focus when not clicking on or dragging the
// status line. Do change focus when releasing the mouse button
// (MOUSE_FOCUS was set above if we dragged first).
if (dragwin == NULL || (flags & MOUSE_RELEASED))
win_enter(wp, TRUE); // can make wp invalid!
if (curwin != old_curwin)
{
#ifdef CHECK_DOUBLE_CLICK
// set topline, to be able to check for double click ourselves
set_mouse_topline(curwin);
#endif
#ifdef FEAT_TERMINAL
// when entering a terminal window may change state
term_win_entered();
#endif
}
if (on_status_line) // In (or below) status line
{
// Don't use start_arrow() if we're in the same window
if (curwin == old_curwin)
return IN_STATUS_LINE;
else
return IN_STATUS_LINE | CURSOR_MOVED;
}
if (on_sep_line) // In (or below) status line
{
// Don't use start_arrow() if we're in the same window
if (curwin == old_curwin)
return IN_SEP_LINE;
else
return IN_SEP_LINE | CURSOR_MOVED;
}
curwin->w_cursor.lnum = curwin->w_topline;
#ifdef FEAT_GUI
// remember topline, needed for double click
gui_prev_topline = curwin->w_topline;
# ifdef FEAT_DIFF
gui_prev_topfill = curwin->w_topfill;
# endif
#endif
}
else if (on_status_line && which_button == MOUSE_LEFT)
{
if (dragwin != NULL)
{
// Drag the status line
count = row - W_WINROW(dragwin) - dragwin->w_height + 1
- on_status_line;
win_drag_status_line(dragwin, count);
did_drag |= count;
}
return IN_STATUS_LINE; // Cursor didn't move
}
else if (on_sep_line && which_button == MOUSE_LEFT)
{
if (dragwin != NULL)
{
// Drag the separator column
count = col - dragwin->w_wincol - dragwin->w_width + 1
- on_sep_line;
win_drag_vsep_line(dragwin, count);
did_drag |= count;
}
return IN_SEP_LINE; // Cursor didn't move
}
#ifdef FEAT_MENU
else if (in_winbar)
{
// After a click on the window toolbar don't start Visual mode.
return IN_OTHER_WIN | MOUSE_WINBAR;
}
#endif
else // keep_window_focus must be TRUE
{
// before moving the cursor for a left click, stop Visual mode
if (flags & MOUSE_MAY_STOP_VIS)
{
end_visual_mode_keep_button();
redraw_curbuf_later(UPD_INVERTED); // delete the inversion
}
#if defined(FEAT_CLIPBOARD)
// Continue a modeless selection in another window.
if (cmdwin_type != 0 && row < cmdwin_win->w_winrow)
return IN_OTHER_WIN;
#endif
#ifdef FEAT_PROP_POPUP
if (in_popup_win)
{
if (popup_dragwin != NULL)
{
// dragging a popup window
popup_drag(popup_dragwin);
return IN_UNKNOWN;
}
// continue a modeless selection in a popup window
click_in_popup_win = NULL;
return IN_OTHER_WIN;
}
#endif
row -= W_WINROW(curwin);
col -= curwin->w_wincol;
// When clicking beyond the end of the window, scroll the screen.
// Scroll by however many rows outside the window we are.
if (row < 0)
{
count = 0;
for (first = TRUE; curwin->w_topline > 1; )
{
#ifdef FEAT_DIFF
if (curwin->w_topfill < diff_check(curwin, curwin->w_topline))
++count;
else
#endif
count += plines(curwin->w_topline - 1);
if (!first && count > -row)
break;
first = FALSE;
#ifdef FEAT_FOLDING
(void)hasFolding(curwin->w_topline, &curwin->w_topline, NULL);
#endif
#ifdef FEAT_DIFF
if (curwin->w_topfill < diff_check(curwin, curwin->w_topline))
++curwin->w_topfill;
else
#endif
{
--curwin->w_topline;
#ifdef FEAT_DIFF
curwin->w_topfill = 0;
#endif
}
}
#ifdef FEAT_DIFF
check_topfill(curwin, FALSE);
#endif
curwin->w_valid &=
~(VALID_WROW|VALID_CROW|VALID_BOTLINE|VALID_BOTLINE_AP);
redraw_later(UPD_VALID);
row = 0;
}
else if (row >= curwin->w_height)
{
count = 0;
for (first = TRUE; curwin->w_topline < curbuf->b_ml.ml_line_count; )
{
#ifdef FEAT_DIFF
if (curwin->w_topfill > 0)
++count;
else
#endif
count += plines(curwin->w_topline);
if (!first && count > row - curwin->w_height + 1)
break;
first = FALSE;
#ifdef FEAT_FOLDING
if (hasFolding(curwin->w_topline, NULL, &curwin->w_topline)
&& curwin->w_topline == curbuf->b_ml.ml_line_count)
break;
#endif
#ifdef FEAT_DIFF
if (curwin->w_topfill > 0)
--curwin->w_topfill;
else
#endif
{
++curwin->w_topline;
#ifdef FEAT_DIFF
curwin->w_topfill =
diff_check_fill(curwin, curwin->w_topline);
#endif
}
}
#ifdef FEAT_DIFF
check_topfill(curwin, FALSE);
#endif
redraw_later(UPD_VALID);
curwin->w_valid &=
~(VALID_WROW|VALID_CROW|VALID_BOTLINE|VALID_BOTLINE_AP);
row = curwin->w_height - 1;
}
else if (row == 0)
{
// When dragging the mouse, while the text has been scrolled up as
// far as it goes, moving the mouse in the top line should scroll
// the text down (done later when recomputing w_topline).
if (mouse_dragging > 0
&& curwin->w_cursor.lnum
== curwin->w_buffer->b_ml.ml_line_count
&& curwin->w_cursor.lnum == curwin->w_topline)
curwin->w_valid &= ~(VALID_TOPLINE);
}
}
if (prev_row >= W_WINROW(curwin)
&& prev_row < W_WINROW(curwin) + curwin->w_height
&& prev_col >= curwin->w_wincol && prev_col < W_ENDCOL(curwin)
&& ScreenLines != NULL)
{
int off = LineOffset[prev_row] + prev_col;
// Only use ScreenCols[] after the window was redrawn. Mainly matters
// for tests, a user would not click before redrawing.
// Do not use when 'virtualedit' is active.
if (curwin->w_redr_type <= UPD_VALID_NO_UPDATE)
col_from_screen = ScreenCols[off];
#ifdef FEAT_FOLDING
// Remember the character under the mouse, it might be a '-' or '+' in
// the fold column.
mouse_char = ScreenLines[off];
#endif
}
#ifdef FEAT_FOLDING
// Check for position outside of the fold column.
if (
# ifdef FEAT_RIGHTLEFT
curwin->w_p_rl ? col < curwin->w_width - curwin->w_p_fdc :
# endif
col >= curwin->w_p_fdc + (cmdwin_win != curwin ? 0 : 1)
)
mouse_char = ' ';
#endif
// compute the position in the buffer line from the posn on the screen
if (mouse_comp_pos(curwin, &row, &col, &curwin->w_cursor.lnum, NULL))
mouse_past_bottom = TRUE;
// Start Visual mode before coladvance(), for when 'sel' != "old"
if ((flags & MOUSE_MAY_VIS) && !VIsual_active)
{
check_visual_highlight();
VIsual = old_cursor;
VIsual_active = TRUE;
VIsual_reselect = TRUE;
// if 'selectmode' contains "mouse", start Select mode
may_start_select('o');
setmouse();
if (p_smd && msg_silent == 0)
redraw_cmdline = TRUE; // show visual mode later
}
if (col_from_screen >= 0)
{
// Use the virtual column from ScreenCols[], it is accurate also after
// concealed characters.
col = col_from_screen;
}
curwin->w_curswant = col;
curwin->w_set_curswant = FALSE; // May still have been TRUE
if (coladvance(col) == FAIL) // Mouse click beyond end of line
{
if (inclusive != NULL)
*inclusive = TRUE;
mouse_past_eol = TRUE;
}
else if (inclusive != NULL)
*inclusive = FALSE;
count = IN_BUFFER;
if (curwin != old_curwin || curwin->w_cursor.lnum != old_cursor.lnum
|| curwin->w_cursor.col != old_cursor.col)
count |= CURSOR_MOVED; // Cursor has moved
#ifdef FEAT_FOLDING
if (mouse_char == curwin->w_fill_chars.foldclosed)
count |= MOUSE_FOLD_OPEN;
else if (mouse_char != ' ')
count |= MOUSE_FOLD_CLOSE;
#endif
return count;
}
/*
* Make a horizontal scroll to "leftcol".
* Return TRUE if the cursor moved, FALSE otherwise.
*/
int
do_mousescroll_horiz(long_u leftcol)
{
if (curwin->w_p_wrap)
return FALSE; // no horizontal scrolling when wrapping
if (curwin->w_leftcol == (colnr_T)leftcol)
return FALSE; // already there
// When the line of the cursor is too short, move the cursor to the
// longest visible line.
if (
#ifdef FEAT_GUI
(!gui.in_use || vim_strchr(p_go, GO_HORSCROLL) == NULL) &&
#endif
!virtual_active()
&& (long)leftcol > scroll_line_len(curwin->w_cursor.lnum))
{
curwin->w_cursor.lnum = ui_find_longest_lnum();
curwin->w_cursor.col = 0;
}
return set_leftcol((colnr_T)leftcol);
}
/*
* Normal and Visual modes implementation for scrolling in direction
* "cap->arg", which is one of the MSCR_ values.
*/
void
nv_mousescroll(cmdarg_T *cap)
{
win_T *old_curwin = curwin;
if (mouse_row >= 0 && mouse_col >= 0)
{
// Find the window at the mouse pointer coordinates.
// NOTE: Must restore "curwin" to "old_curwin" before returning!
int row = mouse_row;
int col = mouse_col;
curwin = mouse_find_win(&row, &col, FIND_POPUP);
if (curwin == NULL)
{
curwin = old_curwin;
return;
}
#ifdef FEAT_PROP_POPUP
if (WIN_IS_POPUP(curwin) && !curwin->w_has_scrollbar)
{
// cannot scroll this popup window
curwin = old_curwin;
return;
}
#endif
curbuf = curwin->w_buffer;
}
// Call the common mouse scroll function shared with other modes.
do_mousescroll(cap);
curwin->w_redr_status = TRUE;
curwin = old_curwin;
curbuf = curwin->w_buffer;
}
/*
* Mouse clicks and drags.
*/
void
nv_mouse(cmdarg_T *cap)
{
(void)do_mouse(cap->oap, cap->cmdchar, BACKWARD, cap->count1, 0);
}
static int held_button = MOUSE_RELEASE;
void
reset_held_button(void)
{
held_button = MOUSE_RELEASE;
}
/*
* Check if typebuf 'tp' contains a terminal mouse code and returns the
* modifiers found in typebuf in 'modifiers'.
*/
int
check_termcode_mouse(
char_u *tp,
int *slen,
char_u *key_name,
char_u *modifiers_start,
int idx,
int *modifiers)
{
int j;
char_u *p;
#if !defined(UNIX) || defined(FEAT_MOUSE_XTERM) || defined(FEAT_GUI) \
|| defined(FEAT_MOUSE_GPM) || defined(FEAT_SYSMOUSE)
char_u bytes[6];
int num_bytes;
#endif
int mouse_code = 0; // init for GCC
int is_click, is_drag;
int is_release, release_is_ambiguous;
int wheel_code = 0;
int current_button;
static int orig_num_clicks = 1;
static int orig_mouse_code = 0x0;
#ifdef CHECK_DOUBLE_CLICK
static int orig_mouse_col = 0;
static int orig_mouse_row = 0;
static struct timeval orig_mouse_time = {0, 0};
// time of previous mouse click
struct timeval mouse_time; // time of current mouse click
long timediff; // elapsed time in msec
#endif
is_click = is_drag = is_release = release_is_ambiguous = FALSE;
#if !defined(UNIX) || defined(FEAT_MOUSE_XTERM) || defined(FEAT_GUI) \
|| defined(FEAT_MOUSE_GPM) || defined(FEAT_SYSMOUSE)
if (key_name[0] == KS_MOUSE
# ifdef FEAT_MOUSE_GPM
|| key_name[0] == KS_GPM_MOUSE
# endif
)
{
/*
* For xterm we get "<t_mouse>scr", where s == encoded button state:
* 0x20 = left button down
* 0x21 = middle button down
* 0x22 = right button down
* 0x23 = any button release
* 0x60 = button 4 down (scroll wheel down)
* 0x61 = button 5 down (scroll wheel up)
* add 0x04 for SHIFT
* add 0x08 for ALT
* add 0x10 for CTRL
* add 0x20 for mouse drag (0x40 is drag with left button)
* add 0x40 for mouse move (0x80 is move, 0x81 too)
* 0x43 (drag + release) is also move
* c == column + ' ' + 1 == column + 33
* r == row + ' ' + 1 == row + 33
*
* The coordinates are passed on through global variables. Ugly, but
* this avoids trouble with mouse clicks at an unexpected moment and
* allows for mapping them.
*/
for (;;)
{
// For the GUI and for MS-Windows two bytes each are used for row
// and column. Allows for more than 223 columns.
# if defined(FEAT_GUI) || defined(MSWIN)
if (TRUE
# if defined(FEAT_GUI) && !defined(MSWIN)
&& gui.in_use
# endif
)
{
num_bytes = get_bytes_from_buf(tp + *slen, bytes, 5);
if (num_bytes == -1) // not enough coordinates
return -1;
mouse_code = bytes[0];
mouse_col = 128 * (bytes[1] - ' ' - 1)
+ bytes[2] - ' ' - 1;
mouse_row = 128 * (bytes[3] - ' ' - 1)
+ bytes[4] - ' ' - 1;
}
else
# endif
{
num_bytes = get_bytes_from_buf(tp + *slen, bytes, 3);
if (num_bytes == -1) // not enough coordinates
return -1;
mouse_code = bytes[0];
mouse_col = bytes[1] - ' ' - 1;
mouse_row = bytes[2] - ' ' - 1;
}
*slen += num_bytes;
// If the following bytes is also a mouse code and it has the same
// code, dump this one and get the next. This makes dragging a
// whole lot faster.
# ifdef FEAT_GUI
if (gui.in_use)
j = 3;
else
# endif
j = get_termcode_len(idx);
if (STRNCMP(tp, tp + *slen, (size_t)j) == 0
&& tp[*slen + j] == mouse_code
&& tp[*slen + j + 1] != NUL
&& tp[*slen + j + 2] != NUL
# ifdef FEAT_GUI
&& (!gui.in_use
|| (tp[*slen + j + 3] != NUL
&& tp[*slen + j + 4] != NUL))
# endif
)
*slen += j;
else
break;
}
}
if (key_name[0] == KS_URXVT_MOUSE
|| key_name[0] == KS_SGR_MOUSE
|| key_name[0] == KS_SGR_MOUSE_RELEASE)
{
// URXVT 1015 mouse reporting mode:
// Almost identical to xterm mouse mode, except the values are decimal
// instead of bytes.
//
// \033[%d;%d;%dM
// ^-- row
// ^----- column
// ^-------- code
//
// SGR 1006 mouse reporting mode:
// Almost identical to xterm mouse mode, except the values are decimal
// instead of bytes.
//
// \033[<%d;%d;%dM
// ^-- row
// ^----- column
// ^-------- code
//
// \033[<%d;%d;%dm : mouse release event
// ^-- row
// ^----- column
// ^-------- code
p = modifiers_start;
if (p == NULL)
return -1;
mouse_code = getdigits(&p);
if (*p++ != ';')
return -1;
// when mouse reporting is SGR, add 32 to mouse code
if (key_name[0] == KS_SGR_MOUSE
|| key_name[0] == KS_SGR_MOUSE_RELEASE)
mouse_code += 32;
mouse_col = getdigits(&p) - 1;
if (*p++ != ';')
return -1;
mouse_row = getdigits(&p) - 1;
// The modifiers were the mouse coordinates, not the modifier keys
// (alt/shift/ctrl/meta) state.
*modifiers = 0;
}
if (key_name[0] == KS_SGR_MOUSE
|| key_name[0] == KS_SGR_MOUSE_RELEASE)
{
if (key_name[0] == KS_SGR_MOUSE_RELEASE)
{
is_release = TRUE;
// This is used below to set held_button.
mouse_code |= MOUSE_RELEASE;
}
}
else
{
release_is_ambiguous = TRUE;
if ((mouse_code & MOUSE_RELEASE) == MOUSE_RELEASE)
is_release = TRUE;
}
if (key_name[0] == KS_MOUSE
# ifdef FEAT_MOUSE_GPM
|| key_name[0] == KS_GPM_MOUSE
# endif
# ifdef FEAT_MOUSE_URXVT
|| key_name[0] == KS_URXVT_MOUSE
# endif
|| key_name[0] == KS_SGR_MOUSE
|| key_name[0] == KS_SGR_MOUSE_RELEASE)
{
# if !defined(MSWIN)
/*
* Handle old style mouse events.
* Recognize the xterm mouse wheel, but not in the GUI, the
* Linux console with GPM and the MS-DOS or Win32 console
* (multi-clicks use >= 0x60).
*/
if (mouse_code >= MOUSEWHEEL_LOW
# ifdef FEAT_GUI
&& !gui.in_use
# endif
# ifdef FEAT_MOUSE_GPM
&& key_name[0] != KS_GPM_MOUSE
# endif
)
{
# if defined(UNIX)
if (use_xterm_mouse() > 1 && mouse_code >= 0x80)
// mouse-move event, using MOUSE_DRAG works
mouse_code = MOUSE_DRAG;
else
# endif
// Keep the mouse_code before it's changed, so that we
// remember that it was a mouse wheel click.
wheel_code = mouse_code;
}
# ifdef FEAT_MOUSE_XTERM
else if (held_button == MOUSE_RELEASE
# ifdef FEAT_GUI
&& !gui.in_use
# endif
&& (mouse_code == 0x23 || mouse_code == 0x24
|| mouse_code == 0x40 || mouse_code == 0x41))
{
// Apparently 0x23 and 0x24 are used by rxvt scroll wheel.
// And 0x40 and 0x41 are used by some xterm emulator.
wheel_code = mouse_code - (mouse_code >= 0x40 ? 0x40 : 0x23)
+ MOUSEWHEEL_LOW;
}
# endif
# if defined(UNIX)
else if (use_xterm_mouse() > 1)
{
if (mouse_code & MOUSE_DRAG_XTERM)
mouse_code |= MOUSE_DRAG;
}
# endif
# ifdef FEAT_XCLIPBOARD
else if (!(mouse_code & MOUSE_DRAG & ~MOUSE_CLICK_MASK))
{
if (is_release)
stop_xterm_trace();
else
start_xterm_trace(mouse_code);
}
# endif
# endif
}
#endif // !UNIX || FEAT_MOUSE_XTERM
#ifdef FEAT_MOUSE_NET
if (key_name[0] == KS_NETTERM_MOUSE)
{
int mc, mr;
// expect a rather limited sequence like: balancing {
// \033}6,45\r
// '6' is the row, 45 is the column
p = tp + *slen;
mr = getdigits(&p);
if (*p++ != ',')
return -1;
mc = getdigits(&p);
if (*p++ != '\r')
return -1;
mouse_col = mc - 1;
mouse_row = mr - 1;
mouse_code = MOUSE_LEFT;
*slen += (int)(p - (tp + *slen));
}
#endif // FEAT_MOUSE_NET
#ifdef FEAT_MOUSE_JSB
if (key_name[0] == KS_JSBTERM_MOUSE)
{
int mult, val, iter, button, status;
/*
* JSBTERM Input Model
* \033[0~zw uniq escape sequence
* (L-x) Left button pressed - not pressed x not reporting
* (M-x) Middle button pressed - not pressed x not reporting
* (R-x) Right button pressed - not pressed x not reporting
* (SDmdu) Single , Double click, m: mouse move, d: button down,
* u: button up
* ### X cursor position padded to 3 digits
* ### Y cursor position padded to 3 digits
* (s-x) SHIFT key pressed - not pressed x not reporting
* (c-x) CTRL key pressed - not pressed x not reporting
* \033\\ terminating sequence
*/
p = tp + *slen;
button = mouse_code = 0;
switch (*p++)
{
case 'L': button = 1; break;
case '-': break;
case 'x': break; // ignore sequence
default: return -1; // Unknown Result
}
switch (*p++)
{
case 'M': button |= 2; break;
case '-': break;
case 'x': break; // ignore sequence
default: return -1; // Unknown Result
}
switch (*p++)
{
case 'R': button |= 4; break;
case '-': break;
case 'x': break; // ignore sequence
default: return -1; // Unknown Result
}
status = *p++;
for (val = 0, mult = 100, iter = 0; iter < 3; iter++,
mult /= 10, p++)
if (*p >= '0' && *p <= '9')
val += (*p - '0') * mult;
else
return -1;
mouse_col = val;
for (val = 0, mult = 100, iter = 0; iter < 3; iter++,
mult /= 10, p++)
if (*p >= '0' && *p <= '9')
val += (*p - '0') * mult;
else
return -1;
mouse_row = val;
switch (*p++)
{
case 's': button |= 8; break; // SHIFT key Pressed
case '-': break; // Not Pressed
case 'x': break; // Not Reporting
default: return -1; // Unknown Result
}
switch (*p++)
{
case 'c': button |= 16; break; // CTRL key Pressed
case '-': break; // Not Pressed
case 'x': break; // Not Reporting
default: return -1; // Unknown Result
}
if (*p++ != '\033')
return -1;
if (*p++ != '\\')
return -1;
switch (status)
{
case 'D': // Double Click
case 'S': // Single Click
if (button & 1) mouse_code |= MOUSE_LEFT;
if (button & 2) mouse_code |= MOUSE_MIDDLE;
if (button & 4) mouse_code |= MOUSE_RIGHT;
if (button & 8) mouse_code |= MOUSE_SHIFT;
if (button & 16) mouse_code |= MOUSE_CTRL;
break;
case 'm': // Mouse move
if (button & 1) mouse_code |= MOUSE_LEFT;
if (button & 2) mouse_code |= MOUSE_MIDDLE;
if (button & 4) mouse_code |= MOUSE_RIGHT;
if (button & 8) mouse_code |= MOUSE_SHIFT;
if (button & 16) mouse_code |= MOUSE_CTRL;
if ((button & 7) != 0)
{
held_button = mouse_code;
mouse_code |= MOUSE_DRAG;
}
is_drag = TRUE;
showmode();
break;
case 'd': // Button Down
if (button & 1) mouse_code |= MOUSE_LEFT;
if (button & 2) mouse_code |= MOUSE_MIDDLE;
if (button & 4) mouse_code |= MOUSE_RIGHT;
if (button & 8) mouse_code |= MOUSE_SHIFT;
if (button & 16) mouse_code |= MOUSE_CTRL;
break;
case 'u': // Button Up
is_release = TRUE;
if (button & 1)
mouse_code |= MOUSE_LEFT;
if (button & 2)
mouse_code |= MOUSE_MIDDLE;
if (button & 4)
mouse_code |= MOUSE_RIGHT;
if (button & 8)
mouse_code |= MOUSE_SHIFT;
if (button & 16)
mouse_code |= MOUSE_CTRL;
break;
default: return -1; // Unknown Result
}
*slen += (p - (tp + *slen));
}
#endif // FEAT_MOUSE_JSB
#ifdef FEAT_MOUSE_DEC
if (key_name[0] == KS_DEC_MOUSE)
{
/*
* The DEC Locator Input Model
* Netterm delivers the code sequence:
* \033[2;4;24;80&w (left button down)
* \033[3;0;24;80&w (left button up)
* \033[6;1;24;80&w (right button down)
* \033[7;0;24;80&w (right button up)
* CSI Pe ; Pb ; Pr ; Pc ; Pp & w
* Pe is the event code
* Pb is the button code
* Pr is the row coordinate
* Pc is the column coordinate
* Pp is the third coordinate (page number)
* Pe, the event code indicates what event caused this report
* The following event codes are defined:
* 0 - request, the terminal received an explicit request for a
* locator report, but the locator is unavailable
* 1 - request, the terminal received an explicit request for a
* locator report
* 2 - left button down
* 3 - left button up
* 4 - middle button down
* 5 - middle button up
* 6 - right button down
* 7 - right button up
* 8 - fourth button down
* 9 - fourth button up
* 10 - locator outside filter rectangle
* Pb, the button code, ASCII decimal 0-15 indicating which buttons are
* down if any. The state of the four buttons on the locator
* correspond to the low four bits of the decimal value, "1" means
* button depressed
* 0 - no buttons down,
* 1 - right,
* 2 - middle,
* 4 - left,
* 8 - fourth
* Pr is the row coordinate of the locator position in the page,
* encoded as an ASCII decimal value. If Pr is omitted, the locator
* position is undefined (outside the terminal window for example).
* Pc is the column coordinate of the locator position in the page,
* encoded as an ASCII decimal value. If Pc is omitted, the locator
* position is undefined (outside the terminal window for example).
* Pp is the page coordinate of the locator position encoded as an
* ASCII decimal value. The page coordinate may be omitted if the
* locator is on page one (the default). We ignore it anyway.
*/
int Pe, Pb, Pr, Pc;
p = tp + *slen;
// get event status
Pe = getdigits(&p);
if (*p++ != ';')
return -1;
// get button status
Pb = getdigits(&p);
if (*p++ != ';')
return -1;
// get row status
Pr = getdigits(&p);
if (*p++ != ';')
return -1;
// get column status
Pc = getdigits(&p);
// the page parameter is optional
if (*p == ';')
{
p++;
(void)getdigits(&p);
}
if (*p++ != '&')
return -1;
if (*p++ != 'w')
return -1;
mouse_code = 0;
switch (Pe)
{
case 0: return -1; // position request while unavailable
case 1: // a response to a locator position request includes
// the status of all buttons
Pb &= 7; // mask off and ignore fourth button
if (Pb & 4)
mouse_code = MOUSE_LEFT;
if (Pb & 2)
mouse_code = MOUSE_MIDDLE;
if (Pb & 1)
mouse_code = MOUSE_RIGHT;
if (Pb)
{
held_button = mouse_code;
mouse_code |= MOUSE_DRAG;
WantQueryMouse = TRUE;
}
is_drag = TRUE;
showmode();
break;
case 2: mouse_code = MOUSE_LEFT;
WantQueryMouse = TRUE;
break;
case 3: mouse_code = MOUSE_LEFT;
is_release = TRUE;
break;
case 4: mouse_code = MOUSE_MIDDLE;
WantQueryMouse = TRUE;
break;
case 5: mouse_code = MOUSE_MIDDLE;
is_release = TRUE;
break;
case 6: mouse_code = MOUSE_RIGHT;
WantQueryMouse = TRUE;
break;
case 7: mouse_code = MOUSE_RIGHT;
is_release = TRUE;
break;
case 8: return -1; // fourth button down
case 9: return -1; // fourth button up
case 10: return -1; // mouse outside of filter rectangle
default: return -1; // should never occur
}
mouse_col = Pc - 1;
mouse_row = Pr - 1;
*slen += (int)(p - (tp + *slen));
}
#endif // FEAT_MOUSE_DEC
#ifdef FEAT_MOUSE_PTERM
if (key_name[0] == KS_PTERM_MOUSE)
{
int button, num_clicks, action;
p = tp + *slen;
action = getdigits(&p);
if (*p++ != ';')
return -1;
mouse_row = getdigits(&p);
if (*p++ != ';')
return -1;
mouse_col = getdigits(&p);
if (*p++ != ';')
return -1;
button = getdigits(&p);
mouse_code = 0;
switch (button)
{
case 4: mouse_code = MOUSE_LEFT; break;
case 1: mouse_code = MOUSE_RIGHT; break;
case 2: mouse_code = MOUSE_MIDDLE; break;
default: return -1;
}
switch (action)
{
case 31: // Initial press
if (*p++ != ';')
return -1;
num_clicks = getdigits(&p); // Not used
break;
case 32: // Release
is_release = TRUE;
break;
case 33: // Drag
held_button = mouse_code;
mouse_code |= MOUSE_DRAG;
break;
default:
return -1;
}
if (*p++ != 't')
return -1;
*slen += (p - (tp + *slen));
}
#endif // FEAT_MOUSE_PTERM
// Interpret the mouse code
current_button = (mouse_code & MOUSE_CLICK_MASK);
if (is_release)
current_button |= MOUSE_RELEASE;
if (current_button == MOUSE_RELEASE
#ifdef FEAT_MOUSE_XTERM
&& wheel_code == 0
#endif
)
{
/*
* If we get a mouse drag or release event when there is no mouse
* button held down (held_button == MOUSE_RELEASE), produce a K_IGNORE
* below.
* (can happen when you hold down two buttons and then let them go, or
* click in the menu bar, but not on a menu, and drag into the text).
*/
if ((mouse_code & MOUSE_DRAG) == MOUSE_DRAG)
is_drag = TRUE;
current_button = held_button;
}
else
{
if (wheel_code == 0)
{
#ifdef CHECK_DOUBLE_CLICK
# ifdef FEAT_MOUSE_GPM
/*
* Only for Unix, when GUI not active, we handle multi-clicks here, but
* not for GPM mouse events.
*/
# ifdef FEAT_GUI
if (key_name[0] != KS_GPM_MOUSE && !gui.in_use)
# else
if (key_name[0] != KS_GPM_MOUSE)
# endif
# else
# ifdef FEAT_GUI
if (!gui.in_use)
# endif
# endif
{
/*
* Compute the time elapsed since the previous mouse click.
*/
gettimeofday(&mouse_time, NULL);
if (orig_mouse_time.tv_sec == 0)
{
/*
* Avoid computing the difference between mouse_time
* and orig_mouse_time for the first click, as the
* difference would be huge and would cause
* multiplication overflow.
*/
timediff = p_mouset;
}
else
timediff = time_diff_ms(&orig_mouse_time, &mouse_time);
orig_mouse_time = mouse_time;
if (mouse_code == orig_mouse_code
&& timediff < p_mouset
&& orig_num_clicks != 4
&& orig_mouse_col == mouse_col
&& orig_mouse_row == mouse_row
&& (is_mouse_topline(curwin)
// Double click in tab pages line also works
// when window contents changes.
|| (mouse_row == 0 && firstwin->w_winrow > 0))
)
++orig_num_clicks;
else
orig_num_clicks = 1;
orig_mouse_col = mouse_col;
orig_mouse_row = mouse_row;
set_mouse_topline(curwin);
}
# if defined(FEAT_GUI) || defined(FEAT_MOUSE_GPM)
else
orig_num_clicks = NUM_MOUSE_CLICKS(mouse_code);
# endif
#else
orig_num_clicks = NUM_MOUSE_CLICKS(mouse_code);
#endif
is_click = TRUE;
}
orig_mouse_code = mouse_code;
}
if (!is_drag)
held_button = mouse_code & MOUSE_CLICK_MASK;
/*
* Translate the actual mouse event into a pseudo mouse event.
* First work out what modifiers are to be used.
*/
if (orig_mouse_code & MOUSE_SHIFT)
*modifiers |= MOD_MASK_SHIFT;
if (orig_mouse_code & MOUSE_CTRL)
*modifiers |= MOD_MASK_CTRL;
if (orig_mouse_code & MOUSE_ALT)
*modifiers |= MOD_MASK_ALT;
if (orig_num_clicks == 2)
*modifiers |= MOD_MASK_2CLICK;
else if (orig_num_clicks == 3)
*modifiers |= MOD_MASK_3CLICK;
else if (orig_num_clicks == 4)
*modifiers |= MOD_MASK_4CLICK;
// Work out our pseudo mouse event. Note that MOUSE_RELEASE gets added,
// then it's not mouse up/down.
key_name[0] = KS_EXTRA;
if (wheel_code != 0 && (!is_release || release_is_ambiguous))
{
if (wheel_code & MOUSE_CTRL)
*modifiers |= MOD_MASK_CTRL;
if (wheel_code & MOUSE_ALT)
*modifiers |= MOD_MASK_ALT;
if (wheel_code & 1 && wheel_code & 2)
key_name[1] = (int)KE_MOUSELEFT;
else if (wheel_code & 2)
key_name[1] = (int)KE_MOUSERIGHT;
else if (wheel_code & 1)
key_name[1] = (int)KE_MOUSEUP;
else
key_name[1] = (int)KE_MOUSEDOWN;
held_button = MOUSE_RELEASE;
}
else
key_name[1] = get_pseudo_mouse_code(current_button, is_click, is_drag);
// Make sure the mouse position is valid. Some terminals may return weird
// values.
if (mouse_col >= Columns)
mouse_col = Columns - 1;
if (mouse_row >= Rows)
mouse_row = Rows - 1;
return 0;
}
// Functions also used for popup windows.
/*
* Compute the buffer line position from the screen position "rowp" / "colp" in
* window "win".
* "plines_cache" can be NULL (no cache) or an array with "Rows" entries that
* caches the plines_win() result from a previous call. Entry is zero if not
* computed yet. There must be no text or setting changes since the entry is
* put in the cache.
* Returns TRUE if the position is below the last line.
*/
int
mouse_comp_pos(
win_T *win,
int *rowp,
int *colp,
linenr_T *lnump,
int *plines_cache)
{
int col = *colp;
int row = *rowp;
linenr_T lnum;
int retval = FALSE;
int off;
int count;
#ifdef FEAT_RIGHTLEFT
if (win->w_p_rl)
col = win->w_width - 1 - col;
#endif
lnum = win->w_topline;
while (row > 0)
{
int cache_idx = lnum - win->w_topline;
// Only "Rows" lines are cached, with folding we'll run out of entries
// and use the slow way.
if (plines_cache != NULL && cache_idx < Rows
&& plines_cache[cache_idx] > 0)
count = plines_cache[cache_idx];
else
{
#ifdef FEAT_DIFF
// Don't include filler lines in "count"
if (win->w_p_diff
# ifdef FEAT_FOLDING
&& !hasFoldingWin(win, lnum, NULL, NULL, TRUE, NULL)
# endif
)
{
if (lnum == win->w_topline)
row -= win->w_topfill;
else
row -= diff_check_fill(win, lnum);
count = plines_win_nofill(win, lnum, FALSE);
}
else
#endif
count = plines_win(win, lnum, FALSE);
if (plines_cache != NULL && cache_idx < Rows)
plines_cache[cache_idx] = count;
}
if (win->w_skipcol > 0 && lnum == win->w_topline)
{
int width1 = win->w_width - win_col_off(win);
if (width1 > 0)
{
int skip_lines = 0;
// Adjust for 'smoothscroll' clipping the top screen lines.
// A similar formula is used in curs_columns().
if (win->w_skipcol > width1)
skip_lines = (win->w_skipcol - width1)
/ (width1 + win_col_off2(win)) + 1;
else if (win->w_skipcol > 0)
skip_lines = 1;
count -= skip_lines;
}
}
if (count > row)
break; // Position is in this buffer line.
#ifdef FEAT_FOLDING
(void)hasFoldingWin(win, lnum, NULL, &lnum, TRUE, NULL);
#endif
if (lnum == win->w_buffer->b_ml.ml_line_count)
{
retval = TRUE;
break; // past end of file
}
row -= count;
++lnum;
}
if (!retval)
{
// Compute the column without wrapping.
off = win_col_off(win) - win_col_off2(win);
if (col < off)
col = off;
col += row * (win->w_width - off);
// Add skip column for the topline.
if (lnum == win->w_topline)
col += win->w_skipcol;
}
if (!win->w_p_wrap)
col += win->w_leftcol;
// skip line number and fold column in front of the line
col -= win_col_off(win);
if (col <= 0)
{
#ifdef FEAT_NETBEANS_INTG
// if mouse is clicked on the gutter, then inform the netbeans server
if (*colp < win_col_off(win))
netbeans_gutter_click(lnum);
#endif
col = 0;
}
*colp = col;
*rowp = row;
*lnump = lnum;
return retval;
}
/*
* Find the window at screen position "*rowp" and "*colp". The positions are
* updated to become relative to the top-left of the window.
* When "popup" is FAIL_POPUP and the position is in a popup window then NULL
* is returned. When "popup" is IGNORE_POPUP then do not even check popup
* windows.
* Returns NULL when something is wrong.
*/
win_T *
mouse_find_win(int *rowp, int *colp, mouse_find_T popup UNUSED)
{
frame_T *fp;
win_T *wp;
#ifdef FEAT_PROP_POPUP
win_T *pwp = NULL;
if (popup != IGNORE_POPUP)
{
popup_reset_handled(POPUP_HANDLED_1);
while ((wp = find_next_popup(TRUE, POPUP_HANDLED_1)) != NULL)
{
if (*rowp >= wp->w_winrow && *rowp < wp->w_winrow + popup_height(wp)
&& *colp >= wp->w_wincol
&& *colp < wp->w_wincol + popup_width(wp))
pwp = wp;
}
if (pwp != NULL)
{
if (popup == FAIL_POPUP)
return NULL;
*rowp -= pwp->w_winrow;
*colp -= pwp->w_wincol;
return pwp;
}
}
#endif
fp = topframe;
*rowp -= firstwin->w_winrow;
for (;;)
{
if (fp->fr_layout == FR_LEAF)
break;
if (fp->fr_layout == FR_ROW)
{
for (fp = fp->fr_child; fp->fr_next != NULL; fp = fp->fr_next)
{
if (*colp < fp->fr_width)
break;
*colp -= fp->fr_width;
}
}
else // fr_layout == FR_COL
{
for (fp = fp->fr_child; fp->fr_next != NULL; fp = fp->fr_next)
{
if (*rowp < fp->fr_height)
break;
*rowp -= fp->fr_height;
}
}
}
// When using a timer that closes a window the window might not actually
// exist.
FOR_ALL_WINDOWS(wp)
if (wp == fp->fr_win)
{
#ifdef FEAT_MENU
*rowp -= wp->w_winbar_height;
#endif
return wp;
}
return NULL;
}
#if defined(NEED_VCOL2COL) || defined(FEAT_BEVAL) || defined(FEAT_PROP_POPUP) \
|| defined(FEAT_EVAL) || defined(PROTO)
/*
* Convert a virtual (screen) column to a character column.
* The first column is zero.
*/
int
vcol2col(win_T *wp, linenr_T lnum, int vcol, colnr_T *coladdp)
{
char_u *line;
chartabsize_T cts;
// try to advance to the specified column
line = ml_get_buf(wp->w_buffer, lnum, FALSE);
init_chartabsize_arg(&cts, wp, lnum, 0, line, line);
while (cts.cts_vcol < vcol && *cts.cts_ptr != NUL)
{
int size = win_lbr_chartabsize(&cts, NULL);
if (cts.cts_vcol + size > vcol)
break;
cts.cts_vcol += size;
MB_PTR_ADV(cts.cts_ptr);
}
clear_chartabsize_arg(&cts);
if (coladdp != NULL)
*coladdp = vcol - cts.cts_vcol;
return (int)(cts.cts_ptr - line);
}
#endif
#if defined(FEAT_EVAL) || defined(PROTO)
/*
* "getmousepos()" function.
*/
void
f_getmousepos(typval_T *argvars UNUSED, typval_T *rettv)
{
dict_T *d;
win_T *wp;
int row = mouse_row;
int col = mouse_col;
varnumber_T winid = 0;
varnumber_T winrow = 0;
varnumber_T wincol = 0;
linenr_T lnum = 0;
varnumber_T column = 0;
colnr_T coladd = 0;
if (rettv_dict_alloc(rettv) == FAIL)
return;
d = rettv->vval.v_dict;
dict_add_number(d, "screenrow", (varnumber_T)mouse_row + 1);
dict_add_number(d, "screencol", (varnumber_T)mouse_col + 1);
wp = mouse_find_win(&row, &col, FIND_POPUP);
if (wp != NULL)
{
int top_off = 0;
int left_off = 0;
int height = wp->w_height + wp->w_status_height;
# ifdef FEAT_PROP_POPUP
if (WIN_IS_POPUP(wp))
{
top_off = popup_top_extra(wp);
left_off = popup_left_extra(wp);
height = popup_height(wp);
}
# endif
if (row < height)
{
winid = wp->w_id;
winrow = row + 1;
wincol = col + 1;
row -= top_off;
col -= left_off;
if (row >= 0 && row < wp->w_height && col >= 0 && col < wp->w_width)
{
(void)mouse_comp_pos(wp, &row, &col, &lnum, NULL);
col = vcol2col(wp, lnum, col, &coladd);
column = col + 1;
}
}
}
dict_add_number(d, "winid", winid);
dict_add_number(d, "winrow", winrow);
dict_add_number(d, "wincol", wincol);
dict_add_number(d, "line", (varnumber_T)lnum);
dict_add_number(d, "column", column);
dict_add_number(d, "coladd", coladd);
}
#endif