vim/src/menu.c
zeertzjq 7e0bae024d
patch 9.0.1687: mapset() not properly handling script ID
Problem: mapset() not properly handling script ID
Solution: replace_termcodes() may accept a script ID

closes: #12699
closes: #12697

Signed-off-by: Christian Brabandt <cb@256bit.org>
Co-authored-by: zeertzjq <zeertzjq@outlook.com>
2023-08-11 23:16:10 +02:00

3034 lines
68 KiB
C

/* vi:set ts=8 sts=4 sw=4 noet:
*
* VIM - Vi IMproved by Bram Moolenaar
* GUI/Motif support by Robert Webb
*
* Do ":help uganda" in Vim to read copying and usage conditions.
* Do ":help credits" in Vim to see a list of people who contributed.
* See README.txt for an overview of the Vim source code.
*/
/*
* Code for menus. Used for the GUI and 'wildmenu'.
*/
#include "vim.h"
#if defined(FEAT_MENU) || defined(PROTO)
#define MENUDEPTH 10 // maximum depth of menus
#ifdef FEAT_GUI_MSWIN
static int add_menu_path(char_u *, vimmenu_T *, int *, char_u *, int);
#else
static int add_menu_path(char_u *, vimmenu_T *, int *, char_u *);
#endif
static int menu_nable_recurse(vimmenu_T *menu, char_u *name, int modes, int enable);
static int remove_menu(vimmenu_T **, char_u *, int, int silent);
static void free_menu(vimmenu_T **menup);
static void free_menu_string(vimmenu_T *, int);
static int show_menus(char_u *, int);
static void show_menus_recursive(vimmenu_T *, int, int);
static char_u *menu_name_skip(char_u *name);
static int menu_name_equal(char_u *name, vimmenu_T *menu);
static int menu_namecmp(char_u *name, char_u *mname);
static int get_menu_cmd_modes(char_u *, int, int *, int *);
static char_u *popup_mode_name(char_u *name, int idx);
static char_u *menu_text(char_u *text, int *mnemonic, char_u **actext);
#if defined(FEAT_GUI_MSWIN) && defined(FEAT_TEAROFF)
static void gui_create_tearoffs_recurse(vimmenu_T *menu, const char_u *pname, int *pri_tab, int pri_idx);
static void gui_add_tearoff(char_u *tearpath, int *pri_tab, int pri_idx);
static void gui_destroy_tearoffs_recurse(vimmenu_T *menu);
static int s_tearoffs = FALSE;
#endif
static int menu_is_hidden(char_u *name);
static int menu_is_tearoff(char_u *name);
// When non-zero no menu must be added or cleared. Prevents the list of menus
// changing while listing them.
static int menus_locked = 0;
#if defined(FEAT_MULTI_LANG) || defined(FEAT_TOOLBAR)
static char_u *menu_skip_part(char_u *p);
#endif
#ifdef FEAT_MULTI_LANG
static char_u *menutrans_lookup(char_u *name, int len);
static void menu_unescape_name(char_u *p);
#endif
static char_u *menu_translate_tab_and_shift(char_u *arg_start);
// The character for each menu mode
static char *menu_mode_chars[] = {"n", "v", "s", "o", "i", "c", "tl", "t"};
#ifdef FEAT_TOOLBAR
static const char *toolbar_names[] =
{
/* 0 */ "New", "Open", "Save", "Undo", "Redo",
/* 5 */ "Cut", "Copy", "Paste", "Print", "Help",
/* 10 */ "Find", "SaveAll", "SaveSesn", "NewSesn", "LoadSesn",
/* 15 */ "RunScript", "Replace", "WinClose", "WinMax", "WinMin",
/* 20 */ "WinSplit", "Shell", "FindPrev", "FindNext", "FindHelp",
/* 25 */ "Make", "TagJump", "RunCtags", "WinVSplit", "WinMaxWidth",
/* 30 */ "WinMinWidth", "Exit"
};
# define TOOLBAR_NAME_COUNT ARRAY_LENGTH(toolbar_names)
#endif
/*
* Return TRUE if "name" is a window toolbar menu name.
*/
static int
menu_is_winbar(char_u *name)
{
return (STRNCMP(name, "WinBar", 6) == 0);
}
int
winbar_height(win_T *wp)
{
if (wp->w_winbar != NULL && wp->w_winbar->children != NULL)
return 1;
return 0;
}
static vimmenu_T **
get_root_menu(char_u *name)
{
if (menu_is_winbar(name))
return &curwin->w_winbar;
return &root_menu;
}
/*
* If "menus_locked" is set then give an error and return TRUE.
* Otherwise return FALSE.
*/
static int
is_menus_locked(void)
{
if (menus_locked > 0)
{
emsg(_(e_cannot_change_menus_while_listing));
return TRUE;
}
return FALSE;
}
/*
* Do the :menu command and relatives.
*/
void
ex_menu(
exarg_T *eap) // Ex command arguments
{
char_u *menu_path;
int modes;
char_u *map_to;
int noremap;
int silent = FALSE;
int special = FALSE;
int unmenu;
char_u *map_buf;
char_u *arg;
char_u *p;
int i;
#if defined(FEAT_GUI) && !defined(FEAT_GUI_GTK)
int old_menu_height;
# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN)
int old_toolbar_height;
# endif
#endif
int pri_tab[MENUDEPTH + 1];
int enable = MAYBE; // TRUE for "menu enable", FALSE for "menu
// disable
#ifdef FEAT_TOOLBAR
char_u *icon = NULL;
#endif
vimmenu_T menuarg;
vimmenu_T **root_menu_ptr;
modes = get_menu_cmd_modes(eap->cmd, eap->forceit, &noremap, &unmenu);
arg = eap->arg;
for (;;)
{
if (STRNCMP(arg, "<script>", 8) == 0)
{
noremap = REMAP_SCRIPT;
arg = skipwhite(arg + 8);
continue;
}
if (STRNCMP(arg, "<silent>", 8) == 0)
{
silent = TRUE;
arg = skipwhite(arg + 8);
continue;
}
if (STRNCMP(arg, "<special>", 9) == 0)
{
special = TRUE;
arg = skipwhite(arg + 9);
continue;
}
break;
}
// Locate an optional "icon=filename" argument.
if (STRNCMP(arg, "icon=", 5) == 0)
{
arg += 5;
#ifdef FEAT_TOOLBAR
icon = arg;
#endif
while (*arg != NUL && *arg != ' ')
{
if (*arg == '\\')
STRMOVE(arg, arg + 1);
MB_PTR_ADV(arg);
}
if (*arg != NUL)
{
*arg++ = NUL;
arg = skipwhite(arg);
}
}
/*
* Fill in the priority table.
*/
for (p = arg; *p; ++p)
if (!VIM_ISDIGIT(*p) && *p != '.')
break;
if (VIM_ISWHITE(*p))
{
for (i = 0; i < MENUDEPTH && !VIM_ISWHITE(*arg); ++i)
{
pri_tab[i] = getdigits(&arg);
if (pri_tab[i] == 0)
pri_tab[i] = 500;
if (*arg == '.')
++arg;
}
arg = skipwhite(arg);
}
else if (eap->addr_count && eap->line2 != 0)
{
pri_tab[0] = eap->line2;
i = 1;
}
else
i = 0;
while (i < MENUDEPTH)
pri_tab[i++] = 500;
pri_tab[MENUDEPTH] = -1; // mark end of the table
/*
* Check for "disable" or "enable" argument.
*/
if (STRNCMP(arg, "enable", 6) == 0 && VIM_ISWHITE(arg[6]))
{
enable = TRUE;
arg = skipwhite(arg + 6);
}
else if (STRNCMP(arg, "disable", 7) == 0 && VIM_ISWHITE(arg[7]))
{
enable = FALSE;
arg = skipwhite(arg + 7);
}
/*
* If there is no argument, display all menus.
*/
if (*arg == NUL)
{
show_menus(arg, modes);
return;
}
#ifdef FEAT_TOOLBAR
/*
* Need to get the toolbar icon index before doing the translation.
*/
menuarg.iconidx = -1;
menuarg.icon_builtin = FALSE;
if (menu_is_toolbar(arg))
{
menu_path = menu_skip_part(arg);
if (*menu_path == '.')
{
p = menu_skip_part(++menu_path);
if (STRNCMP(menu_path, "BuiltIn", 7) == 0)
{
if (skipdigits(menu_path + 7) == p)
{
menuarg.iconidx = atoi((char *)menu_path + 7);
if (menuarg.iconidx >= (int)TOOLBAR_NAME_COUNT)
menuarg.iconidx = -1;
else
menuarg.icon_builtin = TRUE;
}
}
else
{
for (i = 0; i < (int)TOOLBAR_NAME_COUNT; ++i)
if (STRNCMP(toolbar_names[i], menu_path, p - menu_path)
== 0)
{
menuarg.iconidx = i;
break;
}
}
}
}
#endif
menu_path = arg;
if (*menu_path == '.')
{
semsg(_(e_invalid_argument_str), menu_path);
goto theend;
}
map_to = menu_translate_tab_and_shift(arg);
/*
* If there is only a menu name, display menus with that name.
*/
if (*map_to == NUL && !unmenu && enable == MAYBE)
{
show_menus(menu_path, modes);
goto theend;
}
else if (*map_to != NUL && (unmenu || enable != MAYBE))
{
semsg(_(e_trailing_characters_str), map_to);
goto theend;
}
#if defined(FEAT_GUI) && !(defined(FEAT_GUI_GTK) || defined(FEAT_GUI_PHOTON))
old_menu_height = gui.menu_height;
# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN)
old_toolbar_height = gui.toolbar_height;
# endif
#endif
root_menu_ptr = get_root_menu(menu_path);
if (root_menu_ptr == &curwin->w_winbar)
// Assume the window toolbar menu will change.
redraw_later(UPD_NOT_VALID);
if (enable != MAYBE)
{
/*
* Change sensitivity of the menu.
* For the PopUp menu, remove a menu for each mode separately.
* Careful: menu_nable_recurse() changes menu_path.
*/
if (STRCMP(menu_path, "*") == 0) // meaning: do all menus
menu_path = (char_u *)"";
if (menu_is_popup(menu_path))
{
for (i = 0; i < MENU_INDEX_TIP; ++i)
if (modes & (1 << i))
{
p = popup_mode_name(menu_path, i);
if (p != NULL)
{
menu_nable_recurse(*root_menu_ptr, p, MENU_ALL_MODES,
enable);
vim_free(p);
}
}
}
menu_nable_recurse(*root_menu_ptr, menu_path, modes, enable);
}
else if (unmenu)
{
if (is_menus_locked())
goto theend;
/*
* Delete menu(s).
*/
if (STRCMP(menu_path, "*") == 0) // meaning: remove all menus
menu_path = (char_u *)"";
/*
* For the PopUp menu, remove a menu for each mode separately.
*/
if (menu_is_popup(menu_path))
{
for (i = 0; i < MENU_INDEX_TIP; ++i)
if (modes & (1 << i))
{
p = popup_mode_name(menu_path, i);
if (p != NULL)
{
remove_menu(root_menu_ptr, p, MENU_ALL_MODES, TRUE);
vim_free(p);
}
}
}
// Careful: remove_menu() changes menu_path
remove_menu(root_menu_ptr, menu_path, modes, FALSE);
}
else
{
if (is_menus_locked())
goto theend;
/*
* Add menu(s).
* Replace special key codes.
*/
if (STRICMP(map_to, "<nop>") == 0) // "<Nop>" means nothing
{
map_to = (char_u *)"";
map_buf = NULL;
}
else if (modes & MENU_TIP_MODE)
map_buf = NULL; // Menu tips are plain text.
else
map_to = replace_termcodes(map_to, &map_buf, 0,
REPTERM_DO_LT | (special ? REPTERM_SPECIAL : 0), NULL);
menuarg.modes = modes;
#ifdef FEAT_TOOLBAR
menuarg.iconfile = icon;
#endif
menuarg.noremap[0] = noremap;
menuarg.silent[0] = silent;
add_menu_path(menu_path, &menuarg, pri_tab, map_to
#ifdef FEAT_GUI_MSWIN
, TRUE
#endif
);
/*
* For the PopUp menu, add a menu for each mode separately.
*/
if (menu_is_popup(menu_path))
{
for (i = 0; i < MENU_INDEX_TIP; ++i)
if (modes & (1 << i))
{
p = popup_mode_name(menu_path, i);
if (p != NULL)
{
// Include all modes, to make ":amenu" work
menuarg.modes = modes;
#ifdef FEAT_TOOLBAR
menuarg.iconfile = NULL;
menuarg.iconidx = -1;
menuarg.icon_builtin = FALSE;
#endif
add_menu_path(p, &menuarg, pri_tab, map_to
#ifdef FEAT_GUI_MSWIN
, TRUE
#endif
);
vim_free(p);
}
}
}
vim_free(map_buf);
}
#if defined(FEAT_GUI) && !(defined(FEAT_GUI_GTK))
// If the menubar height changed, resize the window
if (gui.in_use
&& (gui.menu_height != old_menu_height
# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN)
|| gui.toolbar_height != old_toolbar_height
# endif
))
gui_set_shellsize(FALSE, FALSE, RESIZE_VERT);
#endif
if (root_menu_ptr == &curwin->w_winbar)
{
int h = winbar_height(curwin);
if (h != curwin->w_winbar_height)
{
if (h == 0)
++curwin->w_height;
else if (curwin->w_height > 0)
--curwin->w_height;
curwin->w_winbar_height = h;
}
curwin->w_prev_height = curwin->w_height;
}
theend:
;
}
/*
* Add the menu with the given name to the menu hierarchy
*/
static int
add_menu_path(
char_u *menu_path,
vimmenu_T *menuarg, // passes modes, iconfile, iconidx,
// icon_builtin, silent[0], noremap[0]
int *pri_tab,
char_u *call_data
#ifdef FEAT_GUI_MSWIN
, int addtearoff // may add tearoff item
#endif
)
{
char_u *path_name;
int modes = menuarg->modes;
vimmenu_T **menup;
vimmenu_T *menu = NULL;
vimmenu_T *parent;
vimmenu_T **lower_pri;
char_u *p;
char_u *name;
char_u *dname;
char_u *next_name;
int i;
int c;
int d;
#ifdef FEAT_GUI
int idx;
int new_idx;
#endif
int pri_idx = 0;
int old_modes = 0;
int amenu;
#ifdef FEAT_MULTI_LANG
char_u *en_name;
char_u *map_to = NULL;
#endif
vimmenu_T **root_menu_ptr;
// Make a copy so we can stuff around with it, since it could be const
path_name = vim_strsave(menu_path);
if (path_name == NULL)
return FAIL;
root_menu_ptr = get_root_menu(menu_path);
menup = root_menu_ptr;
parent = NULL;
name = path_name;
while (*name)
{
// Get name of this element in the menu hierarchy, and the simplified
// name (without mnemonic and accelerator text).
next_name = menu_name_skip(name);
#ifdef FEAT_MULTI_LANG
map_to = menutrans_lookup(name, (int)STRLEN(name));
if (map_to != NULL)
{
en_name = name;
name = map_to;
}
else
en_name = NULL;
#endif
dname = menu_text(name, NULL, NULL);
if (dname == NULL)
goto erret;
if (*dname == NUL)
{
// Only a mnemonic or accelerator is not valid.
emsg(_(e_empty_menu_name));
goto erret;
}
// See if it's already there
lower_pri = menup;
#ifdef FEAT_GUI
idx = 0;
new_idx = 0;
#endif
menu = *menup;
while (menu != NULL)
{
if (menu_name_equal(name, menu) || menu_name_equal(dname, menu))
{
if (*next_name == NUL && menu->children != NULL)
{
if (!sys_menu)
emsg(_(e_menu_path_must_not_lead_to_sub_menu));
goto erret;
}
if (*next_name != NUL && menu->children == NULL
#ifdef FEAT_GUI_MSWIN
&& addtearoff
#endif
)
{
if (!sys_menu)
emsg(_(e_part_of_menu_item_path_is_not_sub_menu));
goto erret;
}
break;
}
menup = &menu->next;
// Count menus, to find where this one needs to be inserted.
// Ignore menus that are not in the menubar (PopUp and Toolbar)
if (parent != NULL || menu_is_menubar(menu->name))
{
#ifdef FEAT_GUI
++idx;
#endif
if (menu->priority <= pri_tab[pri_idx])
{
lower_pri = menup;
#ifdef FEAT_GUI
new_idx = idx;
#endif
}
}
menu = menu->next;
}
if (menu == NULL)
{
if (*next_name == NUL && parent == NULL)
{
emsg(_(e_must_not_add_menu_items_directly_to_menu_bar));
goto erret;
}
if (menu_is_separator(dname) && *next_name != NUL)
{
emsg(_(e_separator_cannot_be_part_of_menu_path));
goto erret;
}
// Not already there, so let's add it
menu = ALLOC_CLEAR_ONE(vimmenu_T);
if (menu == NULL)
goto erret;
menu->modes = modes;
menu->enabled = MENU_ALL_MODES;
menu->name = vim_strsave(name);
// separate mnemonic and accelerator text from actual menu name
menu->dname = menu_text(name, &menu->mnemonic, &menu->actext);
#ifdef FEAT_MULTI_LANG
if (en_name != NULL)
{
menu->en_name = vim_strsave(en_name);
menu->en_dname = menu_text(en_name, NULL, NULL);
}
else
{
menu->en_name = NULL;
menu->en_dname = NULL;
}
#endif
menu->priority = pri_tab[pri_idx];
menu->parent = parent;
#ifdef FEAT_GUI_MOTIF
menu->sensitive = TRUE; // the default
#endif
#ifdef FEAT_BEVAL_TIP
menu->tip = NULL;
#endif
/*
* Add after menu that has lower priority.
*/
menu->next = *lower_pri;
*lower_pri = menu;
old_modes = 0;
#ifdef FEAT_TOOLBAR
menu->iconidx = menuarg->iconidx;
menu->icon_builtin = menuarg->icon_builtin;
if (*next_name == NUL && menuarg->iconfile != NULL)
menu->iconfile = vim_strsave(menuarg->iconfile);
#endif
#if defined(FEAT_GUI_MSWIN) && defined(FEAT_TEAROFF)
// the tearoff item must be present in the modes of each item.
if (parent != NULL && menu_is_tearoff(parent->children->dname))
parent->children->modes |= modes;
#endif
}
else
{
old_modes = menu->modes;
/*
* If this menu option was previously only available in other
* modes, then make sure it's available for this one now
* Also enable a menu when it's created or changed.
*/
#ifdef FEAT_GUI_MSWIN
// If adding a tearbar (addtearoff == FALSE) don't update modes
if (addtearoff)
#endif
{
menu->modes |= modes;
menu->enabled |= modes;
}
}
#ifdef FEAT_GUI
/*
* Add the menu item when it's used in one of the modes, but not when
* only a tooltip is defined.
*/
if ((old_modes & MENU_ALL_MODES) == 0
&& (menu->modes & MENU_ALL_MODES) != 0)
{
if (gui.in_use) // Otherwise it will be added when GUI starts
{
if (*next_name == NUL)
{
// Real menu item, not sub-menu
gui_mch_add_menu_item(menu, new_idx);
// Want to update menus now even if mode not changed
force_menu_update = TRUE;
}
else
{
// Sub-menu (not at end of path yet)
gui_mch_add_menu(menu, new_idx);
}
}
# if defined(FEAT_GUI_MSWIN) && defined(FEAT_TEAROFF)
// When adding a new submenu, may add a tearoff item
if ( addtearoff
&& *next_name
&& vim_strchr(p_go, GO_TEAROFF) != NULL
&& menu_is_menubar(name)
# ifdef VIMDLL
&& (gui.in_use || gui.starting)
# endif
)
{
char_u *tearpath;
/*
* The pointers next_name & path_name refer to a string with
* \'s and ^V's stripped out. But menu_path is a "raw"
* string, so we must correct for special characters.
*/
tearpath = alloc(STRLEN(menu_path) + TEAR_LEN + 2);
if (tearpath != NULL)
{
char_u *s;
int idx;
STRCPY(tearpath, menu_path);
idx = (int)(next_name - path_name - 1);
for (s = tearpath; *s && s < tearpath + idx; MB_PTR_ADV(s))
{
if ((*s == '\\' || *s == Ctrl_V) && s[1])
{
++idx;
++s;
}
}
tearpath[idx] = NUL;
gui_add_tearoff(tearpath, pri_tab, pri_idx);
vim_free(tearpath);
}
}
# endif
}
#endif // FEAT_GUI
menup = &menu->children;
parent = menu;
name = next_name;
VIM_CLEAR(dname);
if (pri_tab[pri_idx + 1] != -1)
++pri_idx;
}
vim_free(path_name);
/*
* Only add system menu items which have not been defined yet.
* First check if this was an ":amenu".
*/
amenu = ((modes & (MENU_NORMAL_MODE | MENU_INSERT_MODE)) ==
(MENU_NORMAL_MODE | MENU_INSERT_MODE));
if (sys_menu)
modes &= ~old_modes;
if (menu != NULL && modes)
{
#ifdef FEAT_GUI
menu->cb = gui_menu_cb;
#endif
p = (call_data == NULL) ? NULL : vim_strsave(call_data);
// loop over all modes, may add more than one
for (i = 0; i < MENU_MODES; ++i)
{
if (modes & (1 << i))
{
// free any old menu
free_menu_string(menu, i);
// For "amenu", may insert an extra character.
// Don't do this if adding a tearbar (addtearoff == FALSE).
// Don't do this for "<Nop>".
c = 0;
d = 0;
if (amenu && call_data != NULL && *call_data != NUL
#ifdef FEAT_GUI_MSWIN
&& addtearoff
#endif
)
{
switch (1 << i)
{
case MENU_VISUAL_MODE:
case MENU_SELECT_MODE:
case MENU_OP_PENDING_MODE:
case MENU_CMDLINE_MODE:
c = Ctrl_C;
break;
case MENU_INSERT_MODE:
c = Ctrl_BSL;
d = Ctrl_O;
break;
}
}
if (c != 0)
{
menu->strings[i] = alloc(STRLEN(call_data) + 5);
if (menu->strings[i] != NULL)
{
menu->strings[i][0] = c;
if (d == 0)
STRCPY(menu->strings[i] + 1, call_data);
else
{
menu->strings[i][1] = d;
STRCPY(menu->strings[i] + 2, call_data);
}
if (c == Ctrl_C)
{
int len = (int)STRLEN(menu->strings[i]);
// Append CTRL-\ CTRL-G to obey 'insertmode'.
menu->strings[i][len] = Ctrl_BSL;
menu->strings[i][len + 1] = Ctrl_G;
menu->strings[i][len + 2] = NUL;
}
}
}
else
menu->strings[i] = p;
menu->noremap[i] = menuarg->noremap[0];
menu->silent[i] = menuarg->silent[0];
}
}
#if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN) \
&& (defined(FEAT_BEVAL_GUI) || defined(FEAT_GUI_GTK))
// Need to update the menu tip.
if (modes & MENU_TIP_MODE)
gui_mch_menu_set_tip(menu);
#endif
}
return OK;
erret:
vim_free(path_name);
vim_free(dname);
// Delete any empty submenu we added before discovering the error. Repeat
// for higher levels.
while (parent != NULL && parent->children == NULL)
{
if (parent->parent == NULL)
menup = root_menu_ptr;
else
menup = &parent->parent->children;
for ( ; *menup != NULL && *menup != parent; menup = &((*menup)->next))
;
if (*menup == NULL) // safety check
break;
parent = parent->parent;
free_menu(menup);
}
return FAIL;
}
/*
* Set the (sub)menu with the given name to enabled or disabled.
* Called recursively.
*/
static int
menu_nable_recurse(
vimmenu_T *menu,
char_u *name,
int modes,
int enable)
{
char_u *p;
if (menu == NULL)
return OK; // Got to bottom of hierarchy
// Get name of this element in the menu hierarchy
p = menu_name_skip(name);
// Find the menu
while (menu != NULL)
{
if (*name == NUL || *name == '*' || menu_name_equal(name, menu))
{
if (*p != NUL)
{
if (menu->children == NULL)
{
emsg(_(e_part_of_menu_item_path_is_not_sub_menu));
return FAIL;
}
if (menu_nable_recurse(menu->children, p, modes, enable)
== FAIL)
return FAIL;
}
else
if (enable)
menu->enabled |= modes;
else
menu->enabled &= ~modes;
/*
* When name is empty, we are doing all menu items for the given
* modes, so keep looping, otherwise we are just doing the named
* menu item (which has been found) so break here.
*/
if (*name != NUL && *name != '*')
break;
}
menu = menu->next;
}
if (*name != NUL && *name != '*' && menu == NULL)
{
semsg(_(e_no_menu_str), name);
return FAIL;
}
#ifdef FEAT_GUI
// Want to update menus now even if mode not changed
force_menu_update = TRUE;
#endif
return OK;
}
/*
* Remove the (sub)menu with the given name from the menu hierarchy
* Called recursively.
*/
static int
remove_menu(
vimmenu_T **menup,
char_u *name,
int modes,
int silent) // don't give error messages
{
vimmenu_T *menu;
vimmenu_T *child;
char_u *p;
if (*menup == NULL)
return OK; // Got to bottom of hierarchy
// Get name of this element in the menu hierarchy
p = menu_name_skip(name);
// Find the menu
while ((menu = *menup) != NULL)
{
if (*name == NUL || menu_name_equal(name, menu))
{
if (*p != NUL && menu->children == NULL)
{
if (!silent)
emsg(_(e_part_of_menu_item_path_is_not_sub_menu));
return FAIL;
}
if ((menu->modes & modes) != 0x0)
{
#if defined(FEAT_GUI_MSWIN) & defined(FEAT_TEAROFF)
/*
* If we are removing all entries for this menu,MENU_ALL_MODES,
* Then kill any tearoff before we start
*/
if (*p == NUL && modes == MENU_ALL_MODES)
{
if (IsWindow(menu->tearoff_handle))
DestroyWindow(menu->tearoff_handle);
}
#endif
if (remove_menu(&menu->children, p, modes, silent) == FAIL)
return FAIL;
}
else if (*name != NUL)
{
if (!silent)
emsg(_(e_menu_only_exists_in_another_mode));
return FAIL;
}
/*
* When name is empty, we are removing all menu items for the given
* modes, so keep looping, otherwise we are just removing the named
* menu item (which has been found) so break here.
*/
if (*name != NUL)
break;
// Remove the menu item for the given mode[s]. If the menu item
// is no longer valid in ANY mode, delete it
menu->modes &= ~modes;
if (modes & MENU_TIP_MODE)
free_menu_string(menu, MENU_INDEX_TIP);
if ((menu->modes & MENU_ALL_MODES) == 0)
free_menu(menup);
else
menup = &menu->next;
}
else
menup = &menu->next;
}
if (*name != NUL)
{
if (menu == NULL)
{
if (!silent)
semsg(_(e_no_menu_str), name);
return FAIL;
}
// Recalculate modes for menu based on the new updated children
menu->modes &= ~modes;
#if defined(FEAT_GUI_MSWIN) & defined(FEAT_TEAROFF)
if ((s_tearoffs) && (menu->children != NULL)) // there's a tear bar.
child = menu->children->next; // don't count tearoff bar
else
#endif
child = menu->children;
for ( ; child != NULL; child = child->next)
menu->modes |= child->modes;
if (modes & MENU_TIP_MODE)
{
free_menu_string(menu, MENU_INDEX_TIP);
#if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN) \
&& (defined(FEAT_BEVAL_GUI) || defined(FEAT_GUI_GTK))
// Need to update the menu tip.
if (gui.in_use)
gui_mch_menu_set_tip(menu);
#endif
}
if ((menu->modes & MENU_ALL_MODES) == 0)
{
// The menu item is no longer valid in ANY mode, so delete it
#if defined(FEAT_GUI_MSWIN) & defined(FEAT_TEAROFF)
if (s_tearoffs && menu->children != NULL) // there's a tear bar.
free_menu(&menu->children);
#endif
*menup = menu;
free_menu(menup);
}
}
return OK;
}
/*
* Remove the WinBar menu from window "wp".
*/
void
remove_winbar(win_T *wp)
{
remove_menu(&wp->w_winbar, (char_u *)"", MENU_ALL_MODES, TRUE);
vim_free(wp->w_winbar_items);
}
/*
* Free the given menu structure and remove it from the linked list.
*/
static void
free_menu(vimmenu_T **menup)
{
int i;
vimmenu_T *menu;
menu = *menup;
#ifdef FEAT_GUI
// Free machine specific menu structures (only when already created)
// Also may rebuild a tearoff'ed menu
if (gui.in_use)
gui_mch_destroy_menu(menu);
#endif
// Don't change *menup until after calling gui_mch_destroy_menu(). The
// MacOS code needs the original structure to properly delete the menu.
*menup = menu->next;
vim_free(menu->name);
vim_free(menu->dname);
#ifdef FEAT_MULTI_LANG
vim_free(menu->en_name);
vim_free(menu->en_dname);
#endif
vim_free(menu->actext);
#ifdef FEAT_TOOLBAR
vim_free(menu->iconfile);
# ifdef FEAT_GUI_MOTIF
vim_free(menu->xpm_fname);
# endif
#endif
for (i = 0; i < MENU_MODES; i++)
free_menu_string(menu, i);
vim_free(menu);
#ifdef FEAT_GUI
// Want to update menus now even if mode not changed
force_menu_update = TRUE;
#endif
}
/*
* Free the menu->string with the given index.
*/
static void
free_menu_string(vimmenu_T *menu, int idx)
{
int count = 0;
int i;
for (i = 0; i < MENU_MODES; i++)
if (menu->strings[i] == menu->strings[idx])
count++;
if (count == 1)
vim_free(menu->strings[idx]);
menu->strings[idx] = NULL;
}
/*
* Show the mapping associated with a menu item or hierarchy in a sub-menu.
*/
static int
show_menus(char_u *path_name, int modes)
{
char_u *p;
char_u *name;
vimmenu_T *menu;
vimmenu_T *parent = NULL;
name = path_name = vim_strsave(path_name);
if (path_name == NULL)
return FAIL;
menu = *get_root_menu(path_name);
// First, find the (sub)menu with the given name
while (*name)
{
p = menu_name_skip(name);
while (menu != NULL)
{
if (menu_name_equal(name, menu))
{
// Found menu
if (*p != NUL && menu->children == NULL)
{
emsg(_(e_part_of_menu_item_path_is_not_sub_menu));
vim_free(path_name);
return FAIL;
}
else if ((menu->modes & modes) == 0x0)
{
emsg(_(e_menu_only_exists_in_another_mode));
vim_free(path_name);
return FAIL;
}
break;
}
menu = menu->next;
}
if (menu == NULL)
{
semsg(_(e_no_menu_str), name);
vim_free(path_name);
return FAIL;
}
name = p;
parent = menu;
menu = menu->children;
}
vim_free(path_name);
// make sure the list of menus doesn't change while listing them
++menus_locked;
// list the matching menu mappings
msg_puts_title(_("\n--- Menus ---"));
show_menus_recursive(parent, modes, 0);
--menus_locked;
return OK;
}
/*
* Recursively show the mappings associated with the menus under the given one
*/
static void
show_menus_recursive(vimmenu_T *menu, int modes, int depth)
{
int i;
int bit;
if (menu != NULL && (menu->modes & modes) == 0x0)
return;
if (menu != NULL)
{
msg_putchar('\n');
if (got_int) // "q" hit for "--more--"
return;
for (i = 0; i < depth; i++)
msg_puts(" ");
if (menu->priority)
{
msg_outnum((long)menu->priority);
msg_puts(" ");
}
// Same highlighting as for directories!?
msg_outtrans_attr(menu->name, HL_ATTR(HLF_D));
}
if (menu != NULL && menu->children == NULL)
{
for (bit = 0; bit < MENU_MODES; bit++)
if ((menu->modes & modes & (1 << bit)) != 0)
{
msg_putchar('\n');
if (got_int) // "q" hit for "--more--"
return;
for (i = 0; i < depth + 2; i++)
msg_puts(" ");
msg_puts(menu_mode_chars[bit]);
if (menu->noremap[bit] == REMAP_NONE)
msg_putchar('*');
else if (menu->noremap[bit] == REMAP_SCRIPT)
msg_putchar('&');
else
msg_putchar(' ');
if (menu->silent[bit])
msg_putchar('s');
else
msg_putchar(' ');
if ((menu->modes & menu->enabled & (1 << bit)) == 0)
msg_putchar('-');
else
msg_putchar(' ');
msg_puts(" ");
if (*menu->strings[bit] == NUL)
msg_puts_attr("<Nop>", HL_ATTR(HLF_8));
else
msg_outtrans_special(menu->strings[bit], FALSE, 0);
}
}
else
{
if (menu == NULL)
{
menu = root_menu;
depth--;
}
else
menu = menu->children;
// recursively show all children. Skip PopUp[nvoci].
for (; menu != NULL && !got_int; menu = menu->next)
if (!menu_is_hidden(menu->dname))
show_menus_recursive(menu, modes, depth + 1);
}
}
/*
* Used when expanding menu names.
*/
static vimmenu_T *expand_menu = NULL;
static vimmenu_T *expand_menu_alt = NULL;
static int expand_modes = 0x0;
static int expand_emenu; // TRUE for ":emenu" command
/*
* Work out what to complete when doing command line completion of menu names.
*/
char_u *
set_context_in_menu_cmd(
expand_T *xp,
char_u *cmd,
char_u *arg,
int forceit)
{
char_u *after_dot;
char_u *p;
char_u *path_name = NULL;
char_u *name;
int unmenu;
vimmenu_T *menu;
int expand_menus;
xp->xp_context = EXPAND_UNSUCCESSFUL;
// Check for priority numbers, enable and disable
for (p = arg; *p; ++p)
if (!VIM_ISDIGIT(*p) && *p != '.')
break;
if (!VIM_ISWHITE(*p))
{
if (STRNCMP(arg, "enable", 6) == 0
&& (arg[6] == NUL || VIM_ISWHITE(arg[6])))
p = arg + 6;
else if (STRNCMP(arg, "disable", 7) == 0
&& (arg[7] == NUL || VIM_ISWHITE(arg[7])))
p = arg + 7;
else
p = arg;
}
while (*p != NUL && VIM_ISWHITE(*p))
++p;
arg = after_dot = p;
for (; *p && !VIM_ISWHITE(*p); ++p)
{
if ((*p == '\\' || *p == Ctrl_V) && p[1] != NUL)
p++;
else if (*p == '.')
after_dot = p + 1;
}
// ":tearoff" and ":popup" only use menus, not entries
expand_menus = !((*cmd == 't' && cmd[1] == 'e') || *cmd == 'p');
expand_emenu = (*cmd == 'e');
if (expand_menus && VIM_ISWHITE(*p))
return NULL; // TODO: check for next command?
if (*p == NUL) // Complete the menu name
{
int try_alt_menu = TRUE;
/*
* With :unmenu, you only want to match menus for the appropriate mode.
* With :menu though you might want to add a menu with the same name as
* one in another mode, so match menus from other modes too.
*/
expand_modes = get_menu_cmd_modes(cmd, forceit, NULL, &unmenu);
if (!unmenu)
expand_modes = MENU_ALL_MODES;
menu = root_menu;
if (after_dot != arg)
{
path_name = alloc(after_dot - arg);
if (path_name == NULL)
return NULL;
vim_strncpy(path_name, arg, after_dot - arg - 1);
}
name = path_name;
while (name != NULL && *name)
{
p = menu_name_skip(name);
while (menu != NULL)
{
if (menu_name_equal(name, menu))
{
// Found menu
if ((*p != NUL && menu->children == NULL)
|| ((menu->modes & expand_modes) == 0x0))
{
/*
* Menu path continues, but we have reached a leaf.
* Or menu exists only in another mode.
*/
vim_free(path_name);
return NULL;
}
break;
}
menu = menu->next;
if (menu == NULL && try_alt_menu)
{
menu = curwin->w_winbar;
try_alt_menu = FALSE;
}
}
if (menu == NULL)
{
// No menu found with the name we were looking for
vim_free(path_name);
return NULL;
}
name = p;
menu = menu->children;
try_alt_menu = FALSE;
}
vim_free(path_name);
xp->xp_context = expand_menus ? EXPAND_MENUNAMES : EXPAND_MENUS;
xp->xp_pattern = after_dot;
expand_menu = menu;
if (expand_menu == root_menu)
expand_menu_alt = curwin->w_winbar;
else
expand_menu_alt = NULL;
}
else // We're in the mapping part
xp->xp_context = EXPAND_NOTHING;
return NULL;
}
/*
* Function given to ExpandGeneric() to obtain the list of (sub)menus (not
* entries).
*/
char_u *
get_menu_name(expand_T *xp UNUSED, int idx)
{
static vimmenu_T *menu = NULL;
static int did_alt_menu = FALSE;
char_u *str;
#ifdef FEAT_MULTI_LANG
static int should_advance = FALSE;
#endif
if (idx == 0) // first call: start at first item
{
menu = expand_menu;
did_alt_menu = FALSE;
#ifdef FEAT_MULTI_LANG
should_advance = FALSE;
#endif
}
// Skip PopUp[nvoci].
while (menu != NULL && (menu_is_hidden(menu->dname)
|| menu_is_separator(menu->dname)
|| menu_is_tearoff(menu->dname)
|| menu->children == NULL))
{
menu = menu->next;
if (menu == NULL && !did_alt_menu)
{
menu = expand_menu_alt;
did_alt_menu = TRUE;
}
}
if (menu == NULL) // at end of linked list
return NULL;
if (menu->modes & expand_modes)
#ifdef FEAT_MULTI_LANG
if (should_advance)
str = menu->en_dname;
else
{
#endif
str = menu->dname;
#ifdef FEAT_MULTI_LANG
if (menu->en_dname == NULL)
should_advance = TRUE;
}
#endif
else
str = (char_u *)"";
#ifdef FEAT_MULTI_LANG
if (should_advance)
#endif
{
// Advance to next menu entry.
menu = menu->next;
if (menu == NULL && !did_alt_menu)
{
menu = expand_menu_alt;
did_alt_menu = TRUE;
}
}
#ifdef FEAT_MULTI_LANG
should_advance = !should_advance;
#endif
return str;
}
/*
* Function given to ExpandGeneric() to obtain the list of menus and menu
* entries.
*/
char_u *
get_menu_names(expand_T *xp UNUSED, int idx)
{
static vimmenu_T *menu = NULL;
static int did_alt_menu = FALSE;
#define TBUFFER_LEN 256
static char_u tbuffer[TBUFFER_LEN]; //hack
char_u *str;
#ifdef FEAT_MULTI_LANG
static int should_advance = FALSE;
#endif
if (idx == 0) // first call: start at first item
{
menu = expand_menu;
did_alt_menu = FALSE;
#ifdef FEAT_MULTI_LANG
should_advance = FALSE;
#endif
}
// Skip Browse-style entries, popup menus and separators.
while (menu != NULL
&& ( menu_is_hidden(menu->dname)
|| (expand_emenu && menu_is_separator(menu->dname))
|| menu_is_tearoff(menu->dname)
#ifndef FEAT_BROWSE
|| menu->dname[STRLEN(menu->dname) - 1] == '.'
#endif
))
{
menu = menu->next;
if (menu == NULL && !did_alt_menu)
{
menu = expand_menu_alt;
did_alt_menu = TRUE;
}
}
if (menu == NULL) // at end of linked list
return NULL;
if (menu->modes & expand_modes)
{
if (menu->children != NULL)
{
#ifdef FEAT_MULTI_LANG
if (should_advance)
vim_strncpy(tbuffer, menu->en_dname, TBUFFER_LEN - 2);
else
{
#endif
vim_strncpy(tbuffer, menu->dname, TBUFFER_LEN - 2);
#ifdef FEAT_MULTI_LANG
if (menu->en_dname == NULL)
should_advance = TRUE;
}
#endif
// hack on menu separators: use a 'magic' char for the separator
// so that '.' in names gets escaped properly
STRCAT(tbuffer, "\001");
str = tbuffer;
}
else
#ifdef FEAT_MULTI_LANG
{
if (should_advance)
str = menu->en_dname;
else
{
#endif
str = menu->dname;
#ifdef FEAT_MULTI_LANG
if (menu->en_dname == NULL)
should_advance = TRUE;
}
}
#endif
}
else
str = (char_u *)"";
#ifdef FEAT_MULTI_LANG
if (should_advance)
#endif
{
// Advance to next menu entry.
menu = menu->next;
if (menu == NULL && !did_alt_menu)
{
menu = expand_menu_alt;
did_alt_menu = TRUE;
}
}
#ifdef FEAT_MULTI_LANG
should_advance = !should_advance;
#endif
return str;
}
/*
* Skip over this element of the menu path and return the start of the next
* element. Any \ and ^Vs are removed from the current element.
* "name" may be modified.
*/
static char_u *
menu_name_skip(char_u *name)
{
char_u *p;
for (p = name; *p && *p != '.'; MB_PTR_ADV(p))
{
if (*p == '\\' || *p == Ctrl_V)
{
STRMOVE(p, p + 1);
if (*p == NUL)
break;
}
}
if (*p)
*p++ = NUL;
return p;
}
/*
* Return TRUE when "name" matches with menu "menu". The name is compared in
* two ways: raw menu name and menu name without '&'. ignore part after a TAB.
*/
static int
menu_name_equal(char_u *name, vimmenu_T *menu)
{
#ifdef FEAT_MULTI_LANG
if (menu->en_name != NULL
&& (menu_namecmp(name, menu->en_name)
|| menu_namecmp(name, menu->en_dname)))
return TRUE;
#endif
return menu_namecmp(name, menu->name) || menu_namecmp(name, menu->dname);
}
static int
menu_namecmp(char_u *name, char_u *mname)
{
int i;
for (i = 0; name[i] != NUL && name[i] != TAB; ++i)
if (name[i] != mname[i])
break;
return ((name[i] == NUL || name[i] == TAB)
&& (mname[i] == NUL || mname[i] == TAB));
}
/*
* Return the modes specified by the given menu command (eg :menu! returns
* MENU_CMDLINE_MODE | MENU_INSERT_MODE).
* If "noremap" is not NULL, then the flag it points to is set according to
* whether the command is a "nore" command.
* If "unmenu" is not NULL, then the flag it points to is set according to
* whether the command is an "unmenu" command.
*/
static int
get_menu_cmd_modes(
char_u *cmd,
int forceit, // Was there a "!" after the command?
int *noremap,
int *unmenu)
{
int modes;
switch (*cmd++)
{
case 'v': // vmenu, vunmenu, vnoremenu
modes = MENU_VISUAL_MODE | MENU_SELECT_MODE;
break;
case 'x': // xmenu, xunmenu, xnoremenu
modes = MENU_VISUAL_MODE;
break;
case 's': // smenu, sunmenu, snoremenu
modes = MENU_SELECT_MODE;
break;
case 'o': // omenu
modes = MENU_OP_PENDING_MODE;
break;
case 'i': // imenu
modes = MENU_INSERT_MODE;
break;
case 't':
if (*cmd == 'l') // tlmenu, tlunmenu, tlnoremenu
{
modes = MENU_TERMINAL_MODE;
++cmd;
break;
}
modes = MENU_TIP_MODE; // tmenu
break;
case 'c': // cmenu
modes = MENU_CMDLINE_MODE;
break;
case 'a': // amenu
modes = MENU_INSERT_MODE | MENU_CMDLINE_MODE | MENU_NORMAL_MODE
| MENU_VISUAL_MODE | MENU_SELECT_MODE
| MENU_OP_PENDING_MODE;
break;
case 'n':
if (*cmd != 'o') // nmenu, not noremenu
{
modes = MENU_NORMAL_MODE;
break;
}
// FALLTHROUGH
default:
--cmd;
if (forceit) // menu!!
modes = MENU_INSERT_MODE | MENU_CMDLINE_MODE;
else // menu
modes = MENU_NORMAL_MODE | MENU_VISUAL_MODE | MENU_SELECT_MODE
| MENU_OP_PENDING_MODE;
}
if (noremap != NULL)
*noremap = (*cmd == 'n' ? REMAP_NONE : REMAP_YES);
if (unmenu != NULL)
*unmenu = (*cmd == 'u');
return modes;
}
/*
* Return the string representation of the menu modes. Does the opposite
* of get_menu_cmd_modes().
*/
static char_u *
get_menu_mode_str(int modes)
{
if ((modes & (MENU_INSERT_MODE | MENU_CMDLINE_MODE | MENU_NORMAL_MODE |
MENU_VISUAL_MODE | MENU_SELECT_MODE | MENU_OP_PENDING_MODE))
== (MENU_INSERT_MODE | MENU_CMDLINE_MODE | MENU_NORMAL_MODE |
MENU_VISUAL_MODE | MENU_SELECT_MODE | MENU_OP_PENDING_MODE))
return (char_u *)"a";
if ((modes & (MENU_NORMAL_MODE | MENU_VISUAL_MODE | MENU_SELECT_MODE |
MENU_OP_PENDING_MODE))
== (MENU_NORMAL_MODE | MENU_VISUAL_MODE | MENU_SELECT_MODE |
MENU_OP_PENDING_MODE))
return (char_u *)" ";
if ((modes & (MENU_INSERT_MODE | MENU_CMDLINE_MODE))
== (MENU_INSERT_MODE | MENU_CMDLINE_MODE))
return (char_u *)"!";
if ((modes & (MENU_VISUAL_MODE | MENU_SELECT_MODE))
== (MENU_VISUAL_MODE | MENU_SELECT_MODE))
return (char_u *)"v";
if (modes & MENU_VISUAL_MODE)
return (char_u *)"x";
if (modes & MENU_SELECT_MODE)
return (char_u *)"s";
if (modes & MENU_OP_PENDING_MODE)
return (char_u *)"o";
if (modes & MENU_INSERT_MODE)
return (char_u *)"i";
if (modes & MENU_TERMINAL_MODE)
return (char_u *)"tl";
if (modes & MENU_CMDLINE_MODE)
return (char_u *)"c";
if (modes & MENU_NORMAL_MODE)
return (char_u *)"n";
if (modes & MENU_TIP_MODE)
return (char_u *)"t";
return (char_u *)"";
}
/*
* Modify a menu name starting with "PopUp" to include the mode character.
* Returns the name in allocated memory (NULL for failure).
*/
static char_u *
popup_mode_name(char_u *name, int idx)
{
char_u *p;
int len = (int)STRLEN(name);
char *mode_chars = menu_mode_chars[idx];
int mode_chars_len = (int)strlen(mode_chars);
int i;
p = vim_strnsave(name, len + mode_chars_len);
if (p == NULL)
return NULL;
mch_memmove(p + 5 + mode_chars_len, p + 5, (size_t)(len - 4));
for (i = 0; i < mode_chars_len; ++i)
p[5 + i] = menu_mode_chars[idx][i];
return p;
}
#if defined(FEAT_GUI) || defined(PROTO)
/*
* Return the index into the menu->strings or menu->noremap arrays for the
* current state. Returns MENU_INDEX_INVALID if there is no mapping for the
* given menu in the current mode.
*/
int
get_menu_index(vimmenu_T *menu, int state)
{
int idx;
if ((state & MODE_INSERT))
idx = MENU_INDEX_INSERT;
else if (state & MODE_CMDLINE)
idx = MENU_INDEX_CMDLINE;
#ifdef FEAT_TERMINAL
else if (term_use_loop())
idx = MENU_INDEX_TERMINAL;
#endif
else if (VIsual_active)
{
if (VIsual_select)
idx = MENU_INDEX_SELECT;
else
idx = MENU_INDEX_VISUAL;
}
else if (state == MODE_HITRETURN || state == MODE_ASKMORE)
idx = MENU_INDEX_CMDLINE;
else if (finish_op)
idx = MENU_INDEX_OP_PENDING;
else if ((state & MODE_NORMAL))
idx = MENU_INDEX_NORMAL;
else
idx = MENU_INDEX_INVALID;
if (idx != MENU_INDEX_INVALID && menu->strings[idx] == NULL)
idx = MENU_INDEX_INVALID;
return idx;
}
#endif
/*
* Duplicate the menu item text and then process to see if a mnemonic key
* and/or accelerator text has been identified.
* Returns a pointer to allocated memory, or NULL for failure.
* If mnemonic != NULL, *mnemonic is set to the character after the first '&'.
* If actext != NULL, *actext is set to the text after the first TAB.
*/
static char_u *
menu_text(char_u *str, int *mnemonic, char_u **actext)
{
char_u *p;
char_u *text;
// Locate accelerator text, after the first TAB
p = vim_strchr(str, TAB);
if (p != NULL)
{
if (actext != NULL)
*actext = vim_strsave(p + 1);
text = vim_strnsave(str, p - str);
}
else
text = vim_strsave(str);
// Find mnemonic characters "&a" and reduce "&&" to "&".
for (p = text; p != NULL; )
{
p = vim_strchr(p, '&');
if (p != NULL)
{
if (p[1] == NUL) // trailing "&"
break;
if (mnemonic != NULL && p[1] != '&')
#if !defined(__MVS__) || defined(MOTIF390_MNEMONIC_FIXED)
*mnemonic = p[1];
#else
{
/*
* Well there is a bug in the Motif libraries on OS390 Unix.
* The mnemonic keys needs to be converted to ASCII values
* first.
* This behavior has been seen in 2.8 and 2.9.
*/
char c = p[1];
__etoa_l(&c, 1);
*mnemonic = c;
}
#endif
STRMOVE(p, p + 1);
p = p + 1;
}
}
return text;
}
/*
* Return TRUE if "name" can be a menu in the MenuBar.
*/
int
menu_is_menubar(char_u *name)
{
return (!menu_is_popup(name)
&& !menu_is_toolbar(name)
&& !menu_is_winbar(name)
&& *name != MNU_HIDDEN_CHAR);
}
/*
* Return TRUE if "name" is a popup menu name.
*/
int
menu_is_popup(char_u *name)
{
return (STRNCMP(name, "PopUp", 5) == 0);
}
#if (defined(FEAT_GUI_MOTIF) && (XmVersion <= 1002)) || defined(PROTO)
/*
* Return TRUE if "name" is part of a popup menu.
*/
int
menu_is_child_of_popup(vimmenu_T *menu)
{
while (menu->parent != NULL)
menu = menu->parent;
return menu_is_popup(menu->name);
}
#endif
/*
* Return TRUE if "name" is a toolbar menu name.
*/
int
menu_is_toolbar(char_u *name)
{
return (STRNCMP(name, "ToolBar", 7) == 0);
}
/*
* Return TRUE if the name is a menu separator identifier: Starts and ends
* with '-'
*/
int
menu_is_separator(char_u *name)
{
return (name[0] == '-' && name[STRLEN(name) - 1] == '-');
}
/*
* Return TRUE if the menu is hidden: Starts with ']'
*/
static int
menu_is_hidden(char_u *name)
{
return (name[0] == ']') || (menu_is_popup(name) && name[5] != NUL);
}
/*
* Return TRUE if the menu is the tearoff menu.
*/
static int
menu_is_tearoff(char_u *name UNUSED)
{
#ifdef FEAT_GUI
return (STRCMP(name, TEAR_STRING) == 0);
#else
return FALSE;
#endif
}
#if defined(FEAT_GUI) || defined(FEAT_TERM_POPUP_MENU) || defined(PROTO)
static int
get_menu_mode(void)
{
#ifdef FEAT_TERMINAL
if (term_use_loop())
return MENU_INDEX_TERMINAL;
#endif
if (VIsual_active)
{
if (VIsual_select)
return MENU_INDEX_SELECT;
return MENU_INDEX_VISUAL;
}
if (State & MODE_INSERT)
return MENU_INDEX_INSERT;
if ((State & MODE_CMDLINE) || State == MODE_ASKMORE
|| State == MODE_HITRETURN)
return MENU_INDEX_CMDLINE;
if (finish_op)
return MENU_INDEX_OP_PENDING;
if (State & MODE_NORMAL)
return MENU_INDEX_NORMAL;
if (State & MODE_LANGMAP) // must be a "r" command, like Insert mode
return MENU_INDEX_INSERT;
return MENU_INDEX_INVALID;
}
int
get_menu_mode_flag(void)
{
int mode = get_menu_mode();
if (mode == MENU_INDEX_INVALID)
return 0;
return 1 << mode;
}
/*
* Display the Special "PopUp" menu as a pop-up at the current mouse
* position. The "PopUpn" menu is for Normal mode, "PopUpi" for Insert mode,
* etc.
*/
void
show_popupmenu(void)
{
vimmenu_T *menu;
int menu_mode;
char* mode;
int mode_len;
menu_mode = get_menu_mode();
if (menu_mode == MENU_INDEX_INVALID)
return;
mode = menu_mode_chars[menu_mode];
mode_len = (int)strlen(mode);
apply_autocmds(EVENT_MENUPOPUP, (char_u*)mode, NULL, FALSE, curbuf);
FOR_ALL_MENUS(menu)
if (STRNCMP("PopUp", menu->name, 5) == 0 && STRNCMP(menu->name + 5, mode, mode_len) == 0)
break;
// Only show a popup when it is defined and has entries
if (menu == NULL || menu->children == NULL)
return;
# if defined(FEAT_GUI)
if (gui.in_use)
{
// Update the menus now, in case the MenuPopup autocommand did
// anything.
gui_update_menus(0);
gui_mch_show_popupmenu(menu);
}
# endif
# if defined(FEAT_GUI) && defined(FEAT_TERM_POPUP_MENU)
else
# endif
# if defined(FEAT_TERM_POPUP_MENU)
pum_show_popupmenu(menu);
# endif
}
#endif
#if defined(FEAT_GUI) || defined(PROTO)
/*
* Check that a pointer appears in the menu tree. Used to protect from using
* a menu that was deleted after it was selected but before the event was
* handled.
* Return OK or FAIL. Used recursively.
*/
int
check_menu_pointer(vimmenu_T *root, vimmenu_T *menu_to_check)
{
vimmenu_T *p;
for (p = root; p != NULL; p = p->next)
if (p == menu_to_check
|| (p->children != NULL
&& check_menu_pointer(p->children, menu_to_check) == OK))
return OK;
return FAIL;
}
/*
* After we have started the GUI, then we can create any menus that have been
* defined. This is done once here. add_menu_path() may have already been
* called to define these menus, and may be called again. This function calls
* itself recursively. Should be called at the top level with:
* gui_create_initial_menus(root_menu);
*/
void
gui_create_initial_menus(vimmenu_T *menu)
{
int idx = 0;
while (menu != NULL)
{
// Don't add a menu when only a tip was defined.
if (menu->modes & MENU_ALL_MODES)
{
if (menu->children != NULL)
{
gui_mch_add_menu(menu, idx);
gui_create_initial_menus(menu->children);
}
else
gui_mch_add_menu_item(menu, idx);
}
menu = menu->next;
++idx;
}
}
/*
* Used recursively by gui_update_menus (see below)
*/
static void
gui_update_menus_recurse(vimmenu_T *menu, int mode)
{
int grey;
while (menu)
{
if ((menu->modes & menu->enabled & mode)
# if defined(FEAT_GUI_MSWIN) && defined(FEAT_TEAROFF)
|| menu_is_tearoff(menu->dname)
# endif
)
grey = FALSE;
else
grey = TRUE;
// Never hide a toplevel menu, it may make the menubar resize or
// disappear. Same problem for ToolBar items.
if (vim_strchr(p_go, GO_GREY) != NULL || menu->parent == NULL
# ifdef FEAT_TOOLBAR
|| menu_is_toolbar(menu->parent->name)
# endif
)
gui_mch_menu_grey(menu, grey);
else
gui_mch_menu_hidden(menu, grey);
gui_update_menus_recurse(menu->children, mode);
menu = menu->next;
}
}
/*
* Make sure only the valid menu items appear for this mode. If
* force_menu_update is not TRUE, then we only do this if the mode has changed
* since last time. If "modes" is not 0, then we use these modes instead.
*/
void
gui_update_menus(int modes)
{
static int prev_mode = -1;
int mode = 0;
if (modes != 0x0)
mode = modes;
else
mode = get_menu_mode_flag();
if (force_menu_update || mode != prev_mode)
{
gui_update_menus_recurse(root_menu, mode);
gui_mch_draw_menubar();
prev_mode = mode;
force_menu_update = FALSE;
}
}
# if defined(FEAT_GUI_MSWIN) || defined(FEAT_GUI_MOTIF) \
|| defined(FEAT_GUI_GTK) || defined(FEAT_GUI_PHOTON) || defined(PROTO)
/*
* Check if a key is used as a mnemonic for a toplevel menu.
* Case of the key is ignored.
*/
int
gui_is_menu_shortcut(int key)
{
vimmenu_T *menu;
if (key < 256)
key = TOLOWER_LOC(key);
FOR_ALL_MENUS(menu)
if (menu->mnemonic == key
|| (menu->mnemonic < 256 && TOLOWER_LOC(menu->mnemonic) == key))
return TRUE;
return FALSE;
}
# endif
#endif // FEAT_GUI
#if (defined(FEAT_GUI_MSWIN) && defined(FEAT_TEAROFF)) || defined(PROTO)
/*
* Deal with tearoff items that are added like a menu item.
* Currently only for Win32 GUI. Others may follow later.
*/
void
gui_mch_toggle_tearoffs(int enable)
{
int pri_tab[MENUDEPTH + 1];
int i;
if (enable)
{
for (i = 0; i < MENUDEPTH; ++i)
pri_tab[i] = 500;
pri_tab[MENUDEPTH] = -1;
gui_create_tearoffs_recurse(root_menu, (char_u *)"", pri_tab, 0);
}
else
gui_destroy_tearoffs_recurse(root_menu);
s_tearoffs = enable;
}
/*
* Recursively add tearoff items
*/
static void
gui_create_tearoffs_recurse(
vimmenu_T *menu,
const char_u *pname,
int *pri_tab,
int pri_idx)
{
char_u *newpname = NULL;
int len;
char_u *s;
char_u *d;
if (pri_tab[pri_idx + 1] != -1)
++pri_idx;
while (menu != NULL)
{
if (menu->children != NULL && menu_is_menubar(menu->name))
{
// Add the menu name to the menu path. Insert a backslash before
// dots (it's used to separate menu names).
len = (int)STRLEN(pname) + (int)STRLEN(menu->name);
for (s = menu->name; *s; ++s)
if (*s == '.' || *s == '\\')
++len;
newpname = alloc(len + TEAR_LEN + 2);
if (newpname != NULL)
{
STRCPY(newpname, pname);
d = newpname + STRLEN(newpname);
for (s = menu->name; *s; ++s)
{
if (*s == '.' || *s == '\\')
*d++ = '\\';
*d++ = *s;
}
*d = NUL;
// check if tearoff already exists
if (STRCMP(menu->children->name, TEAR_STRING) != 0)
{
gui_add_tearoff(newpname, pri_tab, pri_idx - 1);
*d = NUL; // remove TEAR_STRING
}
STRCAT(newpname, ".");
gui_create_tearoffs_recurse(menu->children, newpname,
pri_tab, pri_idx);
vim_free(newpname);
}
}
menu = menu->next;
}
}
/*
* Add tear-off menu item for a submenu.
* "tearpath" is the menu path, and must have room to add TEAR_STRING.
*/
static void
gui_add_tearoff(char_u *tearpath, int *pri_tab, int pri_idx)
{
char_u *tbuf;
int t;
vimmenu_T menuarg;
tbuf = alloc(5 + (unsigned int)STRLEN(tearpath));
if (tbuf == NULL)
return;
tbuf[0] = K_SPECIAL;
tbuf[1] = K_SECOND(K_TEAROFF);
tbuf[2] = K_THIRD(K_TEAROFF);
STRCPY(tbuf + 3, tearpath);
STRCAT(tbuf + 3, "\r");
STRCAT(tearpath, ".");
STRCAT(tearpath, TEAR_STRING);
// Priority of tear-off is always 1
t = pri_tab[pri_idx + 1];
pri_tab[pri_idx + 1] = 1;
#ifdef FEAT_TOOLBAR
menuarg.iconfile = NULL;
menuarg.iconidx = -1;
menuarg.icon_builtin = FALSE;
#endif
menuarg.noremap[0] = REMAP_NONE;
menuarg.silent[0] = TRUE;
menuarg.modes = MENU_ALL_MODES;
add_menu_path(tearpath, &menuarg, pri_tab, tbuf, FALSE);
menuarg.modes = MENU_TIP_MODE;
add_menu_path(tearpath, &menuarg, pri_tab,
(char_u *)_("Tear off this menu"), FALSE);
pri_tab[pri_idx + 1] = t;
vim_free(tbuf);
}
/*
* Recursively destroy tearoff items
*/
static void
gui_destroy_tearoffs_recurse(vimmenu_T *menu)
{
while (menu)
{
if (menu->children)
{
// check if tearoff exists
if (STRCMP(menu->children->name, TEAR_STRING) == 0)
{
// Disconnect the item and free the memory
free_menu(&menu->children);
}
if (menu->children != NULL) // if not the last one
gui_destroy_tearoffs_recurse(menu->children);
}
menu = menu->next;
}
}
#endif // FEAT_GUI_MSWIN && FEAT_TEAROFF
/*
* Execute "menu". Use by ":emenu" and the window toolbar.
* "eap" is NULL for the window toolbar.
* "mode_idx" specifies a MENU_INDEX_ value, use MENU_INDEX_INVALID to depend
* on the current state.
*/
void
execute_menu(exarg_T *eap, vimmenu_T *menu, int mode_idx)
{
int idx = mode_idx;
if (idx < 0)
{
// Use the Insert mode entry when returning to Insert mode.
if (restart_edit && current_sctx.sc_sid == 0)
{
idx = MENU_INDEX_INSERT;
}
#ifdef FEAT_TERMINAL
else if (term_use_loop())
{
idx = MENU_INDEX_TERMINAL;
}
#endif
else if (VIsual_active)
{
idx = MENU_INDEX_VISUAL;
}
else if (eap != NULL && eap->addr_count)
{
pos_T tpos;
idx = MENU_INDEX_VISUAL;
// GEDDES: This is not perfect - but it is a
// quick way of detecting whether we are doing this from a
// selection - see if the range matches up with the visual
// select start and end.
if ((curbuf->b_visual.vi_start.lnum == eap->line1)
&& (curbuf->b_visual.vi_end.lnum) == eap->line2)
{
// Set it up for visual mode - equivalent to gv.
VIsual_mode = curbuf->b_visual.vi_mode;
tpos = curbuf->b_visual.vi_end;
curwin->w_cursor = curbuf->b_visual.vi_start;
curwin->w_curswant = curbuf->b_visual.vi_curswant;
}
else
{
// Set it up for line-wise visual mode
VIsual_mode = 'V';
curwin->w_cursor.lnum = eap->line1;
curwin->w_cursor.col = 1;
tpos.lnum = eap->line2;
tpos.col = MAXCOL;
tpos.coladd = 0;
}
// Activate visual mode
VIsual_active = TRUE;
VIsual_reselect = TRUE;
check_cursor();
VIsual = curwin->w_cursor;
curwin->w_cursor = tpos;
check_cursor();
// Adjust the cursor to make sure it is in the correct pos
// for exclusive mode
if (*p_sel == 'e' && gchar_cursor() != NUL)
++curwin->w_cursor.col;
}
}
// For the WinBar menu always use the Normal mode menu.
if (idx == MENU_INDEX_INVALID || eap == NULL)
idx = MENU_INDEX_NORMAL;
if (menu->strings[idx] != NULL && (menu->modes & (1 << idx)))
{
// When executing a script or function execute the commands right now.
// Also for the window toolbar.
// Otherwise put them in the typeahead buffer.
if (eap == NULL || current_sctx.sc_sid != 0)
{
save_state_T save_state;
++ex_normal_busy;
if (save_current_state(&save_state))
exec_normal_cmd(menu->strings[idx], menu->noremap[idx],
menu->silent[idx]);
restore_current_state(&save_state);
--ex_normal_busy;
}
else
ins_typebuf(menu->strings[idx], menu->noremap[idx], 0,
TRUE, menu->silent[idx]);
}
else if (eap != NULL)
{
char_u *mode;
switch (idx)
{
case MENU_INDEX_VISUAL:
mode = (char_u *)"Visual";
break;
case MENU_INDEX_SELECT:
mode = (char_u *)"Select";
break;
case MENU_INDEX_OP_PENDING:
mode = (char_u *)"Op-pending";
break;
case MENU_INDEX_TERMINAL:
mode = (char_u *)"Terminal";
break;
case MENU_INDEX_INSERT:
mode = (char_u *)"Insert";
break;
case MENU_INDEX_CMDLINE:
mode = (char_u *)"Cmdline";
break;
// case MENU_INDEX_TIP: cannot happen
default:
mode = (char_u *)"Normal";
}
semsg(_(e_menu_not_defined_for_str_mode), mode);
}
}
/*
* Lookup a menu by the descriptor name e.g. "File.New"
* Returns NULL if the menu is not found
*/
static vimmenu_T *
menu_getbyname(char_u *name_arg)
{
char_u *name;
char_u *saved_name;
vimmenu_T *menu;
char_u *p;
int gave_emsg = FALSE;
saved_name = vim_strsave(name_arg);
if (saved_name == NULL)
return NULL;
menu = *get_root_menu(saved_name);
name = saved_name;
while (*name)
{
// Find in the menu hierarchy
p = menu_name_skip(name);
while (menu != NULL)
{
if (menu_name_equal(name, menu))
{
if (*p == NUL && menu->children != NULL)
{
emsg(_(e_menu_path_must_lead_to_menu_item));
gave_emsg = TRUE;
menu = NULL;
}
else if (*p != NUL && menu->children == NULL)
{
emsg(_(e_part_of_menu_item_path_is_not_sub_menu));
menu = NULL;
}
break;
}
menu = menu->next;
}
if (menu == NULL || *p == NUL)
break;
menu = menu->children;
name = p;
}
vim_free(saved_name);
if (menu == NULL)
{
if (!gave_emsg)
semsg(_(e_menu_not_found_str), name_arg);
return NULL;
}
return menu;
}
/*
* Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy and
* execute it.
*/
void
ex_emenu(exarg_T *eap)
{
vimmenu_T *menu;
char_u *arg = eap->arg;
int mode_idx = MENU_INDEX_INVALID;
if (arg[0] && VIM_ISWHITE(arg[1]))
{
switch (arg[0])
{
case 'n': mode_idx = MENU_INDEX_NORMAL; break;
case 'v': mode_idx = MENU_INDEX_VISUAL; break;
case 's': mode_idx = MENU_INDEX_SELECT; break;
case 'o': mode_idx = MENU_INDEX_OP_PENDING; break;
case 't': mode_idx = MENU_INDEX_TERMINAL; break;
case 'i': mode_idx = MENU_INDEX_INSERT; break;
case 'c': mode_idx = MENU_INDEX_CMDLINE; break;
default: semsg(_(e_invalid_argument_str), arg);
return;
}
arg = skipwhite(arg + 2);
}
menu = menu_getbyname(arg);
if (menu == NULL)
return;
// Found the menu, so execute.
execute_menu(eap, menu, mode_idx);
}
/*
* Handle a click in the window toolbar of "wp" at column "col".
*/
void
winbar_click(win_T *wp, int col)
{
int idx;
if (wp->w_winbar_items == NULL)
return;
for (idx = 0; wp->w_winbar_items[idx].wb_menu != NULL; ++idx)
{
winbar_item_T *item = &wp->w_winbar_items[idx];
if (col >= item->wb_startcol && col <= item->wb_endcol)
{
win_T *save_curwin = NULL;
pos_T save_visual = VIsual;
int save_visual_active = VIsual_active;
int save_visual_select = VIsual_select;
int save_visual_reselect = VIsual_reselect;
int save_visual_mode = VIsual_mode;
if (wp != curwin)
{
// Clicking in the window toolbar of a not-current window.
// Make that window the current one and save Visual mode.
save_curwin = curwin;
VIsual_active = FALSE;
curwin = wp;
curbuf = curwin->w_buffer;
check_cursor();
}
// Note: the command might close the current window.
execute_menu(NULL, item->wb_menu, -1);
if (save_curwin != NULL && win_valid(save_curwin))
{
curwin = save_curwin;
curbuf = curwin->w_buffer;
VIsual = save_visual;
VIsual_active = save_visual_active;
VIsual_select = save_visual_select;
VIsual_reselect = save_visual_reselect;
VIsual_mode = save_visual_mode;
}
if (!win_valid(wp))
break;
}
}
}
#if defined(FEAT_GUI_MSWIN) || defined(FEAT_GUI_GTK) \
|| defined(FEAT_TERM_POPUP_MENU) || defined(FEAT_GUI_HAIKU) \
|| defined(FEAT_BEVAL_TIP) || defined(PROTO)
/*
* Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy.
*/
vimmenu_T *
gui_find_menu(char_u *path_name)
{
vimmenu_T *menu = NULL;
char_u *name;
char_u *saved_name;
char_u *p;
menu = *get_root_menu(path_name);
saved_name = vim_strsave(path_name);
if (saved_name == NULL)
return NULL;
name = saved_name;
while (*name)
{
// find the end of one dot-separated name and put a NUL at the dot
p = menu_name_skip(name);
while (menu != NULL)
{
if (menu_name_equal(name, menu))
{
if (menu->children == NULL)
{
// found a menu item instead of a sub-menu
if (*p == NUL)
emsg(_(e_menu_path_must_lead_to_sub_menu));
else
emsg(_(e_part_of_menu_item_path_is_not_sub_menu));
menu = NULL;
goto theend;
}
if (*p == NUL) // found a full match
goto theend;
break;
}
menu = menu->next;
}
if (menu == NULL) // didn't find it
break;
// Found a match, search the sub-menu.
menu = menu->children;
name = p;
}
if (menu == NULL)
emsg(_(e_menu_not_found_check_menu_names));
theend:
vim_free(saved_name);
return menu;
}
#endif
#ifdef FEAT_MULTI_LANG
/*
* Translation of menu names. Just a simple lookup table.
*/
typedef struct
{
char_u *from; // English name
char_u *from_noamp; // same, without '&'
char_u *to; // translated name
} menutrans_T;
static garray_T menutrans_ga = {0, 0, 0, 0, NULL};
#endif
/*
* ":menutrans".
* This function is also defined without the +multi_lang feature, in which
* case the commands are ignored.
*/
void
ex_menutranslate(exarg_T *eap UNUSED)
{
#ifdef FEAT_MULTI_LANG
char_u *arg = eap->arg;
menutrans_T *tp;
int i;
char_u *from, *from_noamp, *to;
if (menutrans_ga.ga_itemsize == 0)
ga_init2(&menutrans_ga, sizeof(menutrans_T), 5);
/*
* ":menutrans clear": clear all translations.
*/
if (STRNCMP(arg, "clear", 5) == 0 && ends_excmd2(arg, skipwhite(arg + 5)))
{
tp = (menutrans_T *)menutrans_ga.ga_data;
for (i = 0; i < menutrans_ga.ga_len; ++i)
{
vim_free(tp[i].from);
vim_free(tp[i].from_noamp);
vim_free(tp[i].to);
}
ga_clear(&menutrans_ga);
# ifdef FEAT_EVAL
// Delete all "menutrans_" global variables.
del_menutrans_vars();
# endif
}
else
{
// ":menutrans from to": add translation
from = arg;
arg = menu_skip_part(arg);
to = skipwhite(arg);
*arg = NUL;
arg = menu_skip_part(to);
if (arg == to || ends_excmd2(eap->arg, from)
|| ends_excmd2(eap->arg, to)
|| !ends_excmd2(eap->arg, skipwhite(arg)))
emsg(_(e_invalid_argument));
else
{
if (ga_grow(&menutrans_ga, 1) == OK)
{
tp = (menutrans_T *)menutrans_ga.ga_data;
from = vim_strsave(from);
if (from != NULL)
{
from_noamp = menu_text(from, NULL, NULL);
to = vim_strnsave(to, arg - to);
if (from_noamp != NULL && to != NULL)
{
menu_translate_tab_and_shift(from);
menu_translate_tab_and_shift(to);
menu_unescape_name(from);
menu_unescape_name(to);
tp[menutrans_ga.ga_len].from = from;
tp[menutrans_ga.ga_len].from_noamp = from_noamp;
tp[menutrans_ga.ga_len].to = to;
++menutrans_ga.ga_len;
}
else
{
vim_free(from);
vim_free(from_noamp);
vim_free(to);
}
}
}
}
}
#endif
}
#if defined(FEAT_MULTI_LANG) || defined(FEAT_TOOLBAR)
/*
* Find the character just after one part of a menu name.
*/
static char_u *
menu_skip_part(char_u *p)
{
while (*p != NUL && *p != '.' && !VIM_ISWHITE(*p))
{
if ((*p == '\\' || *p == Ctrl_V) && p[1] != NUL)
++p;
++p;
}
return p;
}
#endif
#ifdef FEAT_MULTI_LANG
/*
* Lookup part of a menu name in the translations.
* Return a pointer to the translation or NULL if not found.
*/
static char_u *
menutrans_lookup(char_u *name, int len)
{
menutrans_T *tp = (menutrans_T *)menutrans_ga.ga_data;
int i;
char_u *dname;
for (i = 0; i < menutrans_ga.ga_len; ++i)
if (STRNICMP(name, tp[i].from, len) == 0 && tp[i].from[len] == NUL)
return tp[i].to;
// Now try again while ignoring '&' characters.
i = name[len];
name[len] = NUL;
dname = menu_text(name, NULL, NULL);
name[len] = i;
if (dname == NULL)
return NULL;
for (i = 0; i < menutrans_ga.ga_len; ++i)
if (STRICMP(dname, tp[i].from_noamp) == 0)
{
vim_free(dname);
return tp[i].to;
}
vim_free(dname);
return NULL;
}
/*
* Unescape the name in the translate dictionary table.
*/
static void
menu_unescape_name(char_u *name)
{
char_u *p;
for (p = name; *p && *p != '.'; MB_PTR_ADV(p))
if (*p == '\\')
STRMOVE(p, p + 1);
}
#endif // FEAT_MULTI_LANG
/*
* Isolate the menu name.
* Skip the menu name, and translate <Tab> into a real TAB.
*/
static char_u *
menu_translate_tab_and_shift(char_u *arg_start)
{
char_u *arg = arg_start;
while (*arg && !VIM_ISWHITE(*arg))
{
if ((*arg == '\\' || *arg == Ctrl_V) && arg[1] != NUL)
arg++;
else if (STRNICMP(arg, "<TAB>", 5) == 0)
{
*arg = TAB;
STRMOVE(arg + 1, arg + 5);
}
arg++;
}
if (*arg != NUL)
*arg++ = NUL;
arg = skipwhite(arg);
return arg;
}
/*
* Get the information about a menu item in mode 'which'
*/
static int
menuitem_getinfo(char_u *menu_name, vimmenu_T *menu, int modes, dict_T *dict)
{
int status;
list_T *l;
if (*menu_name == NUL)
{
// Return all the top-level menus
vimmenu_T *topmenu;
l = list_alloc();
if (l == NULL)
return FAIL;
dict_add_list(dict, "submenus", l);
// get all the children. Skip PopUp[nvoci].
for (topmenu = menu; topmenu != NULL; topmenu = topmenu->next)
if (!menu_is_hidden(topmenu->dname))
list_append_string(l, topmenu->dname, -1);
return OK;
}
if (menu_is_tearoff(menu->dname)) // skip tearoff menu item
return OK;
status = dict_add_string(dict, "name", menu->name);
if (status == OK)
status = dict_add_string(dict, "display", menu->dname);
if (status == OK && menu->actext != NULL)
status = dict_add_string(dict, "accel", menu->actext);
if (status == OK)
status = dict_add_number(dict, "priority", menu->priority);
if (status == OK)
status = dict_add_string(dict, "modes",
get_menu_mode_str(menu->modes));
#ifdef FEAT_TOOLBAR
if (status == OK && menu->iconfile != NULL)
status = dict_add_string(dict, "icon", menu->iconfile);
if (status == OK && menu->iconidx >= 0)
status = dict_add_number(dict, "iconidx", menu->iconidx);
#endif
if (status == OK)
{
char_u buf[NUMBUFLEN];
if (has_mbyte)
buf[utf_char2bytes(menu->mnemonic, buf)] = NUL;
else
{
buf[0] = (char_u)menu->mnemonic;
buf[1] = NUL;
}
status = dict_add_string(dict, "shortcut", buf);
}
if (status == OK && menu->children == NULL)
{
int bit;
// Get the first mode in which the menu is available
for (bit = 0; bit < MENU_MODES && !((1 << bit) & modes); bit++)
;
if (bit < MENU_MODES) // just in case, avoid Coverity warning
{
if (menu->strings[bit] != NULL)
{
char_u *tofree = NULL;
status = dict_add_string(dict, "rhs",
*menu->strings[bit] == NUL
? (char_u *)"<Nop>"
: (tofree = str2special_save(
menu->strings[bit], FALSE, FALSE)));
vim_free(tofree);
}
if (status == OK)
status = dict_add_bool(dict, "noremenu",
menu->noremap[bit] == REMAP_NONE);
if (status == OK)
status = dict_add_bool(dict, "script",
menu->noremap[bit] == REMAP_SCRIPT);
if (status == OK)
status = dict_add_bool(dict, "silent", menu->silent[bit]);
if (status == OK)
status = dict_add_bool(dict, "enabled",
((menu->enabled & (1 << bit)) != 0));
}
}
// If there are submenus, add all the submenu display names
if (status == OK && menu->children != NULL)
{
vimmenu_T *child;
l = list_alloc();
if (l == NULL)
return FAIL;
dict_add_list(dict, "submenus", l);
child = menu->children;
while (child)
{
if (!menu_is_tearoff(child->dname)) // skip tearoff menu
list_append_string(l, child->dname, -1);
child = child->next;
}
}
return status;
}
/*
* "menu_info()" function
* Return information about a menu (including all the child menus)
*/
void
f_menu_info(typval_T *argvars, typval_T *rettv)
{
char_u *menu_name;
char_u *which;
int modes;
char_u *saved_name;
char_u *name;
vimmenu_T *menu;
dict_T *retdict;
if (rettv_dict_alloc(rettv) == FAIL)
return;
retdict = rettv->vval.v_dict;
if (in_vim9script()
&& (check_for_string_arg(argvars, 0) == FAIL
|| check_for_opt_string_arg(argvars, 1) == FAIL))
return;
menu_name = tv_get_string_chk(&argvars[0]);
if (menu_name == NULL)
return;
// menu mode
if (argvars[1].v_type != VAR_UNKNOWN)
which = tv_get_string_chk(&argvars[1]);
else
which = (char_u *)""; // Default is modes for "menu"
if (which == NULL)
return;
modes = get_menu_cmd_modes(which, *which == '!', NULL, NULL);
// Locate the specified menu or menu item
menu = *get_root_menu(menu_name);
saved_name = vim_strsave(menu_name);
if (saved_name == NULL)
return;
if (*saved_name != NUL)
{
char_u *p;
name = saved_name;
while (*name)
{
// Find in the menu hierarchy
p = menu_name_skip(name);
while (menu != NULL)
{
if (menu_name_equal(name, menu))
break;
menu = menu->next;
}
if (menu == NULL || *p == NUL)
break;
menu = menu->children;
name = p;
}
}
vim_free(saved_name);
if (menu == NULL) // specified menu not found
return;
if (menu->modes & modes)
menuitem_getinfo(menu_name, menu, modes, retdict);
}
#endif // FEAT_MENU