XADMaster/XADLZHDynamicHandle.h
2018-03-21 14:24:50 +02:00

48 lines
1.5 KiB
Objective-C

/*
* XADLZHDynamicHandle.h
*
* Copyright (c) 2017-present, MacPaw Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA
*/
#import "XADLZSSHandle.h"
#import "XADPrefixCode.h"
typedef struct XADLZHDynamicNode XADLZHDynamicNode;
struct XADLZHDynamicNode
{
XADLZHDynamicNode *parent,*leftchild,*rightchild;
int index,freq,value;
};
@interface XADLZHDynamicHandle:XADLZSSHandle
{
XADPrefixCode *distancecode;
XADLZHDynamicNode *nodes[314*2-1],nodestorage[314*2-1];
}
-(id)initWithHandle:(CSHandle *)handle length:(off_t)length;
-(void)dealloc;
-(void)resetLZSSHandle;
-(int)nextLiteralOrOffset:(int *)offset andLength:(int *)length atPosition:(off_t)pos;
-(void)updateNode:(XADLZHDynamicNode *)node;
-(void)rearrangeNode:(XADLZHDynamicNode *)node;
-(void)reconstructTree;
@end