vim/src/os_win32.c
Nir Lichtman b516598092
patch 9.1.0780: MS-Windows: incorrect Win32 error checking
Problem:  MS-Windows: incorrect Win32 error checking
Solution: fix wrong order of error handling and perform
          some minor refactoring (Nir Lichtman)

In the function that adjusts the process privileges there is a mistake
in which GetLastError is called after CloseHandle, though clearly the
last error check is meant for the privileges related call before hand
and the current state appears like a mistake.

So fix this problem, and also perform the following:

- Remove the static variable done since the PlatformId is only called
  during initialization
- Fix incorrect parameter passed to the Win32 API privileges function

closes: #15845

Signed-off-by: Nir Lichtman <nir@lichtman.org>
Signed-off-by: Christian Brabandt <cb@256bit.org>
2024-10-13 19:44:07 +02:00

9052 lines
213 KiB
C

/* vi:set ts=8 sts=4 sw=4 noet:
*
* VIM - Vi IMproved by Bram Moolenaar
*
* Do ":help uganda" in Vim to read copying and usage conditions.
* Do ":help credits" in Vim to see a list of people who contributed.
* See README.txt for an overview of the Vim source code.
*/
/*
* os_win32.c
*
* Used for both the console version and the Win32 GUI. A lot of code is for
* the console version only, so there is a lot of "#ifndef FEAT_GUI_MSWIN".
*
* Win32 system-dependent routines.
* Portions lifted from the Win32 SDK samples, the MSDOS-dependent code,
* NetHack 3.1.3, GNU Emacs 19.30, and Vile 5.5.
*
* George V. Reilly <george@reilly.org> wrote most of this.
* Roger Knobbe <rogerk@wonderware.com> did the initial port of Vim 3.0.
*/
#include "vim.h"
#ifdef FEAT_MZSCHEME
# include "if_mzsch.h"
#endif
#include <sys/types.h>
#include <signal.h>
#include <limits.h>
// cproto fails on missing include files
#ifndef PROTO
# include <process.h>
# include <winternl.h>
# include <direct.h>
# if !defined(FEAT_GUI_MSWIN)
# include <shellapi.h>
# endif
# ifdef FEAT_JOB_CHANNEL
# include <tlhelp32.h>
# endif
#endif
// Record all output and all keyboard & mouse input
// #define MCH_WRITE_DUMP
#ifdef MCH_WRITE_DUMP
FILE* fdDump = NULL;
#endif
/*
* When generating prototypes for Win32 on Unix, these lines make the syntax
* errors disappear. They do not need to be correct.
*/
#ifdef PROTO
# define WINAPI
typedef char * LPCSTR;
typedef char * LPWSTR;
typedef int ACCESS_MASK;
typedef int BOOL;
typedef int BOOLEAN;
typedef int CALLBACK;
typedef int COLORREF;
typedef int CONSOLE_CURSOR_INFO;
typedef int COORD;
typedef int DWORD;
typedef int HANDLE;
typedef int LPHANDLE;
typedef int HDC;
typedef int HFONT;
typedef int HICON;
typedef int HINSTANCE;
typedef int HWND;
typedef int INPUT_RECORD;
typedef int INT;
typedef int KEY_EVENT_RECORD;
typedef int LOGFONT;
typedef int LPBOOL;
typedef int LPCTSTR;
typedef int LPDWORD;
typedef int LPSTR;
typedef int LPTSTR;
typedef int LPVOID;
typedef int MOUSE_EVENT_RECORD;
typedef int PACL;
typedef int PDWORD;
typedef int PHANDLE;
typedef int PRINTDLG;
typedef int PSECURITY_DESCRIPTOR;
typedef int PSID;
typedef int SECURITY_INFORMATION;
typedef int SHORT;
typedef int SMALL_RECT;
typedef int TEXTMETRIC;
typedef int TOKEN_INFORMATION_CLASS;
typedef int TRUSTEE;
typedef int WORD;
typedef int WCHAR;
typedef void VOID;
typedef int BY_HANDLE_FILE_INFORMATION;
typedef int SE_OBJECT_TYPE;
typedef int PSNSECINFO;
typedef int PSNSECINFOW;
typedef int STARTUPINFO;
typedef int PROCESS_INFORMATION;
typedef int LPSECURITY_ATTRIBUTES;
# define __stdcall // empty
#endif
#if !defined(FEAT_GUI_MSWIN) || defined(VIMDLL)
// Win32 Console handles for input and output
static HANDLE g_hConIn = INVALID_HANDLE_VALUE;
static HANDLE g_hConOut = INVALID_HANDLE_VALUE;
// Win32 Screen buffer,coordinate,console I/O information
static SMALL_RECT g_srScrollRegion;
// This is explicitly initialised to work around a LTCG issue on Windows ARM64
// (at least of 19.39.33321). This pushes this into the `.data` rather than
// `.bss` which corrects code generation in `write_chars` (#13453).
static COORD g_coord = {0, 0}; // 0-based, but external coords are 1-based
// The attribute of the screen when the editor was started
static WORD g_attrDefault = 7; // lightgray text on black background
static WORD g_attrCurrent;
static int g_fCBrkPressed = FALSE; // set by ctrl-break interrupt
static int g_fCtrlCPressed = FALSE; // set when ctrl-C or ctrl-break detected
static int g_fForceExit = FALSE; // set when forcefully exiting
static void scroll(unsigned cLines);
static void set_scroll_region(unsigned left, unsigned top,
unsigned right, unsigned bottom);
static void set_scroll_region_tb(unsigned top, unsigned bottom);
static void set_scroll_region_lr(unsigned left, unsigned right);
static void insert_lines(unsigned cLines);
static void delete_lines(unsigned cLines);
static void gotoxy(unsigned x, unsigned y);
static void standout(void);
static int s_cursor_visible = TRUE;
static int did_create_conin = FALSE;
// The 'input_record_buffer' is an internal dynamic fifo queue of MS-Windows
// console INPUT_RECORD events that are normally read from the console input
// buffer. This provides an injection point for testing the low-level handling
// of INPUT_RECORDs.
typedef struct input_record_buffer_node_S
{
INPUT_RECORD ir;
struct input_record_buffer_node_S *next;
} input_record_buffer_node_T;
typedef struct input_record_buffer_S
{
input_record_buffer_node_T *head;
input_record_buffer_node_T *tail;
int length;
} input_record_buffer_T;
static input_record_buffer_T input_record_buffer;
static int read_input_record_buffer(INPUT_RECORD* irEvents, int nMaxLength);
static int write_input_record_buffer(INPUT_RECORD* irEvents, int nLength);
#endif
#ifdef FEAT_GUI_MSWIN
static int s_dont_use_vimrun = TRUE;
static int need_vimrun_warning = FALSE;
static char *vimrun_path = "vimrun ";
#endif
static int win32_getattrs(char_u *name);
static int win32_setattrs(char_u *name, int attrs);
static int win32_set_archive(char_u *name);
static int conpty_working = 0;
static int conpty_type = 0;
static int conpty_stable = 0;
static int conpty_fix_type = 0;
static void vtp_flag_init();
#if !defined(FEAT_GUI_MSWIN) || defined(VIMDLL)
static int vtp_working = 0;
static void vtp_init();
static void vtp_exit();
static void vtp_sgr_bulk(int arg);
static void vtp_sgr_bulks(int argc, int *argv);
static int wt_working = 0;
static void wt_init(void);
static int g_color_index_bg = 0;
static int g_color_index_fg = 7;
# ifdef FEAT_TERMGUICOLORS
static guicolor_T save_console_bg_rgb;
static guicolor_T save_console_fg_rgb;
static guicolor_T store_console_bg_rgb;
static guicolor_T store_console_fg_rgb;
static int default_console_color_bg = 0x000000; // black
static int default_console_color_fg = 0xc0c0c0; // white
# define USE_VTP (vtp_working && is_term_win32() \
&& (p_tgc || t_colors >= 256))
# define USE_WT (wt_working)
# else
# define USE_VTP 0
# define USE_WT 0
# endif
static void set_console_color_rgb(void);
static void reset_console_color_rgb(void);
static void restore_console_color_rgb(void);
#endif // !FEAT_GUI_MSWIN || VIMDLL
// This flag is newly created from Windows 10
#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
# define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x0004
#endif
#if !defined(FEAT_GUI_MSWIN) || defined(VIMDLL)
static int suppress_winsize = 1; // don't fiddle with console
#endif
static WCHAR *exe_pathw = NULL;
static BOOL win8_or_later = FALSE;
static BOOL win10_22H2_or_later = FALSE;
#if !defined(FEAT_GUI_MSWIN) || defined(VIMDLL)
static BOOL use_alternate_screen_buffer = FALSE;
#endif
/*
* Get version number including build number
*/
typedef BOOL (WINAPI *PfnRtlGetVersion)(LPOSVERSIONINFOW);
#define MAKE_VER(major, minor, build) \
(((major) << 24) | ((minor) << 16) | (build))
static DWORD
get_build_number(void)
{
OSVERSIONINFOW osver;
HMODULE hNtdll;
PfnRtlGetVersion pRtlGetVersion;
DWORD ver = MAKE_VER(0, 0, 0);
osver.dwOSVersionInfoSize = sizeof(OSVERSIONINFOW);
hNtdll = GetModuleHandle("ntdll.dll");
if (hNtdll == NULL)
return ver;
pRtlGetVersion =
(PfnRtlGetVersion)GetProcAddress(hNtdll, "RtlGetVersion");
pRtlGetVersion(&osver);
ver = MAKE_VER(min(osver.dwMajorVersion, 255),
min(osver.dwMinorVersion, 255),
min(osver.dwBuildNumber, 32767));
return ver;
}
#if !defined(FEAT_GUI_MSWIN) || defined(VIMDLL)
static BOOL
is_ambiwidth_event(
INPUT_RECORD *ir)
{
return ir->EventType == KEY_EVENT
&& ir->Event.KeyEvent.bKeyDown
&& ir->Event.KeyEvent.wRepeatCount == 1
&& ir->Event.KeyEvent.wVirtualKeyCode == 0x12
&& ir->Event.KeyEvent.wVirtualScanCode == 0x38
&& ir->Event.KeyEvent.uChar.UnicodeChar == 0
&& ir->Event.KeyEvent.dwControlKeyState == 2;
}
static void
make_ambiwidth_event(
INPUT_RECORD *down,
INPUT_RECORD *up)
{
down->Event.KeyEvent.wVirtualKeyCode = 0;
down->Event.KeyEvent.wVirtualScanCode = 0;
down->Event.KeyEvent.uChar.UnicodeChar
= up->Event.KeyEvent.uChar.UnicodeChar;
down->Event.KeyEvent.dwControlKeyState = 0;
}
/*
* Version of ReadConsoleInput() that works with IME.
* Works around problems on Windows 8.
*/
static BOOL
read_console_input(
HANDLE hInput,
INPUT_RECORD *lpBuffer,
int nLength,
LPDWORD lpEvents)
{
enum
{
IRSIZE = 10
};
static INPUT_RECORD s_irCache[IRSIZE];
static DWORD s_dwIndex = 0;
static DWORD s_dwMax = 0;
DWORD dwEvents;
int head;
int tail;
int i;
static INPUT_RECORD s_irPseudo;
if (s_dwMax == 0 && input_record_buffer.length > 0)
{
dwEvents = read_input_record_buffer(s_irCache, IRSIZE);
s_dwIndex = 0;
s_dwMax = dwEvents;
}
if (nLength == -2)
return (s_dwMax > 0) ? TRUE : FALSE;
if (!win8_or_later)
{
if (nLength == -1)
return PeekConsoleInputW(hInput, lpBuffer, 1, lpEvents);
return ReadConsoleInputW(hInput, lpBuffer, 1, &dwEvents);
}
if (s_dwMax == 0)
{
if (!vtp_working && nLength == -1)
return PeekConsoleInputW(hInput, lpBuffer, 1, lpEvents);
GetNumberOfConsoleInputEvents(hInput, &dwEvents);
if (dwEvents == 0 && nLength == -1)
return PeekConsoleInputW(hInput, lpBuffer, 1, lpEvents);
ReadConsoleInputW(hInput, s_irCache, IRSIZE, &dwEvents);
s_dwIndex = 0;
s_dwMax = dwEvents;
if (dwEvents == 0)
{
*lpEvents = 0;
return TRUE;
}
for (i = s_dwIndex; i < (int)s_dwMax - 1; ++i)
if (is_ambiwidth_event(&s_irCache[i]))
make_ambiwidth_event(&s_irCache[i], &s_irCache[i + 1]);
if (s_dwMax > 1)
{
head = 0;
tail = s_dwMax - 1;
while (head != tail)
{
if (s_irCache[head].EventType == WINDOW_BUFFER_SIZE_EVENT
&& s_irCache[head + 1].EventType
== WINDOW_BUFFER_SIZE_EVENT)
{
// Remove duplicate event to avoid flicker.
for (i = head; i < tail; ++i)
s_irCache[i] = s_irCache[i + 1];
--tail;
continue;
}
head++;
}
s_dwMax = tail + 1;
}
}
if (s_irCache[s_dwIndex].EventType == KEY_EVENT)
{
if (s_irCache[s_dwIndex].Event.KeyEvent.wRepeatCount > 1)
{
s_irPseudo = s_irCache[s_dwIndex];
s_irPseudo.Event.KeyEvent.wRepeatCount = 1;
s_irCache[s_dwIndex].Event.KeyEvent.wRepeatCount--;
*lpBuffer = s_irPseudo;
*lpEvents = 1;
return TRUE;
}
}
*lpBuffer = s_irCache[s_dwIndex];
if (!(nLength == -1 || nLength == -2) && ++s_dwIndex >= s_dwMax)
s_dwMax = 0;
*lpEvents = 1;
return TRUE;
}
/*
* Version of PeekConsoleInput() that works with IME.
*/
static BOOL
peek_console_input(
HANDLE hInput,
INPUT_RECORD *lpBuffer,
DWORD nLength UNUSED,
LPDWORD lpEvents)
{
return read_console_input(hInput, lpBuffer, -1, lpEvents);
}
# ifdef FEAT_CLIENTSERVER
static DWORD
msg_wait_for_multiple_objects(
DWORD nCount,
LPHANDLE pHandles,
BOOL fWaitAll,
DWORD dwMilliseconds,
DWORD dwWakeMask)
{
if (read_console_input(NULL, NULL, -2, NULL))
return WAIT_OBJECT_0;
return MsgWaitForMultipleObjects(nCount, pHandles, fWaitAll,
dwMilliseconds, dwWakeMask);
}
# endif
# ifndef FEAT_CLIENTSERVER
static DWORD
wait_for_single_object(
HANDLE hHandle,
DWORD dwMilliseconds)
{
if (read_console_input(NULL, NULL, -2, NULL))
return WAIT_OBJECT_0;
return WaitForSingleObject(hHandle, dwMilliseconds);
}
# endif
#endif // !FEAT_GUI_MSWIN || VIMDLL
void
mch_get_exe_name(void)
{
// Maximum length of $PATH is more than MAXPATHL. 8191 is often mentioned
// as the maximum length that works. Add 1 for a NUL byte and 5 for
// "PATH=".
#define MAX_ENV_PATH_LEN (8191 + 1 + 5)
WCHAR temp[MAX_ENV_PATH_LEN];
WCHAR buf[MAX_PATH];
int updated = FALSE;
static int enc_prev = -1;
if (exe_name == NULL || exe_pathw == NULL || enc_prev != enc_codepage)
{
// store the name of the executable, may be used for $VIM
GetModuleFileNameW(NULL, buf, MAX_PATH);
if (*buf != NUL)
{
if (enc_codepage == -1)
enc_codepage = GetACP();
vim_free(exe_name);
exe_name = utf16_to_enc(buf, NULL);
enc_prev = enc_codepage;
WCHAR *wp = wcsrchr(buf, '\\');
if (wp != NULL)
*wp = NUL;
vim_free(exe_pathw);
exe_pathw = _wcsdup(buf);
updated = TRUE;
}
}
if (exe_pathw == NULL || !updated)
return;
// Append our starting directory to $PATH, so that when doing
// "!xxd" it's found in our starting directory. Needed because
// SearchPath() also looks there.
WCHAR *p = _wgetenv(L"PATH");
if (p == NULL || wcslen(p) + wcslen(exe_pathw) + 2 + 5 < MAX_ENV_PATH_LEN)
{
wcscpy(temp, L"PATH=");
if (p == NULL || *p == NUL)
wcscat(temp, exe_pathw);
else
{
wcscat(temp, p);
// Check if exe_path is already included in $PATH.
if (wcsstr(temp, exe_pathw) == NULL)
{
// Append ';' if $PATH doesn't end with it.
size_t len = wcslen(temp);
if (temp[len - 1] != L';')
wcscat(temp, L";");
wcscat(temp, exe_pathw);
}
}
_wputenv(temp);
#ifdef libintl_wputenv
libintl_wputenv(temp);
#endif
}
}
/*
* Unescape characters in "p" that appear in "escaped".
*/
static void
unescape_shellxquote(char_u *p, char_u *escaped)
{
int l = (int)STRLEN(p);
int n;
while (*p != NUL)
{
if (*p == '^' && vim_strchr(escaped, p[1]) != NULL)
mch_memmove(p, p + 1, l--);
n = (*mb_ptr2len)(p);
p += n;
l -= n;
}
}
/*
* Load library "name".
*/
HINSTANCE
vimLoadLib(const char *name)
{
HINSTANCE dll = NULL;
// No need to load any library when registering OLE.
if (found_register_arg)
return NULL;
// NOTE: Do not use mch_dirname() and mch_chdir() here, they may call
// vimLoadLib() recursively, which causes a stack overflow.
if (exe_pathw == NULL)
{
mch_get_exe_name();
if (exe_pathw == NULL)
return NULL;
}
WCHAR old_dirw[MAXPATHL];
if (GetCurrentDirectoryW(MAXPATHL, old_dirw) == 0)
return NULL;
// Change directory to where the executable is, both to make
// sure we find a .dll there and to avoid looking for a .dll
// in the current directory.
SetCurrentDirectoryW(exe_pathw);
dll = LoadLibrary(name);
SetCurrentDirectoryW(old_dirw);
return dll;
}
#if defined(VIMDLL) || defined(PROTO)
/*
* Check if the current executable file is for the GUI subsystem.
*/
int
mch_is_gui_executable(void)
{
PBYTE pImage = (PBYTE)GetModuleHandle(NULL);
PIMAGE_DOS_HEADER pDOS = (PIMAGE_DOS_HEADER)pImage;
PIMAGE_NT_HEADERS pPE;
if (pDOS->e_magic != IMAGE_DOS_SIGNATURE)
return FALSE;
pPE = (PIMAGE_NT_HEADERS)(pImage + pDOS->e_lfanew);
if (pPE->Signature != IMAGE_NT_SIGNATURE)
return FALSE;
if (pPE->OptionalHeader.Subsystem == IMAGE_SUBSYSTEM_WINDOWS_GUI)
return TRUE;
return FALSE;
}
#endif
#if defined(DYNAMIC_ICONV) || defined(DYNAMIC_GETTEXT) \
|| defined(FEAT_PYTHON3) || defined(PROTO)
/*
* Get related information about 'funcname' which is imported by 'hInst'.
* If 'info' is 0, return the function address.
* If 'info' is 1, return the module name which the function is imported from.
* If 'info' is 2, hook the function with 'ptr', and return the original
* function address.
*/
static void *
get_imported_func_info(HINSTANCE hInst, const char *funcname, int info,
const void *ptr)
{
PBYTE pImage = (PBYTE)hInst;
PIMAGE_DOS_HEADER pDOS = (PIMAGE_DOS_HEADER)hInst;
PIMAGE_NT_HEADERS pPE;
PIMAGE_IMPORT_DESCRIPTOR pImpDesc;
PIMAGE_THUNK_DATA pIAT; // Import Address Table
PIMAGE_THUNK_DATA pINT; // Import Name Table
PIMAGE_IMPORT_BY_NAME pImpName;
DWORD ImpVA;
if (pDOS->e_magic != IMAGE_DOS_SIGNATURE)
return NULL;
pPE = (PIMAGE_NT_HEADERS)(pImage + pDOS->e_lfanew);
if (pPE->Signature != IMAGE_NT_SIGNATURE)
return NULL;
ImpVA = pPE->OptionalHeader
.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress;
if (ImpVA == 0)
return NULL; // No Import Table
pImpDesc = (PIMAGE_IMPORT_DESCRIPTOR)(pImage + ImpVA);
for (; pImpDesc->FirstThunk; ++pImpDesc)
{
if (!pImpDesc->OriginalFirstThunk)
continue;
pIAT = (PIMAGE_THUNK_DATA)(pImage + pImpDesc->FirstThunk);
pINT = (PIMAGE_THUNK_DATA)(pImage + pImpDesc->OriginalFirstThunk);
for (; pIAT->u1.Function; ++pIAT, ++pINT)
{
if (IMAGE_SNAP_BY_ORDINAL(pINT->u1.Ordinal))
continue;
pImpName = (PIMAGE_IMPORT_BY_NAME)(pImage
+ (UINT_PTR)(pINT->u1.AddressOfData));
if (strcmp((char *)pImpName->Name, funcname) == 0)
{
void *original;
DWORD old, new = PAGE_READWRITE;
switch (info)
{
case 0:
return (void *)pIAT->u1.Function;
case 1:
return (void *)(pImage + pImpDesc->Name);
case 2:
original = (void *)pIAT->u1.Function;
VirtualProtect(&pIAT->u1.Function, sizeof(void *),
new, &old);
pIAT->u1.Function = (UINT_PTR)ptr;
VirtualProtect(&pIAT->u1.Function, sizeof(void *),
old, &new);
return original;
default:
return NULL;
}
}
}
}
return NULL;
}
/*
* Get the module handle which 'funcname' in 'hInst' is imported from.
*/
HINSTANCE
find_imported_module_by_funcname(HINSTANCE hInst, const char *funcname)
{
char *modulename;
modulename = (char *)get_imported_func_info(hInst, funcname, 1, NULL);
if (modulename != NULL)
return GetModuleHandleA(modulename);
return NULL;
}
/*
* Get the address of 'funcname' which is imported by 'hInst' DLL.
*/
void *
get_dll_import_func(HINSTANCE hInst, const char *funcname)
{
return get_imported_func_info(hInst, funcname, 0, NULL);
}
/*
* Hook the function named 'funcname' which is imported by 'hInst' DLL,
* and return the original function address.
*/
void *
hook_dll_import_func(HINSTANCE hInst, const char *funcname, const void *hook)
{
return get_imported_func_info(hInst, funcname, 2, hook);
}
#endif
#if defined(FEAT_PYTHON3) || defined(PROTO)
/*
* Check if the specified DLL is a function forwarder.
* If yes, return the instance of the forwarded DLL.
* If no, return the specified DLL.
* If error, return NULL.
* This assumes that the DLL forwards all the function to a single DLL.
*/
HINSTANCE
get_forwarded_dll(HINSTANCE hInst)
{
PBYTE pImage = (PBYTE)hInst;
PIMAGE_DOS_HEADER pDOS = (PIMAGE_DOS_HEADER)hInst;
PIMAGE_NT_HEADERS pPE;
PIMAGE_EXPORT_DIRECTORY pExpDir;
DWORD ExpVA;
DWORD ExpSize;
LPDWORD pFunctionTable;
if (pDOS->e_magic != IMAGE_DOS_SIGNATURE)
return NULL;
pPE = (PIMAGE_NT_HEADERS)(pImage + pDOS->e_lfanew);
if (pPE->Signature != IMAGE_NT_SIGNATURE)
return NULL;
ExpVA = pPE->OptionalHeader
.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT].VirtualAddress;
ExpSize = pPE->OptionalHeader
.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT].Size;
if (ExpVA == 0)
return hInst; // No Export Directory
pExpDir = (PIMAGE_EXPORT_DIRECTORY)(pImage + ExpVA);
pFunctionTable = (LPDWORD)(pImage + pExpDir->AddressOfFunctions);
if (pExpDir->NumberOfNames == 0)
return hInst; // No export names.
// Check only the first entry.
if ((pFunctionTable[0] < ExpVA) || (pFunctionTable[0] >= ExpVA + ExpSize))
// The first entry is not a function forwarder.
return hInst;
// The first entry is a function forwarder.
// The name is represented as "DllName.FunctionName".
const char *name = (const char *)(pImage + pFunctionTable[0]);
const char *p = strchr(name, '.');
if (p == NULL)
return hInst;
// Extract DllName.
char buf[MAX_PATH];
if (p - name + 1 > sizeof(buf))
return NULL;
strncpy(buf, name, p - name);
buf[p - name] = '\0';
return GetModuleHandleA(buf);
}
#endif
#if defined(DYNAMIC_GETTEXT) || defined(PROTO)
# ifndef GETTEXT_DLL
# define GETTEXT_DLL "libintl.dll"
# define GETTEXT_DLL_ALT1 "libintl-8.dll"
# define GETTEXT_DLL_ALT2 "intl.dll"
# endif
// Dummy functions
static char *null_libintl_gettext(const char *);
static char *null_libintl_ngettext(const char *, const char *, unsigned long n);
static char *null_libintl_textdomain(const char *);
static char *null_libintl_bindtextdomain(const char *, const char *);
static char *null_libintl_bind_textdomain_codeset(const char *, const char *);
static int null_libintl_wputenv(const wchar_t *);
static HINSTANCE hLibintlDLL = NULL;
char *(*dyn_libintl_gettext)(const char *) = null_libintl_gettext;
char *(*dyn_libintl_ngettext)(const char *, const char *, unsigned long n)
= null_libintl_ngettext;
char *(*dyn_libintl_textdomain)(const char *) = null_libintl_textdomain;
char *(*dyn_libintl_bindtextdomain)(const char *, const char *)
= null_libintl_bindtextdomain;
char *(*dyn_libintl_bind_textdomain_codeset)(const char *, const char *)
= null_libintl_bind_textdomain_codeset;
int (*dyn_libintl_wputenv)(const wchar_t *) = null_libintl_wputenv;
int
dyn_libintl_init(void)
{
int i;
static struct
{
char *name;
FARPROC *ptr;
} libintl_entry[] =
{
{"gettext", (FARPROC*)&dyn_libintl_gettext},
{"ngettext", (FARPROC*)&dyn_libintl_ngettext},
{"textdomain", (FARPROC*)&dyn_libintl_textdomain},
{"bindtextdomain", (FARPROC*)&dyn_libintl_bindtextdomain},
{NULL, NULL}
};
HINSTANCE hmsvcrt;
// No need to initialize twice.
if (hLibintlDLL != NULL)
return 1;
// Load gettext library (libintl.dll and other names).
hLibintlDLL = vimLoadLib(GETTEXT_DLL);
# ifdef GETTEXT_DLL_ALT1
if (!hLibintlDLL)
hLibintlDLL = vimLoadLib(GETTEXT_DLL_ALT1);
# endif
# ifdef GETTEXT_DLL_ALT2
if (!hLibintlDLL)
hLibintlDLL = vimLoadLib(GETTEXT_DLL_ALT2);
# endif
if (!hLibintlDLL)
{
if (p_verbose > 0)
{
verbose_enter();
semsg(_(e_could_not_load_library_str_str), GETTEXT_DLL, GetWin32Error());
verbose_leave();
}
return 0;
}
for (i = 0; libintl_entry[i].name != NULL
&& libintl_entry[i].ptr != NULL; ++i)
{
if ((*libintl_entry[i].ptr = GetProcAddress(hLibintlDLL,
libintl_entry[i].name)) == NULL)
{
dyn_libintl_end();
if (p_verbose > 0)
{
verbose_enter();
semsg(_(e_could_not_load_library_function_str), libintl_entry[i].name);
verbose_leave();
}
return 0;
}
}
// The bind_textdomain_codeset() function is optional.
dyn_libintl_bind_textdomain_codeset = (char *(*)(const char *, const char *))
GetProcAddress(hLibintlDLL, "bind_textdomain_codeset");
if (dyn_libintl_bind_textdomain_codeset == NULL)
dyn_libintl_bind_textdomain_codeset =
null_libintl_bind_textdomain_codeset;
// _wputenv() function for the libintl.dll is optional.
hmsvcrt = find_imported_module_by_funcname(hLibintlDLL, "getenv");
if (hmsvcrt != NULL)
dyn_libintl_wputenv = (int (*)(const wchar_t *))
GetProcAddress(hmsvcrt, "_wputenv");
if (dyn_libintl_wputenv == NULL || dyn_libintl_wputenv == _wputenv)
dyn_libintl_wputenv = null_libintl_wputenv;
return 1;
}
void
dyn_libintl_end(void)
{
if (hLibintlDLL)
FreeLibrary(hLibintlDLL);
hLibintlDLL = NULL;
dyn_libintl_gettext = null_libintl_gettext;
dyn_libintl_ngettext = null_libintl_ngettext;
dyn_libintl_textdomain = null_libintl_textdomain;
dyn_libintl_bindtextdomain = null_libintl_bindtextdomain;
dyn_libintl_bind_textdomain_codeset = null_libintl_bind_textdomain_codeset;
dyn_libintl_wputenv = null_libintl_wputenv;
}
static char *
null_libintl_gettext(const char *msgid)
{
return (char*)msgid;
}
static char *
null_libintl_ngettext(
const char *msgid,
const char *msgid_plural,
unsigned long n)
{
return (char *)(n == 1 ? msgid : msgid_plural);
}
static char *
null_libintl_bindtextdomain(
const char *domainname UNUSED,
const char *dirname UNUSED)
{
return NULL;
}
static char *
null_libintl_bind_textdomain_codeset(
const char *domainname UNUSED,
const char *codeset UNUSED)
{
return NULL;
}
static char *
null_libintl_textdomain(const char *domainname UNUSED)
{
return NULL;
}
static int
null_libintl_wputenv(const wchar_t *envstring UNUSED)
{
return 0;
}
#endif // DYNAMIC_GETTEXT
// This symbol is not defined in older versions of the SDK or Visual C++
#ifndef VER_PLATFORM_WIN32_WINDOWS
# define VER_PLATFORM_WIN32_WINDOWS 1
#endif
#ifdef HAVE_ACL
# ifndef PROTO
# include <aclapi.h>
# endif
# ifndef PROTECTED_DACL_SECURITY_INFORMATION
# define PROTECTED_DACL_SECURITY_INFORMATION 0x80000000L
# endif
#endif
#ifdef HAVE_ACL
/*
* Enables or disables the specified privilege.
*/
static BOOL
win32_enable_privilege(LPTSTR lpszPrivilege)
{
LUID luid;
HANDLE hToken;
TOKEN_PRIVILEGES tokenPrivileges;
if (!OpenProcessToken(GetCurrentProcess(),
TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &hToken))
return FALSE;
if (!LookupPrivilegeValue(NULL, lpszPrivilege, &luid))
{
CloseHandle(hToken);
return FALSE;
}
tokenPrivileges.PrivilegeCount = 1;
tokenPrivileges.Privileges[0].Luid = luid;
tokenPrivileges.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
if (!AdjustTokenPrivileges(hToken, FALSE, &tokenPrivileges, 0, NULL, NULL))
{
CloseHandle(hToken);
return FALSE;
}
if (GetLastError() != ERROR_SUCCESS)
{
CloseHandle(hToken);
return FALSE;
}
CloseHandle(hToken);
return TRUE;
}
#endif
#ifdef _MSC_VER
// Suppress the deprecation warning for using GetVersionEx().
// It is needed for implementing "windowsversion()".
# pragma warning(push)
# pragma warning(disable: 4996)
#endif
/*
* Set "win8_or_later" and fill in "windowsVersion" if possible.
*/
void
PlatformId(void)
{
OSVERSIONINFO ovi;
ovi.dwOSVersionInfoSize = sizeof(ovi);
if (!GetVersionEx(&ovi))
return;
#ifdef FEAT_EVAL
vim_snprintf(windowsVersion, sizeof(windowsVersion), "%d.%d",
(int)ovi.dwMajorVersion, (int)ovi.dwMinorVersion);
#endif
if ((ovi.dwMajorVersion == 6 && ovi.dwMinorVersion >= 2)
|| ovi.dwMajorVersion > 6)
win8_or_later = TRUE;
if ((ovi.dwMajorVersion == 10 && ovi.dwBuildNumber >= 19045)
|| ovi.dwMajorVersion > 10)
win10_22H2_or_later = TRUE;
#ifdef HAVE_ACL
// Enable privilege for getting or setting SACLs.
if (!win32_enable_privilege(SE_SECURITY_NAME))
return;
#endif
}
#ifdef _MSC_VER
# pragma warning(pop)
#endif
#if !defined(FEAT_GUI_MSWIN) || defined(VIMDLL)
# define SHIFT (SHIFT_PRESSED)
# define CTRL (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED)
# define ALT (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED)
# define ALT_GR (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED)
// When uChar.AsciiChar is 0, then we need to look at wVirtualKeyCode.
// We map function keys to their ANSI terminal equivalents, as produced
// by ANSI.SYS, for compatibility with the MS-DOS version of Vim. Any
// ANSI key with a value >= '\300' is nonstandard, but provided anyway
// so that the user can have access to all SHIFT-, CTRL-, and ALT-
// combinations of function/arrow/etc keys.
static const struct
{
WORD wVirtKey;
BOOL fAnsiKey;
int chAlone;
int chShift;
int chCtrl;
int chAlt;
} VirtKeyMap[] =
{
// Key ANSI alone shift ctrl alt
{ VK_ESCAPE,FALSE, ESC, ESC, ESC, ESC, },
{ VK_F1, TRUE, ';', 'T', '^', 'h', },
{ VK_F2, TRUE, '<', 'U', '_', 'i', },
{ VK_F3, TRUE, '=', 'V', '`', 'j', },
{ VK_F4, TRUE, '>', 'W', 'a', 'k', },
{ VK_F5, TRUE, '?', 'X', 'b', 'l', },
{ VK_F6, TRUE, '@', 'Y', 'c', 'm', },
{ VK_F7, TRUE, 'A', 'Z', 'd', 'n', },
{ VK_F8, TRUE, 'B', '[', 'e', 'o', },
{ VK_F9, TRUE, 'C', '\\', 'f', 'p', },
{ VK_F10, TRUE, 'D', ']', 'g', 'q', },
{ VK_F11, TRUE, '\205', '\207', '\211', '\213', },
{ VK_F12, TRUE, '\206', '\210', '\212', '\214', },
{ VK_HOME, TRUE, 'G', '\302', 'w', '\303', },
{ VK_UP, TRUE, 'H', '\304', '\305', '\306', },
{ VK_PRIOR, TRUE, 'I', '\307', '\204', '\310', }, // PgUp
{ VK_LEFT, TRUE, 'K', '\311', 's', '\312', },
{ VK_RIGHT, TRUE, 'M', '\313', 't', '\314', },
{ VK_END, TRUE, 'O', '\315', 'u', '\316', },
{ VK_DOWN, TRUE, 'P', '\317', '\320', '\321', },
{ VK_NEXT, TRUE, 'Q', '\322', 'v', '\323', }, // PgDn
{ VK_INSERT,TRUE, 'R', '\324', '\325', '\326', },
{ VK_DELETE,TRUE, 'S', '\327', '\330', '\331', },
{ VK_BACK, TRUE, 'x', 'y', 'z', '{', }, // Backspace
{ VK_SNAPSHOT,TRUE, 0, 0, 0, 'r', }, // PrtScrn
# if 0
// Most people don't have F13-F20, but what the hell...
{ VK_F13, TRUE, '\332', '\333', '\334', '\335', },
{ VK_F14, TRUE, '\336', '\337', '\340', '\341', },
{ VK_F15, TRUE, '\342', '\343', '\344', '\345', },
{ VK_F16, TRUE, '\346', '\347', '\350', '\351', },
{ VK_F17, TRUE, '\352', '\353', '\354', '\355', },
{ VK_F18, TRUE, '\356', '\357', '\360', '\361', },
{ VK_F19, TRUE, '\362', '\363', '\364', '\365', },
{ VK_F20, TRUE, '\366', '\367', '\370', '\371', },
# endif
{ VK_ADD, TRUE, 'N', 'N', 'N', 'N', }, // keyp '+'
{ VK_SUBTRACT, TRUE,'J', 'J', 'J', 'J', }, // keyp '-'
// { VK_DIVIDE, TRUE,'N', 'N', 'N', 'N', }, // keyp '/'
{ VK_MULTIPLY, TRUE,'7', '7', '7', '7', }, // keyp '*'
{ VK_NUMPAD0,TRUE, '\332', '\333', '\334', '\335', },
{ VK_NUMPAD1,TRUE, '\336', '\337', '\340', '\341', },
{ VK_NUMPAD2,TRUE, '\342', '\343', '\344', '\345', },
{ VK_NUMPAD3,TRUE, '\346', '\347', '\350', '\351', },
{ VK_NUMPAD4,TRUE, '\352', '\353', '\354', '\355', },
{ VK_NUMPAD5,TRUE, '\356', '\357', '\360', '\361', },
{ VK_NUMPAD6,TRUE, '\362', '\363', '\364', '\365', },
{ VK_NUMPAD7,TRUE, '\366', '\367', '\370', '\371', },
{ VK_NUMPAD8,TRUE, '\372', '\373', '\374', '\375', },
// Sorry, out of number space! <negri>
{ VK_NUMPAD9,TRUE, '\376', '\377', '|', '}', },
};
/*
* The return code indicates key code size.
*/
static int
win32_kbd_patch_key(
KEY_EVENT_RECORD *pker)
{
UINT uMods = pker->dwControlKeyState;
static int s_iIsDead = 0;
static WORD awAnsiCode[2];
static BYTE abKeystate[256];
if (s_iIsDead == 2)
{
pker->uChar.UnicodeChar = (WCHAR) awAnsiCode[1];
s_iIsDead = 0;
return 1;
}
// check if it already has a valid unicode character.
if (pker->uChar.UnicodeChar != 0)
return 1;
CLEAR_FIELD(abKeystate);
// Clear any pending dead keys
ToUnicode(VK_SPACE, MapVirtualKey(VK_SPACE, 0), abKeystate, awAnsiCode, 2, 0);
if (uMods & SHIFT_PRESSED)
abKeystate[VK_SHIFT] = 0x80;
if (uMods & CAPSLOCK_ON)
abKeystate[VK_CAPITAL] = 1;
if ((uMods & ALT_GR) == ALT_GR)
{
abKeystate[VK_CONTROL] = abKeystate[VK_LCONTROL] =
abKeystate[VK_MENU] = abKeystate[VK_RMENU] = 0x80;
}
s_iIsDead = ToUnicode(pker->wVirtualKeyCode, pker->wVirtualScanCode,
abKeystate, awAnsiCode, 2, 0);
if (s_iIsDead > 0)
pker->uChar.UnicodeChar = (WCHAR) awAnsiCode[0];
return s_iIsDead;
}
static BOOL g_fJustGotFocus = FALSE;
/*
* Decode a KEY_EVENT into one or two keystrokes
*/
static BOOL
decode_key_event(
KEY_EVENT_RECORD *pker,
WCHAR *pch,
WCHAR *pch2,
int *pmodifiers,
BOOL fDoPost UNUSED)
{
int i;
const int nModifs = pker->dwControlKeyState & (SHIFT | ALT | CTRL);
*pch = *pch2 = NUL;
g_fJustGotFocus = FALSE;
// ignore key up events
if (!pker->bKeyDown)
return FALSE;
// ignore some keystrokes
switch (pker->wVirtualKeyCode)
{
// modifiers
case VK_SHIFT:
case VK_CONTROL:
case VK_MENU: // Alt key
return FALSE;
default:
break;
}
// Shift-TAB
if (pker->wVirtualKeyCode == VK_TAB && (nModifs & SHIFT_PRESSED))
{
*pch = K_NUL;
*pch2 = '\017';
return TRUE;
}
for (i = ARRAY_LENGTH(VirtKeyMap); --i >= 0; )
{
if (VirtKeyMap[i].wVirtKey == pker->wVirtualKeyCode)
{
*pch = VirtKeyMap[i].chAlone;
if ((nModifs & SHIFT) != 0)
*pch = VirtKeyMap[i].chShift;
else if ((nModifs & CTRL) != 0 && (nModifs & ~CTRL) == 0)
*pch = VirtKeyMap[i].chCtrl;
else if ((nModifs & ALT) != 0)
*pch = VirtKeyMap[i].chAlt;
if (*pch != 0)
{
if (VirtKeyMap[i].fAnsiKey)
{
*pch2 = *pch;
*pch = K_NUL;
if (pmodifiers)
{
if (pker->wVirtualKeyCode >= VK_F1
&& pker->wVirtualKeyCode <= VK_F12)
{
if ((nModifs & ALT) != 0)
{
*pmodifiers |= MOD_MASK_ALT;
if ((nModifs & SHIFT) == 0)
*pch2 = VirtKeyMap[i].chAlone;
}
if ((nModifs & CTRL) != 0)
{
*pmodifiers |= MOD_MASK_CTRL;
if ((nModifs & SHIFT) == 0)
*pch2 = VirtKeyMap[i].chAlone;
}
}
else if (pker->wVirtualKeyCode >= VK_END
&& pker->wVirtualKeyCode <= VK_DOWN)
{
// (0x23 - 0x28): VK_END, VK_HOME,
// VK_LEFT, VK_UP, VK_RIGHT, VK_DOWN
*pmodifiers = 0;
*pch2 = VirtKeyMap[i].chAlone;
if ((nModifs & SHIFT) != 0
&& (nModifs & ~SHIFT) == 0)
{
*pch2 = VirtKeyMap[i].chShift;
}
if ((nModifs & CTRL) != 0
&& (nModifs & ~CTRL) == 0)
{
*pch2 = VirtKeyMap[i].chCtrl;
if (pker->wVirtualKeyCode == VK_UP
|| pker->wVirtualKeyCode == VK_DOWN)
{
*pmodifiers |= MOD_MASK_CTRL;
*pch2 = VirtKeyMap[i].chAlone;
}
}
if ((nModifs & SHIFT) != 0
&& (nModifs & CTRL) != 0)
{
*pmodifiers |= MOD_MASK_CTRL;
*pch2 = VirtKeyMap[i].chShift;
}
if ((nModifs & ALT) != 0)
{
*pch2 = VirtKeyMap[i].chAlt;
*pmodifiers |= MOD_MASK_ALT;
if ((nModifs & ~ALT) == 0)
{
*pch2 = VirtKeyMap[i].chAlone;
}
else if ((nModifs & SHIFT) != 0)
{
*pch2 = VirtKeyMap[i].chShift;
}
else if ((nModifs & CTRL) != 0)
{
if (pker->wVirtualKeyCode == VK_UP
|| pker->wVirtualKeyCode == VK_DOWN)
{
*pmodifiers |= MOD_MASK_CTRL;
*pch2 = VirtKeyMap[i].chAlone;
}
else
{
*pch2 = VirtKeyMap[i].chCtrl;
}
}
}
}
else if (pker->wVirtualKeyCode == VK_INSERT
&& (nModifs & SHIFT) != 0
&& (nModifs & ~SHIFT) == 0)
{
*pmodifiers = 0;
*pch2 = VirtKeyMap[i].chShift;
}
else
{
*pch2 = VirtKeyMap[i].chAlone;
if ((nModifs & SHIFT) != 0)
*pmodifiers |= MOD_MASK_SHIFT;
if ((nModifs & CTRL) != 0)
*pmodifiers |= MOD_MASK_CTRL;
if ((nModifs & ALT) != 0)
*pmodifiers |= MOD_MASK_ALT;
}
}
}
return TRUE;
}
}
}
i = win32_kbd_patch_key(pker);
if (i < 0)
*pch = NUL;
else
{
*pch = (i > 0) ? pker->uChar.UnicodeChar : NUL;
if (pmodifiers != NULL)
{
// Pass on the ALT key as a modifier, but only when not combined
// with CTRL (which is ALTGR).
if ((nModifs & ALT) != 0 && (nModifs & CTRL) == 0)
*pmodifiers |= MOD_MASK_ALT;
// Pass on SHIFT only for special keys, because we don't know when
// it's already included with the character.
if ((nModifs & SHIFT) != 0 && *pch <= 0x20)
*pmodifiers |= MOD_MASK_SHIFT;
// Pass on CTRL only for non-special keys, because we don't know
// when it's already included with the character. And not when
// combined with ALT (which is ALTGR).
if ((nModifs & CTRL) != 0 && (nModifs & ALT) == 0
&& *pch >= 0x20 && *pch < 0x80)
*pmodifiers |= MOD_MASK_CTRL;
}
}
return (*pch != NUL);
}
# if defined(FEAT_EVAL)
static int
encode_key_event(dict_T *args, INPUT_RECORD *ir)
{
static int s_dwMods = 0;
char_u *action = dict_get_string(args, "event", TRUE);
if (action && (STRICMP(action, "keydown") == 0
|| STRICMP(action, "keyup") == 0))
{
BOOL isKeyDown = STRICMP(action, "keydown") == 0;
WORD vkCode = dict_get_number_def(args, "keycode", 0);
if (vkCode <= 0 || vkCode >= 0xFF)
{
semsg(_(e_invalid_argument_nr), (long)vkCode);
return FALSE;
}
ir->EventType = KEY_EVENT;
KEY_EVENT_RECORD ker;
ZeroMemory(&ker, sizeof(ker));
ker.bKeyDown = isKeyDown;
ker.wRepeatCount = 1;
ker.wVirtualScanCode = 0;
ker.dwControlKeyState = 0;
int mods = (int)dict_get_number(args, "modifiers");
// Encode the win32 console key modifiers from Vim keyboard modifiers.
if (mods)
{
// If "modifiers" is explicitly set in the args, then we reset any
// remembered modifier key state that may have been set from
// earlier mod-key-down events, even if they are not yet unset by
// earlier mod-key-up events.
s_dwMods = 0;
if (mods & MOD_MASK_SHIFT)
ker.dwControlKeyState |= SHIFT_PRESSED;
if (mods & MOD_MASK_CTRL)
ker.dwControlKeyState |= LEFT_CTRL_PRESSED;
if (mods & MOD_MASK_ALT)
ker.dwControlKeyState |= LEFT_ALT_PRESSED;
}
if (vkCode == VK_LSHIFT || vkCode == VK_RSHIFT || vkCode == VK_SHIFT)
{
if (isKeyDown)
s_dwMods |= SHIFT_PRESSED;
else
s_dwMods &= ~SHIFT_PRESSED;
}
else if (vkCode == VK_LCONTROL || vkCode == VK_CONTROL)
{
if (isKeyDown)
s_dwMods |= LEFT_CTRL_PRESSED;
else
s_dwMods &= ~LEFT_CTRL_PRESSED;
}
else if (vkCode == VK_RCONTROL)
{
if (isKeyDown)
s_dwMods |= RIGHT_CTRL_PRESSED;
else
s_dwMods &= ~RIGHT_CTRL_PRESSED;
}
else if (vkCode == VK_LMENU || vkCode == VK_MENU)
{
if (isKeyDown)
s_dwMods |= LEFT_ALT_PRESSED;
else
s_dwMods &= ~LEFT_ALT_PRESSED;
}
else if (vkCode == VK_RMENU)
{
if (isKeyDown)
s_dwMods |= RIGHT_ALT_PRESSED;
else
s_dwMods &= ~RIGHT_ALT_PRESSED;
}
ker.dwControlKeyState |= s_dwMods;
ker.wVirtualKeyCode = vkCode;
ker.uChar.UnicodeChar = 0;
ir->Event.KeyEvent = ker;
vim_free(action);
}
else
{
if (action == NULL)
{
semsg(_(e_missing_argument_str), "event");
}
else
{
semsg(_(e_invalid_value_for_argument_str_str), "event", action);
vim_free(action);
}
return FALSE;
}
return TRUE;
}
# endif // FEAT_EVAL
#endif // !FEAT_GUI_MSWIN || VIMDLL
/*
* For the GUI the mouse handling is in gui_w32.c.
*/
#if defined(FEAT_GUI_MSWIN) && !defined(VIMDLL)
void
mch_setmouse(int on UNUSED)
{
}
#else // !FEAT_GUI_MSWIN || VIMDLL
static int g_fMouseAvail = FALSE; // mouse present
static int g_fMouseActive = FALSE; // mouse enabled
static int g_nMouseClick = -1; // mouse status
static int g_xMouse; // mouse x coordinate
static int g_yMouse; // mouse y coordinate
static DWORD g_cmodein = 0; // Original console input mode
static DWORD g_cmodeout = 0; // Original console output mode
/*
* Enable or disable mouse input
*/
void
mch_setmouse(int on)
{
DWORD cmodein;
# ifdef VIMDLL
if (gui.in_use)
return;
# endif
if (!g_fMouseAvail)
return;
g_fMouseActive = on;
GetConsoleMode(g_hConIn, &cmodein);
if (g_fMouseActive)
{
cmodein |= ENABLE_MOUSE_INPUT;
cmodein &= ~ENABLE_QUICK_EDIT_MODE;
}
else
{
cmodein &= ~ENABLE_MOUSE_INPUT;
cmodein |= g_cmodein & ENABLE_QUICK_EDIT_MODE;
}
SetConsoleMode(g_hConIn, cmodein | ENABLE_EXTENDED_FLAGS);
}
# if defined(FEAT_BEVAL_TERM) || defined(PROTO)
/*
* Called when 'balloonevalterm' changed.
*/
void
mch_bevalterm_changed(void)
{
mch_setmouse(g_fMouseActive);
}
# endif
/*
* Win32 console mouse scroll event handler.
* Console version of the _OnMouseWheel() function in gui_w32.c
*
* This encodes the mouse scroll direction and keyboard modifiers into
* g_nMouseClick, and the mouse position into g_xMouse and g_yMouse
*
* The direction of the scroll is decoded from two fields of the win32 console
* mouse event record;
* 1. The orientation - vertical or horizontal flag - from dwEventFlags
* 2. The sign - positive or negative (aka delta flag) - from dwButtonState
*
* When scroll orientation is HORIZONTAL
* - If the high word of the dwButtonState member contains a positive
* value, the wheel was rotated to the right.
* - Otherwise, the wheel was rotated to the left.
* When scroll orientation is VERTICAL
* - If the high word of the dwButtonState member contains a positive value,
* the wheel was rotated forward, away from the user.
* - Otherwise, the wheel was rotated backward, toward the user.
*/
static void
decode_mouse_wheel(MOUSE_EVENT_RECORD *pmer)
{
int horizontal = (pmer->dwEventFlags == MOUSE_HWHEELED);
int zDelta = pmer->dwButtonState;
g_xMouse = pmer->dwMousePosition.X;
g_yMouse = pmer->dwMousePosition.Y;
# ifdef FEAT_PROP_POPUP
int lcol = g_xMouse;
int lrow = g_yMouse;
win_T *wp = mouse_find_win(&lrow, &lcol, FIND_POPUP);
if (wp != NULL && popup_is_popup(wp))
{
g_nMouseClick = -1;
cmdarg_T cap;
oparg_T oa;
CLEAR_FIELD(cap);
clear_oparg(&oa);
cap.oap = &oa;
if (horizontal)
{
cap.arg = zDelta < 0 ? MSCR_LEFT : MSCR_RIGHT;
cap.cmdchar = zDelta < 0 ? K_MOUSELEFT : K_MOUSERIGHT;
}
else
{
cap.cmdchar = zDelta < 0 ? K_MOUSEUP : K_MOUSEDOWN;
cap.arg = zDelta < 0 ? MSCR_UP : MSCR_DOWN;
}
// Mouse hovers over popup window, scroll it if possible.
mouse_row = wp->w_winrow;
mouse_col = wp->w_wincol;
nv_mousescroll(&cap);
update_screen(0);
setcursor();
out_flush();
return;
}
# endif
mouse_col = g_xMouse;
mouse_row = g_yMouse;
char_u modifiers = 0;
char_u direction = 0;
// Decode the direction into an event that Vim can process
if (horizontal)
direction = zDelta >= 0 ? KE_MOUSELEFT : KE_MOUSERIGHT;
else
direction = zDelta >= 0 ? KE_MOUSEDOWN : KE_MOUSEUP;
// Decode the win32 console key modifiers into Vim mouse modifiers.
if (pmer->dwControlKeyState & SHIFT_PRESSED)
modifiers |= MOD_MASK_SHIFT; // MOUSE_SHIFT;
if (pmer->dwControlKeyState & (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED))
modifiers |= MOD_MASK_CTRL; // MOUSE_CTRL;
if (pmer->dwControlKeyState & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED))
modifiers |= MOD_MASK_ALT; // MOUSE_ALT;
// add (bitwise or) the scroll direction and the key modifier chars
// together.
g_nMouseClick = ((direction << 8) | modifiers);
return;
}
/*
* Decode a MOUSE_EVENT. If it's a valid event, return MOUSE_LEFT,
* MOUSE_MIDDLE, or MOUSE_RIGHT for a click; MOUSE_DRAG for a mouse
* move with a button held down; and MOUSE_RELEASE after a MOUSE_DRAG
* or a MOUSE_LEFT, _MIDDLE, or _RIGHT. We encode the button type,
* the number of clicks, and the Shift/Ctrl/Alt modifiers in g_nMouseClick,
* and we return the mouse position in g_xMouse and g_yMouse.
*
* Every MOUSE_LEFT, _MIDDLE, or _RIGHT will be followed by zero or more
* MOUSE_DRAGs and one MOUSE_RELEASE. MOUSE_RELEASE will be followed only
* by MOUSE_LEFT, _MIDDLE, or _RIGHT.
*
* For multiple clicks, we send, say, MOUSE_LEFT/1 click, MOUSE_RELEASE,
* MOUSE_LEFT/2 clicks, MOUSE_RELEASE, MOUSE_LEFT/3 clicks, MOUSE_RELEASE, ....
*
* Windows will send us MOUSE_MOVED notifications whenever the mouse
* moves, even if it stays within the same character cell. We ignore
* all MOUSE_MOVED messages if the position hasn't really changed, and
* we ignore all MOUSE_MOVED messages where no button is held down (i.e.,
* we're only interested in MOUSE_DRAG).
*
* All of this is complicated by the code that fakes MOUSE_MIDDLE on
* 2-button mouses by pressing the left & right buttons simultaneously.
* In practice, it's almost impossible to click both at the same time,
* so we need to delay a little. Also, we tend not to get MOUSE_RELEASE
* in such cases, if the user is clicking quickly.
*/
static BOOL
decode_mouse_event(
MOUSE_EVENT_RECORD *pmer)
{
static int s_nOldButton = -1;
static int s_nOldMouseClick = -1;
static int s_xOldMouse = -1;
static int s_yOldMouse = -1;
static linenr_T s_old_topline = 0;
# ifdef FEAT_DIFF
static int s_old_topfill = 0;
# endif
static int s_cClicks = 1;
static BOOL s_fReleased = TRUE;
static DWORD s_dwLastClickTime = 0;
static BOOL s_fNextIsMiddle = FALSE;
static DWORD cButtons = 0; // number of buttons supported
const DWORD LEFT = FROM_LEFT_1ST_BUTTON_PRESSED;
const DWORD MIDDLE = FROM_LEFT_2ND_BUTTON_PRESSED;
const DWORD RIGHT = RIGHTMOST_BUTTON_PRESSED;
const DWORD LEFT_RIGHT = LEFT | RIGHT;
int nButton;
if (cButtons == 0 && !GetNumberOfConsoleMouseButtons(&cButtons))
cButtons = 2;
if (!g_fMouseAvail || !g_fMouseActive)
{
g_nMouseClick = -1;
return FALSE;
}
// get a spurious MOUSE_EVENT immediately after receiving focus; ignore
if (g_fJustGotFocus)
{
g_fJustGotFocus = FALSE;
return FALSE;
}
// If there is an unprocessed mouse click drop this one.
if (g_nMouseClick != -1)
return TRUE;
if (pmer->dwEventFlags == MOUSE_WHEELED
|| pmer->dwEventFlags == MOUSE_HWHEELED)
{
decode_mouse_wheel(pmer);
return TRUE; // we now should have a mouse scroll in g_nMouseClick
}
nButton = -1;
g_xMouse = pmer->dwMousePosition.X;
g_yMouse = pmer->dwMousePosition.Y;
if (pmer->dwEventFlags == MOUSE_MOVED)
{
// Ignore MOUSE_MOVED events if (x, y) hasn't changed. (We get these
// events even when the mouse moves only within a char cell.)
if (s_xOldMouse == g_xMouse && s_yOldMouse == g_yMouse)
return FALSE;
}
// If no buttons are pressed...
if ((pmer->dwButtonState & ((1 << cButtons) - 1)) == 0)
{
nButton = MOUSE_RELEASE;
// If the last thing returned was MOUSE_RELEASE, ignore this
if (s_fReleased)
{
# ifdef FEAT_BEVAL_TERM
// do return mouse move events when we want them
if (p_bevalterm)
nButton = MOUSE_DRAG;
else
# endif
return FALSE;
}
s_fReleased = TRUE;
}
else // one or more buttons pressed
{
// on a 2-button mouse, hold down left and right buttons
// simultaneously to get MIDDLE.
if (cButtons == 2 && s_nOldButton != MOUSE_DRAG)
{
DWORD dwLR = (pmer->dwButtonState & LEFT_RIGHT);
// if either left or right button only is pressed, see if the
// next mouse event has both of them pressed
if (dwLR == LEFT || dwLR == RIGHT)
{
for (;;)
{
// wait a short time for next input event
if (WaitForSingleObject(g_hConIn, p_mouset / 3)
!= WAIT_OBJECT_0)
break;
else
{
DWORD cRecords = 0;
INPUT_RECORD ir;
MOUSE_EVENT_RECORD* pmer2 = &ir.Event.MouseEvent;
peek_console_input(g_hConIn, &ir, 1, &cRecords);
if (cRecords == 0 || ir.EventType != MOUSE_EVENT
|| !(pmer2->dwButtonState & LEFT_RIGHT))
break;
else
{
if (pmer2->dwEventFlags != MOUSE_MOVED)
{
read_console_input(g_hConIn, &ir, 1, &cRecords);
return decode_mouse_event(pmer2);
}
else if (s_xOldMouse == pmer2->dwMousePosition.X &&
s_yOldMouse == pmer2->dwMousePosition.Y)
{
// throw away spurious mouse move
read_console_input(g_hConIn, &ir, 1, &cRecords);
// are there any more mouse events in queue?
peek_console_input(g_hConIn, &ir, 1, &cRecords);
if (cRecords==0 || ir.EventType != MOUSE_EVENT)
break;
}
else
break;
}
}
}
}
}
if (s_fNextIsMiddle)
{
nButton = (pmer->dwEventFlags == MOUSE_MOVED)
? MOUSE_DRAG : MOUSE_MIDDLE;
s_fNextIsMiddle = FALSE;
}
else if (cButtons == 2 &&
((pmer->dwButtonState & LEFT_RIGHT) == LEFT_RIGHT))
{
nButton = MOUSE_MIDDLE;
if (! s_fReleased && pmer->dwEventFlags != MOUSE_MOVED)
{
s_fNextIsMiddle = TRUE;
nButton = MOUSE_RELEASE;
}
}
else if ((pmer->dwButtonState & LEFT) == LEFT)
nButton = MOUSE_LEFT;
else if ((pmer->dwButtonState & MIDDLE) == MIDDLE)
nButton = MOUSE_MIDDLE;
else if ((pmer->dwButtonState & RIGHT) == RIGHT)
nButton = MOUSE_RIGHT;
if (! s_fReleased && ! s_fNextIsMiddle
&& nButton != s_nOldButton && s_nOldButton != MOUSE_DRAG)
return FALSE;
s_fReleased = s_fNextIsMiddle;
}
if (pmer->dwEventFlags == 0 || pmer->dwEventFlags == DOUBLE_CLICK)
{
// button pressed or released, without mouse moving
if (nButton != -1 && nButton != MOUSE_RELEASE)
{
DWORD dwCurrentTime = GetTickCount();
if (s_xOldMouse != g_xMouse
|| s_yOldMouse != g_yMouse
|| s_nOldButton != nButton
|| s_old_topline != curwin->w_topline
# ifdef FEAT_DIFF
|| s_old_topfill != curwin->w_topfill
# endif
|| (int)(dwCurrentTime - s_dwLastClickTime) > p_mouset)
{
s_cClicks = 1;
}
else if (++s_cClicks > 4)
{
s_cClicks = 1;
}
s_dwLastClickTime = dwCurrentTime;
}
}
else if (pmer->dwEventFlags == MOUSE_MOVED)
{
if (nButton != -1 && nButton != MOUSE_RELEASE)
nButton = MOUSE_DRAG;
s_cClicks = 1;
}
if (nButton == -1)
return FALSE;
if (nButton != MOUSE_RELEASE)
s_nOldButton = nButton;
g_nMouseClick = nButton;
if (pmer->dwControlKeyState & SHIFT_PRESSED)
g_nMouseClick |= MOUSE_SHIFT;
if (pmer->dwControlKeyState & (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED))
g_nMouseClick |= MOUSE_CTRL;
if (pmer->dwControlKeyState & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED))
g_nMouseClick |= MOUSE_ALT;
if (nButton != MOUSE_DRAG && nButton != MOUSE_RELEASE)
SET_NUM_MOUSE_CLICKS(g_nMouseClick, s_cClicks);
// only pass on interesting (i.e., different) mouse events
if (s_xOldMouse == g_xMouse
&& s_yOldMouse == g_yMouse
&& s_nOldMouseClick == g_nMouseClick)
{
g_nMouseClick = -1;
return FALSE;
}
s_xOldMouse = g_xMouse;
s_yOldMouse = g_yMouse;
s_old_topline = curwin->w_topline;
# ifdef FEAT_DIFF
s_old_topfill = curwin->w_topfill;
# endif
s_nOldMouseClick = g_nMouseClick;
return TRUE;
}
# ifdef FEAT_EVAL
static int
encode_mouse_event(dict_T *args, INPUT_RECORD *ir)
{
int button;
int row;
int col;
int repeated_click;
int_u mods = 0;
int move;
if (!dict_has_key(args, "row") || !dict_has_key(args, "col"))
return FALSE;
// Note: "move" is optional, requires fewer arguments
move = (int)dict_get_bool(args, "move", FALSE);
if (!move && (!dict_has_key(args, "button")
|| !dict_has_key(args, "multiclick")
|| !dict_has_key(args, "modifiers")))
return FALSE;
row = (int)dict_get_number(args, "row") - 1;
col = (int)dict_get_number(args, "col") - 1;
ir->EventType = MOUSE_EVENT;
MOUSE_EVENT_RECORD mer;
ZeroMemory(&mer, sizeof(mer));
mer.dwMousePosition.X = col;
mer.dwMousePosition.Y = row;
if (move)
{
mer.dwButtonState = 0;
mer.dwEventFlags = MOUSE_MOVED;
}
else
{
button = (int)dict_get_number(args, "button");
repeated_click = (int)dict_get_number(args, "multiclick");
mods = (int)dict_get_number(args, "modifiers");
// Reset the scroll values to known values.
// XXX: Remove this when/if the scroll step is made configurable.
mouse_set_hor_scroll_step(6);
mouse_set_vert_scroll_step(3);
switch (button)
{
case MOUSE_LEFT:
mer.dwButtonState = FROM_LEFT_1ST_BUTTON_PRESSED;
mer.dwEventFlags = repeated_click == 1 ? DOUBLE_CLICK : 0;
break;
case MOUSE_MIDDLE:
mer.dwButtonState = FROM_LEFT_2ND_BUTTON_PRESSED;
mer.dwEventFlags = repeated_click == 1 ? DOUBLE_CLICK : 0;
break;
case MOUSE_RIGHT:
mer.dwButtonState = RIGHTMOST_BUTTON_PRESSED;
mer.dwEventFlags = repeated_click == 1 ? DOUBLE_CLICK : 0;
break;
case MOUSE_RELEASE:
// umm? Assume Left Release?
mer.dwEventFlags = 0;
case MOUSE_MOVE:
mer.dwButtonState = 0;
mer.dwEventFlags = MOUSE_MOVED;
break;
case MOUSE_X1:
mer.dwButtonState = FROM_LEFT_3RD_BUTTON_PRESSED;
break;
case MOUSE_X2:
mer.dwButtonState = FROM_LEFT_4TH_BUTTON_PRESSED;
break;
case MOUSE_4: // KE_MOUSEDOWN;
mer.dwButtonState = -1;
mer.dwEventFlags = MOUSE_WHEELED;
break;
case MOUSE_5: // KE_MOUSEUP;
mer.dwButtonState = +1;
mer.dwEventFlags = MOUSE_WHEELED;
break;
case MOUSE_6: // KE_MOUSELEFT;
mer.dwButtonState = -1;
mer.dwEventFlags = MOUSE_HWHEELED;
break;
case MOUSE_7: // KE_MOUSERIGHT;
mer.dwButtonState = +1;
mer.dwEventFlags = MOUSE_HWHEELED;
break;
default:
semsg(_(e_invalid_argument_str), "button");
return FALSE;
}
}
mer.dwControlKeyState = 0;
if (mods != 0)
{
// Encode the win32 console key modifiers from Vim MOUSE modifiers.
if (mods & MOUSE_SHIFT)
mer.dwControlKeyState |= SHIFT_PRESSED;
if (mods & MOUSE_CTRL)
mer.dwControlKeyState |= LEFT_CTRL_PRESSED;
if (mods & MOUSE_ALT)
mer.dwControlKeyState |= LEFT_ALT_PRESSED;
}
ir->Event.MouseEvent = mer;
return TRUE;
}
# endif // FEAT_EVAL
static int
write_input_record_buffer(INPUT_RECORD* irEvents, int nLength)
{
int nCount = 0;
while (nCount < nLength)
{
input_record_buffer.length++;
input_record_buffer_node_T *event_node =
malloc(sizeof(input_record_buffer_node_T));
event_node->ir = irEvents[nCount++];
event_node->next = NULL;
if (input_record_buffer.tail == NULL)
{
input_record_buffer.head = event_node;
input_record_buffer.tail = event_node;
}
else
{
input_record_buffer.tail->next = event_node;
input_record_buffer.tail = input_record_buffer.tail->next;
}
}
return nCount;
}
static int
read_input_record_buffer(INPUT_RECORD* irEvents, int nMaxLength)
{
int nCount = 0;
while (nCount < nMaxLength && input_record_buffer.head != NULL)
{
input_record_buffer.length--;
input_record_buffer_node_T *pop_head = input_record_buffer.head;
irEvents[nCount++] = pop_head->ir;
input_record_buffer.head = pop_head->next;
vim_free(pop_head);
if (input_record_buffer.length == 0)
input_record_buffer.tail = NULL;
}
return nCount;
}
#endif // !FEAT_GUI_MSWIN || VIMDLL
#ifdef FEAT_EVAL
/*
* The 'test_mswin_event' function is for testing Vim's low-level handling of
* user input events. ie, this manages the encoding of INPUT_RECORD events
* so that we have a way to test how Vim decodes INPUT_RECORD events in Windows
* consoles.
*
* The 'test_mswin_event' function is based on 'test_gui_event'. In fact, when
* the Windows GUI is running, the arguments; 'event' and 'args', are the same.
* So, it acts as an alias for 'test_gui_event' for the Windows GUI.
*
* When the Windows console is running, the arguments; 'event' and 'args', are
* a subset of what 'test_gui_event' handles, ie, only "key" and "mouse"
* events are encoded as INPUT_RECORD events.
*
* Note: INPUT_RECORDs are only used by the Windows console, not the GUI. The
* GUI sends MSG structs instead.
*/
int
test_mswin_event(char_u *event, dict_T *args)
{
int lpEventsWritten = 0;
# if defined(VIMDLL) || defined(FEAT_GUI_MSWIN)
if (gui.in_use)
return test_gui_w32_sendevent(event, args);
# endif
# if defined(VIMDLL) || !defined(FEAT_GUI_MSWIN)
// Currently implemented event record types are; KEY_EVENT and MOUSE_EVENT
// Potentially could also implement: FOCUS_EVENT and WINDOW_BUFFER_SIZE_EVENT
// Maybe also: MENU_EVENT
INPUT_RECORD ir;
BOOL input_encoded = FALSE;
BOOL execute = FALSE;
if (STRCMP(event, "key") == 0)
{
execute = dict_get_bool(args, "execute", FALSE);
if (dict_has_key(args, "event"))
input_encoded = encode_key_event(args, &ir);
else if (!execute)
{
semsg(_(e_missing_argument_str), "event");
return FALSE;
}
}
else if (STRCMP(event, "mouse") == 0)
{
execute = TRUE;
input_encoded = encode_mouse_event(args, &ir);
}
else
{
semsg(_(e_invalid_value_for_argument_str_str), "event", event);
return FALSE;
}
// Ideally, WriteConsoleInput would be used to inject these low-level
// events. But, this doesn't work well in the CI test environment. So
// implementing an input_record_buffer instead.
if (input_encoded)
lpEventsWritten = write_input_record_buffer(&ir, 1);
// Set flags to execute the event, ie. like feedkeys mode X.
if (execute)
{
int save_msg_scroll = msg_scroll;
// Avoid a 1 second delay when the keys start Insert mode.
msg_scroll = FALSE;
ch_log(NULL, "test_mswin_event() executing");
exec_normal(TRUE, TRUE, TRUE);
msg_scroll |= save_msg_scroll;
}
# endif
return lpEventsWritten;
}
#endif // FEAT_EVAL
#ifdef MCH_CURSOR_SHAPE
/*
* Set the shape of the cursor.
* 'thickness' can be from 1 (thin) to 99 (block)
*/
static void
mch_set_cursor_shape(int thickness)
{
if (vtp_working)
{
if (*T_CSI == NUL)
{
// If 't_SI' is not set, use the default cursor styles.
if (thickness < 50)
vtp_printf("\033[3 q"); // underline
else
vtp_printf("\033[0 q"); // default
}
}
else
{
CONSOLE_CURSOR_INFO ConsoleCursorInfo;
ConsoleCursorInfo.dwSize = thickness;
ConsoleCursorInfo.bVisible = s_cursor_visible;
SetConsoleCursorInfo(g_hConOut, &ConsoleCursorInfo);
if (s_cursor_visible)
SetConsoleCursorPosition(g_hConOut, g_coord);
}
}
void
mch_update_cursor(void)
{
int idx;
int thickness;
# ifdef VIMDLL
if (gui.in_use)
return;
# endif
/*
* How the cursor is drawn depends on the current mode.
*/
idx = get_shape_idx(FALSE);
if (shape_table[idx].shape == SHAPE_BLOCK)
thickness = 99; // 100 doesn't work on W95
else
thickness = shape_table[idx].percentage;
mch_set_cursor_shape(thickness);
}
#endif
#if !defined(FEAT_GUI_MSWIN) || defined(VIMDLL)
/*
* Handle FOCUS_EVENT.
*/
static void
handle_focus_event(INPUT_RECORD ir)
{
g_fJustGotFocus = ir.Event.FocusEvent.bSetFocus;
ui_focus_change((int)g_fJustGotFocus);
}
static void ResizeConBuf(HANDLE hConsole, COORD coordScreen);
/*
* Wait until console input from keyboard or mouse is available,
* or the time is up.
* When "ignore_input" is TRUE even wait when input is available.
* Return TRUE if something is available FALSE if not.
*/
static int
WaitForChar(long msec, int ignore_input)
{
DWORD dwNow = 0, dwEndTime = 0;
INPUT_RECORD ir;
DWORD cRecords;
WCHAR ch, ch2;
# ifdef FEAT_TIMERS
int tb_change_cnt = typebuf.tb_change_cnt;
# endif
if (msec > 0)
// Wait until the specified time has elapsed.
dwEndTime = GetTickCount() + msec;
else if (msec < 0)
// Wait forever.
dwEndTime = INFINITE;
// We need to loop until the end of the time period, because
// we might get multiple unusable mouse events in that time.
for (;;)
{
// Only process messages when waiting.
if (msec != 0)
{
# ifdef MESSAGE_QUEUE
parse_queued_messages();
# endif
# ifdef FEAT_MZSCHEME
mzvim_check_threads();
# endif
# ifdef FEAT_CLIENTSERVER
serverProcessPendingMessages();
# endif
}
if (g_nMouseClick != -1
# ifdef FEAT_CLIENTSERVER
|| (!ignore_input && input_available())
# endif
)
return TRUE;
if (msec > 0)
{
// If the specified wait time has passed, return. Beware that
// GetTickCount() may wrap around (overflow).
dwNow = GetTickCount();
if ((int)(dwNow - dwEndTime) >= 0)
break;
}
if (msec != 0)
{
DWORD dwWaitTime = dwEndTime - dwNow;
// Don't wait for more than 11 msec to avoid dropping characters,
// check channel while waiting for input and handle a callback from
// 'balloonexpr'.
if (dwWaitTime > 11)
dwWaitTime = 11;
# ifdef FEAT_MZSCHEME
if (mzthreads_allowed() && p_mzq > 0 && (long)dwWaitTime > p_mzq)
dwWaitTime = p_mzq; // don't wait longer than 'mzquantum'
# endif
# ifdef FEAT_TIMERS
// When waiting very briefly don't trigger timers.
if (dwWaitTime > 10)
{
long due_time;
// Trigger timers and then get the time in msec until the next
// one is due. Wait up to that time.
due_time = check_due_timer();
if (typebuf.tb_change_cnt != tb_change_cnt)
{
// timer may have used feedkeys().
return FALSE;
}
if (due_time > 0 && dwWaitTime > (DWORD)due_time)
dwWaitTime = due_time;
}
# endif
if (
# ifdef FEAT_CLIENTSERVER
// Wait for either an event on the console input or a
// message in the client-server window.
msg_wait_for_multiple_objects(1, &g_hConIn, FALSE,
dwWaitTime, QS_SENDMESSAGE) != WAIT_OBJECT_0
# else
wait_for_single_object(g_hConIn, dwWaitTime)
!= WAIT_OBJECT_0
# endif
)
continue;
}
cRecords = 0;
peek_console_input(g_hConIn, &ir, 1, &cRecords);
# ifdef FEAT_MBYTE_IME
// May have to redraw if the cursor ends up in the wrong place.
// Only when not peeking.
if (State == MODE_CMDLINE && msg_row == Rows - 1 && msec != 0)
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
if (GetConsoleScreenBufferInfo(g_hConOut, &csbi))
{
if (csbi.dwCursorPosition.Y != msg_row)
{
// The screen is now messed up, must redraw the command
// line and later all the windows.
redraw_all_later(UPD_CLEAR);
compute_cmdrow();
redrawcmd();
}
}
}
# endif
if (cRecords > 0)
{
if (ir.EventType == KEY_EVENT && ir.Event.KeyEvent.bKeyDown)
{
# ifdef FEAT_MBYTE_IME
// Windows IME sends two '\n's with only one 'ENTER'. First:
// wVirtualKeyCode == 13. second: wVirtualKeyCode == 0
if (ir.Event.KeyEvent.uChar.UnicodeChar == 0
&& ir.Event.KeyEvent.wVirtualKeyCode == 13)
{
read_console_input(g_hConIn, &ir, 1, &cRecords);
continue;
}
# endif
if (decode_key_event(&ir.Event.KeyEvent, &ch, &ch2,
NULL, FALSE))
return TRUE;
}
read_console_input(g_hConIn, &ir, 1, &cRecords);
if (ir.EventType == FOCUS_EVENT)
handle_focus_event(ir);
else if (ir.EventType == WINDOW_BUFFER_SIZE_EVENT)
{
COORD dwSize = ir.Event.WindowBufferSizeEvent.dwSize;
// Only call shell_resized() when the size actually changed to
// avoid the screen is cleared.
if (dwSize.X != Columns || dwSize.Y != Rows)
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
GetConsoleScreenBufferInfo(g_hConOut, &csbi);
dwSize.X = csbi.srWindow.Right - csbi.srWindow.Left + 1;
dwSize.Y = csbi.srWindow.Bottom - csbi.srWindow.Top + 1;
if (dwSize.X != Columns || dwSize.Y != Rows)
{
ResizeConBuf(g_hConOut, dwSize);
shell_resized();
}
}
}
else if (ir.EventType == MOUSE_EVENT
&& decode_mouse_event(&ir.Event.MouseEvent))
return TRUE;
}
else if (msec == 0)
break;
}
# ifdef FEAT_CLIENTSERVER
// Something might have been received while we were waiting.
if (input_available())
return TRUE;
# endif
return FALSE;
}
/*
* return non-zero if a character is available
*/
int
mch_char_avail(void)
{
# ifdef VIMDLL
if (gui.in_use)
return TRUE;
# endif
return WaitForChar(0L, FALSE);
}
# if defined(FEAT_TERMINAL) || defined(PROTO)
/*
* Check for any pending input or messages.
*/
int
mch_check_messages(void)
{
# ifdef VIMDLL
if (gui.in_use)
return TRUE;
# endif
return WaitForChar(0L, TRUE);
}
# endif
/*
* Create the console input. Used when reading stdin doesn't work.
*/
static void
create_conin(void)
{
g_hConIn = CreateFile("CONIN$", GENERIC_READ|GENERIC_WRITE,
FILE_SHARE_READ|FILE_SHARE_WRITE,
(LPSECURITY_ATTRIBUTES) NULL,
OPEN_EXISTING, 0, (HANDLE)NULL);
did_create_conin = TRUE;
}
/*
* Get a keystroke or a mouse event, use a blocking wait.
*/
static WCHAR
tgetch(int *pmodifiers, WCHAR *pch2)
{
WCHAR ch;
for (;;)
{
INPUT_RECORD ir;
DWORD cRecords = 0;
# ifdef FEAT_CLIENTSERVER
(void)WaitForChar(-1L, FALSE);
if (input_available())
return 0;
if (g_nMouseClick != -1)
return 0;
# endif
if (read_console_input(g_hConIn, &ir, 1, &cRecords) == 0)
{
if (did_create_conin)
read_error_exit();
create_conin();
continue;
}
if (ir.EventType == KEY_EVENT)
{
if (decode_key_event(&ir.Event.KeyEvent, &ch, pch2,
pmodifiers, TRUE))
return ch;
}
else if (ir.EventType == FOCUS_EVENT)
handle_focus_event(ir);
else if (ir.EventType == WINDOW_BUFFER_SIZE_EVENT)
shell_resized();
else if (ir.EventType == MOUSE_EVENT)
{
if (decode_mouse_event(&ir.Event.MouseEvent))
return 0;
}
}
}
#endif // !FEAT_GUI_MSWIN
/*
* mch_inchar(): low-level input function.
* Get one or more characters from the keyboard or the mouse.
* If time == 0, do not wait for characters.
* If time == n, wait a short time for characters.
* If time == -1, wait forever for characters.
* Returns the number of characters read into buf.
*/
int
mch_inchar(
char_u *buf UNUSED,
int maxlen UNUSED,
long time UNUSED,
int tb_change_cnt UNUSED)
{
#if !defined(FEAT_GUI_MSWIN) || defined(VIMDLL)
int len;
int c;
# ifdef VIMDLL
// Extra space for maximum three CSIs. E.g. U+1B6DB -> 0xF0 0x9B 0x9B 0x9B.
# define TYPEAHEADSPACE 6
# else
# define TYPEAHEADSPACE 0
# endif
# define TYPEAHEADLEN (20 + TYPEAHEADSPACE)
static char_u typeahead[TYPEAHEADLEN]; // previously typed bytes.
static int typeaheadlen = 0;
# ifdef VIMDLL
if (gui.in_use)
return 0;
# endif
// First use any typeahead that was kept because "buf" was too small.
if (typeaheadlen > 0)
goto theend;
if (time >= 0)
{
if (!WaitForChar(time, FALSE)) // no character available
return 0;
}
else // time == -1, wait forever
{
mch_set_winsize_now(); // Allow winsize changes from now on
/*
* If there is no character available within 2 seconds (default)
* write the autoscript file to disk. Or cause the CursorHold event
* to be triggered.
*/
if (!WaitForChar(p_ut, FALSE))
{
if (trigger_cursorhold() && maxlen >= 3)
{
buf[0] = K_SPECIAL;
buf[1] = KS_EXTRA;
buf[2] = (int)KE_CURSORHOLD;
return 3;
}
before_blocking();
}
}
/*
* Try to read as many characters as there are, until the buffer is full.
*/
// we will get at least one key. Get more if they are available.
g_fCBrkPressed = FALSE;
# ifdef MCH_WRITE_DUMP
if (fdDump)
fputc('[', fdDump);
# endif
// Keep looping until there is something in the typeahead buffer and more
// to get and still room in the buffer (up to two bytes for a char and
// three bytes for a modifier).
while ((typeaheadlen == 0 || WaitForChar(0L, FALSE))
&& typeaheadlen + 5 + TYPEAHEADSPACE <= TYPEAHEADLEN)
{
if (typebuf_changed(tb_change_cnt))
{
// "buf" may be invalid now if a client put something in the
// typeahead buffer and "buf" is in the typeahead buffer.
typeaheadlen = 0;
break;
}
if (g_nMouseClick != -1)
{
# ifdef MCH_WRITE_DUMP
if (fdDump)
fprintf(fdDump, "{%02x @ %d, %d}",
g_nMouseClick, g_xMouse, g_yMouse);
# endif
char_u modifiers = ((char_u *)(&g_nMouseClick))[0];
char_u scroll_dir = ((char_u *)(&g_nMouseClick))[1];
if (scroll_dir == KE_MOUSEDOWN
|| scroll_dir == KE_MOUSEUP
|| scroll_dir == KE_MOUSELEFT
|| scroll_dir == KE_MOUSERIGHT)
{
if (modifiers > 0)
{
// use K_SPECIAL instead of CSI to make mappings work
typeahead[typeaheadlen++] = K_SPECIAL;
typeahead[typeaheadlen++] = KS_MODIFIER;
typeahead[typeaheadlen++] = modifiers;
}
typeahead[typeaheadlen++] = CSI;
typeahead[typeaheadlen++] = KS_EXTRA;
typeahead[typeaheadlen++] = scroll_dir;
}
else
{
typeahead[typeaheadlen++] = ESC + 128;
typeahead[typeaheadlen++] = 'M';
typeahead[typeaheadlen++] = g_nMouseClick;
}
// Pass the pointer coordinates of the mouse event in 2 bytes,
// allowing for > 223 columns. Both for click and scroll events.
// This is the same as what is used for the GUI.
typeahead[typeaheadlen++] = (char_u)(g_xMouse / 128 + ' ' + 1);
typeahead[typeaheadlen++] = (char_u)(g_xMouse % 128 + ' ' + 1);
typeahead[typeaheadlen++] = (char_u)(g_yMouse / 128 + ' ' + 1);
typeahead[typeaheadlen++] = (char_u)(g_yMouse % 128 + ' ' + 1);
g_nMouseClick = -1;
}
else
{
WCHAR ch2 = NUL;
int modifiers = 0;
c = tgetch(&modifiers, &ch2);
c = simplify_key(c, &modifiers);
// Some chars need adjustment when the Ctrl modifier is used.
++no_reduce_keys;
c = may_adjust_key_for_ctrl(modifiers, c);
--no_reduce_keys;
// remove the SHIFT modifier for keys where it's already included,
// e.g., '(' and '*'
modifiers = may_remove_shift_modifier(modifiers, c);
if (typebuf_changed(tb_change_cnt))
{
// "buf" may be invalid now if a client put something in the
// typeahead buffer and "buf" is in the typeahead buffer.
typeaheadlen = 0;
break;
}
if (c == Ctrl_C && ctrl_c_interrupts)
{
# if defined(FEAT_CLIENTSERVER)
trash_input_buf();
# endif
got_int = TRUE;
}
if (g_nMouseClick == -1)
{
int n = 1;
if (ch2 == NUL)
{
int i, j;
char_u *p;
WCHAR ch[2];
ch[0] = c;
if (c >= 0xD800 && c <= 0xDBFF) // High surrogate
{
ch[1] = tgetch(&modifiers, &ch2);
n++;
}
p = utf16_to_enc(ch, &n);
if (p != NULL)
{
for (i = 0, j = 0; i < n; i++)
{
typeahead[typeaheadlen + j++] = p[i];
# ifdef VIMDLL
if (p[i] == CSI)
{
typeahead[typeaheadlen + j++] = KS_EXTRA;
typeahead[typeaheadlen + j++] = KE_CSI;
}
# endif
}
n = j;
vim_free(p);
}
}
else
{
typeahead[typeaheadlen] = c;
# ifdef VIMDLL
if (c == CSI)
{
typeahead[typeaheadlen + 1] = KS_EXTRA;
typeahead[typeaheadlen + 2] = KE_CSI;
n = 3;
}
# endif
}
if (ch2 != NUL)
{
if (c == K_NUL)
{
switch (ch2)
{
case (WCHAR)'\324': // SHIFT+Insert
case (WCHAR)'\325': // CTRL+Insert
case (WCHAR)'\327': // SHIFT+Delete
case (WCHAR)'\330': // CTRL+Delete
typeahead[typeaheadlen + n] = (char_u)ch2;
n++;
break;
default:
typeahead[typeaheadlen + n] = 3;
typeahead[typeaheadlen + n + 1] = (char_u)ch2;
n += 2;
break;
}
}
else
{
typeahead[typeaheadlen + n] = 3;
typeahead[typeaheadlen + n + 1] = (char_u)ch2;
n += 2;
}
}
// Use the ALT key to set the 8th bit of the character
// when it's one byte, the 8th bit isn't set yet and not
// using a double-byte encoding (would become a lead
// byte).
if ((modifiers & MOD_MASK_ALT)
&& n == 1
&& (typeahead[typeaheadlen] & 0x80) == 0
&& !enc_dbcs
)
{
n = (*mb_char2bytes)(typeahead[typeaheadlen] | 0x80,
typeahead + typeaheadlen);
modifiers &= ~MOD_MASK_ALT;
}
if (modifiers != 0)
{
// Prepend modifiers to the character.
mch_memmove(typeahead + typeaheadlen + 3,
typeahead + typeaheadlen, n);
typeahead[typeaheadlen++] = K_SPECIAL;
typeahead[typeaheadlen++] = (char_u)KS_MODIFIER;
typeahead[typeaheadlen++] = modifiers;
}
typeaheadlen += n;
# ifdef MCH_WRITE_DUMP
if (fdDump)
fputc(c, fdDump);
# endif
}
}
}
# ifdef MCH_WRITE_DUMP
if (fdDump)
{
fputs("]\n", fdDump);
fflush(fdDump);
}
# endif
theend:
// Move typeahead to "buf", as much as fits.
len = 0;
while (len < maxlen && typeaheadlen > 0)
{
buf[len++] = typeahead[0];
mch_memmove(typeahead, typeahead + 1, --typeaheadlen);
}
# ifdef FEAT_EVAL
if (len > 0)
{
buf[len] = NUL;
ch_log(NULL, "raw key input: \"%s\"", buf);
}
# endif
return len;
#else // FEAT_GUI_MSWIN
return 0;
#endif // FEAT_GUI_MSWIN
}
/*
* Return TRUE if "name" is an executable file, FALSE if not or it doesn't exist.
* When returning TRUE and "path" is not NULL save the path and set "*path" to
* the allocated memory.
* TODO: Should somehow check if it's really executable.
*/
static int
executable_file(char *name, char_u **path)
{
int attrs = win32_getattrs((char_u *)name);
// The file doesn't exist or is a folder.
if (attrs == -1 || (attrs & FILE_ATTRIBUTE_DIRECTORY))
return FALSE;
// Check if the file is an AppExecLink, a special alias used by Windows
// Store for its apps.
if (attrs & FILE_ATTRIBUTE_REPARSE_POINT)
{
char_u *res = resolve_appexeclink((char_u *)name);
if (res == NULL)
res = resolve_reparse_point((char_u *)name);
if (res == NULL)
return FALSE;
// The path is already absolute.
if (path != NULL)
*path = res;
else
vim_free(res);
}
else if (path != NULL)
*path = FullName_save((char_u *)name, FALSE);
return TRUE;
}
/*
* If "use_path" is TRUE: Return TRUE if "name" is in $PATH.
* If "use_path" is FALSE: Return TRUE if "name" exists.
* If "use_pathext" is TRUE search "name" with extensions in $PATHEXT.
* When returning TRUE and "path" is not NULL save the path and set "*path" to
* the allocated memory.
*/
static int
executable_exists(char *name, char_u **path, int use_path, int use_pathext)
{
// WinNT and later can use _MAX_PATH wide characters for a pathname, which
// means that the maximum pathname is _MAX_PATH * 3 bytes when 'enc' is
// UTF-8.
char_u buf[_MAX_PATH * 3];
size_t len = STRLEN(name);
size_t tmplen;
char_u *p, *e, *e2;
char_u *pathbuf = NULL;
char_u *pathext = NULL;
char_u *pathextbuf = NULL;
char_u *shname = NULL;
int noext = FALSE;
int retval = FALSE;
if (len >= sizeof(buf)) // safety check
return FALSE;
// Using the name directly when a Unix-shell like 'shell'.
shname = gettail(p_sh);
if (strstr((char *)shname, "sh") != NULL &&
!(strstr((char *)shname, "powershell") != NULL
|| strstr((char *)shname, "pwsh") != NULL))
noext = TRUE;
if (use_pathext)
{
pathext = mch_getenv("PATHEXT");
if (pathext == NULL)
pathext = (char_u *)".com;.exe;.bat;.cmd";
if (noext == FALSE)
{
/*
* Loop over all extensions in $PATHEXT.
* Check "name" ends with extension.
*/
p = pathext;
while (*p)
{
if (p[0] == ';'
|| (p[0] == '.' && (p[1] == NUL || p[1] == ';')))
{
// Skip empty or single ".".
++p;
continue;
}
e = vim_strchr(p, ';');
if (e == NULL)
e = p + STRLEN(p);
tmplen = e - p;
if (_strnicoll(name + len - tmplen, (char *)p, tmplen) == 0)
{
noext = TRUE;
break;
}
p = e;
}
}
}
// Prepend single "." to pathext, it means no extension added.
if (pathext == NULL)
pathext = (char_u *)".";
else if (noext == TRUE)
{
if (pathextbuf == NULL)
pathextbuf = alloc(STRLEN(pathext) + 3);
if (pathextbuf == NULL)
{
retval = FALSE;
goto theend;
}
STRCPY(pathextbuf, ".;");
STRCAT(pathextbuf, pathext);
pathext = pathextbuf;
}
// Use $PATH when "use_path" is TRUE and "name" is basename.
if (use_path && gettail((char_u *)name) == (char_u *)name)
{
p = mch_getenv("PATH");
if (p != NULL)
{
pathbuf = alloc(STRLEN(p) + 3);
if (pathbuf == NULL)
{
retval = FALSE;
goto theend;
}
if (mch_getenv("NoDefaultCurrentDirectoryInExePath") == NULL)
STRCPY(pathbuf, ".;");
else
*pathbuf = NUL;
STRCAT(pathbuf, p);
}
}
/*
* Walk through all entries in $PATH to check if "name" exists there and
* is an executable file.
*/
p = (pathbuf != NULL) ? pathbuf : (char_u *)".";
while (*p)
{
if (*p == ';') // Skip empty entry
{
++p;
continue;
}
e = vim_strchr(p, ';');
if (e == NULL)
e = p + STRLEN(p);
if (e - p + len + 2 > sizeof(buf))
{
retval = FALSE;
goto theend;
}
// A single "." that means current dir.
if (e - p == 1 && *p == '.')
STRCPY(buf, name);
else
{
vim_strncpy(buf, p, e - p);
add_pathsep(buf);
STRCAT(buf, name);
}
tmplen = STRLEN(buf);
/*
* Loop over all extensions in $PATHEXT.
* Check "name" with extension added.
*/
p = pathext;
while (*p)
{
if (*p == ';')
{
// Skip empty entry
++p;
continue;
}
e2 = vim_strchr(p, (int)';');
if (e2 == NULL)
e2 = p + STRLEN(p);
if (!(p[0] == '.' && (p[1] == NUL || p[1] == ';')))
{
// Not a single "." that means no extension is added.
if (e2 - p + tmplen + 1 > sizeof(buf))
{
retval = FALSE;
goto theend;
}
vim_strncpy(buf + tmplen, p, e2 - p);
}
if (executable_file((char *)buf, path))
{
retval = TRUE;
goto theend;
}
p = e2;
}
p = e;
}
theend:
free(pathextbuf);
free(pathbuf);
return retval;
}
#if (defined(__MINGW32__) && __MSVCRT_VERSION__ >= 0x800) || \
(defined(_MSC_VER) && _MSC_VER >= 1400)
/*
* Bad parameter handler.
*
* Certain MS CRT functions will intentionally crash when passed invalid
* parameters to highlight possible security holes. Setting this function as
* the bad parameter handler will prevent the crash.
*
* In debug builds the parameters contain CRT information that might help track
* down the source of a problem, but in non-debug builds the arguments are all
* NULL/0. Debug builds will also produce assert dialogs from the CRT, it is
* worth allowing these to make debugging of issues easier.
*/
static void
bad_param_handler(const wchar_t *expression UNUSED,
const wchar_t *function UNUSED,
const wchar_t *file UNUSED,
unsigned int line UNUSED,
uintptr_t pReserved UNUSED)
{
}
# define SET_INVALID_PARAM_HANDLER \
((void)_set_invalid_parameter_handler(bad_param_handler))
#else
# define SET_INVALID_PARAM_HANDLER
#endif
#ifdef FEAT_GUI_MSWIN
/*
* GUI version of mch_init().
*/
static void
mch_init_g(void)
{
# ifndef __MINGW32__
extern int _fmode;
# endif
// Silently handle invalid parameters to CRT functions
SET_INVALID_PARAM_HANDLER;
// Let critical errors result in a failure, not in a dialog box. Required
// for the timestamp test to work on removed floppies.
SetErrorMode(SEM_FAILCRITICALERRORS);
_fmode = O_BINARY; // we do our own CR-LF translation
// Specify window size. Is there a place to get the default from?
Rows = 25;
Columns = 80;
// Look for 'vimrun'
{
char_u vimrun_location[_MAX_PATH + 4];
// First try in same directory as gvim.exe
STRCPY(vimrun_location, exe_name);
STRCPY(gettail(vimrun_location), "vimrun.exe");
if (mch_getperm(vimrun_location) >= 0)
{
if (*skiptowhite(vimrun_location) != NUL)
{
// Enclose path with white space in double quotes.
mch_memmove(vimrun_location + 1, vimrun_location,
STRLEN(vimrun_location) + 1);
*vimrun_location = '"';
STRCPY(gettail(vimrun_location), "vimrun\" ");
}
else
STRCPY(gettail(vimrun_location), "vimrun ");
vimrun_path = (char *)vim_strsave(vimrun_location);
s_dont_use_vimrun = FALSE;
}
else if (executable_exists("vimrun.exe", NULL, TRUE, FALSE))
s_dont_use_vimrun = FALSE;
// Don't give the warning for a missing vimrun.exe right now, but only
// when vimrun was supposed to be used. Don't bother people that do
// not need vimrun.exe.
if (s_dont_use_vimrun)
need_vimrun_warning = TRUE;
}
/*
* If "finstr.exe" doesn't exist, use "grep -n" for 'grepprg'.
* Otherwise the default "findstr /n" is used.
*/
if (!executable_exists("findstr.exe", NULL, TRUE, FALSE))
set_option_value_give_err((char_u *)"grepprg",
0, (char_u *)"grep -n", 0);
# ifdef FEAT_CLIPBOARD
win_clip_init();
# endif
vtp_flag_init();
}
#endif // FEAT_GUI_MSWIN
#if !defined(FEAT_GUI_MSWIN) || defined(VIMDLL)
# define SRWIDTH(sr) ((sr).Right - (sr).Left + 1)
# define SRHEIGHT(sr) ((sr).Bottom - (sr).Top + 1)
/*
* ClearConsoleBuffer()
* Description:
* Clears the entire contents of the console screen buffer, using the
* specified attribute.
* Returns:
* TRUE on success
*/
static BOOL
ClearConsoleBuffer(WORD wAttribute)
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
COORD coord;
DWORD NumCells, dummy;
if (!GetConsoleScreenBufferInfo(g_hConOut, &csbi))
return FALSE;
NumCells = csbi.dwSize.X * csbi.dwSize.Y;
coord.X = 0;
coord.Y = 0;
if (!FillConsoleOutputCharacter(g_hConOut, ' ', NumCells,
coord, &dummy))
return FALSE;
if (!FillConsoleOutputAttribute(g_hConOut, wAttribute, NumCells,
coord, &dummy))
return FALSE;
return TRUE;
}
/*
* FitConsoleWindow()
* Description:
* Checks if the console window will fit within given buffer dimensions.
* Also, if requested, will shrink the window to fit.
* Returns:
* TRUE on success
*/
static BOOL
FitConsoleWindow(
COORD dwBufferSize,
BOOL WantAdjust)
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
COORD dwWindowSize;
BOOL NeedAdjust = FALSE;
if (!GetConsoleScreenBufferInfo(g_hConOut, &csbi))
return FALSE;
/*
* A buffer resize will fail if the current console window does
* not lie completely within that buffer. To avoid this, we might
* have to move and possibly shrink the window.
*/
if (csbi.srWindow.Right >= dwBufferSize.X)
{
dwWindowSize.X = SRWIDTH(csbi.srWindow);
if (dwWindowSize.X > dwBufferSize.X)
dwWindowSize.X = dwBufferSize.X;
csbi.srWindow.Right = dwBufferSize.X - 1;
csbi.srWindow.Left = dwBufferSize.X - dwWindowSize.X;
NeedAdjust = TRUE;
}
if (csbi.srWindow.Bottom >= dwBufferSize.Y)
{
dwWindowSize.Y = SRHEIGHT(csbi.srWindow);
if (dwWindowSize.Y > dwBufferSize.Y)
dwWindowSize.Y = dwBufferSize.Y;
csbi.srWindow.Bottom = dwBufferSize.Y - 1;
csbi.srWindow.Top = dwBufferSize.Y - dwWindowSize.Y;
NeedAdjust = TRUE;
}
if (NeedAdjust && WantAdjust)
{
if (!SetConsoleWindowInfo(g_hConOut, TRUE, &csbi.srWindow))
return FALSE;
}
return TRUE;
}
typedef struct ConsoleBufferStruct
{
BOOL IsValid;
CONSOLE_SCREEN_BUFFER_INFO Info;
PCHAR_INFO Buffer;
COORD BufferSize;
PSMALL_RECT Regions;
int NumRegions;
} ConsoleBuffer;
/*
* SaveConsoleBuffer()
* Description:
* Saves important information about the console buffer, including the
* actual buffer contents. The saved information is suitable for later
* restoration by RestoreConsoleBuffer().
* Returns:
* TRUE if all information was saved; FALSE otherwise
* If FALSE, still sets cb->IsValid if buffer characteristics were saved.
*/
static BOOL
SaveConsoleBuffer(
ConsoleBuffer *cb)
{
DWORD NumCells;
COORD BufferCoord;
SMALL_RECT ReadRegion;
WORD Y, Y_incr;
int i, numregions;
if (cb == NULL)
return FALSE;
if (!GetConsoleScreenBufferInfo(g_hConOut, &cb->Info))
{
cb->IsValid = FALSE;
return FALSE;
}
cb->IsValid = TRUE;
// VTP uses alternate screen buffer.
// No need to save buffer contents for restoration.
if (use_alternate_screen_buffer)
return TRUE;
/*
* Allocate a buffer large enough to hold the entire console screen
* buffer. If this ConsoleBuffer structure has already been initialized
* with a buffer of the correct size, then just use that one.
*/
if (!cb->IsValid || cb->Buffer == NULL ||
cb->BufferSize.X != cb->Info.dwSize.X ||
cb->BufferSize.Y != cb->Info.dwSize.Y)
{
cb->BufferSize.X = cb->Info.dwSize.X;
cb->BufferSize.Y = cb->Info.dwSize.Y;
NumCells = cb->BufferSize.X * cb->BufferSize.Y;
vim_free(cb->Buffer);
cb->Buffer = ALLOC_MULT(CHAR_INFO, NumCells);
if (cb->Buffer == NULL)
return FALSE;
}
/*
* We will now copy the console screen buffer into our buffer.
* ReadConsoleOutput() seems to be limited as far as how much you
* can read at a time. Empirically, this number seems to be about
* 12000 cells (rows * columns). Start at position (0, 0) and copy
* in chunks until it is all copied. The chunks will all have the
* same horizontal characteristics, so initialize them now. The
* height of each chunk will be (12000 / width).
*/
BufferCoord.X = 0;
ReadRegion.Left = 0;
ReadRegion.Right = cb->Info.dwSize.X - 1;
Y_incr = 12000 / cb->Info.dwSize.X;
numregions = (cb->Info.dwSize.Y + Y_incr - 1) / Y_incr;
if (cb->Regions == NULL || numregions != cb->NumRegions)
{
cb->NumRegions = numregions;
vim_free(cb->Regions);
cb->Regions = ALLOC_MULT(SMALL_RECT, cb->NumRegions);
if (cb->Regions == NULL)
{
VIM_CLEAR(cb->Buffer);
return FALSE;
}
}
for (i = 0, Y = 0; i < cb->NumRegions; i++, Y += Y_incr)
{
/*
* Read into position (0, Y) in our buffer.
*/
BufferCoord.Y = Y;
/*
* Read the region whose top left corner is (0, Y) and whose bottom
* right corner is (width - 1, Y + Y_incr - 1). This should define
* a region of size width by Y_incr. Don't worry if this region is
* too large for the remaining buffer; it will be cropped.
*/
ReadRegion.Top = Y;
ReadRegion.Bottom = Y + Y_incr - 1;
if (!ReadConsoleOutputW(g_hConOut, // output handle
cb->Buffer, // our buffer
cb->BufferSize, // dimensions of our buffer
BufferCoord, // offset in our buffer
&ReadRegion)) // region to save
{
VIM_CLEAR(cb->Buffer);
VIM_CLEAR(cb->Regions);
return FALSE;
}
cb->Regions[i] = ReadRegion;
}
return TRUE;
}
/*
* RestoreConsoleBuffer()
* Description:
* Restores important information about the console buffer, including the
* actual buffer contents, if desired. The information to restore is in
* the same format used by SaveConsoleBuffer().
* Returns:
* TRUE on success
*/
static BOOL
RestoreConsoleBuffer(
ConsoleBuffer *cb,
BOOL RestoreScreen)
{
COORD BufferCoord;
SMALL_RECT WriteRegion;
int i;
// VTP uses alternate screen buffer.
// No need to restore buffer contents.
if (use_alternate_screen_buffer)
return TRUE;
if (cb == NULL || !cb->IsValid)
return FALSE;
/*
* Before restoring the buffer contents, clear the current buffer, and
* restore the cursor position and window information. Doing this now
* prevents old buffer contents from "flashing" onto the screen.
*/
if (RestoreScreen)
ClearConsoleBuffer(cb->Info.wAttributes);
FitConsoleWindow(cb->Info.dwSize, TRUE);
if (!SetConsoleScreenBufferSize(g_hConOut, cb->Info.dwSize))
return FALSE;
if (!SetConsoleTextAttribute(g_hConOut, cb->Info.wAttributes))
return FALSE;
if (!RestoreScreen)
{
/*
* No need to restore the screen buffer contents, so we're done.
*/
return TRUE;
}
if (!SetConsoleCursorPosition(g_hConOut, cb->Info.dwCursorPosition))
return FALSE;
if (!SetConsoleWindowInfo(g_hConOut, TRUE, &cb->Info.srWindow))
return FALSE;
/*
* Restore the screen buffer contents.
*/
if (cb->Buffer != NULL)
{
for (i = 0; i < cb->NumRegions; i++)
{
BufferCoord.X = cb->Regions[i].Left;
BufferCoord.Y = cb->Regions[i].Top;
WriteRegion = cb->Regions[i];
if (!WriteConsoleOutputW(g_hConOut, // output handle
cb->Buffer, // our buffer
cb->BufferSize, // dimensions of our buffer
BufferCoord, // offset in our buffer
&WriteRegion)) // region to restore
return FALSE;
}
}
return TRUE;
}
# define FEAT_RESTORE_ORIG_SCREEN
# ifdef FEAT_RESTORE_ORIG_SCREEN
static ConsoleBuffer g_cbOrig = { 0 };
# endif
static ConsoleBuffer g_cbNonTermcap = { 0 };
static ConsoleBuffer g_cbTermcap = { 0 };
char g_szOrigTitle[256] = { 0 };
HWND g_hWnd = NULL; // also used in os_mswin.c
static HICON g_hOrigIconSmall = NULL;
static HICON g_hOrigIcon = NULL;
static HICON g_hVimIcon = NULL;
static BOOL g_fCanChangeIcon = FALSE;
/*
* GetConsoleIcon()
* Description:
* Attempts to retrieve the small icon and/or the big icon currently in
* use by a given window.
* Returns:
* TRUE on success
*/
static BOOL
GetConsoleIcon(
HWND hWnd,
HICON *phIconSmall,
HICON *phIcon)
{
if (hWnd == NULL)
return FALSE;
if (phIconSmall != NULL)
*phIconSmall = (HICON)SendMessage(hWnd, WM_GETICON,
(WPARAM)ICON_SMALL, (LPARAM)0);
if (phIcon != NULL)
*phIcon = (HICON)SendMessage(hWnd, WM_GETICON,
(WPARAM)ICON_BIG, (LPARAM)0);
return TRUE;
}
/*
* SetConsoleIcon()
* Description:
* Attempts to change the small icon and/or the big icon currently in
* use by a given window.
* Returns:
* TRUE on success
*/
static BOOL
SetConsoleIcon(
HWND hWnd,
HICON hIconSmall,
HICON hIcon)
{
if (hWnd == NULL)
return FALSE;
if (hIconSmall != NULL)
SendMessage(hWnd, WM_SETICON,
(WPARAM)ICON_SMALL, (LPARAM)hIconSmall);
if (hIcon != NULL)
SendMessage(hWnd, WM_SETICON,
(WPARAM)ICON_BIG, (LPARAM) hIcon);
return TRUE;
}
/*
* SaveConsoleTitleAndIcon()
* Description:
* Saves the current console window title in g_szOrigTitle, for later
* restoration. Also, attempts to obtain a handle to the console window,
* and use it to save the small and big icons currently in use by the
* console window. This is not always possible on some versions of Windows;
* nor is it possible when running Vim remotely using Telnet (since the
* console window the user sees is owned by a remote process).
*/
static void
SaveConsoleTitleAndIcon(void)
{
// Save the original title.
if (!GetConsoleTitle(g_szOrigTitle, sizeof(g_szOrigTitle)))
return;
/*
* Obtain a handle to the console window using GetConsoleWindow() from
* KERNEL32.DLL; we need to handle in order to change the window icon.
* This function only exists on NT-based Windows, starting with Windows
* 2000. On older operating systems, we can't change the window icon
* anyway.
*/
g_hWnd = GetConsoleWindow();
if (g_hWnd == NULL)
return;
// Save the original console window icon.
GetConsoleIcon(g_hWnd, &g_hOrigIconSmall, &g_hOrigIcon);
if (g_hOrigIconSmall == NULL || g_hOrigIcon == NULL)
return;
// Extract the first icon contained in the Vim executable.
if (
# ifdef FEAT_LIBCALL
mch_icon_load((HANDLE *)&g_hVimIcon) == FAIL ||
# endif
g_hVimIcon == NULL)
g_hVimIcon = ExtractIcon(NULL, (LPCSTR)exe_name, 0);
if (g_hVimIcon != NULL)
g_fCanChangeIcon = TRUE;
}
static int g_fWindInitCalled = FALSE;
static int g_fTermcapMode = FALSE;
static CONSOLE_CURSOR_INFO g_cci;
/*
* non-GUI version of mch_init().
*/
static void
mch_init_c(void)
{
# ifndef FEAT_RESTORE_ORIG_SCREEN
CONSOLE_SCREEN_BUFFER_INFO csbi;
# endif
# ifndef __MINGW32__
extern int _fmode;
# endif
// Silently handle invalid parameters to CRT functions
SET_INVALID_PARAM_HANDLER;
// Let critical errors result in a failure, not in a dialog box. Required
// for the timestamp test to work on removed floppies.
SetErrorMode(SEM_FAILCRITICALERRORS);
_fmode = O_BINARY; // we do our own CR-LF translation
out_flush();
// Obtain handles for the standard Console I/O devices
if (read_cmd_fd == 0)
g_hConIn = GetStdHandle(STD_INPUT_HANDLE);
else
create_conin();
g_hConOut = GetStdHandle(STD_OUTPUT_HANDLE);
wt_init();
vtp_flag_init();
# ifdef FEAT_RESTORE_ORIG_SCREEN
// Save the initial console buffer for later restoration
SaveConsoleBuffer(&g_cbOrig);
g_attrCurrent = g_attrDefault = g_cbOrig.Info.wAttributes;
# else
// Get current text attributes
GetConsoleScreenBufferInfo(g_hConOut, &csbi);
g_attrCurrent = g_attrDefault = csbi.wAttributes;
# endif
if (cterm_normal_fg_color == 0)
cterm_normal_fg_color = (g_attrCurrent & 0xf) + 1;
if (cterm_normal_bg_color == 0)
cterm_normal_bg_color = ((g_attrCurrent >> 4) & 0xf) + 1;
// Fg and Bg color index number at startup
g_color_index_fg = g_attrDefault & 0xf;
g_color_index_bg = (g_attrDefault >> 4) & 0xf;
// set termcap codes to current text attributes
update_tcap(g_attrCurrent);
GetConsoleCursorInfo(g_hConOut, &g_cci);
GetConsoleMode(g_hConIn, &g_cmodein);
GetConsoleMode(g_hConOut, &g_cmodeout);
SaveConsoleTitleAndIcon();
/*
* Set both the small and big icons of the console window to Vim's icon.
* Note that Vim presently only has one size of icon (32x32), but it
* automatically gets scaled down to 16x16 when setting the small icon.
*/
if (g_fCanChangeIcon)
SetConsoleIcon(g_hWnd, g_hVimIcon, g_hVimIcon);
ui_get_shellsize();
vtp_init();
// Switch to a new alternate screen buffer.
if (use_alternate_screen_buffer)
vtp_printf("\033[?1049h");
# ifdef MCH_WRITE_DUMP
fdDump = fopen("dump", "wt");
if (fdDump)
{
time_t t;
time(&t);
fputs(ctime(&t), fdDump);
fflush(fdDump);
}
# endif
g_fWindInitCalled = TRUE;
g_fMouseAvail = GetSystemMetrics(SM_MOUSEPRESENT);
# ifdef FEAT_CLIPBOARD
win_clip_init();
# endif
}
/*
* non-GUI version of mch_exit().
* Shut down and exit with status `r'
* Careful: mch_exit() may be called before mch_init()!
*/
static void
mch_exit_c(int r)
{
// Copy flag since stoptermcap() will clear the flag.
int fTermcapMode = g_fTermcapMode;
exiting = TRUE;
vtp_exit();
stoptermcap();
// Switch back to main screen buffer if TermcapMode was not active.
if (!fTermcapMode && use_alternate_screen_buffer)
vtp_printf("\033[?1049l");
if (g_fWindInitCalled)
settmode(TMODE_COOK);
ml_close_all(TRUE); // remove all memfiles
if (g_fWindInitCalled)
{
mch_restore_title(SAVE_RESTORE_BOTH);
/*
* Restore both the small and big icons of the console window to
* what they were at startup. Don't do this when the window is
* closed, Vim would hang here.
*/
if (g_fCanChangeIcon && !g_fForceExit)
SetConsoleIcon(g_hWnd, g_hOrigIconSmall, g_hOrigIcon);
# ifdef MCH_WRITE_DUMP
if (fdDump)
{
time_t t;
time(&t);
fputs(ctime(&t), fdDump);
fclose(fdDump);
}
fdDump = NULL;
# endif
}
SetConsoleCursorInfo(g_hConOut, &g_cci);
SetConsoleMode(g_hConIn, g_cmodein | ENABLE_EXTENDED_FLAGS);
SetConsoleMode(g_hConOut, g_cmodeout);
# ifdef DYNAMIC_GETTEXT
dyn_libintl_end();
# endif
exit(r);
}
#endif // !FEAT_GUI_MSWIN
void
mch_init(void)
{
#ifdef VIMDLL
if (gui.starting)
mch_init_g();
else
mch_init_c();
#elif defined(FEAT_GUI_MSWIN)
mch_init_g();
#else
mch_init_c();
#endif
}
void
mch_exit(int r)
{
#ifdef FEAT_NETBEANS_INTG
netbeans_send_disconnect();
#endif
#ifdef VIMDLL
if (gui.in_use || gui.starting)
mch_exit_g(r);
else
mch_exit_c(r);
#elif defined(FEAT_GUI_MSWIN)
mch_exit_g(r);
#else
mch_exit_c(r);
#endif
}
/*
* Do we have an interactive window?
*/
int
mch_check_win(
int argc UNUSED,
char **argv UNUSED)
{
mch_get_exe_name();
#if defined(FEAT_GUI_MSWIN) && !defined(VIMDLL)
return OK; // GUI always has a tty
#else
# ifdef VIMDLL
if (gui.in_use)
return OK;
# endif
if (isatty(1))
return OK;
return FAIL;
#endif
}
/*
* Set the case of the file name, if it already exists.
* When "len" is > 0, also expand short to long filenames.
*/
void
fname_case(
char_u *name,
int len)
{
int flen;
WCHAR *p;
WCHAR buf[_MAX_PATH + 1];
flen = (int)STRLEN(name);
if (flen == 0)
return;
slash_adjust(name);
p = enc_to_utf16(name, NULL);
if (p == NULL)
return;
if (GetLongPathNameW(p, buf, _MAX_PATH))
{
char_u *q = utf16_to_enc(buf, NULL);
if (q != NULL)
{
if (len > 0 || flen >= (int)STRLEN(q))
vim_strncpy(name, q, (len > 0) ? len - 1 : flen);
vim_free(q);
}
}
vim_free(p);
}
/*
* Insert user name in s[len].
*/
int
mch_get_user_name(
char_u *s,
int len)
{
WCHAR wszUserName[256 + 1]; // UNLEN is 256
DWORD wcch = ARRAY_LENGTH(wszUserName);
if (GetUserNameW(wszUserName, &wcch))
{
char_u *p = utf16_to_enc(wszUserName, NULL);
if (p != NULL)
{
vim_strncpy(s, p, len - 1);
vim_free(p);
return OK;
}
}
s[0] = NUL;
return FAIL;
}
/*
* Insert host name in s[len].
*/
void
mch_get_host_name(
char_u *s,
int len)
{
WCHAR wszHostName[256 + 1];
DWORD wcch = ARRAY_LENGTH(wszHostName);
if (!GetComputerNameW(wszHostName, &wcch))
return;
char_u *p = utf16_to_enc(wszHostName, NULL);
if (p == NULL)
return;
vim_strncpy(s, p, len - 1);
vim_free(p);
}
/*
* return process ID
*/
long
mch_get_pid(void)
{
return (long)GetCurrentProcessId();
}
/*
* return TRUE if process "pid" is still running
*/
int
mch_process_running(long pid)
{
HANDLE hProcess = OpenProcess(PROCESS_QUERY_INFORMATION, 0, (DWORD)pid);
DWORD status = 0;
int ret = FALSE;
if (hProcess == NULL)
return FALSE; // might not have access
if (GetExitCodeProcess(hProcess, &status) )
ret = status == STILL_ACTIVE;
CloseHandle(hProcess);
return ret;
}
/*
* Get name of current directory into buffer 'buf' of length 'len' bytes.
* Return OK for success, FAIL for failure.
*/
int
mch_dirname(
char_u *buf,
int len)
{
WCHAR wbuf[_MAX_PATH + 1];
/*
* Originally this was:
* return (getcwd(buf, len) != NULL ? OK : FAIL);
* But the Win32s known bug list says that getcwd() doesn't work
* so use the Win32 system call instead. <Negri>
*/
if (GetCurrentDirectoryW(_MAX_PATH, wbuf) == 0)
return FAIL;
WCHAR wcbuf[_MAX_PATH + 1];
char_u *p = NULL;
if (GetLongPathNameW(wbuf, wcbuf, _MAX_PATH) != 0)
{
p = utf16_to_enc(wcbuf, NULL);
if (STRLEN(p) >= (size_t)len)
{
// long path name is too long, fall back to short one
VIM_CLEAR(p);
}
}
if (p == NULL)
p = utf16_to_enc(wbuf, NULL);
if (p == NULL)
return FAIL;
vim_strncpy(buf, p, len - 1);
vim_free(p);
return OK;
}
/*
* Get file permissions for "name".
* Return mode_t or -1 for error.
*/
long
mch_getperm(char_u *name)
{
stat_T st;
int n;
n = mch_stat((char *)name, &st);
return n == 0 ? (long)(unsigned short)st.st_mode : -1L;
}
/*
* Set file permission for "name" to "perm".
*
* Return FAIL for failure, OK otherwise.
*/
int
mch_setperm(char_u *name, long perm)
{
long n;
WCHAR *p;
p = enc_to_utf16(name, NULL);
if (p == NULL)
return FAIL;
n = _wchmod(p, perm);
vim_free(p);
if (n == -1)
return FAIL;
win32_set_archive(name);
return OK;
}
/*
* Set hidden flag for "name".
*/
void
mch_hide(char_u *name)
{
int attrs = win32_getattrs(name);
if (attrs == -1)
return;
attrs |= FILE_ATTRIBUTE_HIDDEN;
win32_setattrs(name, attrs);
}
/*
* Return TRUE if file "name" exists and is hidden.
*/
int
mch_ishidden(char_u *name)
{
int f = win32_getattrs(name);
if (f == -1)
return FALSE; // file does not exist at all
return (f & FILE_ATTRIBUTE_HIDDEN) != 0;
}
/*
* return TRUE if "name" is a directory
* return FALSE if "name" is not a directory or upon error
*/
int
mch_isdir(char_u *name)
{
int f = win32_getattrs(name);
if (f == -1)
return FALSE; // file does not exist at all
return (f & FILE_ATTRIBUTE_DIRECTORY) != 0;
}
/*
* return TRUE if "name" is a directory, NOT a symlink to a directory
* return FALSE if "name" is not a directory
* return FALSE for error
*/
int
mch_isrealdir(char_u *name)
{
return mch_isdir(name) && !mch_is_symbolic_link(name);
}
/*
* Create directory "name".
* Return 0 on success, -1 on error.
*/
int
mch_mkdir(char_u *name)
{
WCHAR *p;
int retval;
p = enc_to_utf16(name, NULL);
if (p == NULL)
return -1;
retval = _wmkdir(p);
vim_free(p);
return retval;
}
/*
* Delete directory "name".
* Return 0 on success, -1 on error.
*/
int
mch_rmdir(char_u *name)
{
WCHAR *p;
int retval;
p = enc_to_utf16(name, NULL);
if (p == NULL)
return -1;
retval = _wrmdir(p);
vim_free(p);
return retval;
}
/*
* Return TRUE if file "fname" has more than one link.
*/
int
mch_is_hard_link(char_u *fname)
{
BY_HANDLE_FILE_INFORMATION info;
return win32_fileinfo(fname, &info) == FILEINFO_OK
&& info.nNumberOfLinks > 1;
}
/*
* Return TRUE if "name" is a symbolic link (or a junction).
*/
int
mch_is_symbolic_link(char_u *name)
{
HANDLE hFind;
int res = FALSE;
DWORD fileFlags = 0, reparseTag = 0;
WCHAR *wn;
WIN32_FIND_DATAW findDataW;
wn = enc_to_utf16(name, NULL);
if (wn == NULL)
return FALSE;
hFind = FindFirstFileW(wn, &findDataW);
vim_free(wn);
if (hFind != INVALID_HANDLE_VALUE)
{
fileFlags = findDataW.dwFileAttributes;
reparseTag = findDataW.dwReserved0;
FindClose(hFind);
}
if ((fileFlags & FILE_ATTRIBUTE_REPARSE_POINT)
&& (reparseTag == IO_REPARSE_TAG_SYMLINK
|| reparseTag == IO_REPARSE_TAG_MOUNT_POINT))
res = TRUE;
return res;
}
/*
* Return TRUE if file "fname" has more than one link or if it is a symbolic
* link.
*/
int
mch_is_linked(char_u *fname)
{
if (mch_is_hard_link(fname) || mch_is_symbolic_link(fname))
return TRUE;
return FALSE;
}
/*
* Get the by-handle-file-information for "fname".
* Returns FILEINFO_OK when OK.
* Returns FILEINFO_ENC_FAIL when enc_to_utf16() failed.
* Returns FILEINFO_READ_FAIL when CreateFile() failed.
* Returns FILEINFO_INFO_FAIL when GetFileInformationByHandle() failed.
*/
int
win32_fileinfo(char_u *fname, BY_HANDLE_FILE_INFORMATION *info)
{
HANDLE hFile;
int res = FILEINFO_READ_FAIL;
WCHAR *wn;
wn = enc_to_utf16(fname, NULL);
if (wn == NULL)
return FILEINFO_ENC_FAIL;
hFile = CreateFileW(wn, // file name
GENERIC_READ, // access mode
FILE_SHARE_READ | FILE_SHARE_WRITE, // share mode
NULL, // security descriptor
OPEN_EXISTING, // creation disposition
FILE_FLAG_BACKUP_SEMANTICS, // file attributes
NULL); // handle to template file
vim_free(wn);
if (hFile == INVALID_HANDLE_VALUE)
return FILEINFO_READ_FAIL;
if (GetFileInformationByHandle(hFile, info) != 0)
res = FILEINFO_OK;
else
res = FILEINFO_INFO_FAIL;
CloseHandle(hFile);
return res;
}
/*
* get file attributes for `name'
* -1 : error
* else FILE_ATTRIBUTE_* defined in winnt.h
*/
static int
win32_getattrs(char_u *name)
{
int attr;
WCHAR *p;
p = enc_to_utf16(name, NULL);
if (p == NULL)
return INVALID_FILE_ATTRIBUTES;
attr = GetFileAttributesW(p);
vim_free(p);
return attr;
}
/*
* set file attributes for `name' to `attrs'
*
* return -1 for failure, 0 otherwise
*/
static int
win32_setattrs(char_u *name, int attrs)
{
int res;
WCHAR *p;
p = enc_to_utf16(name, NULL);
if (p == NULL)
return -1;
res = SetFileAttributesW(p, attrs);
vim_free(p);
return res ? 0 : -1;
}
/*
* Set archive flag for "name".
*/
static int
win32_set_archive(char_u *name)
{
int attrs = win32_getattrs(name);
if (attrs == -1)
return -1;
attrs |= FILE_ATTRIBUTE_ARCHIVE;
return win32_setattrs(name, attrs);
}
/*
* Return TRUE if file or directory "name" is writable (not readonly).
* Strange semantics of Win32: a readonly directory is writable, but you can't
* delete a file. Let's say this means it is writable.
*/
int
mch_writable(char_u *name)
{
int attrs = win32_getattrs(name);
return (attrs != -1 && (!(attrs & FILE_ATTRIBUTE_READONLY)
|| (attrs & FILE_ATTRIBUTE_DIRECTORY)));
}
/*
* Return TRUE if "name" can be executed, FALSE if not.
* If "use_path" is FALSE only check if "name" is executable.
* When returning TRUE and "path" is not NULL save the path and set "*path" to
* the allocated memory.
*/
int
mch_can_exe(char_u *name, char_u **path, int use_path UNUSED)
{
return executable_exists((char *)name, path, TRUE, TRUE);
}
/*
* Check what "name" is:
* NODE_NORMAL: file or directory (or doesn't exist)
* NODE_WRITABLE: writable device, socket, fifo, etc.
* NODE_OTHER: non-writable things
*/
int
mch_nodetype(char_u *name)
{
HANDLE hFile;
int type;
WCHAR *wn;
// We can't open a file with a name "\\.\con" or "\\.\prn" and trying to
// read from it later will cause Vim to hang. Thus return NODE_WRITABLE
// here.
if (STRNCMP(name, "\\\\.\\", 4) == 0)
return NODE_WRITABLE;
wn = enc_to_utf16(name, NULL);
if (wn == NULL)
return NODE_NORMAL;
hFile = CreateFileW(wn, // file name
GENERIC_WRITE, // access mode
0, // share mode
NULL, // security descriptor
OPEN_EXISTING, // creation disposition
0, // file attributes
NULL); // handle to template file
vim_free(wn);
if (hFile == INVALID_HANDLE_VALUE)
return NODE_NORMAL;
type = GetFileType(hFile);
CloseHandle(hFile);
if (type == FILE_TYPE_CHAR)
return NODE_WRITABLE;
if (type == FILE_TYPE_DISK)
return NODE_NORMAL;
return NODE_OTHER;
}
#ifdef HAVE_ACL
struct my_acl
{
PSECURITY_DESCRIPTOR pSecurityDescriptor;
PSID pSidOwner;
PSID pSidGroup;
PACL pDacl;
PACL pSacl;
};
#endif
/*
* Return a pointer to the ACL of file "fname" in allocated memory.
* Return NULL if the ACL is not available for whatever reason.
*/
vim_acl_T
mch_get_acl(char_u *fname)
{
#ifndef HAVE_ACL
return (vim_acl_T)NULL;
#else
struct my_acl *p = NULL;
DWORD err;
p = ALLOC_CLEAR_ONE(struct my_acl);
if (p != NULL)
{
WCHAR *wn;
wn = enc_to_utf16(fname, NULL);
if (wn == NULL)
{
vim_free(p);
return NULL;
}
// Try to retrieve the entire security descriptor.
err = GetNamedSecurityInfoW(
wn, // Abstract filename
SE_FILE_OBJECT, // File Object
OWNER_SECURITY_INFORMATION |
GROUP_SECURITY_INFORMATION |
DACL_SECURITY_INFORMATION |
SACL_SECURITY_INFORMATION,
&p->pSidOwner, // Ownership information.
&p->pSidGroup, // Group membership.
&p->pDacl, // Discretionary information.
&p->pSacl, // For auditing purposes.
&p->pSecurityDescriptor);
if (err == ERROR_ACCESS_DENIED ||
err == ERROR_PRIVILEGE_NOT_HELD)
{
// Retrieve only DACL.
(void)GetNamedSecurityInfoW(
wn,
SE_FILE_OBJECT,
DACL_SECURITY_INFORMATION,
NULL,
NULL,
&p->pDacl,
NULL,
&p->pSecurityDescriptor);
}
if (p->pSecurityDescriptor == NULL)
{
mch_free_acl((vim_acl_T)p);
p = NULL;
}
vim_free(wn);
}
return (vim_acl_T)p;
#endif
}
#ifdef HAVE_ACL
/*
* Check if "acl" contains inherited ACE.
*/
static BOOL
is_acl_inherited(PACL acl)
{
DWORD i;
ACL_SIZE_INFORMATION acl_info;
PACCESS_ALLOWED_ACE ace;
acl_info.AceCount = 0;
GetAclInformation(acl, &acl_info, sizeof(acl_info), AclSizeInformation);
for (i = 0; i < acl_info.AceCount; i++)
{
GetAce(acl, i, (LPVOID *)&ace);
if (ace->Header.AceFlags & INHERITED_ACE)
return TRUE;
}
return FALSE;
}
#endif
/*
* Set the ACL of file "fname" to "acl" (unless it's NULL).
* Errors are ignored.
* This must only be called with "acl" equal to what mch_get_acl() returned.
*/
void
mch_set_acl(char_u *fname, vim_acl_T acl)
{
#ifdef HAVE_ACL
struct my_acl *p = (struct my_acl *)acl;
SECURITY_INFORMATION sec_info = 0;
WCHAR *wn;
if (p == NULL)
return;
wn = enc_to_utf16(fname, NULL);
if (wn == NULL)
return;
// Set security flags
if (p->pSidOwner)
sec_info |= OWNER_SECURITY_INFORMATION;
if (p->pSidGroup)
sec_info |= GROUP_SECURITY_INFORMATION;
if (p->pDacl)
{
sec_info |= DACL_SECURITY_INFORMATION;
// Do not inherit its parent's DACL.
// If the DACL is inherited, Cygwin permissions would be changed.
if (!is_acl_inherited(p->pDacl))
sec_info |= PROTECTED_DACL_SECURITY_INFORMATION;
}
if (p->pSacl)
sec_info |= SACL_SECURITY_INFORMATION;
(void)SetNamedSecurityInfoW(
wn, // Abstract filename
SE_FILE_OBJECT, // File Object
sec_info,
p->pSidOwner, // Ownership information.
p->pSidGroup, // Group membership.
p->pDacl, // Discretionary information.
p->pSacl // For auditing purposes.
);
vim_free(wn);
#endif
}
void
mch_free_acl(vim_acl_T acl)
{
#ifdef HAVE_ACL
struct my_acl *p = (struct my_acl *)acl;
if (p != NULL)
{
LocalFree(p->pSecurityDescriptor); // Free the memory just in case
vim_free(p);
}
#endif
}
#if !defined(FEAT_GUI_MSWIN) || defined(VIMDLL)
/*
* handler for ctrl-break, ctrl-c interrupts, and fatal events.
*/
static BOOL WINAPI
handler_routine(
DWORD dwCtrlType)
{
INPUT_RECORD ir;
DWORD out;
switch (dwCtrlType)
{
case CTRL_C_EVENT:
if (ctrl_c_interrupts)
g_fCtrlCPressed = TRUE;
return TRUE;
case CTRL_BREAK_EVENT:
g_fCBrkPressed = TRUE;
ctrl_break_was_pressed = TRUE;
// ReadConsoleInput is blocking, send a key event to continue.
ir.EventType = KEY_EVENT;
ir.Event.KeyEvent.bKeyDown = TRUE;
ir.Event.KeyEvent.wRepeatCount = 1;
ir.Event.KeyEvent.wVirtualKeyCode = VK_CANCEL;
ir.Event.KeyEvent.wVirtualScanCode = 0;
ir.Event.KeyEvent.dwControlKeyState = 0;
ir.Event.KeyEvent.uChar.UnicodeChar = 0;
WriteConsoleInput(g_hConIn, &ir, 1, &out);
return TRUE;
// fatal events: shut down gracefully
case CTRL_CLOSE_EVENT:
case CTRL_LOGOFF_EVENT:
case CTRL_SHUTDOWN_EVENT:
windgoto((int)Rows - 1, 0);
g_fForceExit = TRUE;
vim_snprintf((char *)IObuff, IOSIZE, _("Vim: Caught %s event\n"),
(dwCtrlType == CTRL_CLOSE_EVENT
? _("close")
: dwCtrlType == CTRL_LOGOFF_EVENT
? _("logoff")
: _("shutdown")));
# ifdef DEBUG
OutputDebugString(IObuff);
# endif
preserve_exit(); // output IObuff, preserve files and exit
return TRUE; // not reached
default:
return FALSE;
}
}
/*
* set the tty in (raw) ? "raw" : "cooked" mode
*/
void
mch_settmode(tmode_T tmode)
{
DWORD cmodein;
DWORD cmodeout;
BOOL bEnableHandler;
# ifdef VIMDLL
if (gui.in_use)
return;
# endif
GetConsoleMode(g_hConIn, &cmodein);
GetConsoleMode(g_hConOut, &cmodeout);
if (tmode == TMODE_RAW)
{
cmodein &= ~(ENABLE_LINE_INPUT | ENABLE_PROCESSED_INPUT |
ENABLE_ECHO_INPUT);
if (g_fMouseActive)
{
cmodein |= ENABLE_MOUSE_INPUT;
cmodein &= ~ENABLE_QUICK_EDIT_MODE;
}
else
{
cmodein |= g_cmodein & ENABLE_QUICK_EDIT_MODE;
}
cmodeout &= ~(
# ifdef FEAT_TERMGUICOLORS
// Do not turn off the ENABLE_PROCESSED_OUTPUT flag when using
// VTP.
((vtp_working) ? 0 : ENABLE_PROCESSED_OUTPUT) |
# else
ENABLE_PROCESSED_OUTPUT |
# endif
ENABLE_WRAP_AT_EOL_OUTPUT);
bEnableHandler = TRUE;
}
else // cooked
{
cmodein |= (ENABLE_LINE_INPUT | ENABLE_PROCESSED_INPUT |
ENABLE_ECHO_INPUT);
cmodeout |= (ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUT);
bEnableHandler = FALSE;
}
SetConsoleMode(g_hConIn, cmodein | ENABLE_EXTENDED_FLAGS);
SetConsoleMode(g_hConOut, cmodeout);
SetConsoleCtrlHandler(handler_routine, bEnableHandler);
# ifdef MCH_WRITE_DUMP
if (fdDump)
{
fprintf(fdDump, "mch_settmode(%s, in = %x, out = %x)\n",
tmode == TMODE_RAW ? "raw" :
tmode == TMODE_COOK ? "cooked" : "normal",
cmodein, cmodeout);
fflush(fdDump);
}
# endif
}
/*
* Get the size of the current window in `Rows' and `Columns'
* Return OK when size could be determined, FAIL otherwise.
*/
int
mch_get_shellsize(void)
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
# ifdef VIMDLL
if (gui.in_use)
return OK;
# endif
if (!g_fTermcapMode && g_cbTermcap.IsValid)
{
/*
* For some reason, we are trying to get the screen dimensions
* even though we are not in termcap mode. The 'Rows' and 'Columns'
* variables are really intended to mean the size of Vim screen
* while in termcap mode.
*/
Rows = g_cbTermcap.Info.dwSize.Y;
Columns = g_cbTermcap.Info.dwSize.X;
}
else if (GetConsoleScreenBufferInfo(g_hConOut, &csbi))
{
Rows = csbi.srWindow.Bottom - csbi.srWindow.Top + 1;
Columns = csbi.srWindow.Right - csbi.srWindow.Left + 1;
}
else
{
Rows = 25;
Columns = 80;
}
return OK;
}
/*
* Resize console buffer to 'COORD'
*/
static void
ResizeConBuf(
HANDLE hConsole,
COORD coordScreen)
{
if (use_alternate_screen_buffer)
return;
if (!SetConsoleScreenBufferSize(hConsole, coordScreen))
{
# ifdef MCH_WRITE_DUMP
if (fdDump)
{
fprintf(fdDump, "SetConsoleScreenBufferSize failed: %lx\n",
GetLastError());
fflush(fdDump);
}
# endif
}
}
/*
* Resize console window size to 'srWindowRect'
*/
static void
ResizeWindow(
HANDLE hConsole,
SMALL_RECT srWindowRect)
{
if (!SetConsoleWindowInfo(hConsole, TRUE, &srWindowRect))
{
# ifdef MCH_WRITE_DUMP
if (fdDump)
{
fprintf(fdDump, "SetConsoleWindowInfo failed: %lx\n",
GetLastError());
fflush(fdDump);
}
# endif
}
}
/*
* Set a console window to `xSize' * `ySize'
*/
static void
ResizeConBufAndWindow(
HANDLE hConsole,
int xSize,
int ySize)
{
CONSOLE_SCREEN_BUFFER_INFO csbi; // hold current console buffer info
SMALL_RECT srWindowRect; // hold the new console size
COORD coordScreen;
COORD cursor;
static int resized = FALSE;
# ifdef MCH_WRITE_DUMP
if (fdDump)
{
fprintf(fdDump, "ResizeConBufAndWindow(%d, %d)\n", xSize, ySize);
fflush(fdDump);
}
# endif
// get the largest size we can size the console window to
coordScreen = GetLargestConsoleWindowSize(hConsole);
// define the new console window size and scroll position
srWindowRect.Left = srWindowRect.Top = (SHORT) 0;
srWindowRect.Right = (SHORT) (min(xSize, coordScreen.X) - 1);
srWindowRect.Bottom = (SHORT) (min(ySize, coordScreen.Y) - 1);
if (GetConsoleScreenBufferInfo(g_hConOut, &csbi))
{
int sx, sy;
sx = csbi.srWindow.Right - csbi.srWindow.Left + 1;
sy = csbi.srWindow.Bottom - csbi.srWindow.Top + 1;
if (sy < ySize || sx < xSize)
{
/*
* Increasing number of lines/columns, do buffer first.
* Use the maximal size in x and y direction.
*/
if (sy < ySize)
coordScreen.Y = ySize;
else
coordScreen.Y = sy;
if (sx < xSize)
coordScreen.X = xSize;
else
coordScreen.X = sx;
SetConsoleScreenBufferSize(hConsole, coordScreen);
}
}
// define the new console buffer size
coordScreen.X = xSize;
coordScreen.Y = ySize;
// In the new console call API, only the first time in reverse order
if (!vtp_working || resized)
{
ResizeWindow(hConsole, srWindowRect);
ResizeConBuf(hConsole, coordScreen);
}
else
{
// Workaround for a Windows 10 bug
cursor.X = srWindowRect.Left;
cursor.Y = srWindowRect.Top;
SetConsoleCursorPosition(hConsole, cursor);
ResizeConBuf(hConsole, coordScreen);
ResizeWindow(hConsole, srWindowRect);
resized = TRUE;
}
}
/*
* Set the console window to `Rows' * `Columns'
*/
void
mch_set_shellsize(void)
{
COORD coordScreen;
# ifdef VIMDLL
if (gui.in_use)
return;
# endif
// Don't change window size while still starting up
if (suppress_winsize != 0)
{
suppress_winsize = 2;
return;
}
if (term_console)
{
coordScreen = GetLargestConsoleWindowSize(g_hConOut);
// Clamp Rows and Columns to reasonable values
if (Rows > coordScreen.Y)
Rows = coordScreen.Y;
if (Columns > coordScreen.X)
Columns = coordScreen.X;
ResizeConBufAndWindow(g_hConOut, Columns, Rows);
}
}
/*
* Rows and/or Columns has changed.
*/
void
mch_new_shellsize(void)
{
# ifdef VIMDLL
if (gui.in_use)
return;
# endif
set_scroll_region(0, 0, Columns - 1, Rows - 1);
}
/*
* Called when started up, to set the winsize that was delayed.
*/
void
mch_set_winsize_now(void)
{
if (suppress_winsize == 2)
{
suppress_winsize = 0;
mch_set_shellsize();
shell_resized();
}
suppress_winsize = 0;
}
#endif // FEAT_GUI_MSWIN
static BOOL
vim_create_process(
char *cmd,
BOOL inherit_handles,
DWORD flags,
STARTUPINFO *si,
PROCESS_INFORMATION *pi,
LPVOID *env,
char *cwd)
{
BOOL ret = FALSE;
WCHAR *wcmd, *wcwd = NULL;
wcmd = enc_to_utf16((char_u *)cmd, NULL);
if (wcmd == NULL)
return FALSE;
if (cwd != NULL)
{
wcwd = enc_to_utf16((char_u *)cwd, NULL);
if (wcwd == NULL)
goto theend;
}
ret = CreateProcessW(
NULL, // Executable name
wcmd, // Command to execute
NULL, // Process security attributes
NULL, // Thread security attributes
inherit_handles, // Inherit handles
flags, // Creation flags
env, // Environment
wcwd, // Current directory
(LPSTARTUPINFOW)si, // Startup information
pi); // Process information
theend:
vim_free(wcmd);
vim_free(wcwd);
return ret;
}
static HINSTANCE
vim_shell_execute(
char *cmd,
INT n_show_cmd)
{
HINSTANCE ret;
WCHAR *wcmd;
wcmd = enc_to_utf16((char_u *)cmd, NULL);
if (wcmd == NULL)
return (HINSTANCE) 0;
ret = ShellExecuteW(NULL, NULL, wcmd, NULL, NULL, n_show_cmd);
vim_free(wcmd);
return ret;
}
#if defined(FEAT_GUI_MSWIN) || defined(PROTO)
/*
* Specialised version of system() for Win32 GUI mode.
* This version proceeds as follows:
* 1. Create a console window for use by the subprocess
* 2. Run the subprocess (it gets the allocated console by default)
* 3. Wait for the subprocess to terminate and get its exit code
* 4. Prompt the user to press a key to close the console window
*/
static int
mch_system_classic(char *cmd, int options)
{
STARTUPINFO si;
PROCESS_INFORMATION pi;
DWORD ret = 0;
HWND hwnd = GetFocus();
si.cb = sizeof(si);
si.lpReserved = NULL;
si.lpDesktop = NULL;
si.lpTitle = NULL;
si.dwFlags = STARTF_USESHOWWINDOW;
/*
* It's nicer to run a filter command in a minimized window.
* Don't activate the window to keep focus on Vim.
*/
if (options & SHELL_DOOUT)
si.wShowWindow = SW_SHOWMINNOACTIVE;
else
si.wShowWindow = SW_SHOWNORMAL;
si.cbReserved2 = 0;
si.lpReserved2 = NULL;
// Now, run the command
vim_create_process(cmd, FALSE,
CREATE_DEFAULT_ERROR_MODE | CREATE_NEW_CONSOLE,
&si, &pi, NULL, NULL);
// Wait for the command to terminate before continuing
{
# ifdef FEAT_GUI
int delay = 1;
// Keep updating the window while waiting for the shell to finish.
for (;;)
{
MSG msg;
if (PeekMessageW(&msg, (HWND)NULL, 0, 0, PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessageW(&msg);
delay = 1;
continue;
}
if (WaitForSingleObject(pi.hProcess, delay) != WAIT_TIMEOUT)
break;
// We start waiting for a very short time and then increase it, so
// that we respond quickly when the process is quick, and don't
// consume too much overhead when it's slow.
if (delay < 50)
delay += 10;
}
# else
WaitForSingleObject(pi.hProcess, INFINITE);
# endif
// Get the command exit code
GetExitCodeProcess(pi.hProcess, &ret);
}
// Close the handles to the subprocess, so that it goes away
CloseHandle(pi.hThread);
CloseHandle(pi.hProcess);
// Try to get input focus back. Doesn't always work though.
PostMessage(hwnd, WM_SETFOCUS, 0, 0);
return ret;
}
/*
* Thread launched by the gui to send the current buffer data to the
* process. This way avoid to hang up vim totally if the children
* process take a long time to process the lines.
*/
static unsigned int __stdcall
sub_process_writer(LPVOID param)
{
HANDLE g_hChildStd_IN_Wr = param;
linenr_T lnum = curbuf->b_op_start.lnum;
DWORD len = 0;
DWORD l;
char_u *lp = ml_get(lnum);
char_u *s;
int written = 0;
for (;;)
{
l = (DWORD)STRLEN(lp + written);
if (l == 0)
len = 0;
else if (lp[written] == NL)
{
// NL -> NUL translation
WriteFile(g_hChildStd_IN_Wr, "", 1, &len, NULL);
}
else
{
s = vim_strchr(lp + written, NL);
WriteFile(g_hChildStd_IN_Wr, (char *)lp + written,
s == NULL ? l : (DWORD)(s - (lp + written)),
&len, NULL);
}
if (len == l)
{
// Finished a line, add a NL, unless this line should not have
// one.
if (lnum != curbuf->b_op_end.lnum
|| (!curbuf->b_p_bin
&& curbuf->b_p_fixeol)
|| (lnum != curbuf->b_no_eol_lnum
&& (lnum != curbuf->b_ml.ml_line_count
|| curbuf->b_p_eol)))
{
WriteFile(g_hChildStd_IN_Wr, "\n", 1,
(LPDWORD)&vim_ignored, NULL);
}
++lnum;
if (lnum > curbuf->b_op_end.lnum)
break;
lp = ml_get(lnum);
written = 0;
}
else if (len > 0)
written += len;
}
// finished all the lines, close pipe
CloseHandle(g_hChildStd_IN_Wr);
return 0;
}
# define BUFLEN 100 // length for buffer, stolen from unix version
/*
* This function read from the children's stdout and write the
* data on screen or in the buffer accordingly.
*/
static void
dump_pipe(int options,
HANDLE g_hChildStd_OUT_Rd,
garray_T *ga,
char_u buffer[],
DWORD *buffer_off)
{
DWORD availableBytes = 0;
DWORD i;
int ret;
DWORD len;
DWORD toRead;
// we query the pipe to see if there is any data to read
// to avoid to perform a blocking read
ret = PeekNamedPipe(g_hChildStd_OUT_Rd, // pipe to query
NULL, // optional buffer
0, // buffer size
NULL, // number of read bytes
&availableBytes, // available bytes total
NULL); // byteLeft
// We got real data in the pipe, read it
while (ret != 0 && availableBytes > 0)
{
toRead = (DWORD)(BUFLEN - *buffer_off);
toRead = availableBytes < toRead ? availableBytes : toRead;
ReadFile(g_hChildStd_OUT_Rd, buffer + *buffer_off, toRead , &len, NULL);
// If we haven't read anything, there is a problem
if (len == 0)
break;
availableBytes -= len;
if (options & SHELL_READ)
{
// Do NUL -> NL translation, append NL separated
// lines to the current buffer.
for (i = 0; i < len; ++i)
{
if (buffer[i] == NL)
append_ga_line(ga);
else if (buffer[i] == NUL)
ga_append(ga, NL);
else
ga_append(ga, buffer[i]);
}
}
else if (has_mbyte)
{
int l;
int c;
char_u *p;
len += *buffer_off;
buffer[len] = NUL;
// Check if the last character in buffer[] is
// incomplete, keep these bytes for the next
// round.
for (p = buffer; p < buffer + len; p += l)
{
l = MB_CPTR2LEN(p);
if (l == 0)
l = 1; // NUL byte?
else if (MB_BYTE2LEN(*p) != l)
break;
}
if (p == buffer) // no complete character
{
// avoid getting stuck at an illegal byte
if (len >= 12)
++p;
else
{
*buffer_off = len;
return;
}
}
c = *p;
*p = NUL;
msg_puts((char *)buffer);
if (p < buffer + len)
{
*p = c;
*buffer_off = (DWORD)((buffer + len) - p);
mch_memmove(buffer, p, *buffer_off);
return;
}
*buffer_off = 0;
}
else
{
buffer[len] = NUL;
msg_puts((char *)buffer);
}
windgoto(msg_row, msg_col);
cursor_on();
out_flush();
}
}
/*
* Version of system to use for windows NT > 5.0 (Win2K), use pipe
* for communication and doesn't open any new window.
*/
static int
mch_system_piped(char *cmd, int options)
{
STARTUPINFO si;
PROCESS_INFORMATION pi;
DWORD ret = 0;
HANDLE g_hChildStd_IN_Rd = NULL;
HANDLE g_hChildStd_IN_Wr = NULL;
HANDLE g_hChildStd_OUT_Rd = NULL;
HANDLE g_hChildStd_OUT_Wr = NULL;
char_u buffer[BUFLEN + 1]; // reading buffer + size
DWORD len;
// buffer used to receive keys
char_u ta_buf[BUFLEN + 1]; // TypeAHead
int ta_len = 0; // valid bytes in ta_buf[]
DWORD i;
int noread_cnt = 0;
garray_T ga;
int delay = 1;
DWORD buffer_off = 0; // valid bytes in buffer[]
char *p = NULL;
SECURITY_ATTRIBUTES saAttr;
// Set the bInheritHandle flag so pipe handles are inherited.
saAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
saAttr.bInheritHandle = TRUE;
saAttr.lpSecurityDescriptor = NULL;
if ( ! CreatePipe(&g_hChildStd_OUT_Rd, &g_hChildStd_OUT_Wr, &saAttr, 0)
// Ensure the read handle to the pipe for STDOUT is not inherited.
|| ! SetHandleInformation(g_hChildStd_OUT_Rd, HANDLE_FLAG_INHERIT, 0)
// Create a pipe for the child process's STDIN.
|| ! CreatePipe(&g_hChildStd_IN_Rd, &g_hChildStd_IN_Wr, &saAttr, 0)
// Ensure the write handle to the pipe for STDIN is not inherited.
|| ! SetHandleInformation(g_hChildStd_IN_Wr, HANDLE_FLAG_INHERIT, 0) )
{
CloseHandle(g_hChildStd_IN_Rd);
CloseHandle(g_hChildStd_IN_Wr);
CloseHandle(g_hChildStd_OUT_Rd);
CloseHandle(g_hChildStd_OUT_Wr);
msg_puts(_("\nCannot create pipes\n"));
}
si.cb = sizeof(si);
si.lpReserved = NULL;
si.lpDesktop = NULL;
si.lpTitle = NULL;
si.dwFlags = STARTF_USESHOWWINDOW | STARTF_USESTDHANDLES;
// set-up our file redirection
si.hStdError = g_hChildStd_OUT_Wr;
si.hStdOutput = g_hChildStd_OUT_Wr;
si.hStdInput = g_hChildStd_IN_Rd;
si.wShowWindow = SW_HIDE;
si.cbReserved2 = 0;
si.lpReserved2 = NULL;
if (options & SHELL_READ)
ga_init2(&ga, 1, BUFLEN);
if (cmd != NULL)
{
p = (char *)vim_strsave((char_u *)cmd);
if (p != NULL)
unescape_shellxquote((char_u *)p, p_sxe);
else
p = cmd;
}
// Now, run the command.
// About "Inherit handles" being TRUE: this command can be litigious,
// handle inheritance was deactivated for pending temp file, but, if we
// deactivate it, the pipes don't work for some reason.
vim_create_process(p, TRUE, CREATE_DEFAULT_ERROR_MODE,
&si, &pi, NULL, NULL);
if (p != cmd)
vim_free(p);
// Close our unused side of the pipes
CloseHandle(g_hChildStd_IN_Rd);
CloseHandle(g_hChildStd_OUT_Wr);
if (options & SHELL_WRITE)
{
HANDLE thread = (HANDLE)
_beginthreadex(NULL, // security attributes
0, // default stack size
sub_process_writer, // function to be executed
g_hChildStd_IN_Wr, // parameter
0, // creation flag, start immediately
NULL); // we don't care about thread id
CloseHandle(thread);
g_hChildStd_IN_Wr = NULL;
}
// Keep updating the window while waiting for the shell to finish.
for (;;)
{
MSG msg;
if (PeekMessageW(&msg, (HWND)NULL, 0, 0, PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
// write pipe information in the window
if ((options & (SHELL_READ|SHELL_WRITE))
# ifdef FEAT_GUI
|| gui.in_use
# endif
)
{
len = 0;
if (((options &
(SHELL_READ|SHELL_WRITE|SHELL_COOKED))
!= (SHELL_READ|SHELL_WRITE|SHELL_COOKED)
# ifdef FEAT_GUI
|| gui.in_use
# endif
)
&& (ta_len > 0 || noread_cnt > 4))
{
if (ta_len == 0)
{
// Get extra characters when we don't have any. Reset the
// counter and timer.
noread_cnt = 0;
len = ui_inchar(ta_buf, BUFLEN, 10L, 0);
}
if (ta_len > 0 || len > 0)
{
/*
* For pipes: Check for CTRL-C: send interrupt signal to
* child.
*/
if (len == 1 && cmd != NULL)
{
if (ta_buf[ta_len] == Ctrl_C)
{
// Learn what exit code is expected, for
// now put 9 as SIGKILL
TerminateProcess(pi.hProcess, 9);
}
}
/*
* Check for CTRL-D: EOF, close pipe to child.
* Ctrl_D may be decorated by _OnChar()
*/
if ((len == 1 || len == 4 ) && cmd != NULL)
{
if (ta_buf[0] == Ctrl_D
|| (ta_buf[0] == CSI
&& ta_buf[1] == KS_MODIFIER
&& ta_buf[3] == Ctrl_D))
{
CloseHandle(g_hChildStd_IN_Wr);
g_hChildStd_IN_Wr = NULL;
len = 0;
}
}
len = term_replace_keycodes(ta_buf, ta_len, len);
/*
* For pipes: echo the typed characters. For a pty this
* does not seem to work.
*/
for (i = ta_len; i < ta_len + len; ++i)
{
if (ta_buf[i] == '\n' || ta_buf[i] == '\b')
msg_putchar(ta_buf[i]);
else if (has_mbyte)
{
int l = (*mb_ptr2len)(ta_buf + i);
msg_outtrans_len(ta_buf + i, l);
i += l - 1;
}
else
msg_outtrans_len(ta_buf + i, 1);
}
windgoto(msg_row, msg_col);
out_flush();
ta_len += len;
/*
* Write the characters to the child, unless EOF has been
* typed for pipes. Write one character at a time, to
* avoid losing too much typeahead. When writing buffer
* lines, drop the typed characters (only check for
* CTRL-C).
*/
if (options & SHELL_WRITE)
ta_len = 0;
else if (g_hChildStd_IN_Wr != NULL)
{
WriteFile(g_hChildStd_IN_Wr, (char*)ta_buf,
1, &len, NULL);
// if we are typing in, we want to keep things reactive
delay = 1;
if (len > 0)
{
ta_len -= len;
mch_memmove(ta_buf, ta_buf + len, ta_len);
}
}
}
}
}
if (ta_len)
ui_inchar_undo(ta_buf, ta_len);
if (WaitForSingleObject(pi.hProcess, delay) != WAIT_TIMEOUT)
{
dump_pipe(options, g_hChildStd_OUT_Rd, &ga, buffer, &buffer_off);
break;
}
++noread_cnt;
dump_pipe(options, g_hChildStd_OUT_Rd, &ga, buffer, &buffer_off);
// We start waiting for a very short time and then increase it, so
// that we respond quickly when the process is quick, and don't
// consume too much overhead when it's slow.
if (delay < 50)
delay += 10;
}
// Close the pipe
CloseHandle(g_hChildStd_OUT_Rd);
if (g_hChildStd_IN_Wr != NULL)
CloseHandle(g_hChildStd_IN_Wr);
WaitForSingleObject(pi.hProcess, INFINITE);
// Get the command exit code
GetExitCodeProcess(pi.hProcess, &ret);
if (options & SHELL_READ)
{
if (ga.ga_len > 0)
{
append_ga_line(&ga);
// remember that the NL was missing
curbuf->b_no_eol_lnum = curwin->w_cursor.lnum;
}
else
curbuf->b_no_eol_lnum = 0;
ga_clear(&ga);
}
// Close the handles to the subprocess, so that it goes away
CloseHandle(pi.hThread);
CloseHandle(pi.hProcess);
return ret;
}
static int
mch_system_g(char *cmd, int options)
{
// if we can pipe and the shelltemp option is off
if (!p_stmp)
return mch_system_piped(cmd, options);
else
return mch_system_classic(cmd, options);
}
#endif
#if !defined(FEAT_GUI_MSWIN) || defined(VIMDLL)
static int
mch_system_c(char *cmd, int options UNUSED)
{
int ret;
WCHAR *wcmd;
char_u *buf;
size_t len;
// If the command starts and ends with double quotes, enclose the command
// in parentheses.
len = STRLEN(cmd);
if (len >= 2 && cmd[0] == '"' && cmd[len - 1] == '"')
{
len += 3;
buf = alloc(len);
if (buf == NULL)
return -1;
vim_snprintf((char *)buf, len, "(%s)", cmd);
wcmd = enc_to_utf16(buf, NULL);
free(buf);
}
else
wcmd = enc_to_utf16((char_u *)cmd, NULL);
if (wcmd == NULL)
return -1;
ret = _wsystem(wcmd);
vim_free(wcmd);
return ret;
}
#endif
static int
mch_system(char *cmd, int options)
{
#ifdef VIMDLL
if (gui.in_use || gui.starting)
return mch_system_g(cmd, options);
else
return mch_system_c(cmd, options);
#elif defined(FEAT_GUI_MSWIN)
return mch_system_g(cmd, options);
#else
return mch_system_c(cmd, options);
#endif
}
#if defined(FEAT_GUI) && defined(FEAT_TERMINAL)
/*
* Use a terminal window to run a shell command in.
*/
static int
mch_call_shell_terminal(
char_u *cmd,
int options UNUSED) // SHELL_*, see vim.h
{
jobopt_T opt;
char_u *newcmd = NULL;
typval_T argvar[2];
long_u cmdlen;
int retval = -1;
buf_T *buf;
job_T *job;
aco_save_T aco;
oparg_T oa; // operator arguments
if (cmd == NULL)
cmdlen = STRLEN(p_sh) + 1;
else
cmdlen = STRLEN(p_sh) + STRLEN(p_shcf) + STRLEN(cmd) + 10;
newcmd = alloc(cmdlen);
if (newcmd == NULL)
return 255;
if (cmd == NULL)
{
STRCPY(newcmd, p_sh);
ch_log(NULL, "starting terminal to run a shell");
}
else
{
vim_snprintf((char *)newcmd, cmdlen, "%s %s %s", p_sh, p_shcf, cmd);
ch_log(NULL, "starting terminal for system command '%s'", cmd);
}
init_job_options(&opt);
argvar[0].v_type = VAR_STRING;
argvar[0].vval.v_string = newcmd;
argvar[1].v_type = VAR_UNKNOWN;
buf = term_start(argvar, NULL, &opt, TERM_START_SYSTEM);
if (buf == NULL)
{
vim_free(newcmd);
return 255;
}
job = term_getjob(buf->b_term);
++job->jv_refcount;
// Find a window to make "buf" curbuf.
aucmd_prepbuf(&aco, buf);
if (curbuf == buf)
{
// Only do this when a window was found for "buf".
clear_oparg(&oa);
while (term_use_loop())
{
if (oa.op_type == OP_NOP && oa.regname == NUL && !VIsual_active)
{
// If terminal_loop() returns OK we got a key that is handled
// in Normal model. We don't do redrawing anyway.
if (terminal_loop(TRUE) == OK)
normal_cmd(&oa, TRUE);
}
else
normal_cmd(&oa, TRUE);
}
retval = job->jv_exitval;
ch_log(NULL, "system command finished");
job_unref(job);
// restore curwin/curbuf and a few other things
aucmd_restbuf(&aco);
}
wait_return(TRUE);
do_buffer(DOBUF_WIPE, DOBUF_FIRST, FORWARD, buf->b_fnum, TRUE);
vim_free(newcmd);
return retval;
}
#endif
/*
* Either execute a command by calling the shell or start a new shell
*/
int
mch_call_shell(
char_u *cmd,
int options) // SHELL_*, see vim.h
{
int x = 0;
int tmode = cur_tmode;
WCHAR szShellTitle[512];
#ifdef FEAT_EVAL
ch_log(NULL, "executing shell command: %s", cmd);
#endif
// Change the title to reflect that we are in a subshell.
if (GetConsoleTitleW(szShellTitle, ARRAY_LENGTH(szShellTitle) - 4) > 0)
{
if (cmd == NULL)
wcscat(szShellTitle, L" :sh");
else
{
WCHAR *wn = enc_to_utf16((char_u *)cmd, NULL);
if (wn != NULL)
{
wcscat(szShellTitle, L" - !");
if ((wcslen(szShellTitle) + wcslen(wn) <
ARRAY_LENGTH(szShellTitle)))
wcscat(szShellTitle, wn);
SetConsoleTitleW(szShellTitle);
vim_free(wn);
}
}
}
out_flush();
#ifdef MCH_WRITE_DUMP
if (fdDump)
{
fprintf(fdDump, "mch_call_shell(\"%s\", %d)\n", cmd, options);
fflush(fdDump);
}
#endif
#if defined(FEAT_GUI) && defined(FEAT_TERMINAL)
// TODO: make the terminal window work with input or output redirected.
if (
# ifdef VIMDLL
gui.in_use &&
# endif
vim_strchr(p_go, GO_TERMINAL) != NULL
&& (options & (SHELL_FILTER|SHELL_DOOUT|SHELL_WRITE|SHELL_READ)) == 0)
{
char_u *cmdbase = cmd;
if (cmdbase != NULL)
// Skip a leading quote and (.
while (*cmdbase == '"' || *cmdbase == '(')
++cmdbase;
// Check the command does not begin with "start "
if (cmdbase == NULL || STRNICMP(cmdbase, "start", 5) != 0
|| !VIM_ISWHITE(cmdbase[5]))
{
// Use a terminal window to run the command in.
x = mch_call_shell_terminal(cmd, options);
resettitle();
return x;
}
}
#endif
/*
* Catch all deadly signals while running the external command, because a
* CTRL-C, Ctrl-Break or illegal instruction might otherwise kill us.
*/
mch_signal(SIGINT, SIG_IGN);
mch_signal(SIGBREAK, SIG_IGN);
mch_signal(SIGILL, SIG_IGN);
mch_signal(SIGFPE, SIG_IGN);
mch_signal(SIGSEGV, SIG_IGN);
mch_signal(SIGTERM, SIG_IGN);
mch_signal(SIGABRT, SIG_IGN);
if (options & SHELL_COOKED)
settmode(TMODE_COOK); // set to normal mode
if (cmd == NULL)
{
x = mch_system((char *)p_sh, options);
}
else
{
// we use "command" or "cmd" to start the shell; slow but easy
char_u *newcmd = NULL;
char_u *cmdbase = cmd;
long_u cmdlen;
// Skip a leading ", ( and "(.
if (*cmdbase == '"' )
++cmdbase;
if (*cmdbase == '(')
++cmdbase;
if ((STRNICMP(cmdbase, "start", 5) == 0) && VIM_ISWHITE(cmdbase[5]))
{
STARTUPINFO si;
PROCESS_INFORMATION pi;
DWORD flags = CREATE_NEW_CONSOLE;
INT n_show_cmd = SW_SHOWNORMAL;
char_u *p;
ZeroMemory(&si, sizeof(si));
si.cb = sizeof(si);
si.lpReserved = NULL;
si.lpDesktop = NULL;
si.lpTitle = NULL;
si.dwFlags = 0;
si.cbReserved2 = 0;
si.lpReserved2 = NULL;
cmdbase = skipwhite(cmdbase + 5);
if ((STRNICMP(cmdbase, "/min", 4) == 0)
&& VIM_ISWHITE(cmdbase[4]))
{
cmdbase = skipwhite(cmdbase + 4);
si.dwFlags = STARTF_USESHOWWINDOW;
si.wShowWindow = SW_SHOWMINNOACTIVE;
n_show_cmd = SW_SHOWMINNOACTIVE;
}
else if ((STRNICMP(cmdbase, "/b", 2) == 0)
&& VIM_ISWHITE(cmdbase[2]))
{
cmdbase = skipwhite(cmdbase + 2);
flags = CREATE_NO_WINDOW;
si.dwFlags = STARTF_USESTDHANDLES;
si.hStdInput = CreateFile("\\\\.\\NUL", // File name
GENERIC_READ, // Access flags
0, // Share flags
NULL, // Security att.
OPEN_EXISTING, // Open flags
FILE_ATTRIBUTE_NORMAL, // File att.
NULL); // Temp file
si.hStdOutput = si.hStdInput;
si.hStdError = si.hStdInput;
}
// Remove a trailing ", ) and )" if they have a match
// at the start of the command.
if (cmdbase > cmd)
{
p = cmdbase + STRLEN(cmdbase);
if (p > cmdbase && p[-1] == '"' && *cmd == '"')
*--p = NUL;
if (p > cmdbase && p[-1] == ')'
&& (*cmd =='(' || cmd[1] == '('))
*--p = NUL;
}
newcmd = cmdbase;
unescape_shellxquote(cmdbase, p_sxe);
/*
* If creating new console, arguments are passed to the
* 'cmd.exe' as-is. If it's not, arguments are not treated
* correctly for current 'cmd.exe'. So unescape characters in
* shellxescape except '|' for avoiding to be treated as
* argument to them. Pass the arguments to sub-shell.
*/
if (flags != CREATE_NEW_CONSOLE)
{
char_u *subcmd;
char_u *cmd_shell = mch_getenv("COMSPEC");
if (cmd_shell == NULL || *cmd_shell == NUL)
cmd_shell = (char_u *)default_shell();
subcmd = vim_strsave_escaped_ext(cmdbase,
(char_u *)"|", '^', FALSE);
if (subcmd != NULL)
{
// make "cmd.exe /c arguments"
cmdlen = STRLEN(cmd_shell) + STRLEN(subcmd) + 5;
newcmd = alloc(cmdlen);
if (newcmd != NULL)
vim_snprintf((char *)newcmd, cmdlen, "%s /c %s",
cmd_shell, subcmd);
else
newcmd = cmdbase;
vim_free(subcmd);
}
}
/*
* Now, start the command as a process, so that it doesn't
* inherit our handles which causes unpleasant dangling swap
* files if we exit before the spawned process
*/
if (vim_create_process((char *)newcmd, FALSE, flags,
&si, &pi, NULL, NULL))
x = 0;
else if (vim_shell_execute((char *)newcmd, n_show_cmd)
> (HINSTANCE)32)
x = 0;
else
{
x = -1;
#ifdef FEAT_GUI_MSWIN
# ifdef VIMDLL
if (gui.in_use)
# endif
emsg(_(e_command_not_found));
#endif
}
if (newcmd != cmdbase)
vim_free(newcmd);
if (si.dwFlags == STARTF_USESTDHANDLES && si.hStdInput != NULL)
{
// Close the handle to \\.\NUL created above.
CloseHandle(si.hStdInput);
}
// Close the handles to the subprocess, so that it goes away
CloseHandle(pi.hThread);
CloseHandle(pi.hProcess);
}
else
{
cmdlen =
#ifdef FEAT_GUI_MSWIN
((gui.in_use || gui.starting) ?
(!s_dont_use_vimrun && p_stmp ?
STRLEN(vimrun_path) : STRLEN(p_sh) + STRLEN(p_shcf))
: 0) +
#endif
STRLEN(p_sh) + STRLEN(p_shcf) + STRLEN(cmd) + 10;
newcmd = alloc(cmdlen);
if (newcmd != NULL)
{
#if defined(FEAT_GUI_MSWIN)
if (
# ifdef VIMDLL
(gui.in_use || gui.starting) &&
# endif
need_vimrun_warning)
{
char *msg = _("VIMRUN.EXE not found in your $PATH.\n"
"External commands will not pause after completion.\n"
"See :help win32-vimrun for more information.");
char *title = _("Vim Warning");
WCHAR *wmsg = enc_to_utf16((char_u *)msg, NULL);
WCHAR *wtitle = enc_to_utf16((char_u *)title, NULL);
if (wmsg != NULL && wtitle != NULL)
MessageBoxW(NULL, wmsg, wtitle, MB_ICONWARNING);
vim_free(wmsg);
vim_free(wtitle);
need_vimrun_warning = FALSE;
}
if (
# ifdef VIMDLL
(gui.in_use || gui.starting) &&
# endif
!s_dont_use_vimrun && p_stmp)
// Use vimrun to execute the command. It opens a console
// window, which can be closed without killing Vim.
vim_snprintf((char *)newcmd, cmdlen, "%s%s%s %s %s",
vimrun_path,
(msg_silent != 0 || (options & SHELL_DOOUT))
? "-s " : "",
p_sh, p_shcf, cmd);
else if (
# ifdef VIMDLL
(gui.in_use || gui.starting) &&
# endif
s_dont_use_vimrun && STRCMP(p_shcf, "/c") == 0)
// workaround for the case that "vimrun" does not exist
vim_snprintf((char *)newcmd, cmdlen, "%s %s %s %s %s",
p_sh, p_shcf, p_sh, p_shcf, cmd);
else
#endif
vim_snprintf((char *)newcmd, cmdlen, "%s %s %s",
p_sh, p_shcf, cmd);
x = mch_system((char *)newcmd, options);
vim_free(newcmd);
}
}
}
if (tmode == TMODE_RAW)
{
// The shell may have messed with the mode, always set it.
cur_tmode = TMODE_UNKNOWN;
settmode(TMODE_RAW); // set to raw mode
}
// Print the return value, unless "vimrun" was used.
if (x != 0 && !(options & SHELL_SILENT) && !emsg_silent
#if defined(FEAT_GUI_MSWIN)
&& ((gui.in_use || gui.starting) ?
((options & SHELL_DOOUT) || s_dont_use_vimrun || !p_stmp) : 1)
#endif
)
{
smsg(_("shell returned %d"), x);
msg_putchar('\n');
}
resettitle();
mch_signal(SIGINT, SIG_DFL);
mch_signal(SIGBREAK, SIG_DFL);
mch_signal(SIGILL, SIG_DFL);
mch_signal(SIGFPE, SIG_DFL);
mch_signal(SIGSEGV, SIG_DFL);
mch_signal(SIGTERM, SIG_DFL);
mch_signal(SIGABRT, SIG_DFL);
return x;
}
#if defined(FEAT_JOB_CHANNEL) || defined(PROTO)
static HANDLE
job_io_file_open(
char_u *fname,
DWORD dwDesiredAccess,
DWORD dwShareMode,
LPSECURITY_ATTRIBUTES lpSecurityAttributes,
DWORD dwCreationDisposition,
DWORD dwFlagsAndAttributes)
{
HANDLE h;
WCHAR *wn;
wn = enc_to_utf16(fname, NULL);
if (wn == NULL)
return INVALID_HANDLE_VALUE;
h = CreateFileW(wn, dwDesiredAccess, dwShareMode,
lpSecurityAttributes, dwCreationDisposition,
dwFlagsAndAttributes, NULL);
vim_free(wn);
return h;
}
/*
* Turn the dictionary "env" into a NUL separated list that can be used as the
* environment argument of vim_create_process().
*/
void
win32_build_env(dict_T *env, garray_T *gap, int is_terminal)
{
hashitem_T *hi;
long_u todo = env != NULL ? env->dv_hashtab.ht_used : 0;
LPVOID base = GetEnvironmentStringsW();
// for last \0
if (ga_grow(gap, 1) == FAIL)
return;
if (env != NULL)
{
FOR_ALL_HASHTAB_ITEMS(&env->dv_hashtab, hi, todo)
{
if (!HASHITEM_EMPTY(hi))
{
typval_T *item = &dict_lookup(hi)->di_tv;
WCHAR *wkey = enc_to_utf16((char_u *)hi->hi_key, NULL);
WCHAR *wval = enc_to_utf16(tv_get_string(item), NULL);
--todo;
if (wkey != NULL && wval != NULL)
{
size_t n;
size_t lkey = wcslen(wkey);
size_t lval = wcslen(wval);
if (ga_grow(gap, (int)(lkey + lval + 2)) == FAIL)
continue;
for (n = 0; n < lkey; n++)
*((WCHAR*)gap->ga_data + gap->ga_len++) = wkey[n];
*((WCHAR*)gap->ga_data + gap->ga_len++) = L'=';
for (n = 0; n < lval; n++)
*((WCHAR*)gap->ga_data + gap->ga_len++) = wval[n];
*((WCHAR*)gap->ga_data + gap->ga_len++) = L'\0';
}
vim_free(wkey);
vim_free(wval);
}
}
}
if (base)
{
WCHAR *p = (WCHAR*) base;
// for last \0
if (ga_grow(gap, 1) == FAIL)
return;
while (*p != 0 || *(p + 1) != 0)
{
if (ga_grow(gap, 1) == OK)
*((WCHAR*)gap->ga_data + gap->ga_len++) = *p;
p++;
}
FreeEnvironmentStringsW(base);
*((WCHAR*)gap->ga_data + gap->ga_len++) = L'\0';
}
# if defined(FEAT_CLIENTSERVER) || defined(FEAT_TERMINAL)
{
# ifdef FEAT_CLIENTSERVER
char_u *servername = get_vim_var_str(VV_SEND_SERVER);
size_t servername_len = STRLEN(servername);
# endif
# ifdef FEAT_TERMINAL
char_u *version = get_vim_var_str(VV_VERSION);
size_t version_len = STRLEN(version);
# endif
// size of "VIM_SERVERNAME=" and value,
// plus "VIM_TERMINAL=" and value,
// plus two terminating NULs
size_t n = 0
# ifdef FEAT_CLIENTSERVER
+ 15 + servername_len
# endif
# ifdef FEAT_TERMINAL
+ 13 + version_len + 2
# endif
;
if (ga_grow(gap, (int)n) == OK)
{
# ifdef FEAT_CLIENTSERVER
for (n = 0; n < 15; n++)
*((WCHAR*)gap->ga_data + gap->ga_len++) =
(WCHAR)"VIM_SERVERNAME="[n];
for (n = 0; n < servername_len; n++)
*((WCHAR*)gap->ga_data + gap->ga_len++) =
(WCHAR)servername[n];
*((WCHAR*)gap->ga_data + gap->ga_len++) = L'\0';
# endif
# ifdef FEAT_TERMINAL
if (is_terminal)
{
for (n = 0; n < 13; n++)
*((WCHAR*)gap->ga_data + gap->ga_len++) =
(WCHAR)"VIM_TERMINAL="[n];
for (n = 0; n < version_len; n++)
*((WCHAR*)gap->ga_data + gap->ga_len++) =
(WCHAR)version[n];
*((WCHAR*)gap->ga_data + gap->ga_len++) = L'\0';
}
# endif
}
}
# endif
}
/*
* Create a pair of pipes.
* Return TRUE for success, FALSE for failure.
*/
static BOOL
create_pipe_pair(HANDLE handles[2])
{
static LONG s;
char name[64];
SECURITY_ATTRIBUTES sa;
sprintf(name, "\\\\?\\pipe\\vim-%08lx-%08lx",
GetCurrentProcessId(),
InterlockedIncrement(&s));
// Create named pipe. Max size of named pipe is 65535.
handles[1] = CreateNamedPipe(
name,
PIPE_ACCESS_OUTBOUND | FILE_FLAG_OVERLAPPED,
PIPE_TYPE_BYTE | PIPE_NOWAIT,
1, MAX_NAMED_PIPE_SIZE, 0, 0, NULL);
if (handles[1] == INVALID_HANDLE_VALUE)
return FALSE;
sa.nLength = sizeof(sa);
sa.bInheritHandle = TRUE;
sa.lpSecurityDescriptor = NULL;
handles[0] = CreateFile(name,
FILE_GENERIC_READ,
FILE_SHARE_READ, &sa,
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0);
if (handles[0] == INVALID_HANDLE_VALUE)
{
CloseHandle(handles[1]);
return FALSE;
}
return TRUE;
}
void
mch_job_start(char *cmd, job_T *job, jobopt_T *options)
{
STARTUPINFO si;
PROCESS_INFORMATION pi;
HANDLE jo;
SECURITY_ATTRIBUTES saAttr;
channel_T *channel = NULL;
HANDLE ifd[2];
HANDLE ofd[2];
HANDLE efd[2];
garray_T ga;
int use_null_for_in = options->jo_io[PART_IN] == JIO_NULL;
int use_null_for_out = options->jo_io[PART_OUT] == JIO_NULL;
int use_null_for_err = options->jo_io[PART_ERR] == JIO_NULL;
int use_file_for_in = options->jo_io[PART_IN] == JIO_FILE;
int use_file_for_out = options->jo_io[PART_OUT] == JIO_FILE;
int use_file_for_err = options->jo_io[PART_ERR] == JIO_FILE;
int use_out_for_err = options->jo_io[PART_ERR] == JIO_OUT;
if (use_out_for_err && use_null_for_out)
use_null_for_err = TRUE;
ifd[0] = INVALID_HANDLE_VALUE;
ifd[1] = INVALID_HANDLE_VALUE;
ofd[0] = INVALID_HANDLE_VALUE;
ofd[1] = INVALID_HANDLE_VALUE;
efd[0] = INVALID_HANDLE_VALUE;
efd[1] = INVALID_HANDLE_VALUE;
ga_init2(&ga, sizeof(wchar_t), 500);
jo = CreateJobObject(NULL, NULL);
if (jo == NULL)
{
job->jv_status = JOB_FAILED;
goto failed;
}
if (options->jo_env != NULL)
win32_build_env(options->jo_env, &ga, FALSE);
ZeroMemory(&pi, sizeof(pi));
ZeroMemory(&si, sizeof(si));
si.cb = sizeof(si);
si.dwFlags |= STARTF_USESHOWWINDOW;
si.wShowWindow = SW_HIDE;
saAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
saAttr.bInheritHandle = TRUE;
saAttr.lpSecurityDescriptor = NULL;
if (use_file_for_in)
{
char_u *fname = options->jo_io_name[PART_IN];
ifd[0] = job_io_file_open(fname, GENERIC_READ,
FILE_SHARE_READ | FILE_SHARE_WRITE,
&saAttr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL);
if (ifd[0] == INVALID_HANDLE_VALUE)
{
semsg(_(e_cant_open_file_str), fname);
goto failed;
}
}
else if (!use_null_for_in
&& (!create_pipe_pair(ifd)
|| !SetHandleInformation(ifd[1], HANDLE_FLAG_INHERIT, 0)))
goto failed;
if (use_file_for_out)
{
char_u *fname = options->jo_io_name[PART_OUT];
ofd[1] = job_io_file_open(fname, GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE,
&saAttr, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL);
if (ofd[1] == INVALID_HANDLE_VALUE)
{
semsg(_(e_cant_open_file_str), fname);
goto failed;
}
}
else if (!use_null_for_out &&
(!CreatePipe(&ofd[0], &ofd[1], &saAttr, 0)
|| !SetHandleInformation(ofd[0], HANDLE_FLAG_INHERIT, 0)))
goto failed;
if (use_file_for_err)
{
char_u *fname = options->jo_io_name[PART_ERR];
efd[1] = job_io_file_open(fname, GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE,
&saAttr, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL);
if (efd[1] == INVALID_HANDLE_VALUE)
{
semsg(_(e_cant_open_file_str), fname);
goto failed;
}
}
else if (!use_out_for_err && !use_null_for_err &&
(!CreatePipe(&efd[0], &efd[1], &saAttr, 0)
|| !SetHandleInformation(efd[0], HANDLE_FLAG_INHERIT, 0)))
goto failed;
si.dwFlags |= STARTF_USESTDHANDLES;
si.hStdInput = ifd[0];
si.hStdOutput = ofd[1];
si.hStdError = use_out_for_err ? ofd[1] : efd[1];
if (!use_null_for_in || !use_null_for_out || !use_null_for_err)
{
if (options->jo_set & JO_CHANNEL)
{
channel = options->jo_channel;
if (channel != NULL)
++channel->ch_refcount;
}
else
channel = add_channel();
if (channel == NULL)
goto failed;
}
if (!vim_create_process(cmd, TRUE,
CREATE_SUSPENDED |
CREATE_DEFAULT_ERROR_MODE |
CREATE_NEW_PROCESS_GROUP |
CREATE_UNICODE_ENVIRONMENT |
CREATE_NEW_CONSOLE,
&si, &pi,
ga.ga_data,
(char *)options->jo_cwd))
{
CloseHandle(jo);
job->jv_status = JOB_FAILED;
goto failed;
}
ga_clear(&ga);
if (!AssignProcessToJobObject(jo, pi.hProcess))
{
// if failing, switch the way to terminate
// process with TerminateProcess.
CloseHandle(jo);
jo = NULL;
}
ResumeThread(pi.hThread);
CloseHandle(pi.hThread);
job->jv_proc_info = pi;
job->jv_job_object = jo;
job->jv_status = JOB_STARTED;
CloseHandle(ifd[0]);
CloseHandle(ofd[1]);
if (!use_out_for_err && !use_null_for_err)
CloseHandle(efd[1]);
job->jv_channel = channel;
if (channel != NULL)
{
channel_set_pipes(channel,
use_file_for_in || use_null_for_in
? INVALID_FD : (sock_T)ifd[1],
use_file_for_out || use_null_for_out
? INVALID_FD : (sock_T)ofd[0],
use_out_for_err || use_file_for_err || use_null_for_err
? INVALID_FD : (sock_T)efd[0]);
channel_set_job(channel, job, options);
}
return;
failed:
CloseHandle(ifd[0]);
CloseHandle(ofd[0]);
CloseHandle(efd[0]);
CloseHandle(ifd[1]);
CloseHandle(ofd[1]);
CloseHandle(efd[1]);
channel_unref(channel);
ga_clear(&ga);
}
char *
mch_job_status(job_T *job)
{
DWORD dwExitCode = 0;
if (!GetExitCodeProcess(job->jv_proc_info.hProcess, &dwExitCode)
|| dwExitCode != STILL_ACTIVE)
{
job->jv_exitval = (int)dwExitCode;
if (job->jv_status < JOB_ENDED)
{
ch_log(job->jv_channel, "Job ended");
job->jv_status = JOB_ENDED;
}
return "dead";
}
return "run";
}
job_T *
mch_detect_ended_job(job_T *job_list)
{
HANDLE jobHandles[MAXIMUM_WAIT_OBJECTS];
job_T *jobArray[MAXIMUM_WAIT_OBJECTS];
job_T *job = job_list;
while (job != NULL)
{
DWORD n;
DWORD result;
for (n = 0; n < MAXIMUM_WAIT_OBJECTS
&& job != NULL; job = job->jv_next)
{
if (job->jv_status == JOB_STARTED)
{
jobHandles[n] = job->jv_proc_info.hProcess;
jobArray[n] = job;
++n;
}
}
if (n == 0)
continue;
result = WaitForMultipleObjects(n, jobHandles, FALSE, 0);
if (result >= WAIT_OBJECT_0 && result < WAIT_OBJECT_0 + n)
{
job_T *wait_job = jobArray[result - WAIT_OBJECT_0];
if (STRCMP(mch_job_status(wait_job), "dead") == 0)
return wait_job;
}
}
return NULL;
}
static BOOL
terminate_all(HANDLE process, int code)
{
PROCESSENTRY32 pe;
HANDLE h = INVALID_HANDLE_VALUE;
DWORD pid = GetProcessId(process);
if (pid != 0)
{
h = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if (h != INVALID_HANDLE_VALUE)
{
pe.dwSize = sizeof(PROCESSENTRY32);
if (!Process32First(h, &pe))
goto theend;
do
{
if (pe.th32ParentProcessID == pid)
{
HANDLE ph = OpenProcess(
PROCESS_ALL_ACCESS, FALSE, pe.th32ProcessID);
if (ph != NULL)
{
terminate_all(ph, code);
CloseHandle(ph);
}
}
} while (Process32Next(h, &pe));
CloseHandle(h);
}
}
theend:
return TerminateProcess(process, code);
}
/*
* Send a (deadly) signal to "job".
* Return FAIL if it didn't work.
*/
int
mch_signal_job(job_T *job, char_u *how)
{
int ret;
if (STRCMP(how, "term") == 0 || STRCMP(how, "kill") == 0 || *how == NUL)
{
// deadly signal
if (job->jv_job_object != NULL)
{
if (job->jv_channel != NULL && job->jv_channel->ch_anonymous_pipe)
job->jv_channel->ch_killing = TRUE;
return TerminateJobObject(job->jv_job_object, (UINT)-1) ? OK : FAIL;
}
return terminate_all(job->jv_proc_info.hProcess, -1) ? OK : FAIL;
}
if (!AttachConsole(job->jv_proc_info.dwProcessId))
return FAIL;
ret = GenerateConsoleCtrlEvent(
STRCMP(how, "int") == 0 ? CTRL_C_EVENT : CTRL_BREAK_EVENT,
job->jv_proc_info.dwProcessId)
? OK : FAIL;
FreeConsole();
return ret;
}
/*
* Clear the data related to "job".
*/
void
mch_clear_job(job_T *job)
{
if (job->jv_status == JOB_FAILED)
return;
if (job->jv_job_object != NULL)
CloseHandle(job->jv_job_object);
CloseHandle(job->jv_proc_info.hProcess);
}
#endif
#if !defined(FEAT_GUI_MSWIN) || defined(VIMDLL)
/*
* Start termcap mode
*/
static void
termcap_mode_start(void)
{
DWORD cmodein;
if (g_fTermcapMode)
return;
SaveConsoleBuffer(&g_cbNonTermcap);
if (g_cbTermcap.IsValid)
{
/*
* We've been in termcap mode before. Restore certain screen
* characteristics, including the buffer size and the window
* size. Since we will be redrawing the screen, we don't need
* to restore the actual contents of the buffer.
*/
RestoreConsoleBuffer(&g_cbTermcap, FALSE);
reset_console_color_rgb();
SetConsoleWindowInfo(g_hConOut, TRUE, &g_cbTermcap.Info.srWindow);
Rows = g_cbTermcap.Info.dwSize.Y;
Columns = g_cbTermcap.Info.dwSize.X;
}
else
{
/*
* This is our first time entering termcap mode. Clear the console
* screen buffer, and resize the buffer to match the current window
* size. We will use this as the size of our editing environment.
*/
ClearConsoleBuffer(g_attrCurrent);
set_console_color_rgb();
ResizeConBufAndWindow(g_hConOut, Columns, Rows);
}
resettitle();
GetConsoleMode(g_hConIn, &cmodein);
if (g_fMouseActive)
{
cmodein |= ENABLE_MOUSE_INPUT;
cmodein &= ~ENABLE_QUICK_EDIT_MODE;
}
else
{
cmodein &= ~ENABLE_MOUSE_INPUT;
cmodein |= g_cmodein & ENABLE_QUICK_EDIT_MODE;
}
cmodein |= ENABLE_WINDOW_INPUT;
SetConsoleMode(g_hConIn, cmodein | ENABLE_EXTENDED_FLAGS);
redraw_later_clear();
g_fTermcapMode = TRUE;
}
/*
* End termcap mode
*/
static void
termcap_mode_end(void)
{
DWORD cmodein;
ConsoleBuffer *cb;
COORD coord;
DWORD dwDummy;
if (!g_fTermcapMode)
return;
SaveConsoleBuffer(&g_cbTermcap);
GetConsoleMode(g_hConIn, &cmodein);
cmodein &= ~(ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT);
cmodein |= g_cmodein & ENABLE_QUICK_EDIT_MODE;
SetConsoleMode(g_hConIn, cmodein | ENABLE_EXTENDED_FLAGS);
# ifdef FEAT_RESTORE_ORIG_SCREEN
cb = exiting ? &g_cbOrig : &g_cbNonTermcap;
# else
cb = &g_cbNonTermcap;
# endif
RestoreConsoleBuffer(cb, p_rs);
restore_console_color_rgb();
// Switch back to main screen buffer.
if (exiting && use_alternate_screen_buffer)
vtp_printf("\033[?1049l");
if (!USE_WT && (p_rs || exiting))
{
/*
* Clear anything that happens to be on the current line.
*/
coord.X = 0;
coord.Y = (SHORT) (p_rs ? cb->Info.dwCursorPosition.Y : (Rows - 1));
FillConsoleOutputCharacter(g_hConOut, ' ',
cb->Info.dwSize.X, coord, &dwDummy);
/*
* The following is just for aesthetics. If we are exiting without
* restoring the screen, then we want to have a prompt string
* appear at the bottom line. However, the command interpreter
* seems to always advance the cursor one line before displaying
* the prompt string, which causes the screen to scroll. To
* counter this, move the cursor up one line before exiting.
*/
if (exiting && !p_rs)
coord.Y--;
/*
* Position the cursor at the leftmost column of the desired row.
*/
SetConsoleCursorPosition(g_hConOut, coord);
}
SetConsoleCursorInfo(g_hConOut, &g_cci);
g_fTermcapMode = FALSE;
}
#endif // !FEAT_GUI_MSWIN || VIMDLL
#if defined(FEAT_GUI_MSWIN) && !defined(VIMDLL)
void
mch_write(
char_u *s UNUSED,
int len UNUSED)
{
// never used
}
#else
/*
* clear `n' chars, starting from `coord'
*/
static void
clear_chars(
COORD coord,
DWORD n)
{
if (!vtp_working)
{
DWORD dwDummy;
FillConsoleOutputCharacter(g_hConOut, ' ', n, coord, &dwDummy);
FillConsoleOutputAttribute(g_hConOut, g_attrCurrent, n, coord,
&dwDummy);
}
else
{
set_console_color_rgb();
gotoxy(coord.X + 1, coord.Y + 1);
vtp_printf("\033[%dX", n);
}
}
/*
* Clear the screen
*/
static void
clear_screen(void)
{
g_coord.X = g_coord.Y = 0;
if (!vtp_working)
clear_chars(g_coord, Rows * Columns);
else
{
set_console_color_rgb();
gotoxy(1, 1);
vtp_printf("\033[2J");
}
}
/*
* Clear to end of display
*/
static void
clear_to_end_of_display(void)
{
COORD save = g_coord;
if (!vtp_working)
clear_chars(g_coord, (Rows - g_coord.Y - 1)
* Columns + (Columns - g_coord.X));
else
{
set_console_color_rgb();
gotoxy(g_coord.X + 1, g_coord.Y + 1);
vtp_printf("\033[0J");
gotoxy(save.X + 1, save.Y + 1);
g_coord = save;
}
}
/*
* Clear to end of line
*/
static void
clear_to_end_of_line(void)
{
COORD save = g_coord;
if (!vtp_working)
clear_chars(g_coord, Columns - g_coord.X);
else
{
set_console_color_rgb();
gotoxy(g_coord.X + 1, g_coord.Y + 1);
vtp_printf("\033[0K");
gotoxy(save.X + 1, save.Y + 1);
g_coord = save;
}
}
/*
* Scroll the scroll region up by `cLines' lines
*/
static void
scroll(unsigned cLines)
{
COORD oldcoord = g_coord;
gotoxy(g_srScrollRegion.Left + 1, g_srScrollRegion.Top + 1);
delete_lines(cLines);
g_coord = oldcoord;
}
/*
* Set the scroll region
*/
static void
set_scroll_region(
unsigned left,
unsigned top,
unsigned right,
unsigned bottom)
{
if (left >= right
|| top >= bottom
|| right > (unsigned) Columns - 1
|| bottom > (unsigned) Rows - 1)
return;
g_srScrollRegion.Left = left;
g_srScrollRegion.Top = top;
g_srScrollRegion.Right = right;
g_srScrollRegion.Bottom = bottom;
}
static void
set_scroll_region_tb(
unsigned top,
unsigned bottom)
{
if (top >= bottom || bottom > (unsigned)Rows - 1)
return;
g_srScrollRegion.Top = top;
g_srScrollRegion.Bottom = bottom;
}
static void
set_scroll_region_lr(
unsigned left,
unsigned right)
{
if (left >= right || right > (unsigned)Columns - 1)
return;
g_srScrollRegion.Left = left;
g_srScrollRegion.Right = right;
}
/*
* Insert `cLines' lines at the current cursor position
*/
static void
insert_lines(unsigned cLines)
{
SMALL_RECT source, clip;
COORD dest;
CHAR_INFO fill;
gotoxy(g_srScrollRegion.Left + 1, g_srScrollRegion.Top + 1);
dest.X = g_srScrollRegion.Left;
dest.Y = g_coord.Y + cLines;
source.Left = g_srScrollRegion.Left;
source.Top = g_coord.Y;
source.Right = g_srScrollRegion.Right;
source.Bottom = g_srScrollRegion.Bottom - cLines;
clip.Left = g_srScrollRegion.Left;
clip.Top = g_coord.Y;
clip.Right = g_srScrollRegion.Right;
clip.Bottom = g_srScrollRegion.Bottom;
fill.Char.AsciiChar = ' ';
if (!USE_VTP)
fill.Attributes = g_attrCurrent;
else
fill.Attributes = g_attrDefault;
set_console_color_rgb();
ScrollConsoleScreenBuffer(g_hConOut, &source, &clip, dest, &fill);
// Here we have to deal with a win32 console flake: If the scroll
// region looks like abc and we scroll c to a and fill with d we get
// cbd... if we scroll block c one line at a time to a, we get cdd...
// vim expects cdd consistently... So we have to deal with that
// here... (this also occurs scrolling the same way in the other
// direction).
if (source.Bottom < dest.Y)
{
COORD coord;
int i;
coord.X = source.Left;
for (i = clip.Top; i < dest.Y; ++i)
{
coord.Y = i;
clear_chars(coord, source.Right - source.Left + 1);
}
}
if (vtp_working)
{
COORD coord;
int i;
coord.X = source.Left;
for (i = source.Top; i < dest.Y; ++i)
{
coord.Y = i;
clear_chars(coord, source.Right - source.Left + 1);
}
}
}
/*
* Delete `cLines' lines at the current cursor position
*/
static void
delete_lines(unsigned cLines)
{
SMALL_RECT source, clip;
COORD dest;
CHAR_INFO fill;
int nb;
gotoxy(g_srScrollRegion.Left + 1, g_srScrollRegion.Top + 1);
dest.X = g_srScrollRegion.Left;
dest.Y = g_coord.Y;
source.Left = g_srScrollRegion.Left;
source.Top = g_coord.Y + cLines;
source.Right = g_srScrollRegion.Right;
source.Bottom = g_srScrollRegion.Bottom;
clip.Left = g_srScrollRegion.Left;
clip.Top = g_coord.Y;
clip.Right = g_srScrollRegion.Right;
clip.Bottom = g_srScrollRegion.Bottom;
fill.Char.AsciiChar = ' ';
if (!vtp_working)
fill.Attributes = g_attrCurrent;
else
fill.Attributes = g_attrDefault;
set_console_color_rgb();
ScrollConsoleScreenBuffer(g_hConOut, &source, &clip, dest, &fill);
// Here we have to deal with a win32 console flake; See insert_lines()
// above.
nb = dest.Y + (source.Bottom - source.Top) + 1;
if (nb < source.Top)
{
COORD coord;
int i;
coord.X = source.Left;
for (i = nb; i < clip.Bottom; ++i)
{
coord.Y = i;
clear_chars(coord, source.Right - source.Left + 1);
}
}
if (vtp_working)
{
COORD coord;
int i;
coord.X = source.Left;
for (i = nb; i <= source.Bottom; ++i)
{
coord.Y = i;
clear_chars(coord, source.Right - source.Left + 1);
}
}
}
/*
* Set the cursor position to (x,y) (1-based).
*/
static void
gotoxy(
unsigned x,
unsigned y)
{
if (x < 1 || x > (unsigned)Columns || y < 1 || y > (unsigned)Rows)
return;
if (!USE_VTP)
{
// There are reports of double-width characters not displayed
// correctly. This workaround should fix it, similar to how it's done
// for VTP.
g_coord.X = 0;
SetConsoleCursorPosition(g_hConOut, g_coord);
// external cursor coords are 1-based; internal are 0-based
g_coord.X = x - 1;
g_coord.Y = y - 1;
SetConsoleCursorPosition(g_hConOut, g_coord);
}
else
{
// Move the cursor to the left edge of the screen to prevent screen
// destruction. Insider build bug. Always enabled because it's cheap
// and avoids mistakes with recognizing the build.
vtp_printf("\033[%d;%dH", g_coord.Y + 1, 1);
vtp_printf("\033[%d;%dH", y, x);
g_coord.X = x - 1;
g_coord.Y = y - 1;
}
}
/*
* Set the current text attribute = (foreground | background)
* See ../runtime/doc/os_win32.txt for the numbers.
*/
static void
textattr(WORD wAttr)
{
g_attrCurrent = wAttr & 0xff;
SetConsoleTextAttribute(g_hConOut, wAttr);
}
static void
textcolor(WORD wAttr)
{
g_attrCurrent = (g_attrCurrent & 0xf0) + (wAttr & 0x0f);
if (!vtp_working)
SetConsoleTextAttribute(g_hConOut, g_attrCurrent);
else
vtp_sgr_bulk(wAttr);
}
static void
textbackground(WORD wAttr)
{
g_attrCurrent = (g_attrCurrent & 0x0f) + ((wAttr & 0x0f) << 4);
if (!vtp_working)
SetConsoleTextAttribute(g_hConOut, g_attrCurrent);
else
vtp_sgr_bulk(wAttr);
}
/*
* restore the default text attribute (whatever we started with)
*/
static void
normvideo(void)
{
if (!vtp_working)
textattr(g_attrDefault);
else
vtp_sgr_bulk(0);
}
static WORD g_attrPreStandout = 0;
/*
* Make the text standout, by brightening it
*/
static void
standout(void)
{
g_attrPreStandout = g_attrCurrent;
textattr((WORD) (g_attrCurrent|FOREGROUND_INTENSITY|BACKGROUND_INTENSITY));
}
/*
* Turn off standout mode
*/
static void
standend(void)
{
if (g_attrPreStandout)
textattr(g_attrPreStandout);
g_attrPreStandout = 0;
}
/*
* Set normal fg/bg color, based on T_ME. Called when t_me has been set.
*/
void
mch_set_normal_colors(void)
{
char_u *p;
int n;
cterm_normal_fg_color = (g_attrDefault & 0xf) + 1;
cterm_normal_bg_color = ((g_attrDefault >> 4) & 0xf) + 1;
if (
# ifdef FEAT_TERMGUICOLORS
!p_tgc &&
# endif
T_ME[0] == ESC && T_ME[1] == '|')
{
p = T_ME + 2;
n = getdigits(&p);
if (*p == 'm' && n > 0)
{
cterm_normal_fg_color = (n & 0xf) + 1;
cterm_normal_bg_color = ((n >> 4) & 0xf) + 1;
}
}
# ifdef FEAT_TERMGUICOLORS
cterm_normal_fg_gui_color = INVALCOLOR;
cterm_normal_bg_gui_color = INVALCOLOR;
# endif
}
/*
* visual bell: flash the screen
*/
static void
visual_bell(void)
{
COORD coordOrigin = {0, 0};
WORD attrFlash = ~g_attrCurrent & 0xff;
DWORD dwDummy;
LPWORD oldattrs = NULL;
# ifdef FEAT_TERMGUICOLORS
if (!(p_tgc || t_colors >= 256))
# endif
{
oldattrs = ALLOC_MULT(WORD, Rows * Columns);
if (oldattrs == NULL)
return;
ReadConsoleOutputAttribute(g_hConOut, oldattrs, Rows * Columns,
coordOrigin, &dwDummy);
}
FillConsoleOutputAttribute(g_hConOut, attrFlash, Rows * Columns,
coordOrigin, &dwDummy);
Sleep(15); // wait for 15 msec
if (oldattrs != NULL)
{
WriteConsoleOutputAttribute(g_hConOut, oldattrs, Rows * Columns,
coordOrigin, &dwDummy);
vim_free(oldattrs);
}
}
/*
* Make the cursor visible or invisible
*/
static void
cursor_visible(BOOL fVisible)
{
s_cursor_visible = fVisible;
if (vtp_working)
vtp_printf("\033[?25%c", fVisible ? 'h' : 'l');
# ifdef MCH_CURSOR_SHAPE
mch_update_cursor();
# endif
}
/*
* Write "cbToWrite" bytes in `pchBuf' to the screen.
* Returns the number of bytes actually written (at least one).
*/
static DWORD
write_chars(
char_u *pchBuf,
DWORD cbToWrite)
{
COORD coord = g_coord;
DWORD written;
DWORD n, cchwritten;
static DWORD cells;
static WCHAR *unicodebuf = NULL;
static int unibuflen = 0;
static int length;
int cp = enc_utf8 ? CP_UTF8 : enc_codepage;
static WCHAR *utf8spbuf = NULL;
static int utf8splength;
static DWORD utf8spcells;
static WCHAR **utf8usingbuf = &unicodebuf;
if (cbToWrite != 1 || *pchBuf != ' ' || !enc_utf8)
{
utf8usingbuf = &unicodebuf;
do
{
length = MultiByteToWideChar(cp, 0, (LPCSTR)pchBuf, cbToWrite,
unicodebuf, unibuflen);
if (length && length <= unibuflen)
break;
vim_free(unicodebuf);
unicodebuf = length ? LALLOC_MULT(WCHAR, length) : NULL;
unibuflen = unibuflen ? 0 : length;
} while (TRUE);
cells = mb_string2cells(pchBuf, cbToWrite);
}
else // cbToWrite == 1 && *pchBuf == ' ' && enc_utf8
{
if (utf8usingbuf != &utf8spbuf)
{
if (utf8spbuf == NULL)
{
cells = mb_string2cells((char_u *)" ", 1);
length = MultiByteToWideChar(CP_UTF8, 0, " ", 1, NULL, 0);
utf8spbuf = LALLOC_MULT(WCHAR, length);
if (utf8spbuf != NULL)
{
MultiByteToWideChar(CP_UTF8, 0, " ", 1, utf8spbuf, length);
utf8usingbuf = &utf8spbuf;
utf8splength = length;
utf8spcells = cells;
}
}
else
{
utf8usingbuf = &utf8spbuf;
length = utf8splength;
cells = utf8spcells;
}
}
}
if (!USE_VTP)
{
FillConsoleOutputAttribute(g_hConOut, g_attrCurrent, cells,
coord, &written);
// When writing fails or didn't write a single character, pretend one
// character was written, otherwise we get stuck.
if (WriteConsoleOutputCharacterW(g_hConOut, *utf8usingbuf, length,
coord, &cchwritten) == 0
|| cchwritten == 0 || cchwritten == (DWORD)-1)
cchwritten = 1;
}
else
{
if (WriteConsoleW(g_hConOut, *utf8usingbuf, length, &cchwritten,
NULL) == 0 || cchwritten == 0)
cchwritten = 1;
}
if (cchwritten == (DWORD)length)
{
written = cbToWrite;
g_coord.X += (SHORT)cells;
}
else
{
char_u *p = pchBuf;
for (n = 0; n < cchwritten; n++)
MB_CPTR_ADV(p);
written = p - pchBuf;
g_coord.X += (SHORT)mb_string2cells(pchBuf, written);
}
while (g_coord.X > g_srScrollRegion.Right)
{
g_coord.X -= (SHORT) Columns;
if (g_coord.Y < g_srScrollRegion.Bottom)
g_coord.Y++;
}
// Cursor under VTP is always in the correct position, no need to reset.
if (!USE_VTP)
gotoxy(g_coord.X + 1, g_coord.Y + 1);
return written;
}
static char_u *
get_seq(
int *args,
int *count,
char_u *head)
{
int argc;
char_u *p;
if (head == NULL || *head != '\033')
return NULL;
argc = 0;
p = head;
++p;
do
{
++p;
args[argc] = getdigits(&p);
argc += (argc < 15) ? 1 : 0;
} while (*p == ';');
*count = argc;
return p;
}
static char_u *
get_sgr(
int *args,
int *count,
char_u *head)
{
char_u *p = get_seq(args, count, head);
return (p && *p == 'm') ? ++p : NULL;
}
/*
* Pointer to next if SGR (^[[n;2;*;*;*m), NULL otherwise.
*/
static char_u *
sgrn2(
char_u *head,
int n)
{
int argc;
int args[16];
char_u *p = get_sgr(args, &argc, head);
return p && argc == 5 && args[0] == n && args[1] == 2 ? p : NULL;
}
/*
* Pointer to next if SGR(^[[nm)<space>ESC, NULL otherwise.
*/
static char_u *
sgrnc(
char_u *head,
int n)
{
int argc;
int args[16];
char_u *p = get_sgr(args, &argc, head);
return p && argc == 1 && args[0] == n && (p = skipwhite(p)) && *p == '\033'
? p : NULL;
}
static char_u *
skipblank(char_u *q)
{
char_u *p = q;
while (*p == ' ' || *p == '\t' || *p == '\n' || *p == '\r')
++p;
return p;
}
/*
* Pointer to the next if any whitespace that may follow SGR is ESC, otherwise
* NULL.
*/
static char_u *
sgrn2c(
char_u *head,
int n)
{
char_u *p = sgrn2(head, n);
return p && *p != NUL && (p = skipblank(p)) && *p == '\033' ? p : NULL;
}
/*
* If there is only a newline between the sequence immediately following it,
* a pointer to the character following the newline is returned.
* Otherwise NULL.
*/
static char_u *
sgrn2cn(
char_u *head,
int n)
{
char_u *p = sgrn2(head, n);
return p && p[0] == 0x0a && p[1] == '\033' ? ++p : NULL;
}
/*
* mch_write(): write the output buffer to the screen, translating ESC
* sequences into calls to console output routines.
*/
void
mch_write(
char_u *s,
int len)
{
char_u *end = s + len;
# ifdef VIMDLL
if (gui.in_use)
return;
# endif
if (!term_console)
{
write(1, s, (unsigned)len);
return;
}
// translate ESC | sequences into faked bios calls
while (len--)
{
int prefix = -1;
char_u ch;
// While processing a sequence, on rare occasions it seems that another
// sequence may be inserted asynchronously.
if (len < 0)
{
redraw_all_later(UPD_CLEAR);
return;
}
while (s + ++prefix < end)
{
ch = s[prefix];
if (ch <= 0x1e && !(ch != '\n' && ch != '\r' && ch != '\b'
&& ch != '\a' && ch != '\033'))
break;
}
if (p_wd)
{
WaitForChar(p_wd, FALSE);
if (prefix != 0)
prefix = 1;
}
if (prefix != 0)
{
DWORD nWritten;
nWritten = write_chars(s, prefix);
# ifdef MCH_WRITE_DUMP
if (fdDump)
{
fputc('>', fdDump);
fwrite(s, sizeof(char_u), nWritten, fdDump);
fputs("<\n", fdDump);
}
# endif
len -= (nWritten - 1);
s += nWritten;
}
else if (s[0] == '\n')
{
// \n, newline: go to the beginning of the next line or scroll
if (g_coord.Y == g_srScrollRegion.Bottom)
{
scroll(1);
gotoxy(g_srScrollRegion.Left + 1, g_srScrollRegion.Bottom + 1);
}
else
{
gotoxy(g_srScrollRegion.Left + 1, g_coord.Y + 2);
}
# ifdef MCH_WRITE_DUMP
if (fdDump)
fputs("\\n\n", fdDump);
# endif
s++;
}
else if (s[0] == '\r')
{
// \r, carriage return: go to beginning of line
gotoxy(g_srScrollRegion.Left+1, g_coord.Y + 1);
# ifdef MCH_WRITE_DUMP
if (fdDump)
fputs("\\r\n", fdDump);
# endif
s++;
}
else if (s[0] == '\b')
{
// \b, backspace: move cursor one position left
if (g_coord.X > g_srScrollRegion.Left)
g_coord.X--;
else if (g_coord.Y > g_srScrollRegion.Top)
{
g_coord.X = g_srScrollRegion.Right;
g_coord.Y--;
}
gotoxy(g_coord.X + 1, g_coord.Y + 1);
# ifdef MCH_WRITE_DUMP
if (fdDump)
fputs("\\b\n", fdDump);
# endif
s++;
}
else if (s[0] == '\a')
{
// \a, bell
MessageBeep(0xFFFFFFFF);
# ifdef MCH_WRITE_DUMP
if (fdDump)
fputs("\\a\n", fdDump);
# endif
s++;
}
else if (s[0] == ESC && len >= 3-1 && s[1] == '|')
{
# ifdef MCH_WRITE_DUMP
char_u *old_s = s;
# endif
char_u *p;
int arg1 = 0, arg2 = 0, argc = 0, args[16];
char_u *sp;
switch (s[2])
{
case '0': case '1': case '2': case '3': case '4':
case '5': case '6': case '7': case '8': case '9':
if (*(p = get_seq(args, &argc, s)) != 'm')
goto notsgr;
p = s;
// Handling frequent optional sequences. Output to the screen
// takes too long, so do not output as much as possible.
// If resetFG,FG,BG,<cr>,BG,FG are connected, the preceding
// resetFG,FG,BG are omitted.
if (sgrn2(sgrn2(sgrn2cn(sgrn2(sgrnc(p, 39), 38), 48), 48), 38))
{
p = sgrn2(sgrn2(sgrnc(p, 39), 38), 48);
len = len + 1 - (int)(p - s);
s = p;
break;
}
// If FG,BG,BG,FG of SGR are connected, the first FG can be
// omitted.
if (sgrn2(sgrn2(sgrn2c((sp = sgrn2(p, 38)), 48), 48), 38))
p = sp;
// If FG,BG,FG,BG of SGR are connected, the first FG can be
// omitted.
if (sgrn2(sgrn2(sgrn2c((sp = sgrn2(p, 38)), 48), 38), 48))
p = sp;
// If BG,BG of SGR are connected, the first BG can be omitted.
if (sgrn2((sp = sgrn2(p, 48)), 48))
p = sp;
// If restoreFG and FG are connected, the restoreFG can be
// omitted.
if (sgrn2((sp = sgrnc(p, 39)), 38))
p = sp;
p = get_seq(args, &argc, p);
notsgr:
arg1 = args[0];
arg2 = args[1];
if (*p == 'm')
{
if (argc == 1 && args[0] == 0)
normvideo();
else if (argc == 1)
{
if (USE_VTP)
textcolor((WORD)arg1);
else
textattr((WORD)arg1);
}
else if (vtp_working)
vtp_sgr_bulks(argc, args);
}
else if (argc == 2 && *p == 'H')
{
gotoxy(arg2, arg1);
}
else if (argc == 2 && *p == 'r')
{
set_scroll_region(0, arg1 - 1, Columns - 1, arg2 - 1);
}
else if (argc == 2 && *p == 'R')
{
set_scroll_region_tb(arg1, arg2);
}
else if (argc == 2 && *p == 'V')
{
set_scroll_region_lr(arg1, arg2);
}
else if (argc == 1 && *p == 'A')
{
gotoxy(g_coord.X + 1,
max(g_srScrollRegion.Top, g_coord.Y - arg1) + 1);
}
else if (argc == 1 && *p == 'b')
{
textbackground((WORD) arg1);
}
else if (argc == 1 && *p == 'C')
{
gotoxy(min(g_srScrollRegion.Right, g_coord.X + arg1) + 1,
g_coord.Y + 1);
}
else if (argc == 1 && *p == 'f')
{
textcolor((WORD) arg1);
}
else if (argc == 1 && *p == 'H')
{
gotoxy(1, arg1);
}
else if (argc == 1 && *p == 'L')
{
insert_lines(arg1);
}
else if (argc == 1 && *p == 'M')
{
delete_lines(arg1);
}
len -= (int)(p - s);
s = p + 1;
break;
case 'A':
gotoxy(g_coord.X + 1,
max(g_srScrollRegion.Top, g_coord.Y - 1) + 1);
goto got3;
case 'B':
visual_bell();
goto got3;
case 'C':
gotoxy(min(g_srScrollRegion.Right, g_coord.X + 1) + 1,
g_coord.Y + 1);
goto got3;
case 'E':
termcap_mode_end();
goto got3;
case 'F':
standout();
goto got3;
case 'f':
standend();
goto got3;
case 'H':
gotoxy(1, 1);
goto got3;
case 'j':
clear_to_end_of_display();
goto got3;
case 'J':
clear_screen();
goto got3;
case 'K':
clear_to_end_of_line();
goto got3;
case 'L':
insert_lines(1);
goto got3;
case 'M':
delete_lines(1);
goto got3;
case 'S':
termcap_mode_start();
goto got3;
case 'V':
cursor_visible(TRUE);
goto got3;
case 'v':
cursor_visible(FALSE);
goto got3;
got3:
s += 3;
len -= 2;
}
# ifdef MCH_WRITE_DUMP
if (fdDump)
{
fputs("ESC | ", fdDump);
fwrite(old_s + 2, sizeof(char_u), s - old_s - 2, fdDump);
fputc('\n', fdDump);
}
# endif
}
else if (s[0] == ESC && len >= 3-1 && s[1] == '[')
{
int l = 2;
if (SAFE_isdigit(s[l]))
l++;
if (s[l] == ' ' && s[l + 1] == 'q')
{
// DECSCUSR (cursor style) sequences
if (vtp_working)
vtp_printf("%.*s", l + 2, s); // Pass through
s += l + 2;
len -= l + 1;
}
}
else
{
// Write a single character
DWORD nWritten;
nWritten = write_chars(s, 1);
# ifdef MCH_WRITE_DUMP
if (fdDump)
{
fputc('>', fdDump);
fwrite(s, sizeof(char_u), nWritten, fdDump);
fputs("<\n", fdDump);
}
# endif
len -= (nWritten - 1);
s += nWritten;
}
}
# ifdef MCH_WRITE_DUMP
if (fdDump)
fflush(fdDump);
# endif
}
#endif // FEAT_GUI_MSWIN
/*
* Delay for "msec" milliseconds.
*/
void
mch_delay(
long msec,
int flags UNUSED)
{
#if defined(FEAT_GUI_MSWIN) && !defined(VIMDLL)
Sleep((int)msec); // never wait for input
#else // Console
# ifdef VIMDLL
if (gui.in_use)
{
Sleep((int)msec); // never wait for input
return;
}
# endif
if (flags & MCH_DELAY_IGNOREINPUT)
# ifdef FEAT_MZSCHEME
if (mzthreads_allowed() && p_mzq > 0 && msec > p_mzq)
{
int towait = p_mzq;
// if msec is large enough, wait by portions in p_mzq
while (msec > 0)
{
mzvim_check_threads();
if (msec < towait)
towait = msec;
Sleep(towait);
msec -= towait;
}
}
else
# endif
Sleep((int)msec);
else
WaitForChar(msec, FALSE);
#endif
}
/*
* This version of remove is not scared by a readonly (backup) file.
* This can also remove a symbolic link like Unix.
* Return 0 for success, -1 for failure.
*/
int
mch_remove(char_u *name)
{
WCHAR *wn;
int n;
/*
* On Windows, deleting a directory's symbolic link is done by
* RemoveDirectory(): mch_rmdir. It seems unnatural, but it is fact.
*/
if (mch_isdir(name) && mch_is_symbolic_link(name))
return mch_rmdir(name);
win32_setattrs(name, FILE_ATTRIBUTE_NORMAL);
wn = enc_to_utf16(name, NULL);
if (wn == NULL)
return -1;
n = DeleteFileW(wn) ? 0 : -1;
vim_free(wn);
return n;
}
/*
* Check for an "interrupt signal": CTRL-break or CTRL-C.
*/
void
mch_breakcheck(int force UNUSED)
{
#if !defined(FEAT_GUI_MSWIN) || defined(VIMDLL)
# ifdef VIMDLL
if (!gui.in_use)
# endif
if (g_fCtrlCPressed || g_fCBrkPressed)
{
ctrl_break_was_pressed = g_fCBrkPressed;
g_fCtrlCPressed = g_fCBrkPressed = FALSE;
got_int = TRUE;
}
#endif
}
// physical RAM to leave for the OS
#define WINNT_RESERVE_BYTES (256*1024*1024)
/*
* How much main memory in KiB that can be used by VIM.
*/
long_u
mch_total_mem(int special UNUSED)
{
MEMORYSTATUSEX ms;
// Need to use GlobalMemoryStatusEx() when there is more memory than
// what fits in 32 bits.
ms.dwLength = sizeof(MEMORYSTATUSEX);
GlobalMemoryStatusEx(&ms);
if (ms.ullAvailVirtual < ms.ullTotalPhys)
{
// Process address space fits in physical RAM, use all of it.
return (long_u)(ms.ullAvailVirtual / 1024);
}
if (ms.ullTotalPhys <= WINNT_RESERVE_BYTES)
{
// Catch old NT box or perverse hardware setup.
return (long_u)((ms.ullTotalPhys / 2) / 1024);
}
// Use physical RAM less reserve for OS + data.
return (long_u)((ms.ullTotalPhys - WINNT_RESERVE_BYTES) / 1024);
}
/*
* mch_wrename() works around a bug in rename (aka MoveFile) in
* Windows, the bug can be demonstrated with the following scenario:
* When renaming "abcdef~1.txt" to "abcdef~1.txt~", the short name can be
* "abcdef~1.txt" again.
*
* Like rename(), returns 0 upon success, non-zero upon failure.
* Should probably set errno appropriately when errors occur.
*/
int
mch_wrename(WCHAR *wold, WCHAR *wnew)
{
WCHAR *p;
int i;
WCHAR szTempFile[_MAX_PATH + 1];
WCHAR szNewPath[_MAX_PATH + 1];
HANDLE hf;
// No need to play tricks unless the file name contains a "~" as the
// seventh character.
p = wold;
for (i = 0; wold[i] != NUL; ++i)
if ((wold[i] == '/' || wold[i] == '\\' || wold[i] == ':')
&& wold[i + 1] != 0)
p = wold + i + 1;
if ((int)(wold + i - p) < 8 || p[6] != '~')
return (MoveFileW(wold, wnew) == 0);
// Get base path of new file name. Undocumented feature: If pszNewFile is
// a directory, no error is returned and pszFilePart will be NULL.
if (GetFullPathNameW(wnew, _MAX_PATH, szNewPath, &p) == 0 || p == NULL)
return -1;
*p = NUL;
// Get (and create) a unique temporary file name in directory of new file
if (GetTempFileNameW(szNewPath, L"VIM", 0, szTempFile) == 0)
return -2;
// blow the temp file away
if (!DeleteFileW(szTempFile))
return -3;
// rename old file to the temp file
if (!MoveFileW(wold, szTempFile))
return -4;
// now create an empty file called pszOldFile; this prevents the operating
// system using pszOldFile as an alias (SFN) if we're renaming within the
// same directory. For example, we're editing a file called
// filename.asc.txt by its SFN, filena~1.txt. If we rename filena~1.txt
// to filena~1.txt~ (i.e., we're making a backup while writing it), the
// SFN for filena~1.txt~ will be filena~1.txt, by default, which will
// cause all sorts of problems later in buf_write(). So, we create an
// empty file called filena~1.txt and the system will have to find some
// other SFN for filena~1.txt~, such as filena~2.txt
if ((hf = CreateFileW(wold, GENERIC_WRITE, 0, NULL, CREATE_NEW,
FILE_ATTRIBUTE_NORMAL, NULL)) == INVALID_HANDLE_VALUE)
return -5;
if (!CloseHandle(hf))
return -6;
// rename the temp file to the new file
if (!MoveFileW(szTempFile, wnew))
{
// Renaming failed. Rename the file back to its old name, so that it
// looks like nothing happened.
(void)MoveFileW(szTempFile, wold);
return -7;
}
// Seems to be left around on Novell filesystems
DeleteFileW(szTempFile);
// finally, remove the empty old file
if (!DeleteFileW(wold))
return -8;
return 0;
}
/*
* Converts the filenames to UTF-16, then call mch_wrename().
* Like rename(), returns 0 upon success, non-zero upon failure.
*/
int
mch_rename(
const char *pszOldFile,
const char *pszNewFile)
{
WCHAR *wold = NULL;
WCHAR *wnew = NULL;
int retval = -1;
wold = enc_to_utf16((char_u *)pszOldFile, NULL);
wnew = enc_to_utf16((char_u *)pszNewFile, NULL);
if (wold != NULL && wnew != NULL)
retval = mch_wrename(wold, wnew);
vim_free(wold);
vim_free(wnew);
return retval;
}
/*
* Get the default shell for the current hardware platform
*/
char *
default_shell(void)
{
return "cmd.exe";
}
/*
* mch_access() extends access() to do more detailed check on network drives.
* Returns 0 if file "n" has access rights according to "p", -1 otherwise.
*/
int
mch_access(char *n, int p)
{
HANDLE hFile;
int retval = -1; // default: fail
WCHAR *wn;
wn = enc_to_utf16((char_u *)n, NULL);
if (wn == NULL)
return -1;
if (mch_isdir((char_u *)n))
{
WCHAR TempNameW[_MAX_PATH + 16] = L"";
if (p & R_OK)
{
// Read check is performed by seeing if we can do a find file on
// the directory for any file.
int i;
WIN32_FIND_DATAW d;
for (i = 0; i < _MAX_PATH && wn[i] != 0; ++i)
TempNameW[i] = wn[i];
if (TempNameW[i - 1] != '\\' && TempNameW[i - 1] != '/')
TempNameW[i++] = '\\';
TempNameW[i++] = '*';
TempNameW[i++] = 0;
hFile = FindFirstFileW(TempNameW, &d);
if (hFile == INVALID_HANDLE_VALUE)
goto getout;
else
(void)FindClose(hFile);
}
if (p & W_OK)
{
// Trying to create a temporary file in the directory should catch
// directories on read-only network shares. However, in
// directories whose ACL allows writes but denies deletes will end
// up keeping the temporary file :-(.
if (!GetTempFileNameW(wn, L"VIM", 0, TempNameW))
goto getout;
else
DeleteFileW(TempNameW);
}
}
else
{
// Don't consider a file read-only if another process has opened it.
DWORD share_mode = FILE_SHARE_READ | FILE_SHARE_WRITE;
// Trying to open the file for the required access does ACL, read-only
// network share, and file attribute checks.
DWORD access_mode = ((p & W_OK) ? GENERIC_WRITE : 0)
| ((p & R_OK) ? GENERIC_READ : 0);
hFile = CreateFileW(wn, access_mode, share_mode,
NULL, OPEN_EXISTING, 0, NULL);
if (hFile == INVALID_HANDLE_VALUE)
goto getout;
CloseHandle(hFile);
}
retval = 0; // success
getout:
vim_free(wn);
return retval;
}
/*
* Version of open() that may use UTF-16 file name.
*/
int
mch_open(const char *name, int flags, int mode)
{
WCHAR *wn;
int f;
wn = enc_to_utf16((char_u *)name, NULL);
if (wn == NULL)
return -1;
f = _wopen(wn, flags, mode);
vim_free(wn);
return f;
}
/*
* Version of fopen() that uses UTF-16 file name.
*/
FILE *
mch_fopen(const char *name, const char *mode)
{
WCHAR *wn, *wm;
FILE *f = NULL;
#if defined(DEBUG) && _MSC_VER >= 1400
// Work around an annoying assertion in the Microsoft debug CRT
// when mode's text/binary setting doesn't match _get_fmode().
char newMode = mode[strlen(mode) - 1];
int oldMode = 0;
_get_fmode(&oldMode);
if (newMode == 't')
_set_fmode(_O_TEXT);
else if (newMode == 'b')
_set_fmode(_O_BINARY);
#endif
wn = enc_to_utf16((char_u *)name, NULL);
wm = enc_to_utf16((char_u *)mode, NULL);
if (wn != NULL && wm != NULL)
f = _wfopen(wn, wm);
vim_free(wn);
vim_free(wm);
#if defined(DEBUG) && _MSC_VER >= 1400
_set_fmode(oldMode);
#endif
return f;
}
/*
* SUB STREAM (aka info stream) handling:
*
* NTFS can have sub streams for each file. The normal contents of a file is
* stored in the main stream, and extra contents (author information, title and
* so on) can be stored in a sub stream. After Windows 2000, the user can
* access and store this information in sub streams via an explorer's property
* menu item in the right click menu. This information in sub streams was lost
* when copying only the main stream. Therefore we have to copy sub streams.
*
* Incomplete explanation:
* http://msdn.microsoft.com/library/en-us/dnw2k/html/ntfs5.asp
* More useful info and an example:
* http://www.sysinternals.com/ntw2k/source/misc.shtml#streams
*/
/*
* Copy info stream data "substream". Read from the file with BackupRead(sh)
* and write to stream "substream" of file "to".
* Errors are ignored.
*/
static void
copy_substream(HANDLE sh, void *context, WCHAR *to, WCHAR *substream, long len)
{
HANDLE hTo;
WCHAR *to_name;
to_name = malloc((wcslen(to) + wcslen(substream) + 1) * sizeof(WCHAR));
wcscpy(to_name, to);
wcscat(to_name, substream);
hTo = CreateFileW(to_name, GENERIC_WRITE, 0, NULL, OPEN_ALWAYS,
FILE_ATTRIBUTE_NORMAL, NULL);
if (hTo != INVALID_HANDLE_VALUE)
{
long done;
DWORD todo;
DWORD readcnt, written;
char buf[4096];
// Copy block of bytes at a time. Abort when something goes wrong.
for (done = 0; done < len; done += written)
{
// (size_t) cast for Borland C 5.5
todo = (DWORD)((size_t)(len - done) > sizeof(buf) ? sizeof(buf)
: (size_t)(len - done));
if (!BackupRead(sh, (LPBYTE)buf, todo, &readcnt,
FALSE, FALSE, context)
|| readcnt != todo
|| !WriteFile(hTo, buf, todo, &written, NULL)
|| written != todo)
break;
}
CloseHandle(hTo);
}
free(to_name);
}
/*
* Copy info streams from file "from" to file "to".
*/
static void
copy_infostreams(char_u *from, char_u *to)
{
WCHAR *fromw;
WCHAR *tow;
HANDLE sh;
WIN32_STREAM_ID sid;
int headersize;
WCHAR streamname[_MAX_PATH];
DWORD readcount;
void *context = NULL;
DWORD lo, hi;
int len;
// Convert the file names to wide characters.
fromw = enc_to_utf16(from, NULL);
tow = enc_to_utf16(to, NULL);
if (fromw != NULL && tow != NULL)
{
// Open the file for reading.
sh = CreateFileW(fromw, GENERIC_READ, FILE_SHARE_READ, NULL,
OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, NULL);
if (sh != INVALID_HANDLE_VALUE)
{
// Use BackupRead() to find the info streams. Repeat until we
// have done them all.
for (;;)
{
// Get the header to find the length of the stream name. If
// the "readcount" is zero we have done all info streams.
ZeroMemory(&sid, sizeof(WIN32_STREAM_ID));
headersize = (int)((char *)&sid.cStreamName - (char *)&sid.dwStreamId);
if (!BackupRead(sh, (LPBYTE)&sid, headersize,
&readcount, FALSE, FALSE, &context)
|| readcount == 0)
break;
// We only deal with streams that have a name. The normal
// file data appears to be without a name, even though docs
// suggest it is called "::$DATA".
if (sid.dwStreamNameSize > 0)
{
// Read the stream name.
if (!BackupRead(sh, (LPBYTE)streamname,
sid.dwStreamNameSize,
&readcount, FALSE, FALSE, &context))
break;
// Copy an info stream with a name ":anything:$DATA".
// Skip "::$DATA", it has no stream name (examples suggest
// it might be used for the normal file contents).
// Note that BackupRead() counts bytes, but the name is in
// wide characters.
len = readcount / sizeof(WCHAR);
streamname[len] = 0;
if (len > 7 && wcsicmp(streamname + len - 6,
L":$DATA") == 0)
{
streamname[len - 6] = 0;
copy_substream(sh, &context, tow, streamname,
(long)sid.Size.u.LowPart);
}
}
// Advance to the next stream. We might try seeking too far,
// but BackupSeek() doesn't skip over stream borders, thus
// that's OK.
(void)BackupSeek(sh, sid.Size.u.LowPart, sid.Size.u.HighPart,
&lo, &hi, &context);
}
// Clear the context.
(void)BackupRead(sh, NULL, 0, &readcount, TRUE, FALSE, &context);
CloseHandle(sh);
}
}
vim_free(fromw);
vim_free(tow);
}
/*
* ntdll.dll definitions
*/
#define FileEaInformation 7
#ifndef STATUS_SUCCESS
# define STATUS_SUCCESS ((NTSTATUS) 0x00000000L)
#endif
typedef struct _FILE_FULL_EA_INFORMATION_ {
ULONG NextEntryOffset;
UCHAR Flags;
UCHAR EaNameLength;
USHORT EaValueLength;
CHAR EaName[1];
} FILE_FULL_EA_INFORMATION_, *PFILE_FULL_EA_INFORMATION_;
typedef struct _FILE_EA_INFORMATION_ {
ULONG EaSize;
} FILE_EA_INFORMATION_, *PFILE_EA_INFORMATION_;
#ifndef PROTO
typedef NTSTATUS (NTAPI *PfnNtOpenFile)(
PHANDLE FileHandle,
ACCESS_MASK DesiredAccess,
POBJECT_ATTRIBUTES ObjectAttributes,
PIO_STATUS_BLOCK IoStatusBlock,
ULONG ShareAccess,
ULONG OpenOptions);
typedef NTSTATUS (NTAPI *PfnNtClose)(
HANDLE Handle);
typedef NTSTATUS (NTAPI *PfnNtSetEaFile)(
HANDLE FileHandle,
PIO_STATUS_BLOCK IoStatusBlock,
PVOID Buffer,
ULONG Length);
typedef NTSTATUS (NTAPI *PfnNtQueryEaFile)(
HANDLE FileHandle,
PIO_STATUS_BLOCK IoStatusBlock,
PVOID Buffer,
ULONG Length,
BOOLEAN ReturnSingleEntry,
PVOID EaList,
ULONG EaListLength,
PULONG EaIndex,
BOOLEAN RestartScan);
typedef NTSTATUS (NTAPI *PfnNtQueryInformationFile)(
HANDLE FileHandle,
PIO_STATUS_BLOCK IoStatusBlock,
PVOID FileInformation,
ULONG Length,
FILE_INFORMATION_CLASS FileInformationClass);
typedef VOID (NTAPI *PfnRtlInitUnicodeString)(
PUNICODE_STRING DestinationString,
PCWSTR SourceString);
PfnNtOpenFile pNtOpenFile = NULL;
PfnNtClose pNtClose = NULL;
PfnNtSetEaFile pNtSetEaFile = NULL;
PfnNtQueryEaFile pNtQueryEaFile = NULL;
PfnNtQueryInformationFile pNtQueryInformationFile = NULL;
PfnRtlInitUnicodeString pRtlInitUnicodeString = NULL;
#endif
/*
* Load ntdll.dll functions.
*/
static BOOL
load_ntdll(void)
{
static int loaded = -1;
if (loaded != -1)
return (BOOL) loaded;
HMODULE hNtdll = GetModuleHandle("ntdll.dll");
if (hNtdll != NULL)
{
pNtOpenFile = (PfnNtOpenFile) GetProcAddress(hNtdll, "NtOpenFile");
pNtClose = (PfnNtClose) GetProcAddress(hNtdll, "NtClose");
pNtSetEaFile = (PfnNtSetEaFile)
GetProcAddress(hNtdll, "NtSetEaFile");
pNtQueryEaFile = (PfnNtQueryEaFile)
GetProcAddress(hNtdll, "NtQueryEaFile");
pNtQueryInformationFile = (PfnNtQueryInformationFile)
GetProcAddress(hNtdll, "NtQueryInformationFile");
pRtlInitUnicodeString = (PfnRtlInitUnicodeString)
GetProcAddress(hNtdll, "RtlInitUnicodeString");
}
if (pNtOpenFile == NULL
|| pNtClose == NULL
|| pNtSetEaFile == NULL
|| pNtQueryEaFile == NULL
|| pNtQueryInformationFile == NULL
|| pRtlInitUnicodeString == NULL)
loaded = FALSE;
else
loaded = TRUE;
return (BOOL) loaded;
}
/*
* Copy extended attributes (EA) from file "from" to file "to".
*/
static void
copy_extattr(char_u *from, char_u *to)
{
char_u *fromf = NULL;
char_u *tof = NULL;
WCHAR *fromw = NULL;
WCHAR *tow = NULL;
UNICODE_STRING u;
HANDLE h;
OBJECT_ATTRIBUTES oa;
IO_STATUS_BLOCK iosb;
FILE_EA_INFORMATION_ eainfo = {0};
void *ea = NULL;
if (!load_ntdll())
return;
// Convert the file names to the fully qualified object names.
fromf = alloc(STRLEN(from) + 5);
tof = alloc(STRLEN(to) + 5);
if (fromf == NULL || tof == NULL)
goto theend;
STRCPY(fromf, "\\??\\");
STRCAT(fromf, from);
STRCPY(tof, "\\??\\");
STRCAT(tof, to);
// Convert the names to wide characters.
fromw = enc_to_utf16(fromf, NULL);
tow = enc_to_utf16(tof, NULL);
if (fromw == NULL || tow == NULL)
goto theend;
// Get the EA.
pRtlInitUnicodeString(&u, fromw);
InitializeObjectAttributes(&oa, &u, 0, NULL, NULL);
if (pNtOpenFile(&h, FILE_READ_EA, &oa, &iosb, 0,
FILE_NON_DIRECTORY_FILE) != STATUS_SUCCESS)
goto theend;
pNtQueryInformationFile(h, &iosb, &eainfo, sizeof(eainfo),
FileEaInformation);
if (eainfo.EaSize != 0)
{
ea = alloc(eainfo.EaSize);
if (ea != NULL)
{
if (pNtQueryEaFile(h, &iosb, ea, eainfo.EaSize, FALSE,
NULL, 0, NULL, TRUE) != STATUS_SUCCESS)
{
VIM_CLEAR(ea);
}
}
}
pNtClose(h);
// Set the EA.
if (ea != NULL)
{
pRtlInitUnicodeString(&u, tow);
InitializeObjectAttributes(&oa, &u, 0, NULL, NULL);
if (pNtOpenFile(&h, FILE_WRITE_EA, &oa, &iosb, 0,
FILE_NON_DIRECTORY_FILE) != STATUS_SUCCESS)
goto theend;
pNtSetEaFile(h, &iosb, ea, eainfo.EaSize);
pNtClose(h);
}
theend:
vim_free(fromf);
vim_free(tof);
vim_free(fromw);
vim_free(tow);
vim_free(ea);
}
/*
* Copy file attributes from file "from" to file "to".
* For Windows NT and later we copy info streams.
* Always returns zero, errors are ignored.
*/
int
mch_copy_file_attribute(char_u *from, char_u *to)
{
// File streams only work on Windows NT and later.
copy_infostreams(from, to);
copy_extattr(from, to);
return 0;
}
/*
* The command line arguments in UTF-16
*/
static int nArgsW = 0;
static LPWSTR *ArglistW = NULL;
static int global_argc = 0;
static char **global_argv;
static int used_file_argc = 0; // last argument in global_argv[] used
// for the argument list.
static int *used_file_indexes = NULL; // indexes in global_argv[] for
// command line arguments added to
// the argument list
static int used_file_count = 0; // nr of entries in used_file_indexes
static int used_file_literal = FALSE; // take file names literally
static int used_file_full_path = FALSE; // file name was full path
static int used_file_diff_mode = FALSE; // file name was with diff mode
static int used_alist_count = 0;
/*
* Get the command line arguments. Unicode version.
* Returns argc. Zero when something fails.
*/
int
get_cmd_argsW(char ***argvp)
{
char **argv = NULL;
int argc = 0;
int i;
free_cmd_argsW();
ArglistW = CommandLineToArgvW(GetCommandLineW(), &nArgsW);
if (ArglistW != NULL)
{
argv = malloc((nArgsW + 1) * sizeof(char *));
if (argv != NULL)
{
argc = nArgsW;
argv[argc] = NULL;
for (i = 0; i < argc; ++i)
{
int len;
// Convert each Unicode argument to UTF-8.
WideCharToMultiByte_alloc(CP_UTF8, 0,
ArglistW[i], (int)wcslen(ArglistW[i]) + 1,
(LPSTR *)&argv[i], &len, 0, 0);
if (argv[i] == NULL)
{
// Out of memory, clear everything.
while (i > 0)
free(argv[--i]);
free(argv);
argv = NULL;
argc = 0;
}
}
}
}
global_argc = argc;
global_argv = argv;
if (argc > 0)
{
if (used_file_indexes != NULL)
free(used_file_indexes);
used_file_indexes = malloc(argc * sizeof(int));
}
if (argvp != NULL)
*argvp = argv;
return argc;
}
void
free_cmd_argsW(void)
{
if (ArglistW == NULL)
return;
GlobalFree(ArglistW);
ArglistW = NULL;
}
/*
* Remember "name" is an argument that was added to the argument list.
* This avoids that we have to re-parse the argument list when fix_arg_enc()
* is called.
*/
void
used_file_arg(char *name, int literal, int full_path, int diff_mode)
{
int i;
if (used_file_indexes == NULL)
return;
for (i = used_file_argc + 1; i < global_argc; ++i)
if (STRCMP(global_argv[i], name) == 0)
{
used_file_argc = i;
used_file_indexes[used_file_count++] = i;
break;
}
used_file_literal = literal;
used_file_full_path = full_path;
used_file_diff_mode = diff_mode;
}
/*
* Remember the length of the argument list as it was. If it changes then we
* leave it alone when 'encoding' is set.
*/
void
set_alist_count(void)
{
used_alist_count = GARGCOUNT;
}
/*
* Fix the encoding of the command line arguments. Invoked when 'encoding'
* has been changed while starting up. Use the UTF-16 command line arguments
* and convert them to 'encoding'.
*/
void
fix_arg_enc(void)
{
int i;
int idx;
char_u *str;
int *fnum_list;
// Safety checks:
// - if argument count differs between the wide and non-wide argument
// list, something must be wrong.
// - the file name arguments must have been located.
// - the length of the argument list wasn't changed by the user.
if (global_argc != nArgsW
|| ArglistW == NULL
|| used_file_indexes == NULL
|| used_file_count == 0
|| used_alist_count != GARGCOUNT)
return;
// Remember the buffer numbers for the arguments.
fnum_list = ALLOC_MULT(int, GARGCOUNT);
if (fnum_list == NULL)
return; // out of memory
for (i = 0; i < GARGCOUNT; ++i)
fnum_list[i] = GARGLIST[i].ae_fnum;
// Clear the argument list. Make room for the new arguments.
alist_clear(&global_alist);
if (ga_grow(&global_alist.al_ga, used_file_count) == FAIL)
return; // out of memory
for (i = 0; i < used_file_count; ++i)
{
idx = used_file_indexes[i];
str = utf16_to_enc(ArglistW[idx], NULL);
if (str != NULL)
{
int literal = used_file_literal;
#ifdef FEAT_DIFF
// When using diff mode may need to concatenate file name to
// directory name. Just like it's done in main().
if (used_file_diff_mode && mch_isdir(str) && GARGCOUNT > 0
&& !mch_isdir(alist_name(&GARGLIST[0])))
{
char_u *r;
r = concat_fnames(str, gettail(alist_name(&GARGLIST[0])), TRUE);
if (r != NULL)
{
vim_free(str);
str = r;
}
}
#endif
// Re-use the old buffer by renaming it. When not using literal
// names it's done by alist_expand() below.
if (used_file_literal)
buf_set_name(fnum_list[i], str);
// Check backtick literal. backtick literal is already expanded in
// main.c, so this part add str as literal.
if (literal == FALSE)
{
size_t len = STRLEN(str);
if (len > 2 && *str == '`' && *(str + len - 1) == '`')
literal = TRUE;
}
alist_add(&global_alist, str, literal ? 2 : 0);
}
}
if (!used_file_literal)
{
// Now expand wildcards in the arguments.
// Temporarily add '(' and ')' to 'isfname'. These are valid
// filename characters but are excluded from 'isfname' to make
// "gf" work on a file name in parentheses (e.g.: see vim.h).
// Also, unset wildignore to not be influenced by this option.
// The arguments specified in command-line should be kept even if
// encoding options were changed.
// Use :legacy so that it also works when in Vim9 script.
do_cmdline_cmd((char_u *)":legacy let g:SaVe_ISF = &isf|set isf+=(,)");
do_cmdline_cmd((char_u *)":legacy let g:SaVe_WIG = &wig|set wig=");
alist_expand(fnum_list, used_alist_count);
do_cmdline_cmd(
(char_u *)":legacy let &isf = g:SaVe_ISF|unlet g:SaVe_ISF");
do_cmdline_cmd(
(char_u *)":legacy let &wig = g:SaVe_WIG|unlet g:SaVe_WIG");
}
// If wildcard expansion failed, we are editing the first file of the
// arglist and there is no file name: Edit the first argument now.
if (curwin->w_arg_idx == 0 && curbuf->b_fname == NULL)
{
do_cmdline_cmd((char_u *)":rewind");
if (GARGCOUNT == 1 && used_file_full_path
&& vim_chdirfile(alist_name(&GARGLIST[0]), "drop") == OK)
last_chdir_reason = "drop";
}
set_alist_count();
}
int
mch_setenv(char *var, char *value, int x UNUSED)
{
char_u *envbuf;
WCHAR *p;
envbuf = alloc(STRLEN(var) + STRLEN(value) + 2);
if (envbuf == NULL)
return -1;
sprintf((char *)envbuf, "%s=%s", var, value);
p = enc_to_utf16(envbuf, NULL);
vim_free(envbuf);
if (p == NULL)
return -1;
_wputenv(p);
#ifdef libintl_wputenv
libintl_wputenv(p);
#endif
// Unlike Un*x systems, we can free the string for _wputenv().
vim_free(p);
return 0;
}
/*
* Support for 256 colors and 24-bit colors was added in Windows 10
* version 1703 (Creators update).
*/
#define VTP_FIRST_SUPPORT_BUILD MAKE_VER(10, 0, 15063)
/*
* Support for pseudo-console (ConPTY) was added in windows 10
* version 1809 (October 2018 update).
*/
#define CONPTY_FIRST_SUPPORT_BUILD MAKE_VER(10, 0, 17763)
/*
* ConPTY differences between versions, need different logic.
* version 1903 (May 2019 update).
*/
#define CONPTY_1903_BUILD MAKE_VER(10, 0, 18362)
/*
* version 1909 (November 2019 update).
*/
#define CONPTY_1909_BUILD MAKE_VER(10, 0, 18363)
/*
* Stay ahead of the next update, and when it's done, fix this.
* version ? (2020 update, temporarily use the build number of insider preview)
*/
#define CONPTY_NEXT_UPDATE_BUILD MAKE_VER(10, 0, 19587)
/*
* Confirm until this version. Also the logic changes.
* insider preview.
*/
#define CONPTY_INSIDER_BUILD MAKE_VER(10, 0, 18995)
/*
* Not stable now.
*/
#define CONPTY_STABLE_BUILD MAKE_VER(10, 0, 32767) // T.B.D.
// Notes:
// Win 10 22H2 Final is build 19045, it's conpty is widely used.
// Strangely, 19045 is newer but is a lower build number than the 2020 insider
// preview which had a build 19587. And, not sure how stable that was?
// Win Server 2022 (May 10, 2022) is build 20348, its conpty is widely used.
// Win 11 starts from build 22000, even though the major version says 10!
static void
vtp_flag_init(void)
{
DWORD ver = get_build_number();
#if !defined(FEAT_GUI_MSWIN) || defined(VIMDLL)
DWORD mode;
HANDLE out;
# ifdef VIMDLL
if (!gui.in_use)
# endif
{
out = GetStdHandle(STD_OUTPUT_HANDLE);
vtp_working = (ver >= VTP_FIRST_SUPPORT_BUILD) ? 1 : 0;
GetConsoleMode(out, &mode);
mode |= (ENABLE_PROCESSED_OUTPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING);
if (SetConsoleMode(out, mode) == 0)
vtp_working = 0;
// VTP uses alternate screen buffer.
// But, not if running in a nested terminal
use_alternate_screen_buffer = win10_22H2_or_later && p_rs && vtp_working
&& !mch_getenv("VIM_TERMINAL");
}
#endif
if (ver >= CONPTY_FIRST_SUPPORT_BUILD)
conpty_working = 1;
if (ver >= CONPTY_STABLE_BUILD)
conpty_stable = 1;
if (ver <= CONPTY_INSIDER_BUILD)
conpty_type = 3;
if (ver <= CONPTY_1909_BUILD)
conpty_type = 2;
if (ver <= CONPTY_1903_BUILD)
conpty_type = 2;
if (ver < CONPTY_FIRST_SUPPORT_BUILD)
conpty_type = 1;
if (ver >= CONPTY_NEXT_UPDATE_BUILD)
conpty_fix_type = 1;
}
#if !defined(FEAT_GUI_MSWIN) || defined(VIMDLL) || defined(PROTO)
static void
vtp_init(void)
{
# ifdef FEAT_TERMGUICOLORS
CONSOLE_SCREEN_BUFFER_INFOEX csbi;
csbi.cbSize = sizeof(csbi);
GetConsoleScreenBufferInfoEx(g_hConOut, &csbi);
save_console_bg_rgb = (guicolor_T)csbi.ColorTable[g_color_index_bg];
save_console_fg_rgb = (guicolor_T)csbi.ColorTable[g_color_index_fg];
store_console_bg_rgb = save_console_bg_rgb;
store_console_fg_rgb = save_console_fg_rgb;
COLORREF bg;
bg = (COLORREF)csbi.ColorTable[g_color_index_bg];
bg = (GetRValue(bg) << 16) | (GetGValue(bg) << 8) | GetBValue(bg);
default_console_color_bg = bg;
COLORREF fg;
fg = (COLORREF)csbi.ColorTable[g_color_index_fg];
fg = (GetRValue(fg) << 16) | (GetGValue(fg) << 8) | GetBValue(fg);
default_console_color_fg = fg;
# endif
set_console_color_rgb();
}
static void
vtp_exit(void)
{
restore_console_color_rgb();
}
int
vtp_printf(
char *format,
...)
{
char_u buf[100];
va_list list;
DWORD result;
int len;
if (silent_mode)
return 0;
va_start(list, format);
len = vim_vsnprintf((char *)buf, 100, (char *)format, list);
va_end(list);
WriteConsoleA(g_hConOut, buf, (DWORD)len, &result, NULL);
return (int)result;
}
static void
vtp_sgr_bulk(
int arg)
{
int args[1];
args[0] = arg;
vtp_sgr_bulks(1, args);
}
# define FAST256(x) \
if ((*p-- = "0123456789"[(n = x % 10)]) \
&& x >= 10 && (*p-- = "0123456789"[((m = x % 100) - n) / 10]) \
&& x >= 100 && (*p-- = "012"[((x & 0xff) - m) / 100]));
# define FAST256CASE(x) \
case x: \
FAST256(newargs[x - 1]);
static void
vtp_sgr_bulks(
int argc,
int *args)
{
# define MAXSGR 16
# define SGRBUFSIZE 2 + 4 * MAXSGR + 1 // '\033[' + SGR + 'm'
char_u buf[SGRBUFSIZE];
char_u *p;
int in, out;
int newargs[16];
static int sgrfgr = -1, sgrfgg, sgrfgb;
static int sgrbgr = -1, sgrbgg, sgrbgb;
if (argc == 0)
{
sgrfgr = sgrbgr = -1;
vtp_printf("\033[m");
return;
}
in = out = 0;
while (in < argc)
{
int s = args[in];
int copylen = 1;
if (s == 38)
{
if (argc - in >= 5 && args[in + 1] == 2)
{
if (sgrfgr == args[in + 2] && sgrfgg == args[in + 3]
&& sgrfgb == args[in + 4])
{
in += 5;
copylen = 0;
}
else
{
sgrfgr = args[in + 2];
sgrfgg = args[in + 3];
sgrfgb = args[in + 4];
copylen = 5;
}
}
else if (argc - in >= 3 && args[in + 1] == 5)
{
sgrfgr = -1;
copylen = 3;
}
}
else if (s == 48)
{
if (argc - in >= 5 && args[in + 1] == 2)
{
if (sgrbgr == args[in + 2] && sgrbgg == args[in + 3]
&& sgrbgb == args[in + 4])
{
in += 5;
copylen = 0;
}
else
{
sgrbgr = args[in + 2];
sgrbgg = args[in + 3];
sgrbgb = args[in + 4];
copylen = 5;
}
}
else if (argc - in >= 3 && args[in + 1] == 5)
{
sgrbgr = -1;
copylen = 3;
}
}
else if (30 <= s && s <= 39)
sgrfgr = -1;
else if (90 <= s && s <= 97)
sgrfgr = -1;
else if (40 <= s && s <= 49)
sgrbgr = -1;
else if (100 <= s && s <= 107)
sgrbgr = -1;
else if (s == 0)
sgrfgr = sgrbgr = -1;
while (copylen--)
newargs[out++] = args[in++];
}
p = &buf[sizeof(buf) - 1];
*p-- = 'm';
switch (out)
{
int n, m;
DWORD r;
FAST256CASE(16);
*p-- = ';';
FAST256CASE(15);
*p-- = ';';
FAST256CASE(14);
*p-- = ';';
FAST256CASE(13);
*p-- = ';';
FAST256CASE(12);
*p-- = ';';
FAST256CASE(11);
*p-- = ';';
FAST256CASE(10);
*p-- = ';';
FAST256CASE(9);
*p-- = ';';
FAST256CASE(8);
*p-- = ';';
FAST256CASE(7);
*p-- = ';';
FAST256CASE(6);
*p-- = ';';
FAST256CASE(5);
*p-- = ';';
FAST256CASE(4);
*p-- = ';';
FAST256CASE(3);
*p-- = ';';
FAST256CASE(2);
*p-- = ';';
FAST256CASE(1);
*p-- = '[';
*p = '\033';
WriteConsoleA(g_hConOut, p, (DWORD)(&buf[SGRBUFSIZE] - p), &r, NULL);
default:
break;
}
}
static void
wt_init(void)
{
wt_working = mch_getenv("WT_SESSION") != NULL;
}
# ifdef FEAT_TERMGUICOLORS
static int
ctermtoxterm(
int cterm)
{
char_u r, g, b, idx;
cterm_color2rgb(cterm, &r, &g, &b, &idx);
return (((int)r << 16) | ((int)g << 8) | (int)b);
}
# endif
static void
set_console_color_rgb(void)
{
# ifdef FEAT_TERMGUICOLORS
CONSOLE_SCREEN_BUFFER_INFOEX csbi;
guicolor_T fg, bg;
int ctermfg, ctermbg;
if (!vtp_working)
return;
get_default_console_color(&ctermfg, &ctermbg, &fg, &bg);
if (p_tgc || t_colors >= 256)
{
term_fg_rgb_color(fg);
term_bg_rgb_color(bg);
return;
}
if (use_alternate_screen_buffer)
return;
fg = (GetRValue(fg) << 16) | (GetGValue(fg) << 8) | GetBValue(fg);
bg = (GetRValue(bg) << 16) | (GetGValue(bg) << 8) | GetBValue(bg);
csbi.cbSize = sizeof(csbi);
GetConsoleScreenBufferInfoEx(g_hConOut, &csbi);
csbi.cbSize = sizeof(csbi);
csbi.srWindow.Right += 1;
csbi.srWindow.Bottom += 1;
store_console_bg_rgb = csbi.ColorTable[g_color_index_bg];
store_console_fg_rgb = csbi.ColorTable[g_color_index_fg];
csbi.ColorTable[g_color_index_bg] = (COLORREF)bg;
csbi.ColorTable[g_color_index_fg] = (COLORREF)fg;
SetConsoleScreenBufferInfoEx(g_hConOut, &csbi);
# endif
}
# if defined(FEAT_TERMGUICOLORS) || defined(PROTO)
void
get_default_console_color(
int *cterm_fg,
int *cterm_bg,
guicolor_T *gui_fg,
guicolor_T *gui_bg)
{
int id;
guicolor_T guifg = INVALCOLOR;
guicolor_T guibg = INVALCOLOR;
int ctermfg = 0;
int ctermbg = 0;
int dummynull = 0;
id = syn_name2id((char_u *)"Normal");
if (id > 0 && p_tgc)
syn_id2colors(id, &guifg, &guibg);
if (guifg == INVALCOLOR)
{
ctermfg = -1;
if (id > 0)
syn_id2cterm_bg(id, &ctermfg, &dummynull);
if (ctermfg != -1)
guifg = ctermtoxterm(ctermfg);
else
guifg = USE_WT ? INVALCOLOR : default_console_color_fg;
cterm_normal_fg_gui_color = guifg;
ctermfg = ctermfg < 0 ? 0 : ctermfg;
}
if (guibg == INVALCOLOR)
{
ctermbg = -1;
if (id > 0)
syn_id2cterm_bg(id, &dummynull, &ctermbg);
if (ctermbg != -1)
guibg = ctermtoxterm(ctermbg);
else
guibg = USE_WT ? INVALCOLOR : default_console_color_bg;
cterm_normal_bg_gui_color = guibg;
ctermbg = ctermbg < 0 ? 0 : ctermbg;
}
*cterm_fg = ctermfg;
*cterm_bg = ctermbg;
*gui_fg = guifg;
*gui_bg = guibg;
}
# endif
/*
* Set the console colors to the original colors or the last set colors.
*/
static void
reset_console_color_rgb(void)
{
# ifdef FEAT_TERMGUICOLORS
if (use_alternate_screen_buffer)
return;
CONSOLE_SCREEN_BUFFER_INFOEX csbi;
csbi.cbSize = sizeof(csbi);
GetConsoleScreenBufferInfoEx(g_hConOut, &csbi);
csbi.cbSize = sizeof(csbi);
csbi.srWindow.Right += 1;
csbi.srWindow.Bottom += 1;
csbi.ColorTable[g_color_index_bg] = (COLORREF)store_console_bg_rgb;
csbi.ColorTable[g_color_index_fg] = (COLORREF)store_console_fg_rgb;
SetConsoleScreenBufferInfoEx(g_hConOut, &csbi);
# endif
}
/*
* Set the console colors to the original colors.
*/
static void
restore_console_color_rgb(void)
{
# ifdef FEAT_TERMGUICOLORS
if (use_alternate_screen_buffer)
return;
CONSOLE_SCREEN_BUFFER_INFOEX csbi;
csbi.cbSize = sizeof(csbi);
GetConsoleScreenBufferInfoEx(g_hConOut, &csbi);
csbi.cbSize = sizeof(csbi);
csbi.srWindow.Right += 1;
csbi.srWindow.Bottom += 1;
csbi.ColorTable[g_color_index_bg] = (COLORREF)save_console_bg_rgb;
csbi.ColorTable[g_color_index_fg] = (COLORREF)save_console_fg_rgb;
SetConsoleScreenBufferInfoEx(g_hConOut, &csbi);
# endif
}
void
control_console_color_rgb(void)
{
if (vtp_working)
set_console_color_rgb();
else
reset_console_color_rgb();
}
int
use_vtp(void)
{
return USE_VTP;
}
int
is_term_win32(void)
{
return T_NAME != NULL && STRCMP(T_NAME, "win32") == 0;
}
int
has_vtp_working(void)
{
return vtp_working;
}
#endif
int
has_conpty_working(void)
{
return conpty_working;
}
int
get_conpty_type(void)
{
return conpty_type;
}
int
is_conpty_stable(void)
{
return conpty_stable;
}
int
get_conpty_fix_type(void)
{
return conpty_fix_type;
}
#if !defined(FEAT_GUI_MSWIN) || defined(VIMDLL) || defined(PROTO)
void
resize_console_buf(void)
{
if (use_alternate_screen_buffer)
return;
CONSOLE_SCREEN_BUFFER_INFO csbi;
COORD coord;
SMALL_RECT newsize;
if (!GetConsoleScreenBufferInfo(g_hConOut, &csbi))
return;
coord.X = SRWIDTH(csbi.srWindow);
coord.Y = SRHEIGHT(csbi.srWindow);
SetConsoleScreenBufferSize(g_hConOut, coord);
newsize.Left = 0;
newsize.Top = 0;
newsize.Right = coord.X - 1;
newsize.Bottom = coord.Y - 1;
SetConsoleWindowInfo(g_hConOut, TRUE, &newsize);
SetConsoleScreenBufferSize(g_hConOut, coord);
}
#endif
char *
GetWin32Error(void)
{
static char *oldmsg = NULL;
char *msg = NULL;
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER|FORMAT_MESSAGE_FROM_SYSTEM,
NULL, GetLastError(), 0, (LPSTR)&msg, 0, NULL);
if (oldmsg != NULL)
LocalFree(oldmsg);
if (msg == NULL)
return NULL;
// remove trailing \r\n
char *pcrlf = strstr(msg, "\r\n");
if (pcrlf != NULL)
*pcrlf = '\0';
oldmsg = msg;
return msg;
}
#if defined(FEAT_RELTIME) || defined(PROTO)
static HANDLE timer_handle;
static int timer_active = FALSE;
/*
* Calls to start_timeout alternate the return value pointer between the two
* entries in timeout_flags. If the previously active timeout is very close to
* expiring when start_timeout() is called then a race condition means that the
* set_flag() function may still be invoked after the previous timer is
* deleted. Ping-ponging between the two flags prevents this causing 'fake'
* timeouts.
*/
static sig_atomic_t timeout_flags[2];
static int timeout_flag_idx = 0;
static sig_atomic_t *timeout_flag = &timeout_flags[0];
static void CALLBACK
set_flag(void *param, BOOLEAN unused2 UNUSED)
{
int *timeout_flag = (int *)param;
*timeout_flag = TRUE;
}
/*
* Stop any active timeout.
*/
void
stop_timeout(void)
{
if (timer_active)
{
BOOL ret = DeleteTimerQueueTimer(NULL, timer_handle, NULL);
timer_active = FALSE;
if (!ret && GetLastError() != ERROR_IO_PENDING)
{
semsg(_(e_could_not_clear_timeout_str), GetWin32Error());
}
}
*timeout_flag = FALSE;
}
/*
* Start the timeout timer.
*
* The period is defined in milliseconds.
*
* The return value is a pointer to a flag that is initialised to 0. If the
* timeout expires, the flag is set to 1. This will only return pointers to
* static memory; i.e. any pointer returned by this function may always be
* safely dereferenced.
*
* This function is not expected to fail, but if it does it still returns a
* valid flag pointer; the flag will remain stuck at zero.
*/
volatile sig_atomic_t *
start_timeout(long msec)
{
BOOL ret;
timeout_flag = &timeout_flags[timeout_flag_idx];
stop_timeout();
ret = CreateTimerQueueTimer(
&timer_handle, NULL, set_flag, timeout_flag,
(DWORD)msec, 0, WT_EXECUTEDEFAULT);
if (!ret)
{
semsg(_(e_could_not_set_timeout_str), GetWin32Error());
}
else
{
timeout_flag_idx = (timeout_flag_idx + 1) % 2;
timer_active = TRUE;
*timeout_flag = FALSE;
}
return timeout_flag;
}
#endif